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FalconsFury
Gallente Hammer Of Light
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Posted - 2008.08.01 17:07:00 -
[1]
If Amarr Mission Runners are looking for a better example of the total imbalance of Damage Vs Tanking ability there is no better then this mission
Problem : Amarr ships can NOT put out enough DPS while tanking enough damage to finish this mission in enough time to make it even close to effective
Im using an Abaddon with 6.2 million in gun skills...
My tank holds only when i use Dual Reps, and my guns take FOREVER to kill the BS's on this mission....
The only reason i get this done in a decent amount of time is using my 2nd account and bring in t2 heavy drones....
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Dixon06
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Posted - 2008.08.01 17:21:00 -
[2]
This post is a very true statement and needs some attention. This is a major problem with Amarr. Like Falcon said, if your running missions it does often require a 2nd person to help out with DPS. That is why I choose not to run missions.
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Anhil
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Posted - 2008.08.01 17:21:00 -
[3]
Using megapulse with scorch?
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Pwett
Minmatar QUANT Corp. QUANT Hegemony
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Posted - 2008.08.01 17:37:00 -
[4]
How about a geddon with sentries? _______________ Pwett CEO, Founder, & Executor <Q> QUANT Hegemony
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FalconsFury
Gallente Hammer Of Light
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Posted - 2008.08.01 17:37:00 -
[5]
Originally by: Anhil Using megapulse with scorch?
using megapulse t2s with amarr navy crystals
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Lord Deus
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Posted - 2008.08.01 17:50:00 -
[6]
This is very true. The abaddon has no cap what so ever. Even with full ccc rigs and cap recharge in the mids with a booster the abby will only fall in short time due to no cap. With this ship it has great resist but is weak on armor side and needs to reps to stay in the battle field. By just lowering the cap use of the large reps would be great even giving the abby alil more cap would be nice. I mean its like 900 secs stock to rep the cap all the way. Thats just horrible for such a great ship.
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willfightfor isk
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Posted - 2008.08.01 17:53:00 -
[7]
Edited by: willfightfor isk on 01/08/2008 17:55:15 yeah i use a abaddon on missions but to tell you truth i have found no missions that are easy the lvl 4 missions are so hard and take so long that im better off going down 0.0 where theres lest chance of my ship being destroyed and 10x faster at making the isk from now on im leaving the missions and ratting, missions suck when ure amarr!! 
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alisandent
Amarr Ministry of War
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Posted - 2008.08.02 00:13:00 -
[8]
i have a raven that i use for non amarr missions. not as well trained as the my apoc, but it gets the job done. ___________________________________
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Grods
Amarr 1st Steps Academy Tread Alliance
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Posted - 2008.08.02 00:23:00 -
[9]
I have no trouble with it. Use T2 pulses with scorch.
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Sanzorz
Amarr EVEfan.dk
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Posted - 2008.08.02 02:03:00 -
[10]
Edited by: Sanzorz on 02/08/2008 02:03:31 The Assault is not hard. It just takes long to deal with it, because Guristas have a high EM resistance. There are several factors you wanna take into account when doing this mission
One reason some might find it hard is due to the trigger spawn. This is often a battleship in one of the grps. Either Eliminator or Exterminators. Fry everything else.
If you're using an Abaddon, then for crying out loud DON'T use T2 weapons. They suck worse arse than an Ibis because of their cap drain. Use meta 4 or factions as these drain ALOT less. Using Mega Beams have an advantage as you can push out more thermal damage on range, rather than using Pulse.
You do not need dual tanking for this one. I used 1 repper, 2 EANM and 1 DCU on my Abaddon back then and didn't have any trouble. It only gets hairy if you trigger the spawns.
Avoid using the drones in the start of each zone, as they catch aggro from the 2nd grp. Fry the first grp and aggro the 2nd later.
It's not terrible to hold on in this mission, but you do get bloody annoyed about the damage with lasers on Guristas. Decline the mission or use another ship which can change damage.
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Sturmwolke
School of Applied Knowledge
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Posted - 2008.08.02 05:01:00 -
[11]

No no no ... the problem are Sansha and Blood missions. They're totally imbalanced in Damage vs Tanking ability.
Pain in the ass for Caldari ships with 0% base EM resists, even with Level 5 shield skills. If I use a Rokh with hybrids, it'll take too long to finish the mission in enough time to make it even close to effective. Their resists to kinetic damage neeeds to be nerfed I tell you!!!!1111 The only reason I got this done in a decent amount of time is by using my 2nd account to bring in an Abaddon.
While we're on the same track, why do Sansha and Blood needs to fire lasers all the time. Why not change some of them to fire hybrids or projectiles?
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Yukisa
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Posted - 2008.08.02 11:10:00 -
[12]
Nothing new, always been that missiles were king in pve and raven is the best choice for general mission types.
Amarr have their niche in sansha/blood missions. Caldari have the niche everywhere else.
Not every platform is meant to be great for missions. Can't be done. |

ArmyOfMe
hirr Morsus Mihi
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Posted - 2008.08.02 11:59:00 -
[13]
Originally by: Yukisa
Not every platform is meant to be great for missions. Can't be done.
unfair imo. every ship should be just as good for missions, just as every ship should be just as good to stop nano ships in pvp
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FalconsFury
Gallente Hammer Of Light
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Posted - 2008.08.02 14:12:00 -
[14]
Originally by: ArmyOfMe
Originally by: Yukisa
Not every platform is meant to be great for missions. Can't be done.
unfair imo. every ship should be just as good for missions, just as every ship should be just as good to stop nano ships in pvp
the sarcasm aside, ur post holds some validity
with enough skill points the playing field should be equal in terms of PVP ability and PVE ability.
If ive spent months and months training ships with Amarr, i should have the ability to eventually be able to kill ships ( at the very least in PVE ) realitivly fast.... Im not asking for something too over the top, but really something fair.
If i cant get specific damage types ( explosive as an example for amarr lasers ) then give me the ability to add a heat sink ( 10% faster firing rate ) without ruining the tanking ability of the most expensive T1 battleship in the game.
Running missions in low sec like I do requires some speed to get in and out before i get ganked
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Yukisa
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Posted - 2008.08.02 14:39:00 -
[15]
If you really want to complain about how unfair pve is.. consider this.
Caldari are unaffected by stuff with turret disruption ewar. Which so many sanshas do, completely removing any dps you can dish out with turrets.
Then fight guristas with ECM and get perma jam. Raven goes FOF and still can fight back.
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Zaran Darkstar
Brutor tribe
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Posted - 2008.08.03 00:54:00 -
[16]
I normaly use an Apocalypse for lvl4 missions. When i happen on this one i switch to Maelstorm (T2 1400mm artilleries) using titanium sabot. |

Boz Well
Minmatar
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Posted - 2008.08.03 02:15:00 -
[17]
Wow, are Caldari/Amarr pilots really crying about PVE? All this thread needs now is a Dominix pilot complaining he can't fit enough 425mm guns.
Seriously, if you don't like that mission (and yes, it's a *****), then decline it. I generally run an Amarr/Caldari duo and so I cut through that mission quickly, but solo I imagine it's quite a pain in the ass for Amarr. Still, it's doable, and if you hate it, skip it.
Amarr seriously aren't underpowered for PVE though. It could be worse. A lot worse. You could be Minmatar! 
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raidnkill
Violent Fury
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Posted - 2008.08.03 07:07:00 -
[18]
I use Abaddon to do lvl 4 GALLENTE missions, I can tell you, it pwns. It's the best ship for Gallente missions.
I'm pretty sure missioning for Caldari, Amarr, or Minmatar will be tuff as the rats they face tends to be strong against Amarr ships.
I've tried using raven for lvl 4 mission and I can describe it's performance in 2 words. It sucks.
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Nalena Arlath
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Posted - 2008.08.03 14:58:00 -
[19]
Tried this mission as Amarr. Now I just decline it everytime it comes up.
What a waste of time and effort.
Now lets add a mission where all the ships outfly missiles and see how CNR mission runners like that ¼_¼
Bloody EM resist drawback with Amarr is all too obvious in this mission. It's a shame, but it's the truth, and there's no denying it.
Like I said, I refuse to waste the time on this mission anymore.
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Forge Lag
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Posted - 2008.08.03 16:21:00 -
[20]
Originally by: Yukisa If you really want to complain about how unfair pve is.. consider this.
Caldari are unaffected by stuff with turret disruption ewar. Which so many sanshas do, completely removing any dps you can dish out with turrets.
Then fight guristas with ECM and get perma jam. Raven goes FOF and still can fight back.
QFT.
And then you meet Serpentis dampening you to 10km and your FOFs continue the work. And you fight at so long range tank is largely irrelevant. There is just way too much making Raven & Co THE PvE choice.
As for Guristas, noobs can fit Abaddon with arties or rails and rocket launcher with defenders. Pros just hammer them with superior firepower like always.
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Carniflex
Caldari StarHunt Fallout Project
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Posted - 2008.08.03 18:16:00 -
[21]
Originally by: Forge Lag
Originally by: Yukisa If you really want to complain about how unfair pve is.. consider this.
Caldari are unaffected by stuff with turret disruption ewar. Which so many sanshas do, completely removing any dps you can dish out with turrets.
Then fight guristas with ECM and get perma jam. Raven goes FOF and still can fight back.
QFT.
And then you meet Serpentis dampening you to 10km and your FOFs continue the work. And you fight at so long range tank is largely irrelevant. There is just way too much making Raven & Co THE PvE choice.
As for Guristas, noobs can fit Abaddon with arties or rails and rocket launcher with defenders. Pros just hammer them with superior firepower like always.
Missile disruptor in PvE is called 'defender missiles'.
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aak88
Caldari CORE Elements Tread Alliance
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Posted - 2008.08.03 19:10:00 -
[22]
Originally by: Forge Lag
Originally by: Yukisa If you really want to complain about how unfair pve is.. consider this.
Caldari are unaffected by stuff with turret disruption ewar. Which so many sanshas do, completely removing any dps you can dish out with turrets.
Then fight guristas with ECM and get perma jam. Raven goes FOF and still can fight back.
QFT.
And then you meet Serpentis dampening you to 10km and your FOFs continue the work. And you fight at so long range tank is largely irrelevant. There is just way too much making Raven & Co THE PvE choice.
As for Guristas, noobs can fit Abaddon with arties or rails and rocket launcher with defenders. Pros just hammer them with superior firepower like always.
If you really want to complain about Caldari being good at pve.....blah blah blah. ALL THE RACES CAN PVP EFFECTIVELY. It's called fight smart, not hard. I don't take missions that pits me against rats I'm vulnerable against. So if you're using lasers...my guess would be to fight sansha and bloodraiders.
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Forge Lag
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Posted - 2008.08.03 23:29:00 -
[23]
Edited by: Forge Lag on 03/08/2008 23:30:24
Originally by: aak88 If you really want to complain about Caldari being good at pve.....blah blah blah. ALL THE RACES CAN PVP EFFECTIVELY. It's called fight smart, not hard. I don't take missions that pits me against rats I'm vulnerable against. So if you're using lasers...my guess would be to fight sansha and bloodraiders.
Smart in raven. You are cute. There is not a single mission i have to turn down in raven. No ewar i care about. No range or transversal to check. No nothing. My CNR has amazing 270 rat specific sustained defense and that is an overkill. You and your "vulnerable". This thread is for people that actually have to care about such stuff asking for advice and i gave it.
Edit: Have you *ever* fought sansha in turret ship? Though so.
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Grods
Amarr 1st Steps Academy Tread Alliance
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Posted - 2008.08.04 01:26:00 -
[24]
Edited by: Grods on 04/08/2008 01:28:18 I often do sansha missions. Angel missions. Blood Missions. Worlds collide, gone berserk, assault, all the usual stuff.
Basically all you need is scorch. Radio crystals dont quite have the punch to kill them at higher ranges but scorch works. I just soloed angel extravaganza, inculding the bonus room, with T2 mega pulses using single repper. No need to warp out, DPS=tank. Ppl should just understand abaddon is not the best platform for all missions. Tier 3 doesnt equal win. Apoc has the awesome optimal range buff, much better capacitor etc.
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Maudad
Amarr Suon Tactical Enterprises
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Posted - 2008.08.04 09:11:00 -
[25]
Have done it in an Abaddon, single repper & rat specific hardeners, no problem with tank if you watch the triggers.
However, Guristas & Angel missions from my Amarr agent made me cross train to a Raven, didnt take that long and between that and the Abaddon can now do any mission
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