Author |
Thread Statistics | Show CCP posts - 3 post(s) |

Haffsol
Froody Guys Spaceships Business
1
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Posted - 2012.05.29 10:26:00 -
[1] - Quote
I'm sure these are noobish questions but for sure I am :p
I'm still trying to understand how the tool works and I'm working on the "Planet Plan" feature. I added a planet, command center, extractors and heads, set a production program 1d long, added launchpad and routes, routed all the extractors to the launchpad (no BIF here) but the "quantity field" below each route is always set to 0. Also, what is the other "total quantity" below the Nb heads thing?
To make it a bit clearer (and to show my potentialities as a CG artist) I made this screenshot |

Haffsol
Froody Guys Spaceships Business
1
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Posted - 2012.05.29 12:48:00 -
[2] - Quote
one lil step boyond. The "Total Qty" field should refer to the P0 total amount extraced, I just found it putting some unbelievable numbers in and noticing things were chaning. Clever eh?  Now, how to calculate that value? Is the 3000 units extraction meant "per head" or what else? In this case are my math correct?
4 cycle per hr (15 min each) and 4 heads extracting 3000 per cycle ---> 3000 x 24 x 4 x 4 = 1.152.000 units extracted per day by a single ECU. It looks a bit too much even if real values are lower than the theoric ones  |

Haffsol
Froody Guys Spaceships Business
1
|
Posted - 2012.05.29 15:35:00 -
[3] - Quote
Quote:Where where you when I was 6 weeks into the game =) I'm sorry for you, this is probably the 1st week I spend on PI, being the first 2-3 days spent in reading basic guides and the rest scouting all over the place. Feel free to expand my karma sending me 200 millions if you don't mind.
@ideki, thanks for the explanation, but I started using your tool to avoid exactly this
Quote:You get this number after you setup your extractor heads and extraction duration (in the game) since I'm trying to estimate which place of the 2-3 I'm looking at would be best in logistic terms (less hauling and max-out production of different P3's). So, if you could be so kind to tell me how to throw some numbers in those fields without placing any CC or going to the planets themself (they're in low btw) I'd appreciate even more  |

Haffsol
Froody Guys Spaceships Business
1
|
Posted - 2012.05.29 17:21:00 -
[4] - Quote
the "Find" feature is awesome and that's where I was looking at. The reverse lookup thing is also a great feature. I'm probably still planning too much and my life would be easier starting placing my CC's and eventually using your tool later on to maximize the production. PI mechanics still look a bit awkward to me, must be my dullness for sure.
Anyway, thanks for the tips, and most of all for your tool. |
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