| Pages: 1 2 3 [4] :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Black Scorpio
|
Posted - 2008.07.31 15:43:00 -
[91]
Originally by: Emperor Aeoth Edited by: Emperor Aeoth on 30/07/2008 22:36:12 for the ppl who are using faction/deadspace tank, they got 7897 effiency tank/sec, after overheat thats 10173 EH/s and if they use drug ,they will get 12716 EH/s
skills shield operation V (5 % bonus on recharge spped )
implants * Pirate Implants - CRYSTAL - 53.63% bonus shield amount
Modules
invul field (shield resistances +50%) x-large shield booster 840hp/4sec shield boost amplifier (shield boost +45%)
Rigs core defence operational solidfier II(duration -20%)
Gang Bonus Module: Siege WArefare Link- Active Shielding---Duration -23.52% Siege WArefare Link- All resist +23.52
Boosters blue pill bosster (shield boost bouns 25%)
Over heat shield boost +10% duration -15%
From these we know the shield tank realy need a big nerf, 12716 eh/s is realy unbeatable.
HAHAHHAHHA.. unbeatable.. ahahahhah.. hahhh. uh hahhah., oh.. hahaha. hahahhaha...
sure, in a 1v1 maybe.. now can you kindly attach the price tag of all the fittings/ship that you're using for this scenario? I guesssssssssss (wildly) it will be about 5+ bil?
well i think.. (just thinking) that 5 cap ships will EASILY cap you out and kill you in your "unbeatable" ship.. heck, 5BS will kill you easily, hec.. 3BSs will kill you..
hec who knows, maybe even one with the correct fitting..
any other complaints about shield tanking? All you need to fit is for cap recharge/neuting, and tanking.. and your "unbeatable" ship is gonna be history..
Sure, it's tough to beat, it's a monster and all that good stuff.. and whoever builds one should reap quite some benefits if they're careful what they do with it.. but.. it's not unbeatable.
Your VERY limited scenario is not a ground for any changes to shield tanking... sorry to burst your bubble...
|

McDonALTs
|
Posted - 2008.07.31 16:01:00 -
[92]
Originally by: Black Scorpio
Originally by: Emperor Aeoth Edited by: Emperor Aeoth on 30/07/2008 22:36:12 for the ppl who are using faction/deadspace tank, they got 7897 effiency tank/sec, after overheat thats 10173 EH/s and if they use drug ,they will get 12716 EH/s
skills shield operation V (5 % bonus on recharge spped )
implants * Pirate Implants - CRYSTAL - 53.63% bonus shield amount
Modules
invul field (shield resistances +50%) x-large shield booster 840hp/4sec shield boost amplifier (shield boost +45%)
Rigs core defence operational solidfier II(duration -20%)
Gang Bonus Module: Siege WArefare Link- Active Shielding---Duration -23.52% Siege WArefare Link- All resist +23.52
Boosters blue pill bosster (shield boost bouns 25%)
Over heat shield boost +10% duration -15%
From these we know the shield tank realy need a big nerf, 12716 eh/s is realy unbeatable.
HAHAHHAHHA.. unbeatable.. ahahahhah.. hahhh. uh hahhah., oh.. hahaha. hahahhaha...
sure, in a 1v1 maybe.. now can you kindly attach the price tag of all the fittings/ship that you're using for this scenario? I guesssssssssss (wildly) it will be about 5+ bil?
well i think.. (just thinking) that 5 cap ships will EASILY cap you out and kill you in your "unbeatable" ship.. heck, 5BS will kill you easily, hec.. 3BSs will kill you..
hec who knows, maybe even one with the correct fitting..
any other complaints about shield tanking? All you need to fit is for cap recharge/neuting, and tanking.. and your "unbeatable" ship is gonna be history..
Sure, it's tough to beat, it's a monster and all that good stuff.. and whoever builds one should reap quite some benefits if they're careful what they do with it.. but.. it's not unbeatable.
Your VERY limited scenario is not a ground for any changes to shield tanking... sorry to burst your bubble...
Any pvp ship that can tank missiles for 1 minute can beat it since it lacks cap to use its booster. Rememer its 8.5 Heavy Neuts worth of drain just to use teh booster
|

Black Scorpio
|
Posted - 2008.07.31 16:10:00 -
[93]
Yes, i just really want to see op fit something like that, use his alliance resources ofc...
Then take it out for a spin, (maybe in 0.0), or preferably in low sec, mmmm say Minmatar low sec, you know, Bosena, Oddelulf..
Then a few blinkies show up.. op laughs, ahahah lame luzerssss 111!!11 i can tank you like theres' no tomorrow 11!!111!.. locked, bumped, webbed, shot at..
op.. MUHAHAHAHAAAaa now time to launch my uber shield tank of death 11!!11....
1 sec. later, whaaaaa... wtf.., why's my shield booster not turning on? damn,,, must be CCP 1923!@($*(!*@$(!*@($%*!%... 111!!11111!..
petition..
next day..
Sorry to inform you but our calculations show that in your case you run out of cap before your second shield boost cycle.. had you not been a tard about it and stopped moaning, about nano nerf you could actually see the light..
but.. here's.. 1 ISK for the trouble 
|

SurrenderMonkey
|
Posted - 2008.07.31 17:20:00 -
[94]
Edited by: SurrenderMonkey on 31/07/2008 17:20:27 Straw Man
Really all that needs to be said.
|

Haradgrim
Tyrell Corp INTERDICTION
|
Posted - 2008.07.31 17:34:00 -
[95]
1/10
--
Originally by: CCP Oveur ...every forum whine feels like a baby pony is getting killed
|

Laechyd Eldgorn
Caldari Karjala Inc.
|
Posted - 2008.07.31 18:21:00 -
[96]
raven is so overpowered that i don't use it for pvp, just to give everyone a chance.
|

Furion iV
Minmatar Gentlemen Inc.
|
Posted - 2008.07.31 19:03:00 -
[97]
Originally by: MotherMoon
Originally by: TOD hamm Edited by: TOD hamm on 31/07/2008 01:37:13 Edited by: TOD hamm on 31/07/2008 01:36:39
Originally by: MotherMoon
Originally by: Mia Archer
Originally by: Emperor Aeoth
Originally by: Kailiani Right I hope they do I mean spending 6-8 billion on each estamel invuln, 1+ billion for the amplifer, 2 billion for the booster and a few bill on the implants + rigs... then being spanked by the first small group you run into sounds very overpowerful. I like how comparable it is to nanos.
well,I'm just using best modul in game, like what Nozh did
Thats the point exactly CCP will never achieve balance if its basing its balancing off of super rare modules that only a few can afford (which seems to be exactly what they are doing in this case) \
but this set up is NOT overpowered and has a counter.
8 times then normal raven 's repair ability is not overpower then what's overpower??
damn....alt post again
a passive tank doing the same thing  
point is one cruse with TDs and nuets and that battleship is tanking 0 damage. making this fit not overpowered but in fact very noobish fitting unless on a mothership or titan.
I'm quoting this for the idiocy of MotherMoon. You seem so keen to say that heavy neuts and a balanced gang can take out this raven fit.
You are saying that people will bring a Neut ship just incase they will meet a multi-bill fit bs but not if there is there chance they will engage cruisers going over 2.5kms-1? Oh noes, where has my cap gone on any ship I nano?
I never knew that most HAC's and Recons have the Special Ability "Causes all people who are not flying nano's not to bring a single module to counter a frigate,inty, EAF, interdictor, cruiser, HAC, recon, BC and faction BS's when a gang is formed to PvP".
I guess that all of those ships must be rarely flown in pvp.
|

CHAOS100
Black Plague. RAZOR Alliance
|
Posted - 2008.07.31 19:09:00 -
[98]
This reminds me of that other nerf, whats it called again? oh yeah, speed increase. --------------
|

Mire Stoude
Cash Money Brothers R0ADKILL
|
Posted - 2008.07.31 20:42:00 -
[99]
Yah, thats a pretty strong tank. But unlike the speed nerf, which you are obviously trying to make it sound, that ship won't be getting away from a tackler anytime soon. It will die a painful horribly slow death which will make some "carebear blob" quite gitty when they finally kill it. Rather than the empty-useless feeling they get when trying to fight nano ships.
|

Mire Stoude
Cash Money Brothers R0ADKILL
|
Posted - 2008.07.31 20:43:00 -
[100]
Edited by: Mire Stoude on 31/07/2008 20:43:42 Edited by: Mire Stoude on 31/07/2008 20:43:25 double post
|

Tarminic
24th Imperial Crusade
|
Posted - 2008.07.31 20:52:00 -
[101]
Originally by: Mire Stoude Yah, thats a pretty strong tank. But unlike the speed nerf, which you are obviously trying to make it sound, that ship won't be getting away from a tackler anytime soon. It will die a painful horribly slow death which will make some "carebear blob" quite gitty when they finally kill it. Rather than the empty-useless feeling they get when trying to fight nano ships.
Right! The obvious problem with this clearly overpowered shield tank is that in addition to being able to mitigate all damage against it it can simply disengage anytime one of...oh, wait. ---------------- Play EVE: Downtime Madness v0.83 (Updated 7/3) |

Exlegion
New Light Hydra Alliance
|
Posted - 2008.08.01 13:31:00 -
[102]
Originally by: Laechyd Eldgorn raven is so overpowered that i don't use it for pvp, just to give everyone a chance.

One of us equals many of us. Disrespect one of us, you'll see plenty of us. - Gang Starr |

Sorted
Low Sec Liberators
|
Posted - 2008.08.01 13:38:00 -
[103]
Originally by: Marcus Druallis
Originally by: Emperor Aeoth Edited by: Emperor Aeoth on 30/07/2008 22:36:12 for the ppl who are using faction/deadspace tank, they got 7897 effiency tank/sec, after overheat thats 10173 EH/s and if they use drug ,they will get 12716 EH/s
skills shield operation V (5 % bonus on recharge spped )
implants * Pirate Implants - CRYSTAL - 53.63% bonus shield amount
Modules
invul field (shield resistances +50%) x-large shield booster 840hp/4sec shield boost amplifier (shield boost +45%)
Rigs core defence operational solidfier II(duration -20%)
Gang Bonus Module: Siege WArefare Link- Active Shielding---Duration -23.52% Siege WArefare Link- All resist +23.52
Boosters blue pill bosster (shield boost bouns 25%)
Over heat shield boost +10% duration -15%
From these we know the shield tank realy need a big nerf, 12716 eh/s is realy unbeatable.
I whole heartedly agree with this OP. Nerf shields. Bring more variety to the game please.
I whole heartedly agree with this OP. Nerf shields. Bring more variety to the game please. Vote against the nano nerf! http://oldforums.eveonline.com/?a=topic&threadID=832371
|

Arctur Ceti
|
Posted - 2008.08.01 13:50:00 -
[104]
Using shields in PVP should be considered an exploit since they're so overpowered. CCP fix NOW!
|

Rawr Cristina
Caldari Omerta Syndicate
|
Posted - 2008.08.01 14:26:00 -
[105]
Hmmmm
25bil Ubertank Raven that dies to 2 T2 Domis
orrr
Mothership
 ...
|

Zaerlorth Maelkor
The Maverick Navy Interstellar Alcohol Conglomerate
|
Posted - 2008.08.01 14:57:00 -
[106]
Originally by: TOD hamm
Originally by: Karanth MY RAVEN IS FIT WITH THE FOLLOWING:
cant see
You failed to recognize the point of this. ==================================================
I should really get a sig. |

Red Thunder
Most Wanted INC G00DFELLAS
|
Posted - 2008.08.01 15:01:00 -
[107]
yea you all laugh, but this is exactly how the speed nerf is happening
Eagles may soar, but weasels dont get sucked into jet engines |

Liam Liam
|
Posted - 2008.08.01 15:34:00 -
[108]
Won't heat just fry your modules after a bit ?
|

Sileam
|
Posted - 2008.08.01 16:20:00 -
[109]
Im going to repeat myself from the other topic: Shields are ALREADY nerfed - they are MED SLOTS. If you don't know how important meds are in PvP - why bother posting such stuff? Armor tank is DIFFERENT from Shield tank, thats thw whole point, right? They are NOT the same just with different names. Shields are more efficient, while Armor lets you use tackle/ewar/cool stuff. Just look at drake and his "mega-awsome" tank: first of all, it's not indestructable, second thing: what can he do to you with crappy dps, lack of any speed and manuverability and without a good way to stop you in place?
Shields and Armors are oranges and apples - both have other uses and shouldn't be compared just by "hp boost vs hp boost".
"Caldari - Solo - PvP : Choose two", does that rings a bell? 
|
| |
|
| Pages: 1 2 3 [4] :: one page |
| First page | Previous page | Next page | Last page |