Pages: [1] 2 3 4 5 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |

Fumunda minuts
|
Posted - 2008.07.30 02:36:00 -
[1]
I will call this a newb rant. I've only been playing eve for just under 9mill sp's. While I will say I have enjoyed it very much I play pretty much every day. It's the only game I play now. I run 2 accounts 1 a Gali spec'd Caldari Achura Inventor on his way to a nano Ishtar. My second account is a mini spec'd caldari achura inventor. He was destined for Vegas/Rapier/Huggins. I originally picked the race because of the high attributes they have. I intended at the time to play this game for a very long time. With the exception of trading scamming and backstabbing I believe I have experienced pretty much all aspects of the game. With pvp being my destiny in eve my first experiences into low and then into null I soon realized the direction of the ships I wanted to fly. I have been training consistently towards my 15mil sp mark to be an effective hac/recon pilot. I admit have have strayed in my training from time to time for the sake of diversity but my goals haven't changed. I figure I have spent over $200US so far to achieve this. I know it is just a drop in the bucket compared to most others. But still it's more than I've spent on all software purchases since 1999 (P2P is a great thing). I haven't played for 2 days now. I've been in the Galli Militia for awhile and was frustrated over the weekend because of not being able to get in many good blobs. Then I hear about the news. God has told us all to slowdown. The only EVE I know is getting flipped on it's ear. I know fanboys will say go try it on SISI. Well I wish I could find a listing of when the damn server is up and I would love to. So speaking from my heart, this really hurts. I feel like sucker. I feel like I've just been scammed. I just got my ceptor up to 10k without gang bonuses and spent a good chunk of my ISK to get it (too much I know but the speed thing is really fun). I very seldom sport any slow ships cause they are a drag (literally). I feel like I have to start all over again training wise. If I had 20mil sp's I'm sure it would be different but I don't. It might even be easier for me to get kills who knows? But if the speed changes are as bad as they sound it won't be near as fun getting them. I think my heart will stop pounding as hard as it did every time I turned on my mods. I kind of feel lost atm. Do I just say oh well and start over again at the bottom of the barrel for the next fad? Train for 6 months and then boom another nerf only to have to start over again, rinse and repeat until I have enough skills to fly everything well? If so That just feels like a money pit without fulfillment. I feel it will take me years to be on par with the masses.
Really though this is pretty stupid slowing down ships. It makes the game feel fake. Like why do Giant ships with tons of power and room for tons of electronics arrays have such a hard time locking targets? Anyways the speed nerf doesn't seem like a natural evolution of space flight. It seems artificial. All they have have to do is give a some sort of improved tracking technology designed to hit cruiser size and larger ships. and maybe some sort of anti speed mod improvements to marginalize the effectiveness of the fast ships. Give us something that feels modern and new instead of taking us out of our Porsche's and sticking us in a model-T. Slowing down the universe is just plain stupid. Eve is plenty slow as it is. Speed is not broke in eve. Just the ability of players that can't or choose not to be nano***gs the ability to have abundant low skill/ISK intensive counters to it that doesn't nerf pvp against other ships.
I apologize for my poor english as I'm a product of the American public Edjumication system :)
|

Hieronimus Rex
Minmatar Infinitus Sapientia New Eden Research
|
Posted - 2008.07.30 02:38:00 -
[2]
Guess what happened? You trained for the flavor of the month and lost. Whoops.
Maybe train for a role you know you'll enjoy next time...
|

Jimer Lins
Gallente Pod Six Research
|
Posted - 2008.07.30 02:38:00 -
[3]
The "nerf" is really only to bring these ships into line with something resembling reason. No ship should be able to outrun missiles.
You'll still be able to go really fast, just not gamebreakingly fast. And really, FOTM and template gaming never really works in the long run; you always get nerfed. Play a character you enjoy with skills that let you adjust to changes in the game.
|

Grarr Dexx
Amarr Naval Protection Corp Intrepid Crossing
|
Posted - 2008.07.30 02:45:00 -
[4]
Originally by: Hieronimus Rex Guess what happened? You trained for the flavor of the month and lost. Whoops.
Maybe train for a role you know you'll enjoy next time...
ding ding ding
New FOTM is arazu and inty whoring. GET TO IT!
|

Motaka
Caldari
|
Posted - 2008.07.30 02:46:00 -
[5]
Post like these bring a tear to my eye. _______________________________________________ Motaka ~ DirtyHarry ~ Original F-E Material |

Vaal Erit
Science and Trade Institute
|
Posted - 2008.07.30 02:48:00 -
[6]
Admitting to stealing games...check Joining the crowd without really knowing what is going on...check Whining without putting any though about the changes or reading the actualy dev blog...check
Yup, you are the stereotypical mindless sheep that infests the human race. I suggest learning to think and act for yourself.
These posts where people threaten or hint at ragequiting are really gettin old. Either do it or stfu. Your post is the definition of UN-constructive criticism. God, lock this terrible thread, my post is shit, the OP is shit, its all shit. --
http://desusig.crumplecorn.com/sigs.html |

Fumunda minuts
|
Posted - 2008.07.30 02:53:00 -
[7]
Yeah I guess I did train the flavor of the month. I did train for a role I knew I'd enjoy and god said no more. I'm trying to be as effective as possible in the shortest amount of time. If I knew the next nerf I'd train around it. But I can't read CCP's mind.
Ships outrunning missiles? SR-71 Blackbird? Planes have been outrunning missiles for decades. Speed is relative. Make faster missiles Duh?? The universe doesn't slow down so why should eve.
|

Fumunda minuts
|
Posted - 2008.07.30 02:59:00 -
[8]
I don't Steal anything. I'm not rage quitting or threatening to. I've read the Dev blog. I can live with change. I play this game because it seems realistic. Well much more realistic than wizards and Dragons. But I would think they'd try to make changes that are in line with the laws of the universe. Like I said I'm a noob Just putting in my 2 cents. Sorry to **** off the old timers.
|
|

CCP Taera

|
Posted - 2008.07.30 03:10:00 -
[9]
You do not need to start over - speed is still a viable option, we've just made it an option instead of a mandatory tool for invulnerabilty. Relatively speaking, Interceptors are actually getting a boost! Check it out on Singularity and give your feedback in the Features & Ideas Discussion forum. :)
Taera Associate Community Manager CCP Hf, EVE Online Email |
|

Atrei Capital
|
Posted - 2008.07.30 03:10:00 -
[10]
Edited by: Atrei Capital on 30/07/2008 03:12:44
Originally by: Fumunda minuts I don't Steal anything. I'm not rage quitting or threatening to. I've read the Dev blog. I can live with change. I play this game because it seems realistic. Well much more realistic than wizards and Dragons. But I would think they'd try to make changes that are in line with the laws of the universe. Like I said I'm a noob Just putting in my 2 cents. Sorry to **** off the old timers.
If you read the dev blog, you'd see they tried to speed up missles: Those sort of speeds caused the engine to collapse.
Realism is nice, but do you know how unfeasible nanoships are in reality? In space, there is no friction. (Well, minimal, on the scale of a few hydrogen atoms per cubic meter. Negligible for these practical scales.). You can't just dip your wings and turn around like ships in EVE do. There is no "Turning a corner", preserving your velocity and changing direction.
Instead, to turn a ship, you'd have to decelerate completely, then start from 0 m/s in the opposite direction. Of course, a sideways thrust in addition could prevent you from "stopping" relatively, but you'd still "stop" motion in your original dimension.
Also, having some ships with a higher top speed than others fails in the first place: Really, a Titan could get to speeds Intys in EVE don't touch, they'd just have a hell of a time changing directions.
tl;dr version: With the weapons available and the relative fragility of ships, speed would be the ultimate defense if the game was realistic. Speed and range. But the maneuvering would not be nearly so simply, especially in terms of flying circles around someone.
Also, it's a game, not a simulation.. the physics are like flying through oil, not vacuum. It'd be very nice if the physics were realistic, and acceleration was the only important "speed", rather than arbitrary top speeds.. but, in the context of the game, Nanos simply don't work properly.
I've said plenty of times though, the nano nerf was a bit excessive.. whether or not it's for the best, who knows. Those HACs should still be useful after the patch, nano or otherwise, though... most likely a less cookie cutter setup and role. 
|
|

Foulque
|
Posted - 2008.07.30 03:13:00 -
[11]
Whether you continue down the road of HAC/Recon doesnt matter so much. The skill prerequisites for those ships apply generally across the board and will put you in good stead training up BS/BC/CS if you do change direction.
It's one of the nice things about how the skill system works, even specializing in a certain role most of the support skills generally help other ships.
|

Stab Wounds
Caldari State Protectorate
|
Posted - 2008.07.30 03:15:00 -
[12]
Edited by: Stab Wounds on 30/07/2008 03:15:55
Originally by: CCP Taera You do not need to start over - speed is still a viable option, we've just made it an option instead of a mandatory tool for invulnerabilty
told you guys
|

Cpt Branko
Surge. NIght's Dawn
|
Posted - 2008.07.30 03:22:00 -
[13]
Originally by: Fumunda minuts I will call this a newb rant. I've only been playing eve for just under 9mill sp's. While I will say I have enjoyed it very much I play pretty much every day. It's the only game I play now. I run 2 accounts 1 a Gali spec'd Caldari Achura Inventor on his way to a nano Ishtar. My second account is a mini spec'd caldari achura inventor. He was destined for Vegas/Rapier/Huggins. I originally picked the race because of the high attributes they have. I intended at the time to play this game for a very long time. With the exception of trading scamming and backstabbing I believe I have experienced pretty much all aspects of the game. With pvp being my destiny in eve my first experiences into low and then into null I soon realized the direction of the ships I wanted to fly. I have been training consistently towards my 15mil sp mark to be an effective hac/recon pilot. I admit have have strayed in my training from time to time for the sake of diversity but my goals haven't changed. I figure I have spent over $200US so far to achieve this. I know it is just a drop in the bucket compared to most others. But still it's more than I've spent on all software purchases since 1999 (P2P is a great thing).
If you realised early on that nano is the only way, then what does that suggest?
Furthermore, if something is exceedingly popular and considered the best thing to do by the majority, don't you think it's a bad idea to invest your time and money into this? As it's obviously going to fall in value?
I mean, we all knew it was inevitably coming. It's stupid to invest in stuff which are going to fall in value soon (read: which are too popular, and seem to be only growing in popularity, and carry a stupidly high pricetag) - it's somewhere along the lines of autopiloting your freighter loaded with all your eve belongings through low-sec.
Besides, only a small subset of your skills are worthless, like, say, Minmatar cruiser V (if you have it) or whatever. All the support skills, navigation included, still go a long way for any ship you fly.
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

Marion Rendois
|
Posted - 2008.07.30 03:30:00 -
[14]
Originally by: Fumunda minuts Ships outrunning missiles? SR-71 Blackbird? Planes have been outrunning missiles for decades.
Please check your facts. The SR-71 never outran missiles. Sure, it was very hard to hit with missiles because it flew very high and very fast - most SAMs are designed for hitting fighters or bombers at low altitude, not a Mach 3 reconnaissance plane flying 20km above the ground.
The range of an SA-4 missile is 55km, with a maximum speed of Mach 5. Thus all the SR-71 has to do is travel 55km at Mach 3-4 before the missile reaches the plane.
To put this into an EVE perspective, to "outrun" a missile, all you have to do is be far enough away that you can move outside the missile's maximum range (flight time x flight speed) before the missile reaches you.
Please stop using real world physics and examples to justify your EVE FOTM build.
I must admit though that this is the first time I've heard of an FOTM build that was literally breaking the game - the dev posts indicate that the nanoships are moving that fast that the physics engine can't cope!
|

VicturusTeSaluto
Metafarmers
|
Posted - 2008.07.30 03:32:00 -
[15]
Originally by: CCP Taera You do not need to start over - speed is still a viable option, we've just made it an option instead of a mandatory tool for near invulnerabilty. Relatively speaking, Interceptors are actually getting a boost! Check it out on Singularity and give your feedback in the Features & Ideas Discussion forum. :)
Near invulnerability? Do you actually fly combat in this game? I have never encountered an instance where speed resulted in near invulnerability.
I almost never fly any ships with speed mods or rigs and I routinely kill nanoships. It is not all that difficult. Overload meds, and turn against their orbit. Be sneaky with a claymore, or use a rapier. It's laughably easy. There are so many diverse options.
Then take into account all the FW noobs(the people you decided to listen to), they fly nanoships so poorly that you can kill easily kill them in a ship such as the mega.
All you are doing is removing choice and making the game less diverse. You want people to fly nothing but tanked battleships supported by ECM/logistics. Just sit there and slug it out, biggest blob wins. If you don't bring enough you all die. Yay for Amarr/Caldari online.
|

Doc Fury
|
Posted - 2008.07.30 03:35:00 -
[16]
Originally by: CCP Taera You do not need to start over - speed is still a viable option, we've just made it an option instead of a mandatory tool for near invulnerabilty. Relatively speaking, Interceptors are actually getting a boost! Check it out on Singularity and give your feedback in the Features & Ideas Discussion forum. :)
It is reassuring to see the newbie DEV has been already been fully briefed in CCP damage control and spin tactics. 
The accumulated filth of all their sex and murder and politics will foam up about their waists and all the world will look up and shout 'Save us!'.. and I will look down and whisper, 'No'.. |

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
|
Posted - 2008.07.30 03:44:00 -
[17]
Originally by: CCP Taera You do not need to start over - speed is still a viable option, we've just made it an option instead of a mandatory tool for near invulnerabilty. Relatively speaking, Interceptors are actually getting a boost! Check it out on Singularity and give your feedback in the Features & Ideas Discussion forum. :)
I did, and it no longer is an option... rigged snaked crow 6.6km/s really? still dies to a heavy neut. and for the 99% of inty pilots without a snake set speeds under 5k is what you are looking at. and even heavy missiles will hit you for enough damage that you will have to warp out rather soon given you will be orbiting at 4.7 or so.
my tq non snaked non rigged crow goes faster 
Taera give it a few months, you will come to realize most people on the forums are posting like chickens with their heads cut off run around. watch for all the threads on nerf ecm, nerf spider tanking, nerf whatever the new fotm is...
|

Steel Tigeress
Gallente Steel-Wolfs
|
Posted - 2008.07.30 03:54:00 -
[18]
Originally by: VicturusTeSaluto All you are doing is removing choice and making the game less diverse. You want people to fly nothing but tanked battleships supported by ECM/logistics. Just sit there and slug it out, biggest blob wins. If you don't bring enough you all die. Yay for Amarr/Caldari online.
The problem is that now the blob, what you guys claim to dread, is Nano. Almost everyong flys nano in PvP... there is no diversity or variation, you either fit for speed or get overwhelmed by those that do.
|

VicturusTeSaluto
Metafarmers
|
Posted - 2008.07.30 04:03:00 -
[19]
Originally by: Steel Tigeress
Originally by: VicturusTeSaluto All you are doing is removing choice and making the game less diverse. You want people to fly nothing but tanked battleships supported by ECM/logistics. Just sit there and slug it out, biggest blob wins. If you don't bring enough you all die. Yay for Amarr/Caldari online.
The problem is that now the blob, what you guys claim to dread, is Nano. Almost everyong flys nano in PvP... there is no diversity or variation, you either fit for speed or get overwhelmed by those that do.
nanogangs are fun and easy to kill. They don't blob because if you are flying a papership and there is a lot of lag you don't even have to make any mistake to die.
By taking speed out of the picture they are not only dumbing down the gameplay, but discouraging any kind of solo/small gang work.
|

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
|
Posted - 2008.07.30 04:04:00 -
[20]
oh, and without speed a hac is less useful than a battle cruiser. 
|
|

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
|
Posted - 2008.07.30 04:07:00 -
[21]
Originally by: Steel Tigeress
Originally by: VicturusTeSaluto All you are doing is removing choice and making the game less diverse. You want people to fly nothing but tanked battleships supported by ECM/logistics. Just sit there and slug it out, biggest blob wins. If you don't bring enough you all die. Yay for Amarr/Caldari online.
The problem is that now the blob, what you guys claim to dread, is Nano. Almost everyong flys nano in PvP... there is no diversity or variation, you either fit for speed or get overwhelmed by those that do.
NO
few neuts/ecm/webs and bye bye nanos
|

VicturusTeSaluto
Metafarmers
|
Posted - 2008.07.30 04:07:00 -
[22]
Originally by: Chainsaw Plankton
Originally by: CCP Taera You do not need to start over - speed is still a viable option, we've just made it an option instead of a mandatory tool for near invulnerabilty. Relatively speaking, Interceptors are actually getting a boost! Check it out on Singularity and give your feedback in the Features & Ideas Discussion forum. :)
I did, and it no longer is an option... rigged snaked crow 6.6km/s really? still dies to a heavy neut. and for the 99% of inty pilots without a snake set speeds under 5k is what you are looking at. and even heavy missiles will hit you for enough damage that you will have to warp out rather soon given you will be orbiting at 4.7 or so.
my tq non snaked non rigged crow goes faster 
Taera give it a few months, you will come to realize most people on the forums are posting like chickens with their heads cut off run around. watch for all the threads on nerf ecm, nerf spider tanking, nerf whatever the new fotm is...
Exactly... Everyone is just training Amarr, it will just be heavy BS combat supported by remote reps/logistics/ECM(and let's recall that a falcon can permajam 4BS pretty easily). Idiots will always have something to whine about. All CCP is doing is listening to some mission runner carebears/transient FW noobs that don't have the most basic grasp of combat mechanics.
|

Ash Vincetti
Decorum Inc Tygris Alliance
|
Posted - 2008.07.30 04:11:00 -
[23]
Edited by: Ash Vincetti on 30/07/2008 04:12:50
Originally by: CCP Taera Relatively speaking, Interceptors are actually getting a boost! Check it out on Singularity and give your feedback in the Features & Ideas Discussion forum. :)
No, they are not. As a nearly dedicated interceptor pilot, the viability and utility for them is completely out. Can't afford snakes, never could, but I was able to tack in on a battleship from 200km out quickly enough that I could have him tackled before I was vaporized. With the way the interceptors have been changed, they neither have the speed or transversal to do that, nor the survivability to tackle up close and remain alive.
Yes Large guns won't hit it if it's orbiting sub 10km, But a neut + drones will still mess you up, and what battleship pilot doesn't carry those two these days?
I'm sorry, but "proportionally" there is no "boost" to interceptors. They are now deader than ever. -----
free bree! |

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
|
Posted - 2008.07.30 04:12:00 -
[24]
Originally by: VicturusTeSaluto
Originally by: Chainsaw Plankton
Originally by: CCP Taera You do not need to start over - speed is still a viable option, we've just made it an option instead of a mandatory tool for near invulnerabilty. Relatively speaking, Interceptors are actually getting a boost! Check it out on Singularity and give your feedback in the Features & Ideas Discussion forum. :)
I did, and it no longer is an option... rigged snaked crow 6.6km/s really? still dies to a heavy neut. and for the 99% of inty pilots without a snake set speeds under 5k is what you are looking at. and even heavy missiles will hit you for enough damage that you will have to warp out rather soon given you will be orbiting at 4.7 or so.
my tq non snaked non rigged crow goes faster 
Taera give it a few months, you will come to realize most people on the forums are posting like chickens with their heads cut off run around. watch for all the threads on nerf ecm, nerf spider tanking, nerf whatever the new fotm is...
Exactly... Everyone is just training Amarr, it will just be heavy BS combat supported by remote reps/logistics/ECM(and let's recall that a falcon can permajam 4BS pretty easily). Idiots will always have something to whine about. All CCP is doing is listening to some mission runner carebears/transient FW noobs that don't have the most basic grasp of combat mechanics.
permajam no, keep 2 out of the fight 99% of the time yes, keep the other 2 out 50% of the time 
heh domi webs have dropped in price by about 50mil in the last week or so, wonder what the rest of the nanoish stuff is doing on the market 
|

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
|
Posted - 2008.07.30 04:18:00 -
[25]
Originally by: Ash Vincetti Edited by: Ash Vincetti on 30/07/2008 04:12:50
Originally by: CCP Taera Relatively speaking, Interceptors are actually getting a boost! Check it out on Singularity and give your feedback in the Features & Ideas Discussion forum. :)
No, they are not. As a nearly dedicated interceptor pilot, the viability and utility for them is completely out. Can't afford snakes, never could, but I was able to tack in on a battleship from 200km out quickly enough that I could have him tackled before I was vaporized. With the way the interceptors have been changed, they neither have the speed or transversal to do that, nor the survivability to tackle up close and remain alive.
Yes Large guns won't hit it if it's orbiting sub 10km, But a neut + drones will still mess you up, and what battleship pilot doesn't carry those two these days?
I'm sorry, but "proportionally" there is no "boost" to interceptors. They are now deader than ever.
heh warrior IIs will catch you unless you are snaked, and then (with snakes) you will get hit by all sorts of small turrets and light precision missiles.
sitting on sisi in a zealot with 4 overdrive IIs, a snake set, and doing less than my tq zealot with no snakes 2 od 1 nano (2758 sisi vs 3077 tq) 
|

Le Skunk
Low Sec Liberators
|
Posted - 2008.07.30 04:19:00 -
[26]
Originally by: VicturusTeSaluto
Originally by: CCP Taera You do not need to start over - speed is still a viable option, we've just made it an option instead of a mandatory tool for near invulnerabilty. Relatively speaking, Interceptors are actually getting a boost! Check it out on Singularity and give your feedback in the Features & Ideas Discussion forum. :)
Near invulnerability? Do you actually fly combat in this game?
Take a look at the posters corp
Stab Wounds Caldari State Protectorate
Hes in the caldari militia noob corp- perhaps the biggest collection of fail ever seen in this game.
SKUNK
|

Marcus Druallis
Quantum Industries RAZOR Alliance
|
Posted - 2008.07.30 04:20:00 -
[27]
Originally by: CCP Taera You do not need to start over - speed is still a viable option, we've just made it an option instead of a mandatory tool for near invulnerabilty. Relatively speaking, Interceptors are actually getting a boost! Check it out on Singularity and give your feedback in the Features & Ideas Discussion forum. :)
Ummm. What? Boosting interceptors? lol... I think this may be the first time I'm telling a dev not to look at EVE in theory. Why is it a boost? Because everything is slowing down and ceptors are still faster.
You do realize they won't be able to hold down a ****ing Drake, right? lol, a boost. That was good. --
|

Le Skunk
Low Sec Liberators
|
Posted - 2008.07.30 04:22:00 -
[28]
Originally by: Marcus Druallis
Originally by: CCP Taera You do not need to start over - speed is still a viable option, we've just made it an option instead of a mandatory tool for near invulnerabilty. Relatively speaking, Interceptors are actually getting a boost! Check it out on Singularity and give your feedback in the Features & Ideas Discussion forum. :)
Ummm. What? Boosting interceptors? lol... I think this may be the first time I'm telling a dev not to look at EVE in theory. Why is it a boost? Because everything is slowing down and ceptors are still faster.
You do realize they won't be able to hold down a ****ing Drake, right? lol, a boost. That was good.
CCP are laughing at you. This is the only logical explanation for the stuff they are typing.
I can almost imagine the Devs all laughing and slapping each other on the back
"GUFFAW!!!! I TOLD THEM..... GUFFAW.... WAIT FOR IT..... I TOLD THEM ALL INTERCEPTORS ARE ACTUALLY GETTING A BOOST HAWHAWHAWHAWHAWHAWHAW"
SKUNK
|

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
|
Posted - 2008.07.30 04:23:00 -
[29]
Originally by: Le Skunk
Originally by: VicturusTeSaluto
Originally by: CCP Taera You do not need to start over - speed is still a viable option, we've just made it an option instead of a mandatory tool for near invulnerabilty. Relatively speaking, Interceptors are actually getting a boost! Check it out on Singularity and give your feedback in the Features & Ideas Discussion forum. :)
Near invulnerability? Do you actually fly combat in this game?
Take a look at the posters corp
Stab Wounds Caldari State Protectorate
Hes in the caldari militia noob corp- perhaps the biggest collection of fail ever seen in this game.
SKUNK
I think he may have been trying to imply that nanos were killable. although he very may well have been trying to imply that nanos are invincable
so is he a reasonable pilot, or is his brain the size of a pea?
|

Marcus Druallis
Quantum Industries RAZOR Alliance
|
Posted - 2008.07.30 04:24:00 -
[30]
Originally by: Le Skunk
Originally by: Marcus Druallis
Originally by: CCP Taera You do not need to start over - speed is still a viable option, we've just made it an option instead of a mandatory tool for near invulnerabilty. Relatively speaking, Interceptors are actually getting a boost! Check it out on Singularity and give your feedback in the Features & Ideas Discussion forum. :)
Ummm. What? Boosting interceptors? lol... I think this may be the first time I'm telling a dev not to look at EVE in theory. Why is it a boost? Because everything is slowing down and ceptors are still faster.
You do realize they won't be able to hold down a ****ing Drake, right? lol, a boost. That was good.
CCP are laughing at you. This is the only logical explanation for the stuff they are typing.
I can almost imagine the Devs all laughing and slapping each other on the back
"GUFFAW!!!! I TOLD THEM..... GUFFAW.... WAIT FOR IT..... I TOLD THEM ALL INTERCEPTORS ARE ACTUALLY GETTING A BOOST HAWHAWHAWHAWHAWHAWHAW"
SKUNK
lol ill give you that --
|
|
|
|
|
Pages: [1] 2 3 4 5 :: one page |
First page | Previous page | Next page | Last page |