Pages: 1 2 3 4 5 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Sivonya
|
Posted - 2008.08.03 23:00:00 -
[1]
Vagabonds are in great peril
I did test vagabond with various fitting on singularity and didnt like what i saw.
Regular vaga fit with 2 overdive, nanofiber and 2 gyro does not make vagabond go even 3km/s (orbit aroun 2.4km/s)
Full nano low slot (without gyrostabilizers), with speed hardwirings and polycarbons goes 3.6km/s (orbit around 2.9km/s)
Even when full nano fit (no gyrostabilizers - it has no dps to kill a npc in belt) in orbit of 2.9km/s it gets hammered by missiles
Now Vagabond cant even tackle anything longer than 30 secs, cant avoid missiles, cant reach the falcon jamming at 200km away in reasonable time cant runaway when situation gets hot
so how can vaga be king of guerilla warfare when any ceptors can kill it easily (or asault or electronic frigs) minmatars got their main advantage nerfed, its the same as if caldari got all shield resses cut in half or galente dronebays reduced to by 50%
|

Relliassa
|
Posted - 2008.08.03 23:30:00 -
[2]
Edited by: Relliassa on 03/08/2008 23:30:14 So you're not totally immune to missiles, uncatchable and close to unkillable if you're a competant pilot. Cry more. And I thought the funniest bit was "its the same as if caldari got all shield resses cut in half" - when it's actually Caldari who've been screwed over already by precisely those ships you're BAWWWing over.
How about doing what nano*** pilots have been telling everyone else to do: adapt and survive. Yeah those words sound a whole lot nastier when it's other people saying it to you eh?
|

Malachon Draco
eXceed Inc. eXceed.
|
Posted - 2008.08.03 23:34:00 -
[3]
Originally by: Relliassa Edited by: Relliassa on 03/08/2008 23:30:14 So you're not totally immune to missiles, uncatchable and close to unkillable if you're a competant pilot. Cry more. And I thought the funniest bit was "its the same as if caldari got all shield resses cut in half" - when it's actually Caldari who've been screwed over already by precisely those ships you're BAWWWing over.
How about doing what nano*** pilots have been telling everyone else to do: adapt and survive. Yeah those words sound a whole lot nastier when it's other people saying it to you eh?
Be careful what you wish for. This is what happens when nanopilots adapt:
http://triumvirate-alliance.com/?a=kill_related&kll_id=141675
|

Ralkoth
|
Posted - 2008.08.04 00:44:00 -
[4]
Originally by: Relliassa Edited by: Relliassa on 03/08/2008 23:30:14
And I thought the funniest bit was "its the same as if caldari got all shield resses cut in half" - when it's actually Caldari who've been screwed over already by precisely those ships you're BAWWWing over.
"I got killed by a vagabond and now vagabonds should NEVER BE USEFUL IN PvP AGAIN! REVENGE!!!!!!!"
Its called balance, you idiot. yes, there is a problem with nano ships going "ludicrous speeds" but the current patch has made the vagabond COMPLETELY USELESS. This is a problem which needs to be fixed to make minmatar even worth flying.
Oh, and people whining about nanos never adapted. They cried to CCP until they got them nerfed to death. you have no ground to say "adapt or die" on.
CCP needs to find a fix for minmatar ships before this patch goes live.
|

Sivonya
|
Posted - 2008.08.04 01:09:00 -
[5]
Originally by: Relliassa Edited by: Relliassa on 03/08/2008 23:30:14 So you're not totally immune to missiles, uncatchable and close to unkillable if you're a competant pilot. Cry more.
What do you know about me and my pilot skilz?!?!? so just shush And the post above this hit the right spot Yes nano ganges deserve a nerf But cutting speed for more than 50% plus warp scremble buff is too much. Small changes are good BUT this!!! this is a slaughter Vagabond loses its purpose and so do minmatar
Makes me think maybe ccp is making us lab rats (like : how do players addapt to imposible)
|

Cpt Branko
Surge. NIght's Dawn
|
Posted - 2008.08.04 01:22:00 -
[6]
Originally by: Malachon Draco
Be careful what you wish for. This is what happens when nanopilots adapt:
http://triumvirate-alliance.com/?a=kill_related&kll_id=141675
But Triumvirate guys know their stuff and don't whine on the forums so much?
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

Typhado3
Minmatar Ashen Lion Mining and Production Consortium Axiom Empire
|
Posted - 2008.08.04 02:16:00 -
[7]
Originally by: Relliassa Edited by: Relliassa on 03/08/2008 23:30:14 How about doing what nano*** pilots have been telling everyone else to do: adapt and survive. Yeah those words sound a whole lot nastier when it's other people saying it to you eh?
I wish people would stop saying this.... I'm assuming you didn't adapt so this wasn't useful advice for you but you decide to return that semi useless advice and rub it in the face of any random person that was using a weapon system you didn't like.
Now before you say I'm a nano*** whining cause my snakes don't make me untouchable anymore, I don't fly nano. My navigation skills are pitiful, I never wanted to train them. So why does this affect me? I learnt to adapt to nerfs about a year ago by deciding to just fly the sort of style that I like for the race that I like and ignore whats the current fotm. I chose minmatar support/sniper and industrial because both of those suited how I like to play games (any game not just eve).
Now I always felt when flying minmatar, I could be doing better in my scorpian/basalisk (which I fly occasionally) rather than my scimitar but my rapier was a decent ship, more tackle than ew support and as I didn't nano I couldn't catch any super nano's with it but it was fun to fly. I however took comfort in the knowledge that minmatar had awesome ships like the vaga, claw etc that balanced out many of the below average ships I liked. Now ccp have decided to completely destroy those ships and not only that but nerf my sniper bs and kill my rapier. I agree that a nerf was needed as even in a rapier with 2 sensor boosters I couldn't lock them fast enough but the nerf is not only 2 much it replaces their effective counter with warp scramblers (and that's 1 module I never want to see on a rapier setup).
|

Sivonya
|
Posted - 2008.08.04 02:24:00 -
[8]
Edited by: Sivonya on 04/08/2008 02:25:25 i believe this patch can be bareable for minmatars if CCP changes some things, for example:
1.Vagabond gains some extra speed bonus
2.Recons get web strenght as well as range
3.Commands and others lose some of their fat (mass)
|

Slade Hoo
Amarr xPlaguex
|
Posted - 2008.08.04 02:53:00 -
[9]
Edited by: Slade Hoo on 04/08/2008 02:53:30
Originally by: Sivonya Edited by: Sivonya on 04/08/2008 02:25:25 1.Vagabond gains some extra speed bonus
2.Recons get web strenght as well as range
3.Commands and others lose some of their fat (mass)
1. look at ship bonuses. vaga already got more speed 2. recons already got range bonus. strength bonus? this would turn the anti-AB-Module to something else. rapier is still faster when single webbing an interceptor with MWD. adapt to new role. 3. Commands are BC, they are fat and should stay fat
I'm training for sleipnir/fleet stabber right now. Got no problem with patch at all.
|

Sivonya
|
Posted - 2008.08.04 02:57:00 -
[10]
do you fly vaga or rapier in gangs,i guess not cos you just dont understand
|
|

rValdez5987
Amarr Warped Mining
|
Posted - 2008.08.04 03:47:00 -
[11]
Originally by: Malachon Draco
Originally by: Relliassa Edited by: Relliassa on 03/08/2008 23:30:14 So you're not totally immune to missiles, uncatchable and close to unkillable if you're a competant pilot. Cry more. And I thought the funniest bit was "its the same as if caldari got all shield resses cut in half" - when it's actually Caldari who've been screwed over already by precisely those ships you're BAWWWing over.
How about doing what nano*** pilots have been telling everyone else to do: adapt and survive. Yeah those words sound a whole lot nastier when it's other people saying it to you eh?
Be careful what you wish for. This is what happens when nanopilots adapt:
http://triumvirate-alliance.com/?a=kill_related&kll_id=141675
HAHAHAHHAHAHAHAH HYDRA HAHHAHAHAH MAJESTA HAHAHAHHAHA.
go tri go! Kill them all.
More fights, less nano ***gotry is always a good thing.
|

Sivonya
|
Posted - 2008.08.04 05:05:00 -
[12]
nice job, great link ... still thats beside the topic
|

Bellum Eternus
Gallente Death of Virtue
|
Posted - 2008.08.04 05:13:00 -
[13]
I fly the Rapier/Huginn/Vaga (and nano Ishtar, nano Zealot, Nano Sac etc.) and I'm not really finding the Min cruisers nerfed.
The Minnies cry foul like *THEIR* ships were nerfed and no one elses were touched. Totally not the case. All the ships are slower, and the Minmatar ships, while slower, have an even wider gap between them and the slower ships. Percentage wise, they're faster than ever when compared to other ships of like class.
And the Rapiers? Everyone's web is nerfed. Not just the Rapiers. I'll say it again: in the land of the blind, the one eyed man is king.
Bellum Eternus
[Vid] L E G E N D A R Y COLLECTION
Inveniam viam aut faciam. |

Sivonya
|
Posted - 2008.08.04 05:23:00 -
[14]
Edited by: Sivonya on 04/08/2008 05:23:14 i will copy myself
Say you have a astarte jump in through gate, you double web him with huggin and you and 5 others in t2 crusers start attacking him... he will nonetheless tank that long and go back to gate/jump out just a slow glide but sufficient
say you are in vagabond and come across drake or raven in belt, you tackle it and call on your gang to come and help who are 50 au away. Buy the time they reach you are either dead or had to let go the target because caldari missiles ripped you apart( so i dont see how vaga is overgrown ceptor when it goes 2x times less km/s)
how than they didnt lose purpose?
|

Hugh Ruka
Exploratio et Industria Morispatia
|
Posted - 2008.08.04 05:46:00 -
[15]
Originally by: Sivonya Vagabonds are in great peril
I did test vagabond with various fitting on singularity and didnt like what i saw.
Regular vaga fit with 2 overdive, nanofiber and 2 gyro does not make vagabond go even 3km/s (orbit aroun 2.4km/s)
Full nano low slot (without gyrostabilizers), with speed hardwirings and polycarbons goes 3.6km/s (orbit around 2.9km/s)
Even when full nano fit (no gyrostabilizers - it has no dps to kill a npc in belt) in orbit of 2.9km/s it gets hammered by missiles
Now Vagabond cant even tackle anything longer than 30 secs, cant avoid missiles, cant reach the falcon jamming at 200km away in reasonable time cant runaway when situation gets hot
so how can vaga be king of guerilla warfare when any ceptors can kill it easily (or asault or electronic frigs) minmatars got their main advantage nerfed, its the same as if caldari got all shield resses cut in half or galente dronebays reduced to by 50%
those look like great speeds for a cruiser sized hull ... I mean a bit more and you are faster than frigates ... --- SIG --- CSM: your support is needed ! |

Sturmwolke
School of Applied Knowledge
|
Posted - 2008.08.04 06:01:00 -
[16]
Originally by: Sivonya Edited by: Sivonya on 04/08/2008 05:23:14 Say you have a astarte jump in through gate, you double web him with huggin and you and 5 others in t2 crusers start attacking him... he will nonetheless tank that long and go back to gate/jump out just a slow glide but sufficient
say you are in vagabond and come across drake or raven in belt, you tackle it and call on your gang to come and help who are 50 au away. Buy the time they reach you are either dead or had to let go the target because caldari missiles ripped you apart( so i dont see how vaga is overgrown ceptor when it goes 2x times less km/s)
You DO know that the BSes gained mass in SiSi and of course you DO know that their speed and agility is reduced right? In the remote chance that the Astarte got away with an AB, you DO know that you can apply the same thing to your enemies, yes? ... then you can berate your little gang for screwing up and have them refit for a more effective countermeasures.
Tackling Ravens and Drakes, hmm ... yes, I'm sure you and everyone else that's in love with the Vaga want it to ascend to godhood and be almost untouchable by anything - be it turret ship or missile ships (with T1 launchers).
|

Sivonya
|
Posted - 2008.08.04 10:24:00 -
[17]
Originally by: Hugh Ruka those look like great speeds for a cruiser sized hull ... I mean a bit more and you are faster than frigates ...
thats as fast as you can get with all bonuses except snakes, total reduction on dps which is not wanted, so Most likely we have to fit 2 gyros and thus make vaga utterly slow
Yes other nanoes get nerfed as well but most you can easily armor tank them except vaga
And Vaga is not invulnerable when orbiting a npcing raven, its always target to overheating webs bumping rocks and neutralizers as well as limited cap. So if you catch a raven in belt you can hold him some odd 2 minuted and have to run after. But with the patch you cant hold it not even 30 sec
Also nerfing web hits minmatars the most because of their recons . Its same as if they reduced jamming strenght for all modules, yes all can use jammers but it would hurt falcons rooks and scorps the most
|

necronarcosis
Brutor tribe
|
Posted - 2008.08.04 10:57:00 -
[18]
Originally by: Sivonya
Originally by: Hugh Ruka those look like great speeds for a cruiser sized hull ... I mean a bit more and you are faster than frigates ...
thats as fast as you can get with all bonuses except snakes, total reduction on dps which is not wanted, so Most likely we have to fit 2 gyros and thus make vaga utterly slow
Yes other nanoes get nerfed as well but most you can easily armor tank them except vaga
And Vaga is not invulnerable when orbiting a npcing raven, its always target to overheating webs bumping rocks and neutralizers as well as limited cap. So if you catch a raven in belt you can hold him some odd 2 minuted and have to run after. But with the patch you cant hold it not even 30 sec
Also nerfing web hits minmatars the most because of their recons . Its same as if they reduced jamming strenght for all modules, yes all can use jammers but it would hurt falcons rooks and scorps the most
and you think you should be able to solo a battleship with ease in your t2 cruiser? when most t1 battlecruisers can solo most non nano t2 cruisers.?
|

Zhilan Alaioki
|
Posted - 2008.08.04 12:03:00 -
[19]
Edited by: Zhilan Alaioki on 04/08/2008 12:06:04 Jesus ****ing christ. I hate this Vagabonds are uncatchable bullshit. In lowsec it might be true but in 0.0 it simply isnt. There are many ways to catch a Vaga, especially the 2 shield extender and no anti nano module fitting. ONE fast interceptor with a web is enough in that case! Just because you run around in lowsec and suck at catching ships donŠt spout bullshit about uncatchable Vagas. Yes, those faction fitted snaked up Vagas are absurd, but very few people fly those and the problem is not the Vaga its the absurd mods like snakes.
This patch will kill them and every Vaga pilot and even non Vaga pilot I know agrees. The problem is not that theyre not faster than other ships, they still are. Its just that to run from a gatecamp or out of a combat situation a difference in speed of 500m/s is not enough, sorry. Difference to most HACs was 2k/s before and thats a BIG difference.
|

Keitaro Baka
Babylon Scientific and Industrial Enterprises Babylon Project
|
Posted - 2008.08.04 12:27:00 -
[20]
Edited by: Keitaro Baka on 04/08/2008 12:28:10
Originally by: Zhilan Alaioki Edited by: Zhilan Alaioki on 04/08/2008 12:06:04 Jesus ****ing christ. I hate this Vagabonds are uncatchable bullshit. In lowsec it might be true but in 0.0 it simply isnt. There are many ways to catch a Vaga, especially the 2 shield extender and no anti nano module fitting. ONE fast interceptor with a web is enough in that case! Just because you run around in lowsec and suck at catching ships donŠt spout bullshit about uncatchable Vagas. Yes, those faction fitted snaked up Vagas are absurd, but very few people fly those and the problem is not the Vaga its the absurd mods like snakes.
This patch will kill them and every Vaga pilot and even non Vaga pilot I know agrees. The problem is not that theyre not faster than other ships, they still are. Its just that to run from a gatecamp or out of a combat situation a difference in speed of 500m/s is not enough, sorry. Difference to most HACs was 2k/s before and thats a BIG difference.
You reply is made of Fail. Opening (after editing) cursing, hating and 'bullshit' rarely makes people read on. When they do they read wrong arguments in your post..
Never have I not died when catching a vagabond with a webbing ceptor. Most often I die before I reach it. Something about the ship just kills ceptor soo damn fast (might be the really good ACs, missiles or warrior II's, or it's web, or the combo of those..).
I as a 0.0 inhabitant, see faction fitted, snaked up vagas too often, they often switch between their claymores, sleipnirs and vagas tho. Every nano vaga I see however is always rigged and always easily pushing 8km/s in a straight line. My crusader ow sorry I need a ceptor with web my malediction needs some damned good gang skills to catch up to that, and will die if it does.
You and those you know that feel the vaga is killed by this patch are certainly not an isolated group, but true pvp pilots will and have adapted. You're still faster than any cruiser out there and you can still kill frigates and cruisers pretty well. The difference to most hacs was indeed absurd, but let's not forget, after this patch/nerf (disregarding all teh changes that will happen before that) the vagabond is one of the few if not the only speed hac out there.
Nano ishtars will die faster than AFs, maybe zealots can reach some nice speed but you would be stupid to do so because it's not sustainable and really hurts your ability to do damage, so the difference will still be around 1.5km/s.. Relativity works both ways. The vagabond will still be the speed king of hacs by far if you want use a full speed fit. Of course you shouldn't because you can't speed tank nearly as well as before. Luckily. It is over the top.
That said, like I have said many times before, in the current SiSi build the vaga could get a final (after full speed fit) speed bonus of 25%. Ceptors too.
Drones and missiles will then still be pretty much ok.
All the stuff above does not necessarily reflect my corp, my alliance or even me.. Drone guide.. |
|

Zhilan Alaioki
|
Posted - 2008.08.04 12:52:00 -
[21]
Edited by: Zhilan Alaioki on 04/08/2008 12:54:52 Well if you have died then your interceptor was not fast enough or they had a web or neut. Look at the killboards though, there are tons of Vagas that fit 2 large extenders and a heavy missile launcher and in that case you dont stand a chance against a sufficiently fast interceptor. Of course I dont mean normal t2 fitted interceptors, but there are enough interceptors out there that go 10k+ and you simply cant kill them in a Vaga if you dont have an anti nano module fitted. Of course I also wasnt talking about snaked up Vagas and I admitted that they were a problem, which you also seem to have missed. Its also not as if that were the only way to catch a Vaga. If they are so uncatchable then please tell me why they pop up on killboards so often? Because blobs kill them just as quickly as any other ship. An interceptor doesnt need to survive for long tackling it if it has a 10+ people backup shooting at the webbed Vaga.
What you dont seem to take into account is that its slow as hell now and wont be in warp quickly anymore. It will be the only real nano hac, but nano hacs as a whole will not be fast enough to escape most situations anymore, making it simply way too fragile.
Im also a 0.0 inhbitant and have seen quite a few Vagas in my time and I have fought Stain Empire these last few weeks, so Ive had some good opponents.
|

Trojanman190
D00M. Triumvirate.
|
Posted - 2008.08.04 13:18:00 -
[22]
Originally by: rValdez5987
Originally by: Malachon Draco
Originally by: Relliassa Edited by: Relliassa on 03/08/2008 23:30:14 So you're not totally immune to missiles, uncatchable and close to unkillable if you're a competant pilot. Cry more. And I thought the funniest bit was "its the same as if caldari got all shield resses cut in half" - when it's actually Caldari who've been screwed over already by precisely those ships you're BAWWWing over.
How about doing what nano*** pilots have been telling everyone else to do: adapt and survive. Yeah those words sound a whole lot nastier when it's other people saying it to you eh?
Be careful what you wish for. This is what happens when nanopilots adapt:
http://triumvirate-alliance.com/?a=kill_related&kll_id=141675
HAHAHAHHAHAHAHAH HYDRA HAHHAHAHAH MAJESTA HAHAHAHHAHA.
go tri go! Kill them all.
More fights, less nano ***gotry is always a good thing.
We had a battle the day before that was even more telling. No titans involved, our MUCH smaller battleship fleet took on a NC 150 - 200 man nano gang. With no titan involved, we got the exact same results with only a few support loses.
Nanoing is all about pilot and fc skills, teamwork and intelligence are critical. We (and alliances like us, pl, etc) are very ****ing good at what we set out to be good at. We set out to be good at nanoing and we are, obviously, extremely good at it.
But as that age comes to a close, even if it is a big steaming load of crap, we are already playing with other ideas and coming up with the next things people are going to be screaming 'NERF!' for.
We will be better at them too no doubt.
We will see about this more fights thing. Hopefully they wont involve 30 second module lag... nano was a good tank against the lag monster.
|

Roemy Schneider
BINFORD Solidus Alliance
|
Posted - 2008.08.04 13:35:00 -
[23]
all non-vaga matari say: remove its speed bonus!
then we can start balancing speed again. i hate going 2.4km/s in the scimi just because the vaga can go 3km/s... - putting the gist back into logistics |

AshtarDJ
Filthy Scum
|
Posted - 2008.08.04 15:04:00 -
[24]
Originally by: Sivonya Also nerfing web hits minmatars the most because of their recons . Its same as if they reduced jamming strenght for all modules, yes all can use jammers but it would hurt falcons rooks and scorps the most
Good example with the caldari ECM ships, but not quite the thruth... and I'll tell you why:
This patch is taking about 33% of the strentgh of the webbers on all ships, but at the same time it is taking arround 50% off all faster (MWD + nano) ships in this game. Many other ships gained mass and lost agility, makes them slower to reach top speed, thus webbers even more effective. Pretty much all ships after the patch will be slower, so a rapier/huginn with 2x webbers will still be very effective.
If I'm to translate the web changes to your ECM comparison, it would be like CCP making all ECM 33% weaker, but taking 50% off the sensor strength of most ships in game.
|

Kagura Nikon
Minmatar Infinity Enterprises
|
Posted - 2008.08.04 15:16:00 -
[25]
Originally by: Hugh Ruka
Originally by: Sivonya Vagabonds are in great peril
I did test vagabond with various fitting on singularity and didnt like what i saw.
Regular vaga fit with 2 overdive, nanofiber and 2 gyro does not make vagabond go even 3km/s (orbit aroun 2.4km/s)
Full nano low slot (without gyrostabilizers), with speed hardwirings and polycarbons goes 3.6km/s (orbit around 2.9km/s)
Even when full nano fit (no gyrostabilizers - it has no dps to kill a npc in belt) in orbit of 2.9km/s it gets hammered by missiles
Now Vagabond cant even tackle anything longer than 30 secs, cant avoid missiles, cant reach the falcon jamming at 200km away in reasonable time cant runaway when situation gets hot
so how can vaga be king of guerilla warfare when any ceptors can kill it easily (or asault or electronic frigs) minmatars got their main advantage nerfed, its the same as if caldari got all shield resses cut in half or galente dronebays reduced to by 50%
those look like great speeds for a cruiser sized hull ... I mean a bit more and you are faster than frigates ...
Irrelevant. You still take 100% of damage from missiles and you can easily be tracked by medium guns and even in some cases battleship guns.
We don't ask for invulnerability. But woudl be pretty fair if a ship focused on speed tanking could diminish A BIT the damage it recieves from weapons of same size. At least for god's sake make it enough to escape the SLOWEST medium drones ( think the ammar ones) and avoid 30-40% of amage from missiles and guns of same size. You know when you change all your fittings from tank into speed you desenvve some return. A speed tank should tank LESS than an armor or shield tank. But Shoudl tank more than ZERO. ------------------------------------------------- If brute force doesn't solve your problem... you are not using enough
|

Kagura Nikon
Minmatar Infinity Enterprises
|
Posted - 2008.08.04 15:18:00 -
[26]
Originally by: AshtarDJ
Originally by: Sivonya Also nerfing web hits minmatars the most because of their recons . Its same as if they reduced jamming strenght for all modules, yes all can use jammers but it would hurt falcons rooks and scorps the most
Good example with the caldari ECM ships, but not quite the thruth... and I'll tell you why:
This patch is taking about 33% of the strentgh of the webbers on all ships, but at the same time it is taking arround 50% off all faster (MWD + nano) ships in this game. Many other ships gained mass and lost agility, makes them slower to reach top speed, thus webbers even more effective. Pretty much all ships after the patch will be slower, so a rapier/huginn with 2x webbers will still be very effective.
If I'm to translate the web changes to your ECM comparison, it would be like CCP making all ECM 33% weaker, but taking 50% off the sensor strength of most ships in game.
The way you present numbers is a bit skewed.
Previous web reduced your speed to 10% now your speed will be 40%. that means they 4 times difference. That means tyhe effective result of the web application has been reduced by 75% ------------------------------------------------- If brute force doesn't solve your problem... you are not using enough
|

Sivonya
|
Posted - 2008.08.04 15:30:00 -
[27]
Originally by: AshtarDJ
Originally by: Sivonya Also nerfing web hits minmatars the most because of their recons . Its same as if they reduced jamming strenght for all modules, yes all can use jammers but it would hurt falcons rooks and scorps the most
Good example with the caldari ECM ships, but not quite the thruth... and I'll tell you why:
This patch is taking about 33% of the strentgh of the webbers on all ships, but at the same time it is taking arround 50% off all faster (MWD + nano) ships in this game. Many other ships gained mass and lost agility, makes them slower to reach top speed, thus webbers even more effective. Pretty much all ships after the patch will be slower, so a rapier/huginn with 2x webbers will still be very effective.
If I'm to translate the web changes to your ECM comparison, it would be like CCP making all ECM 33% weaker, but taking 50% off the sensor strength of most ships in game.
ok lets put those numbers on paper BEFORE: ship that goes 6km/s with 2 t2 webs gets reduction to 60m/s AFTER: ship that goes 6km/s with 2 t2 goes 960m/s, oh wait it got nerfed so instead of 6km/s in start it goes 3km/s but still 3km/s with t2 x2 webs goes 480m/s
Before: 60m/s After: 480m/s so thats 8x more speed when webbed... almost as if it is not webbed lol
|

Trojanman190
D00M. Triumvirate.
|
Posted - 2008.08.04 16:10:00 -
[28]
Originally by: Sivonya
Originally by: AshtarDJ
Originally by: Sivonya Also nerfing web hits minmatars the most because of their recons . Its same as if they reduced jamming strenght for all modules, yes all can use jammers but it would hurt falcons rooks and scorps the most
Good example with the caldari ECM ships, but not quite the thruth... and I'll tell you why:
This patch is taking about 33% of the strentgh of the webbers on all ships, but at the same time it is taking arround 50% off all faster (MWD + nano) ships in this game. Many other ships gained mass and lost agility, makes them slower to reach top speed, thus webbers even more effective. Pretty much all ships after the patch will be slower, so a rapier/huginn with 2x webbers will still be very effective.
If I'm to translate the web changes to your ECM comparison, it would be like CCP making all ECM 33% weaker, but taking 50% off the sensor strength of most ships in game.
ok lets put those numbers on paper BEFORE: ship that goes 6km/s with 2 t2 webs gets reduction to 60m/s AFTER: ship that goes 6km/s with 2 t2 goes 960m/s, oh wait it got nerfed so instead of 6km/s in start it goes 3km/s but still 3km/s with t2 x2 webs goes 480m/s
Before: 60m/s After: 480m/s so thats 8x more speed when webbed... almost as if it is not webbed lol
But still not fast enough to speed tank or even get away. And then the mwd gets shut down...
|

Nian Banks
Minmatar Berserkers of Aesir
|
Posted - 2008.08.04 16:13:00 -
[29]
Edited by: Nian Banks on 04/08/2008 16:13:44
Originally by: Sivonya
Originally by: AshtarDJ
Originally by: Sivonya Also nerfing web hits minmatars the most because of their recons . Its same as if they reduced jamming strenght for all modules, yes all can use jammers but it would hurt falcons rooks and scorps the most
Good example with the caldari ECM ships, but not quite the thruth... and I'll tell you why:
This patch is taking about 33% of the strentgh of the webbers on all ships, but at the same time it is taking arround 50% off all faster (MWD + nano) ships in this game. Many other ships gained mass and lost agility, makes them slower to reach top speed, thus webbers even more effective. Pretty much all ships after the patch will be slower, so a rapier/huginn with 2x webbers will still be very effective.
If I'm to translate the web changes to your ECM comparison, it would be like CCP making all ECM 33% weaker, but taking 50% off the sensor strength of most ships in game.
ok lets put those numbers on paper BEFORE: ship that goes 6km/s with 2 t2 webs gets reduction to 60m/s AFTER: ship that goes 6km/s with 2 t2 goes 960m/s, oh wait it got nerfed so instead of 6km/s in start it goes 3km/s but still 3km/s with t2 x2 webs goes 480m/s
Before: 60m/s After: 480m/s so thats 8x more speed when webbed... almost as if it is not webbed lol
Replied from another thread about the damage this is doing to the entire minmatar fleet. Sivonya was kind enough to link her comment into the other thread so I am kindly slapping her around in both with this reply. COPY&PASTE
Hrm your a moron, But let me explain why so you don't complain like a biatch. Minmatar ships fight in falloff, deep in falloff. Do you know why? The main reason is that minmatar ships have sub standard tanks in conjunction with low dps, we can't slug it out toe to toe with any other races ships because we can't take their hits long enough to down their tank, Basically we need to keep our distance and stay out of web range so as to be fast and to allow us to disengage, because 9/10 times we need to run away, So WE STAY OUT OF WEB RANGE! Your comparison of a vaga unwebbed and a vaga webbed is a pointless statement made by a trolling looser who knows jack crap about how to pilot minmatar ships so get out.
|

Spurty
Caldari Trader's Academy Blue Sky Consortium
|
Posted - 2008.08.04 17:43:00 -
[30]
well on sisi, I had to put a sensor booster (dropped the point, in close enough for that and you are soon off to create a new ship lol) on my vaga and spit missiles at people from a safe distance after dropping my drones on them as well.
Worked fine from the point of view of speed tanking guns, dps horrible mind you (5 light drones and 2 heavy missiles) but I was fighting effectively out of harms way.
Interception by a vaga of anything its sized or bigger is going to be a lopsided fight. The vaga on the losing side.
Anything that spews missiles fast (cerb) will force the vaga away. Does not do 100% damage to it, but it hurts enough to make you well aware this fight isn't going to go your way anymore.
Caldari got teeth at the moment. Its going to change the way some fleets are formed. Also, inty pilots are going to be tested to the max.
Expect lag issues to be the a terrible bane of all 'transversal sensitive' pilots. -- Two prostitutes standing on a street corner. One says to the other, "Have you ever been picked up by the fuzz?" The other replies, "No, but I've been swung around by the ****!" |
|

Mira O'karr
Minmatar Templars of Space
|
Posted - 2008.08.04 17:49:00 -
[31]
Originally by: Relliassa Edited by: Relliassa on 03/08/2008 23:30:14 So you're not totally immune to missiles
when will people get it into their thick skulls that vagas were NEVER totally immune to missles ??
i guess never. time to lay down and curl up in a fetal position and hope this stupidity is over soon.
|

Bronson Hughes
The. Conspiracy
|
Posted - 2008.08.04 19:45:00 -
[32]
Edited by: Bronson Hughes on 04/08/2008 19:45:21
Originally by: Sivonya
say you are in vagabond and come across drake or raven in belt, you tackle it and call on your gang to come and help who are 50 au away. Buy the time they reach you are either dead or had to let go the target because caldari missiles ripped you apart( so i dont see how vaga is overgrown ceptor when it goes 2x times less km/s)
Two things to say about this:
1. Don't bring a cruiser to do an 'Ceptor's job. Just because the Vagabond is fast, it doesn't automatically become a good tackler. 'Ceptors are faster, smaller, and can run their MWD/tackle gear forever. Vagabond can't. Can you tackle stuff in a Vagabond? Absolutely, but don't complain because you can't tackle everything in a Vagabond.
2. If you happen to run across a fast missile ship 'ratting in a belt, don't tackle it. Flying a Vagabond has always been about choosing your fights, so don't choose to tackle ships that you know will rip you apart. Either wait for a 'Ceptor to tackle it, move on and get the jump on someone in a turret ship who you can effectively speed tank, or get it to engage you and distract it by running away while a proper tackler comes. -------------------- "I am hard pressed on my right; my centre is giving way; situation excellent; I am attacking." - Ferdinand Foch at the Battle of the Marne |

Sivonya
|
Posted - 2008.08.04 21:22:00 -
[33]
Originally by: Nian Banks [so as to be fast and to allow us to disengage, because 9/10 times we need to run away, So WE STAY OUT OF WEB RANGE! Your comparison of a vaga unwebbed and a vaga webbed is a pointless statement made by a trolling looser who knows jack crap about how to pilot minmatar ships so get out.[/url]
put your glasses on next time before you try replying i was not talking about vaga but about web and how nerf affects minmatar recons
|

Suboran
Gallente Victory Not Vengeance Intrepid Crossing
|
Posted - 2008.08.04 21:29:00 -
[34]
vagabonds arent immune to missiles, or good tracking turrets.
problem wth the vagabond is, it needs to be fast to survive, it has no tank or tanking ability and comparibly low damage to other hac types.
|

Xyleya
moon7empler Ev0ke
|
Posted - 2008.08.04 23:01:00 -
[35]
Edited by: Xyleya on 04/08/2008 23:02:57 Edited by: Xyleya on 04/08/2008 23:02:00 A little comparison with SiSi-module and -ship stats. Yes, I used all LvL 5 EFT for the numbers, but I can fly them all on TQ aswell and do know how to compare them in their roles 
Vagabond:
HIGH: 5x 220mm AC II (EMP), HAML II (Torrent Assault Missile) MEDS: 10MN MWD II, 2x LSE II, WD II LOWS: 2x OD II, Nanofiber II, 2x Gyro II RIGS: Anti-Kinetic I, Projectile Ambit I DRONES: 5x Hobgoblin II
Speed: 3264m/sec DPS: 477 @ 1400m / 303 @ 18400m effective HP: 26190 (shield-recharge tanks 59 DPS unified) CAP: 1:46 min (all mods running)
Deimos: HIGH: 5x Heavy Neutron II (AM), Med Dim NOS MEDS: 10MN MWD II, Faint WD, Fleeting Web LOWS: MAR II, DCU II, Energized Reactive II, 3x MagStab II RIGS: 2x Anc Current Router I DRONES: 5x Hammerhead II
Speed: 1657m/sec DPS: 703 @ 2300m / 430 @ 11700m effective HP: 19330 (MAR II tanks 114 DPS unified) CAP: 1:14 min (all mods running)
Zealot: HIGH: 5x Heavy Pulse II (MF) MEDS: 10MN MWD II, WD II, Med Electro CapBooster (400) LOWS: MAR II, Energized Thermic II, ANP II, 3x HeatSink II, F-aQ TE RIGS: Anc Current Router I, Algid Energy Admin Unit I DRONES: lol
Speed: 1654m/sec DPS: 498 @ 13000m / 249 @ 18000m effective HP: 14051 (MAR II tanks 123 DPS unified) CAP: 2:03 min (all mods running)
Nw load Barrage into the Vaga, Scorch into the Zealot and Null into the Deimos. (Barrage is the only Ammo, that doesn't loose damage you may notice.)
Vagabond: 477 DPS @ 2700m / 272 DPS @ 28700m Deimos: 658 DPS @ 5600m / 408 DPS @ 17600m Zealot: 456 DPS @ 38000m / 228 DPS @ 43000m
Vagabond has allmost double the Zealots HP and does good DPS up to 28700m. Deimos has a comparable tank, but outdamages the Vagabond having much more less range. Zealot has biggest range, but weakest tank and lowest DPS.
Cerberus uses missiles and wicked passive tank and cannot be thrown into the same comparison here.
I don't like to say this, but the Vagabond is absolutely fine with these changes in comparison to the other race' HACs. .
|

Stab Wounds
Caldari State Protectorate
|
Posted - 2008.08.04 23:08:00 -
[36]
Originally by: Cpt Branko
Originally by: Malachon Draco
Be careful what you wish for. This is what happens when nanopilots adapt:
http://triumvirate-alliance.com/?a=kill_related&kll_id=141675
But Triumvirate guys know their stuff and don't whine on the forums so much?
the thing is they really don't know their stuff and all they do is whine on the forums. they will fail when nanos are nerfed and i await the nanotears.
|

Lamonadetomare
Minmatar Pator Tech School
|
Posted - 2008.08.05 07:34:00 -
[37]
Originally by: Xyleya
Vagabond: 477 DPS @ 2700m / 272 DPS @ 28700m Deimos: 658 DPS @ 5600m / 408 DPS @ 17600m Zealot: 456 DPS @ 38000m / 228 DPS @ 43000m
Vagabond has allmost double the Zealots HP and does good DPS up to 28700m. Deimos has a comparable tank, but outdamages the Vagabond having much more less range. Zealot has biggest range, but weakest tank and lowest DPS.
deimos was never a choiche its like the munnin for minmatar, try to use the ishtar.
also i like how you say that zealot have weak dps compared to vaga. 456 DPS @ 38000m VS 272 DPS @ 28700m zealot have 70% more dps than the vaga with 35% better range.
other things hobgoblin on vaga active tank on zealot  try to use a sacrilege if you want to tank
|

fivedollarbitch
|
Posted - 2008.08.05 09:53:00 -
[38]
vagabond should not reach ludicrous speeds but 2.5km is too low, if it were 4k with nano fit that would be bareable
|

fivedollarbitch
|
Posted - 2008.08.05 10:56:00 -
[39]
Edited by: fivedollar***** on 05/08/2008 10:56:51 AS it is Vagabond gets hit by cruise missiles while orbiting at full speed at 20km for 100dmg a pop, so dont tell me vaga goes fast enough
Also other haks in post above would have more range and dps if they had same rigs for range like you put on vagabond 
|

Wizzkidy
Demonic Retribution Un-Natural Selection
|
Posted - 2008.08.05 10:57:00 -
[40]
Vaga should NOT be able to out run missiles/torps etc.. as you saw in the dev blog, ship "out running" missiles are bugging the game out.
Tough :p
|
|

Maeltstome
Minmatar Suicidal Office Clerks
|
Posted - 2008.08.05 11:05:00 -
[41]
Originally by: Malachon Draco
Originally by: Relliassa Edited by: Relliassa on 03/08/2008 23:30:14 So you're not totally immune to missiles, uncatchable and close to unkillable if you're a competant pilot. Cry more. And I thought the funniest bit was "its the same as if caldari got all shield resses cut in half" - when it's actually Caldari who've been screwed over already by precisely those ships you're BAWWWing over.
How about doing what nano*** pilots have been telling everyone else to do: adapt and survive. Yeah those words sound a whole lot nastier when it's other people saying it to you eh?
Be careful what you wish for. This is what happens when nanopilots adapt:
http://triumvirate-alliance.com/?a=kill_related&kll_id=141675
MSN
Quote: Maeltstome: man Maeltstome: im gonna lol when all these anti-nano smug gits get hit with real gangs Maeltstome: you seen *popular alliance assumed to be nano wh@res* in BS's? Maeltstome: ****ing scary Maeltstome: drop the hundreds of millions for snakes and fit some faction reppers, you're gonna get hit with some devastating command ship gangs, tanking everything Peter | beware the deceiver, for he shall lead you into hidden holes says: then they will get nerfed 0m3g4 W34p0n: its always the same dude 0m3g4 W34p0n: something is good, then it gets an unnessacary amount of whine, it gets nerfed, no one uses it, they pick the next item, rinse, repeat 0m3g4 W34p0n: ffs, they're back to bashing passive sheild tanks again 0m3g4 W34p0n: is it me or is this 2007 all over again?
Guess what alliance is blanked out? Omega made a good point too  -------
[12:07] w33Daz: a trained 1 skill fur 24 mins n it took 2 days aff drones lvl 5 [12:07] w33Daz: A WIS LIKE WTF |

Maeltstome
Minmatar Suicidal Office Clerks
|
Posted - 2008.08.05 11:07:00 -
[42]
Originally by: Wizzkidy Vaga should NOT be able to out run missiles/torps etc.. as you saw in the dev blog, ship "out running" missiles are bugging the game out.
Tough :p
No, what they said was the engine couldnt handle it - not a bug, just CCP failing to deal with this.
And if torps start hurting the vaga, i'll start cutting people. -------
[12:07] w33Daz: a trained 1 skill fur 24 mins n it took 2 days aff drones lvl 5 [12:07] w33Daz: A WIS LIKE WTF |

fivedollarbitch
|
Posted - 2008.08.05 11:10:00 -
[43]
Originally by: Wizzkidy Vaga should NOT be able to out run missiles/torps etc.. as you saw in the dev blog, ship "out running" missiles are bugging the game out.
Tough :p
vaga should be able to easily outrun cruise missiles and get serious reduction in dmg when it gets to heavy missiles. Its pretty vulnerable as it is with all the neuts and webs, if the patch goes to full strenght no one will fly vagabond anymore thats a fact
|

squiddie
Yakuza Corp THE R0NIN
|
Posted - 2008.08.05 11:35:00 -
[44]
Being equally skilled in Caldari/Minmatar and testing a lot on sisi i found myself ignoring the Vagabond more and more as it lost its fun to fly much to my regret. Instead I chose ships which can do more than watching fights from distance and warping out before the cap is dead when someone attacks you.
So, yes please, keep it usable. It's such a bad joke on sisi right now
|

fivedollarbitch
|
Posted - 2008.08.05 13:10:00 -
[45]
honestly i've been skilling minmatars for almost 2 years
now i question myself should i continue playing when someone anuls my effort so much
|

Esmenet
Gallente
|
Posted - 2008.08.05 13:29:00 -
[46]
Originally by: fivedollar***** honestly i've been skilling minmatars for almost 2 years
now i question myself should i continue playing when someone anuls my effort so much
I dont fly minmatar but if these changes go through i dont see any reason for using minmatar ships. Train for raven or apoc if you want to continue to do pvp. Vote against the nano nerf! |

Nian Banks
Minmatar Berserkers of Aesir
|
Posted - 2008.08.05 13:47:00 -
[47]
Originally by: Sivonya
Originally by: Nian Banks [so as to be fast and to allow us to disengage, because 9/10 times we need to run away, So WE STAY OUT OF WEB RANGE! Your comparison of a vaga unwebbed and a vaga webbed is a pointless statement made by a trolling looser who knows jack crap about how to pilot minmatar ships so get out.[/url]
put your glasses on next time before you try replying i was not talking about vaga but about web and how nerf affects minmatar recons
Yeah sorry mate, I was half asleep when I read (skimmed) and replied, never expected you to be talking about minnie recons on the first page of a vagabond thread. So yeah my opologies.
Your right ofcourse about our recons getting boned, at least we can use our other recon on them, TP's aint been nerfed yet, yeah I bet FC's will love you if you fit those as opposed to webbers, Mmm super effective.
On a vaga note, if anyone does say a vaga is still good becayse its even faster now when webbed, just copy&paste my reply because its still valid and angry.
Gotta be angry posting, cannot stay as Mr Shouty if I don't.
|

Suboran
Gallente Victory Not Vengeance Intrepid Crossing
|
Posted - 2008.08.05 13:53:00 -
[48]
Edited by: Suboran on 05/08/2008 13:54:24
Originally by: Wizzkidy Vaga should NOT be able to out run missiles/torps etc.. as you saw in the dev blog, ship "out running" missiles are bugging the game out.
Tough :p
Trouble is the vagabond cant tank like other ships, it cant outrun missiles, exept maybe torps and people with terrible skills in missiles.
The vagabonds speed lowers the damage taken from missiles instead of repairing the damage taken.
|

128th ABC123
Eve Liberation Force Liberty.
|
Posted - 2008.08.05 14:26:00 -
[49]
Interesting... I just love getting blobbed by 22 vagas in 0.0 (never seen ANY ship type being used that much.. so that alone says something)
In all honesty the overall versatility of the ship and the high chance of escape from most situations with that ship (if you are not a complete moron...) are not balanced. Missiles vs speed is just sucky though. Amongst my accounts I fly a range from nano-ships, falcon, capship, etc and I think I can make a fair assesment of the different qualities. My personal opinion (even though it would impact me too!!!) is that the vaga needs to be nerfed. What needs to completely nerfed to hell and back is the mwd-claok-warp trick which makes alot of the recons practicly invincible.
(ps. this all impacts me too, but its a fair assesment of balance in this game..)
|

Trojanman190
D00M. Triumvirate.
|
Posted - 2008.08.05 14:39:00 -
[50]
Originally by: Stab Wounds
Originally by: Cpt Branko
Originally by: Malachon Draco
Be careful what you wish for. This is what happens when nanopilots adapt:
http://triumvirate-alliance.com/?a=kill_related&kll_id=141675
But Triumvirate guys know their stuff and don't whine on the forums so much?
the thing is they really don't know their stuff and all they do is whine on the forums. they will fail when nanos are nerfed and i await the nanotears.
Rest assured we will be collecting carebear tears for ages to come. This isn't the first time a method of gameplay has been eliminated, won't be the last and we are ready for it.
Just because we express our discontent with the heavy handed nerfing put forth by CCP does not mean we are not anticipating the nerf. On the contrary, we expect it and we expect it exactly how it is. It is extremely rare for a nerf to hit the test server and not get implemented. The deimos is the only change that comes to mind that was completely dropped.
My gripe isn't with the nano nerf but how they are nerfing nanos... all at once, with webs included. And the nerf is so hardcore they are talking about nerfing missiles now too. How can that make sense to anyone?
|
|

Sivonya
|
Posted - 2008.08.05 15:11:00 -
[51]
Originally by: 128th ABC123 Interesting... I just love getting blobbed by 22 vagas in 0.0 (never seen ANY ship type being used that much.. so that alone says something)
In all honesty the overall versatility of the ship and the high chance of escape from most situations with that ship (if you are not a complete moron...) are not balanced. Missiles vs speed is just sucky though. Amongst my accounts I fly a range from nano-ships, falcon, capship, etc and I think I can make a fair assesment of the different qualities. My personal opinion (even though it would impact me too!!!) is that the vaga needs to be nerfed.
Yes vaga needs a nerf... if other nanoes get nerfed, but this is too much, 22 of anything is terible, just vagabond is for guerilla warefare and thats what it should remain doing, wit hthe current situation it looses its purpose totally. p.s.you dont say when you see half a fleet in megathrons oh its terible all use megathrons
|

Ivyg
|
Posted - 2008.08.05 18:00:00 -
[52]
Edited by: Ivyg on 05/08/2008 18:01:09
Originally by: Sivonya
Originally by: 128th ABC123 Interesting... I just love getting blobbed by 22 vagas in 0.0 (never seen ANY ship type being used that much.. so that alone says something)
In all honesty the overall versatility of the ship and the high chance of escape from most situations with that ship (if you are not a complete moron...) are not balanced. Missiles vs speed is just sucky though. Amongst my accounts I fly a range from nano-ships, falcon, capship, etc and I think I can make a fair assesment of the different qualities. My personal opinion (even though it would impact me too!!!) is that the vaga needs to be nerfed.
Yes vaga needs a nerf... if other nanoes get nerfed, but this is too much, 22 of anything is terible, just vagabond is for guerilla warefare and thats what it should remain doing, wit hthe current situation it looses its purpose totally. p.s.you dont say when you see half a fleet in megathrons oh its terible all use megathrons
I agree completely here. Anyone who flies nano ships a lot ( I do) or fights against them a lot (I do as well) knows they are somewhat overpowered. I won't deny that.... However, such widespread and far reachin changes all at once will completely destroy the combat viability of the Vaga.
I don't see why they just can't put a sub-warp speed cap on specific classes of ships. Your skills in Acceleration Control (and other related skills) will still be valuable as you will then be able to use those lows for other mods instead of a nano fit as your skills in navigation improve.
|

Ferocious FeAr
THE FINAL STAND
|
Posted - 2008.08.05 18:51:00 -
[53]
I don't understand why people are complaining about the vagabond. It can still go 3km a sec, sure it gets tracked and hit by missiles more but deal with it and move on. Alter your seutp/tactics to avoid getting into bad situations. Stop making CCP think for you. You have a brain, use it.
Don't hate me, learn to love me |

Trojanman190
D00M. Triumvirate.
|
Posted - 2008.08.05 18:55:00 -
[54]
Originally by: Ferocious FeAr I don't understand why people are complaining about the vagabond. It can still go 3km a sec, sure it gets tracked and hit by missiles more but deal with it and move on. Alter your seutp/tactics to avoid getting into bad situations. Stop making CCP think for you. You have a brain, use it.
You know that's what we told people when they didn't want to adapt to nanos. If there is enough whining ccp will bend over to anyone.
The point isnt that the vagabond can still go fast, it's that that speed is pretty useless. It has crap dps and can no longer run. Basically, if you can fly other ships, there is no reason to fly a vagabond.
|

Gort
Storm Guard Elite
|
Posted - 2008.08.05 19:27:00 -
[55]
Pretty much says it all right there. G -- When in doubt, empty the magazine. |

Sivonya
|
Posted - 2008.08.05 20:57:00 -
[56]
indeed the post is all about vagabond becoming useless if the patch goes through as it is
Minmatars wont die all together, just we will have less n' less good ships to fly and feel good about it
|

Opertone
Caldari SIEGE. The Border Patrol
|
Posted - 2008.08.05 21:51:00 -
[57]
Originally by: Malachon Draco
Originally by: Relliassa Edited by: Relliassa on 03/08/2008 23:30:14 So you're not totally immune to missiles, uncatchable and close to unkillable if you're a competant pilot. Cry more. And I thought the funniest bit was "its the same as if caldari got all shield resses cut in half" - when it's actually Caldari who've been screwed over already by precisely those ships you're BAWWWing over.
How about doing what nano*** pilots have been telling everyone else to do: adapt and survive. Yeah those words sound a whole lot nastier when it's other people saying it to you eh?
Be careful what you wish for. This is what happens when nanopilots adapt:
http://triumvirate-alliance.com/?a=kill_related&kll_id=141675
Hydra is a joke they fielded drakes because they can... fly tech 2 not
|

Nightsheir
|
Posted - 2008.08.05 23:12:00 -
[58]
*ENEMY* - I will first tackle you . - Then i will see if i can kill you . - If not , i will just be off to try another target.
*GATE* - I will just take a look. - If its not a rapier camp , ill tackle the (see enemy part) - If there is camp , i will just go back to gate .
Before the speed age, there wasnt many vagabonds around. Only a different taste of play. Once the atari masters learned about what speed had to offer , vagabonds multiplied like insects. Many of my friends totaly giving up on their accounts and creating new matari ones just for the vagabond.
Speed was not all about avoiding damage. It was also about closing the distance or increasing it. Going back to gate when necessary or burning off to far away with a ship capable of killing interceptors and just warping off.
The much loved Vagabond became the easy carebear mode for many. The "Escape artist with guns"...
Ironicaly, the whining is going much around Vagabond still , but the Nerf meteor hit Eve and all of the ships, not just the "Escape Artist with Guns".
-Other nano pilots will just go back to their normal ships now and continue enjoying eve. -But since 80% of the vagabond pilots were totaly focused the "top page" bonuses vagabond was offering , they dont have any other way to play eve anymore . This panic rightfuly causes them to scream around and ask ccp to give their golden seats back.
Welcome back to eve , vagabond will now become just a different taste once again , not a spearhead for the minmatar race.
And yes, boost amarr . Tired of playing with laser toyguns. |

Sivonya
|
Posted - 2008.08.07 00:38:00 -
[59]
Originally by: Nightsheir *ENEMY* - I will first tackle you . - Then i will see if i can kill you . - If not , i will just be off to try another target.
*GATE* - I will just take a look. - If its not a rapier camp , ill tackle the (see enemy part) - If there is camp , i will just go back to gate .
Before the speed age, there wasnt many vagabonds around. Only a different taste of play. Once the atari masters learned about what speed had to offer , vagabonds multiplied like insects. Many of my friends totaly giving up on their accounts and creating new matari ones just for the vagabond.
Speed was not all about avoiding damage. It was also about closing the distance or increasing it. Going back to gate when necessary or burning off to far away with a ship capable of killing interceptors and just warping off.
The much loved Vagabond became the easy carebear mode for many. The "Escape artist with guns"...
Ironicaly, the whining is going much around Vagabond still , but the Nerf meteor hit Eve and all of the ships, not just the "Escape Artist with Guns".
-Other nano pilots will just go back to their normal ships now and continue enjoying eve. -But since 80% of the vagabond pilots were totaly focused the "top page" bonuses vagabond was offering , they dont have any other way to play eve anymore . This panic rightfuly causes them to scream around and ask ccp to give their golden seats back.
Welcome back to eve , vagabond will now become just a different taste once again , not a spearhead for the minmatar race.
Bah u obviously dont fly one
Let me tell you something
Vaga is not that easy to fly while mwding: 1. Any battleship with neuts is a complete death to you 2. Any ship with web can easyly kill it 3. 2 Ceptors can kill it 4. Bumping of Veldspar asteroids can kill you (while mwd orbiting) 5. Bumping of gate when you return to can kill you 6. Curse, Huginn, Rapier, Sentinel and fast ceptors (faster than 8km/s) can solo you 7.when fighting more than 1 target you need to constantly check your route not to get in web ranges, otherwise you are dead
when not using mwd anything that has any kind of tank can kill you, and vagabond doesnt have endless amount of cap
You need shhitload skills to fly one. So much in navigation so you can manuver it at good speed. Vagabond without at least one polycarbons rig isnt that good, and they are expensive almost as much as a new ship
Without t2 medium autocannons it doesnt have shooting range even 14km and very low dps too
You cant tank it up because it has only 5 low slots and 4 med, if you try tanking armor its very hard because it has low cap , little armor by default and without gyrostabilizers it doesnt have much of dps Only way is to pasive tank shield and speed tank it thats why you need speed and a lot of it
also resistances are fairly bad with huge holes on kinetic and explosive dmg
Well in general with minmatar you got to train all aspects of the game; shield and armor tank and also missiles and guns and drones so you can fly minmatar ships correctly we have worst electronics and tanks and only bonus we have is speed and agility and now that is in jeopardy as well
|

fivedollarbitch
|
Posted - 2008.08.07 04:42:00 -
[60]
Originally by: Becq Starforged I'm going to take a middle ground on this. I feel that nano ships are over-the-top as they currently exist, so I like the changes in principle. However, I'm leaning toward the opinion that the changes go to far.
Snake changes -- good. Introducing these in the first place was one of the two reasons nano-ships became as unballanced as they are. Cutting their effect is reasonable, though I do understand the consternation of those who spent billions on those implants. Then again, many have lost investments due to the effects of rebalancing.
Polycarb changes -- good. These were the other major factor in unbalancing nano-ships. All other rigs are less effective than their equivalent module, so should polycarbs.
Increased ship mass -- bad. It sounds as though they've not only significantly increased ship mass on a number of ships, but have also changed the modules that reduce mass so that they no longer do so. I'm not in favor of this. Clearly the polycarbs reduced mass too much, but this goes too far in the other direction.
Overdrive effectiveness reduced -- bad. I favor leaving overdrives as is, though see below.
Gang bonuses -- good. I think the amount this was reduced is reasonable.
Webifiers -- good/bad. 90% webifiers were too strong. 60% webifiers are too weak, and this hits Matari recons too hard. I think a balance might be reached by giving the Matari recons a web strength bonus (5-10% per level) and by adding a web strength skill (5% per level). These strength bonuses would apply to the margin, not to the penalty amount, like hardeners do. So, for example, a normal ship flown by a web-trained pilot would get a web strength of about 70%, and a fully trained Rapier pilot would get that number up to 77.5-85%.
Overheating -- oh, yes, I should have added this in as the third major source of the problem. I don't see any changes made to overheating by this patch, which strikes me as odd. Frankly, if I had my way, I'd remove overheating and refund the SPs spent training this skill plus the last level of the prereq. Failing that, the gain from overheating should be reduced significantly.
MWD/scram interaction -- neutral. I'm not sure whether I like this or not yet. It might be an interesting dynamic.
Afterburners -- bad. If anything, I think afterburners should be boosted (by a modest amount).
AFs -- good. Though I hope that this is not the whole of the vaunted AF fix; a bit of extra speed isn't enough.
One final thought: in general, instead of reducing the bonuses from individual sources as much, I think that incorporating stacking nerfs should accomplish a good deal of what needs to be done. It's just a matter of making the various modules stack together in a way that doesn't prevent their usefulness single while reducing the effect of fitting many of them.
i think this is one of the best posts and pretty much tells whats the good way to go or think considering nerfing nano gangs
|
|

Sivonya
|
Posted - 2008.08.07 21:16:00 -
[61]
i agree totaly with whats said up
|

MJ Maverick
IronPig Sev3rance
|
Posted - 2008.08.07 22:23:00 -
[62]
Based on the whole topic... I've said it again and I'll say it again...
CCP need to put down their nerf hammer and pick up their nerf screwdriver. You can't just go WHACK! -50% to everything in speed and WHACK +100% to scram strength and WHACK -300% to DDD strength.
You need to tweak and tune finely so you don't over do it. Just a small tweak to the offending ships bonuses/attributes that are doing stupid speeds would do the trick. The hammer approach just causes uproar and then you have to spend twice the amount of time you did to start with, fixing all the overkill.
I'm Gallente, not a role player and I hate all things nano. So you can't say I'm bias. But everything has it's place, the Vaga's being in the speed tank genre. --------------------
|

Taya Tal
|
Posted - 2008.08.07 22:34:00 -
[63]
Armor tank your vagabond.
|

Uncle Smokey
|
Posted - 2008.08.07 23:04:00 -
[64]
Originally by: Taya Tal Armor tank your vagabond.
Yea. Just what it was meant to do, right? ******* get real. .:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:. \o/ EVERYBODY SAY HELL YEAH! \o/ |

Havoc G
D00M. Triumvirate.
|
Posted - 2008.08.08 00:10:00 -
[65]
JUST NERF EVERYTHING TOTAL NOOBS MOAN ABOUT..
its total fail sauce enough said 
|

Ihrda Siharkhail
Imperial Academy
|
Posted - 2008.08.08 08:52:00 -
[66]
Originally by: Taya Tal Armor tank your vagabond.
have you had a look at the base resists?
|

Number 17
Caldari COLD-Wing
|
Posted - 2008.08.08 09:50:00 -
[67]
Every day i come in here to read nano.whinning, it makes me feel like christmas.
Before this patch everyone who would say "im training for the cerberus" would be answered: "drop it mate, fly a drake". Similar situations could be heard about other races hacs, a super specialized ship, that is not cost effective and does not deliver better than a BC which is 1/3 of its price. Except for one ship. There are 2 hacs that where actually good. Great for solo because you did not need scouts as you could mwd away from small gatecamp (popping away ceptors that chase you in straight line in 2 volleys), or run back to gate in big gatecamp. Comparing it to other hacs where being bubbled means 98% death, as it should be. God mode? not quite, but really close to it. We fought TRI a lot the past year, and we managed to snag a lot of nano hac kills, but it was thru hard work and specific counter measures. And it involved a lot of battleships and RR, and ecm and whatnot ALL of that to fight.... cruisers...
Vaga with post nerf speed can still go over 3km/second. that can outrun precision heavy missiles. Interceptors will be slower as well, and if a vaga can track my crow now, it will shred it apart post nerf.
Get it into your heads, you cannot speed tank while in orbit, you should not be able to, ever. if you want to speed tank go in a straight line to get top speed.
the bright side is, that the vaga is still fast enough to disengage, mwd to 100km and smack in local. So you basically have not been nerfed at all!!!!
|

Ihrda Siharkhail
Imperial Academy
|
Posted - 2008.08.08 10:05:00 -
[68]
Edited by: Ihrda Siharkhail on 08/08/2008 10:05:53
Originally by: Number 17 Every day i come in here to read nano.whinning, it makes me feel like christmas.
Before this patch everyone who would say "im training for the cerberus" would be answered: "drop it mate, fly a drake". Similar situations could be heard about other races hacs, a super specialized ship, that is not cost effective and does not deliver better than a BC which is 1/3 of its price. Except for one ship. There are 2 hacs that where actually good. Great for solo because you did not need scouts as you could mwd away from small gatecamp (popping away ceptors that chase you in straight line in 2 volleys), or run back to gate in big gatecamp. Comparing it to other hacs where being bubbled means 98% death, as it should be. God mode? not quite, but really close to it. We fought TRI a lot the past year, and we managed to snag a lot of nano hac kills, but it was thru hard work and specific counter measures. And it involved a lot of battleships and RR, and ecm and whatnot ALL of that to fight.... cruisers...
Vaga with post nerf speed can still go over 3km/second. that can outrun precision heavy missiles. Interceptors will be slower as well, and if a vaga can track my crow now, it will shred it apart post nerf.
Get it into your heads, you cannot speed tank while in orbit, you should not be able to, ever. if you want to speed tank go in a straight line to get top speed.
the bright side is, that the vaga is still fast enough to disengage, mwd to 100km and smack in local. So you basically have not been nerfed at all!!!!
I dont think you get it, the vaga has shit base resists on armour, hence we are stuck with putting 2 large extenders on it, so if you cant speed tank, how are you suppose to tank with 2 extenders?
also, you and most caldari players suck in pvp, get use to it, youll still die in numbers after the nerf.
|

Kepakh
|
Posted - 2008.08.08 10:14:00 -
[69]
Originally by: Number 17
Comparing it to other hacs where being bubbled means 98% death, as it should be.
Vaga with post nerf speed can still go over 3km/second. that can outrun precision heavy missiles. Interceptors will be slower as well, and if a vaga can track my crow now, it will shred it apart post nerf.
if you want to speed tank go in a straight line to get top speed.
Those ones are funny.
|

Number 17
Caldari COLD-Wing
|
Posted - 2008.08.08 10:32:00 -
[70]
Originally by: Ihrda Siharkhail
I dont think you get it, the vaga has shit base resists on armour, hence we are stuck with putting 2 large extenders on it, so if you cant speed tank, how are you suppose to tank with 2 extenders?
also, you and most caldari players suck in pvp, get used to it, youll still die in numbers after the nerf.
1- You are not supposed to tank, even so the vaga is still a very good hac pre nerf and post nerf. 2- Sure, i suck big time, caldari also sucks big time that is why a caldari alliance like mine got between the top 5 in last tourney, but it seems everyone else sucks harder because i/we have a very good kill/loss ratio and an efficiency over 80%. You can check it out yourself in any KB of your preference. And if you all think caldari sucks and we still die in numbers after nerf, why is you whining all the time? 3- LOL at your nano tears, lol at your anger, lol at your failure to understand this game, it makes me feel like christmas.
|
|

Gordon Red
SteelVipers Ev0ke
|
Posted - 2008.08.08 11:26:00 -
[71]
Originally by: Sivonya so how can vaga be king of guerilla warfare when any ceptors can kill it easily (or asault or electronic frigs)
    
You Sir have no clue.
btw: Munnin is the future. Adapt or die.
|

Titan Pilot
Amarr Imperial Academy
|
Posted - 2008.08.08 11:52:00 -
[72]
Originally by: Number 17
Originally by: Ihrda Siharkhail
I dont think you get it, the vaga has shit base resists on armour, hence we are stuck with putting 2 large extenders on it, so if you cant speed tank, how are you suppose to tank with 2 extenders?
also, you and most caldari players suck in pvp, get used to it, youll still die in numbers after the nerf.
1- You are not supposed to tank, even so the vaga is still a very good hac pre nerf and post nerf. 2- Sure, i suck big time, caldari also sucks big time that is why a caldari alliance like mine got between the top 5 in last tourney, but it seems everyone else sucks harder because i/we have a very good kill/loss ratio and an efficiency over 80%. You can check it out yourself in any KB of your preference. And if you all think caldari sucks and we still die in numbers after nerf, why is you whining all the time? 3- LOL at your nano tears, lol at your anger, lol at your failure to understand this game, it makes me feel like christmas.
Have you ever flown the Vaga on test server? If you have not I kindly suggest you never post again about Vagas. Unless you have some kills on test server with said ship with setup, you are just typing words on a screen...
I will say it again, unless MWD reactivation penalty is removed, Vaga is effectively dead.
|

Gordon Red
SteelVipers Ev0ke
|
Posted - 2008.08.08 12:20:00 -
[73]
Do you really think that everyone will carry a 7,5/9km around?
Ceptor vs Vaga is a quickly dead ceptor, the interceptors are dead meat anyway with this change.
|

Miss Rumpelstilzchen
Minmatar Black Horizon Ltd
|
Posted - 2008.08.08 12:45:00 -
[74]
Originally by: Gordon Red Do you really think that everyone will carry a 7,5/9km around?
Ceptor vs Vaga is a quickly dead ceptor, the interceptors are dead meat anyway with this change.
on TQ , yes .. but not on SISI ... try it out
|

Euriti
Sniggerdly Pandemic Legion
|
Posted - 2008.08.08 12:47:00 -
[75]
Originally by: Relliassa Edited by: Relliassa on 03/08/2008 23:30:14 So you're not totally immune to missiles, uncatchable and close to unkillable if you're a competant pilot. Cry more. And I thought the funniest bit was "its the same as if caldari got all shield resses cut in half" - when it's actually Caldari who've been screwed over already by precisely those ships you're BAWWWing over.
How about doing what nano*** pilots have been telling everyone else to do: adapt and survive. Yeah those words sound a whole lot nastier when it's other people saying it to you eh?
Yeah vagabond perma mwds and has cap for more than 90 seconds of mwd'ing while it can't do much dps while mwd'ing except when making passes where it can take turret dps too.
|

Euriti
Sniggerdly Pandemic Legion
|
Posted - 2008.08.08 12:58:00 -
[76]
Edited by: Euriti on 08/08/2008 13:00:57 Edited by: Euriti on 08/08/2008 12:59:15
Originally by: Stab Wounds
Originally by: Cpt Branko
Originally by: Malachon Draco
Be careful what you wish for. This is what happens when nanopilots adapt:
http://triumvirate-alliance.com/?a=kill_related&kll_id=141675
But Triumvirate guys know their stuff and don't whine on the forums so much?
the thing is they really don't know their stuff and all they do is whine on the forums. they will fail when nanos are nerfed and i await the nanotears.
Look how ignorant you are. Your posting is really pathetic and everything you do is supporting anything that nerfs speed. I presume you are just a silly alt of some caldari drake pilot who once upon a time ventured in to low sec and got killed by a vagabond and after that decided to lead a crusade towards anything going faster than 600m/s. Hell you even want interceptor speeds nerfed even though they are broken on sisi. Pathetic and disgusting.
Also I laugh at your perception that PL and Tri only do nano gangs. It's so laughable. Maybe you should go look at various killmails and see that we already have a new style and are miles ahead of you.
|

Osher
Caldari Eve University Ivy League
|
Posted - 2008.08.08 13:27:00 -
[77]
Save the VAGA pfft...
When every war your corp fights involves you having to design your entire navy around countering one ship something is wrong...
When you do so and your enemy continues to spam Vagas knowing that even the best Vaga specific countermeasures mean they'll usually escape unscathed, something is wrong...
You know speed is overpowered.
CCP knows speed is overpowered.
This patch is a good change that will add diversity to pvp instead of what it is now; speed freaks and specific countermeasures. See that bold word, I know its a big one, look it up.
I cannot believe you all continue to dillute yourselves. Take some of your own "adapt or die" medicine for god sake.
I cannot believe I just bumped this thread! Arg! Well played OP...well played |

Euriti
Sniggerdly Pandemic Legion
|
Posted - 2008.08.08 13:35:00 -
[78]
Originally by: Osher Save the VAGA pfft...
When every war your corp fights involves you having to design your entire navy around countering one ship something is wrong...
When you do so and your enemy continues to spam Vagas knowing that even the best Vaga specific countermeasures mean they'll usually escape unscathed, something is wrong...
You know speed is overpowered.
CCP knows speed is overpowered.
This patch is a good change that will add diversity to pvp instead of what it is now; speed freaks and specific countermeasures. See that bold word, I know its a big one, look it up.
I cannot believe you all continue to dillute yourselves. Take some of your own "adapt or die" medicine for god sake.
I cannot believe I just bumped this thread! Arg! Well played OP...well played
Yes, diversity.
We will now go from
Sniper Fleets
RR Gangs
HAC sniper gangs
Nano gangs
to
Sniper Fleets
RR Gangs
HAC sniper gangs
Look, we increased diversi... actually we didn't.
|

Taram Caldar
Noir. Trinity Nova Alliance
|
Posted - 2008.08.08 14:12:00 -
[79]
Originally by: Sivonya Vagabonds are in great peril
I did test vagabond with various fitting on singularity and didnt like what i saw.
Regular vaga fit with 2 overdive, nanofiber and 2 gyro does not make vagabond go even 3km/s (orbit aroun 2.4km/s)
Full nano low slot (without gyrostabilizers), with speed hardwirings and polycarbons goes 3.6km/s (orbit around 2.9km/s)
Even when full nano fit (no gyrostabilizers - it has no dps to kill a npc in belt) in orbit of 2.9km/s it gets hammered by missiles
Now Vagabond cant even tackle anything longer than 30 secs, cant avoid missiles, cant reach the falcon jamming at 200km away in reasonable time cant runaway when situation gets hot
so how can vaga be king of guerilla warfare when any ceptors can kill it easily (or asault or electronic frigs) minmatars got their main advantage nerfed, its the same as if caldari got all shield resses cut in half or galente dronebays reduced to by 50%
Ok first of all... that's a TERRIBLE fit for a vaga on SISI... might want to take another look at what mods do before making a post like this. You can get Vagas to go much faster than 2.5k/s if you fit them right on SISI.
1) Nano's no longer affect Mass... they only affect Agility (barely) and a little tiny smidge of speed (5% IIRC)..... 2) ISTABS still only affect Agility 3) Overdrives only affect speed.... (12.5% IIRC)
So: It's better to fit 4 OD II and 1 ISTAB II than to fit the mish-mash of lowslots you listed now. If you do that you can get the vaga into the 3k/s realm... think it was 3.5 or 3.6k/sec without rigs with rigs you can get it just south of 4k or right at it.... (I think... I need to re-test to be sure)... which really still isn't fast... but it's not awful... the REAL problem with the Vaga isn't it's top speed on sisi (as compared to other ships of it's class) it's it's acceleration combined with the MWD Re-activation delay.
With the increased mass of ALL minmatar ships, combined with the MWD reactivation delay the vagabond is not a very good ship anymore. It takes too long to reach max speed and unless you really gimp your fit so that you can run the MWD non-stop it can't maintain speed at all due to the MWD re-activation delay (which is breaking more than just the vaga btw).
.
|

Orange Faeces
Minmatar Sebiestor tribe
|
Posted - 2008.08.08 14:46:00 -
[80]
Originally by: Ihrda Siharkhail
I dont think you get it, the vaga has shit base resists on armour, hence we are stuck with putting 2 large extenders on it, so if you cant speed tank, how are you suppose to tank with 2 extenders?
Superlolz. With 2x LSE II, and base resists the Vagabond has a better buffer than almost any other HAC, except maybe 2xLSE II on an ishtar + plate. That mid slot choice costs you no speed. Idea: Put a kinetic shield rig in also costing you no speed (Ryysa was a smart guy), use your lows for speed and damage, and you are the big winner!!
How about a thread called "SAVE ALL THE PEOPLE WHO DON'T FLY THE VAGA" 
I don't think YOU get it. --- The Other Orange |
|

Orange Faeces
Minmatar Sebiestor tribe
|
Posted - 2008.08.08 14:52:00 -
[81]
Originally by: Euriti
Yes, diversity.
We will now go from
Sniper Fleets
RR Gangs
HAC sniper gangs
Nano gangs
to
Sniper Fleets
RR Gangs
HAC sniper gangs
Look, we increased diversi... actually we didn't.
Also hillarious.
I'd really like to see Pandemic in one of these new gangs. Really I would. When is the last time you saw PL roll anyone in a "sniper gang". Or even funnier ... "RR gang". Can you see a PL pilot helping another PL pilot? Only people over the age of, say, 16 do that. Too funny, PL. --- The Other Orange |

Euriti
Sniggerdly Pandemic Legion
|
Posted - 2008.08.08 15:23:00 -
[82]
Edited by: Euriti on 08/08/2008 15:23:44
Originally by: Orange Faeces
Originally by: Euriti
Yes, diversity.
We will now go from
Sniper Fleets
RR Gangs
HAC sniper gangs
Nano gangs
to
Sniper Fleets
RR Gangs
HAC sniper gangs
Look, we increased diversi... actually we didn't.
Also hillarious.
I'd really like to see Pandemic in one of these new gangs. Really I would. When is the last time you saw PL roll anyone in a "sniper gang". Or even funnier ... "RR gang". Can you see a PL pilot helping another PL pilot? Only people over the age of, say, 16 do that. Too funny, PL.
https://www.pandemic-legion.com/killboard/view_battle.php?start_time=2008-08-03%2021:17:00&end_time=2008-08-03%2022:43:00&system=YVBE-E 59 kills 33 losses
https://www.pandemic-legion.com/killboard/view_battle.php?start_time=2008-08-02%2017:53:00&end_time=2008-08-02%2018:27:00&system=PNQY-Y 15 kills 4 losses
https://www.pandemic-legion.com/killboard/view_battle.php?start_time=2008-08-02%2020:43:00&end_time=2008-08-02%2021:19:00&system=YVBE-E 46 kills 3 losses
Don't come tell me these are nano BS.
Also don't come tell me that it's not correct "because we dont post losses". Afaik the board is API updated.
|

Orange Faeces
Minmatar Sebiestor tribe
|
Posted - 2008.08.08 15:46:00 -
[83]
Originally by: Euriti
https://www.pandemic-legion.com/killboard/view_battle.php?start_time=2008-08-03%2021:17:00&end_time=2008-08-03%2022:43:00&system=YVBE-E 59 kills 33 losses
https://www.pandemic-legion.com/killboard/view_battle.php?start_time=2008-08-02%2017:53:00&end_time=2008-08-02%2018:27:00&system=PNQY-Y 15 kills 4 losses
https://www.pandemic-legion.com/killboard/view_battle.php?start_time=2008-08-02%2020:43:00&end_time=2008-08-02%2021:19:00&system=YVBE-E 46 kills 3 losses
Don't come tell me these are nano BS.
Also don't come tell me that it's not correct "because we dont post losses". Afaik the board is API updated.
Okay... Thanks for the links. Fine, but...
A. These are sniper slug-fests, not small-gang action. Thus, they don't add much to the comment that, for small-gang and freeform pvp, you guys are all nano.
B. Most of the BS losses for PL do not indicate the use of remote repair. Some of them in the last link do. Kuddos.
Anyway, the data on the DPS, falloff and agility is clear -- the vaga could do with some balancing, and I agree with some but not all of the nano-nerf changes. But you already knew that...
OF --- The Other Orange |

Euriti
Sniggerdly Pandemic Legion
|
Posted - 2008.08.08 15:51:00 -
[84]
Originally by: Orange Faeces
Originally by: Euriti
https://www.pandemic-legion.com/killboard/view_battle.php?start_time=2008-08-03%2021:17:00&end_time=2008-08-03%2022:43:00&system=YVBE-E 59 kills 33 losses
https://www.pandemic-legion.com/killboard/view_battle.php?start_time=2008-08-02%2017:53:00&end_time=2008-08-02%2018:27:00&system=PNQY-Y 15 kills 4 losses
https://www.pandemic-legion.com/killboard/view_battle.php?start_time=2008-08-02%2020:43:00&end_time=2008-08-02%2021:19:00&system=YVBE-E 46 kills 3 losses
Don't come tell me these are nano BS.
Also don't come tell me that it's not correct "because we dont post losses". Afaik the board is API updated.
Okay... Thanks for the links. Fine, but...
A. These are sniper slug-fests, not small-gang action. Thus, they don't add much to the comment that, for small-gang and freeform pvp, you guys are all nano.
B. Most of the BS losses for PL do not indicate the use of remote repair. Some of them in the last link do. Kuddos.
Anyway, the data on the DPS, falloff and agility is clear -- the vaga could do with some balancing, and I agree with some but not all of the nano-nerf changes. But you already knew that...
OF
https://www.pandemic-legion.com/killboard/view_battle.php?start_time=2008-07-27%2001:18:00&end_time=2008-07-27%2002:18:00&system=D-IZT9 Small hac gang with long range dps + heavy vaga tacklers.
https://www.pandemic-legion.com/killboard/view_battle.php?start_time=2008-07-24%2021:25:00&end_time=2008-07-24%2021:50:00&system=D-IZT9 Another of above
https://www.pandemic-legion.com/killboard/view_battle.php?start_time=2008-07-19%2020:32:00&end_time=2008-07-19%2020:45:00&system=F-G7BO and another one
|

Titan Pilot
Amarr Imperial Academy
|
Posted - 2008.08.08 18:33:00 -
[85]
Originally by: Orange Faeces
Originally by: Ihrda Siharkhail
I dont think you get it, the vaga has shit base resists on armour, hence we are stuck with putting 2 large extenders on it, so if you cant speed tank, how are you suppose to tank with 2 extenders?
Superlolz. With 2x LSE II, and base resists the Vagabond has a better buffer than almost any other HAC, except maybe 2xLSE II on an ishtar + plate. That mid slot choice costs you no speed. Idea: Put a kinetic shield rig in also costing you no speed (Ryysa was a smart guy), use your lows for speed and damage, and you are the big winner!!
How about a thread called "SAVE ALL THE PEOPLE WHO DON'T FLY THE VAGA" 
I don't think YOU get it.
Actually, you don't get it.
Scenario: You are in your trusty Vaga, doing 3.2k, staying around 18-21k range, shooting victim in your falloff. As soon as you turn off your guns so they can actually track, you have 10 SECONDS before your can MWD. Now, unless your shooting a Drake or Raven, which I seriously doubt you are, cause you can't speed tank anymore, your prolly shooting a Sac or Ishtar or maybe Thorax or Brutix. With that in mind, as soon as the other pilot sees you turn off your MWD, guess what he will do?
BINGO! He hits MWD, approach, WEB, Scram (Neut if he is Ishtar) and your 2x LSE II buffer is going BYE BYE real fast while you madly hit warp, MWD and try to get the frack out of dodge. Remember, the other pilot only needs to get within 9k of you to turn off your MWD. Approximately 10K distance to cover in 10 seconds. And Vagas dont fit WEBS so once he has you within 9K, your a wreck waiting to be salvaged...
The scenario has been played out a million times on test server, Vaga in its current bonus form is now at a real disadvantage. Now perhaps its time the Vaga dies for a while, but at least post something intelligent so everyone can really understand why its at a disadvantage. The CCP Dev has the Vaga wrong and until they wake up, its pretty much dead unless you fly it with some crazy setup that does not take advantage of its bonuses....as some on test server have bragged about but I have yet to really see happen.
|

Sivonya
|
Posted - 2008.08.08 20:05:00 -
[86]
LETs sum this up with info from SISI
-No,it cant tank armor -No it cant break 3km/s in orbit and thus speed tank no matter the fittings -with reduction in speed it gets even more voulnerable to various attacks
THUS making Vagabond obsolite and hence the topic "Save the Vaga"
|

Ihrda Siharkhail
Imperial Academy
|
Posted - 2008.08.08 21:03:00 -
[87]
Originally by: Orange Faeces
Originally by: Ihrda Siharkhail
I dont think you get it, the vaga has shit base resists on armour, hence we are stuck with putting 2 large extenders on it, so if you cant speed tank, how are you suppose to tank with 2 extenders?
Superlolz. With 2x LSE II, and base resists the Vagabond has a better buffer than almost any other HAC, except maybe 2xLSE II on an ishtar + plate. That mid slot choice costs you no speed. Idea: Put a kinetic shield rig in also costing you no speed (Ryysa was a smart guy), use your lows for speed and damage, and you are the big winner!!
How about a thread called "SAVE ALL THE PEOPLE WHO DON'T FLY THE VAGA" 
I don't think YOU get it.
your an idiot, l2p
|

Trojanman190
D00M. Triumvirate.
|
Posted - 2008.08.08 21:56:00 -
[88]
Originally by: Ihrda Siharkhail
Originally by: Orange Faeces
Originally by: Ihrda Siharkhail
I dont think you get it, the vaga has shit base resists on armour, hence we are stuck with putting 2 large extenders on it, so if you cant speed tank, how are you suppose to tank with 2 extenders?
Superlolz. With 2x LSE II, and base resists the Vagabond has a better buffer than almost any other HAC, except maybe 2xLSE II on an ishtar + plate. That mid slot choice costs you no speed. Idea: Put a kinetic shield rig in also costing you no speed (Ryysa was a smart guy), use your lows for speed and damage, and you are the big winner!!
How about a thread called "SAVE ALL THE PEOPLE WHO DON'T FLY THE VAGA" 
I don't think YOU get it.
your an idiot, l2p
QFT
|

Pesadel0
Minmatar Black Nova Corp Band of Brothers
|
Posted - 2008.08.08 22:33:00 -
[89]
Originally by: Trojanman190
Originally by: Ihrda Siharkhail
Originally by: Orange Faeces
Originally by: Ihrda Siharkhail
I dont think you get it, the vaga has shit base resists on armour, hence we are stuck with putting 2 large extenders on it, so if you cant speed tank, how are you suppose to tank with 2 extenders?
Superlolz. With 2x LSE II, and base resists the Vagabond has a better buffer than almost any other HAC, except maybe 2xLSE II on an ishtar + plate. That mid slot choice costs you no speed. Idea: Put a kinetic shield rig in also costing you no speed (Ryysa was a smart guy), use your lows for speed and damage, and you are the big winner!!
How about a thread called "SAVE ALL THE PEOPLE WHO DON'T FLY THE VAGA" 
I don't think YOU get it.
your an idiot, l2p
QFT
------------------------------------------------------------------
|

Orange Faeces
Minmatar Sebiestor tribe
|
Posted - 2008.08.09 00:20:00 -
[90]
Originally by: Titan Pilot
Actually, you don't get it.
Scenario: You are in your trusty Vaga, doing 3.2k, staying around 18-21k range, shooting victim in your falloff. As soon as you turn off your guns so they can actually track, you have 10 SECONDS before your can MWD. Now, unless your shooting a Drake or Raven, which I seriously doubt you are, cause you can't speed tank anymore, your prolly shooting a Sac or Ishtar or maybe Thorax or Brutix. With that in mind, as soon as the other pilot sees you turn off your MWD, guess what he will do?
BINGO! He hits MWD, approach, WEB, Scram (Neut if he is Ishtar) and your 2x LSE II buffer is going BYE BYE real fast while you madly hit warp, MWD and try to get the frack out of dodge. Remember, the other pilot only needs to get within 9k of you to turn off your MWD. Approximately 10K distance to cover in 10 seconds. And Vagas dont fit WEBS so once he has you within 9K, your a wreck waiting to be salvaged...
The scenario has been played out a million times on test server, Vaga in its current bonus form is now at a real disadvantage. Now perhaps its time the Vaga dies for a while, but at least post something intelligent so everyone can really understand why its at a disadvantage. The CCP Dev has the Vaga wrong and until they wake up, its pretty much dead unless you fly it with some crazy setup that does not take advantage of its bonuses....as some on test server have bragged about but I have yet to really see happen.
That sounds about right. In fact, four midslots is generous for a turret-HAC. Think about how hard it would be for any turret HAC in that situation. Hitting from within heavy Neut range puts you at risk as well.
So, what does "Guerilla warfare" mean? Maybe the devs want it to mean that special cruiser class ships can get past gate camps? On sisi, can you scoot get back to the gate in your beloved vagaz? I know my deimos can't anymore. --- The Other Orange |
|

Solomon XI
Caldari Hoist The Colors.
|
Posted - 2008.08.09 10:11:00 -
[91]
I was never a fan of the Vagabond. To me, it was an over-grown Interceptor with better firepower and more survivability. Yes, I wanted to see the Vagabond nerfed. But this... this is way over the top. The Vagabond was too fast. I wanted to see it nerfed by about 500M/sec but nothing worse than that. This... this just killed that boat. And that isn't right.
So I do agree that the Vagabond needs to be seriously looked at. As do Interceptors and various other ships designed by nature to reach exceptionally high speeds.
While we are at it... Gallente are also getting screwed by this nerf so all of you Minmatar pilots... hell... we share your damn pain. My Deimos is borderline useless. So is my Astarte. And my Arazu IS useless at the moment.
Fixing the Vagabond PROPERLY has my full support.
|

Laechyd Eldgorn
Caldari Karjala Inc.
|
Posted - 2008.08.09 11:09:00 -
[92]
Originally by: Suboran vagabonds arent immune to missiles, or good tracking turrets.
problem wth the vagabond is, it needs to be fast to survive, it has no tank or tanking ability and comparibly low damage to other hac types.
Nonsense. Vagabond can have MUCH better shield tank than caldari HACs while still pulling out better dps at least on optimal range, getting there should not be problem because of having much better speed. Funny though.
|

Euriti
Sniggerdly Pandemic Legion
|
Posted - 2008.08.09 11:13:00 -
[93]
Originally by: Laechyd Eldgorn
Originally by: Suboran vagabonds arent immune to missiles, or good tracking turrets.
problem wth the vagabond is, it needs to be fast to survive, it has no tank or tanking ability and comparibly low damage to other hac types.
Nonsense. Vagabond can have MUCH better shield tank than caldari HACs while still pulling out better dps at least on optimal range, getting there should not be problem because of having much better speed. Funny though.
You seem to be forgetting that the vagabond was MADE for speedtanking, made for what it does on TQ and now you compare it to the caldari HACs that are made for SNIPING (look at the bonuses ) While the vagabond obviously is meant for speedtanking out of web range (Speed bonus, falloff bonus).
Seriously, stop being a douche and see the light.
|

fivedollarbitch
|
Posted - 2008.08.10 07:02:00 -
[94]
also we need to help the people using sensor boosters and webs on med slots 
|

Rakshasa Taisab
Caldari Sane Industries Inc. Ursa Stellar Initiative
|
Posted - 2008.08.10 07:25:00 -
[95]
Originally by: fivedollar***** also we need to help the people using sensor boosters and webs on med slots 
Yes please, help us Caldari!
And the Astarte ends up 'useless'... Well, do you know what the Nighthawk is?
A tank. Nothing more, nothing less. So if you want to give your opponents a though target for target-practice, that's the ship to bring.
|

DrThresher
|
Posted - 2008.08.10 08:16:00 -
[96]
I think CCP should nerf every thing to a shuttle, solve everybodys problem, because they way they going about balancing the game will just make blobs bigger and ooh wait the system can't cope with blobs anyways, so we will gank speed to solve it, duuuuu, they must be smoking something strong up there, they have just killed off the only thing that counters blobs, and allows for small gangs to exist,
To get to vagabonds high speeds you looking at 5m SP+ in navigation anyways. not everybody is going to spend months grinding on skills to reach that , maybe add another skill for mini ships so they can sustain higher speeds. or increase the attribute in the bonus of the ship to 10% instead of 5% for max velocity
|

Kalintos Tyl
Minmatar
|
Posted - 2008.08.10 08:56:00 -
[97]
Originally by: Rakshasa Taisab
Originally by: fivedollar***** also we need to help the people using sensor boosters and webs on med slots 
Yes please, help us Caldari!
And the Astarte ends up 'useless'... Well, do you know what the Nighthawk is?
A tank. Nothing more, nothing less. So if you want to give your opponents a though target for target-practice, that's the ship to bring.
actually nightawk is small ship powner
|

Euriti
Sniggerdly Pandemic Legion
|
Posted - 2008.08.10 09:12:00 -
[98]
Originally by: Rakshasa Taisab
Originally by: fivedollar***** also we need to help the people using sensor boosters and webs on med slots 
Yes please, help us Caldari!
And the Astarte ends up 'useless'... Well, do you know what the Nighthawk is?
A tank. Nothing more, nothing less. So if you want to give your opponents a though target for target-practice, that's the ship to bring.
Your logic says:
"Because my stuff is useless yours should be too. Ha-ha."
That's pretty immature.
|

Orange Faeces
Minmatar Sebiestor tribe
|
Posted - 2008.08.11 14:34:00 -
[99]
Originally by: Euriti
You seem to be forgetting that the vagabond was MADE for speedtanking, made for what it does on TQ and now you compare it to the caldari HACs that are made for SNIPING (look at the bonuses ) While the vagabond obviously is meant for speedtanking out of web range (Speed bonus, falloff bonus).
Seriously, stop being a douche and see the light.
Okay.
And what is the deimos designed for? It has a falloff bonus, damage bonus and a cap bonus for MWD. This adds up to ... what exactly?
I know your answer. You'd say its a flying coffin. But of course, you'd never fly one, right?
Lets see if we can figure this out. MWD bonus so that we can sustain our MWD and guns... and a tank? no. not enough cap rech. for that. Falloff bonus... hmm... so I'm supposed to MWD around pwning stuff with Null... does that work? no. it doesn't. Please help.
Thank you.
OF
--- The Other Orange |

Jim Hazard
|
Posted - 2008.08.11 16:27:00 -
[100]
Originally by: Bellum Eternus I fly the Rapier/Huginn/Vaga (and nano Ishtar, nano Zealot, Nano Sac etc.) and I'm not really finding the Min cruisers nerfed.
The Minnies cry foul like *THEIR* ships were nerfed and no one elses were touched. Totally not the case. All the ships are slower, and the Minmatar ships, while slower, have an even wider gap between them and the slower ships. Percentage wise, they're faster than ever when compared to other ships of like class.
And the Rapiers? Everyone's web is nerfed. Not just the Rapiers. I'll say it again: in the land of the blind, the one eyed man is king.
That is exactly the point. All the ppl whining about minmatar being disadvantaged now are just ppl who do not look at the whole picture and just cry because they might actually risk something while PvPing.
|
|

Kagura Nikon
Minmatar Infinity Enterprises
|
Posted - 2008.08.11 16:31:00 -
[101]
Originally by: Jim Hazard
Originally by: Bellum Eternus I fly the Rapier/Huginn/Vaga (and nano Ishtar, nano Zealot, Nano Sac etc.) and I'm not really finding the Min cruisers nerfed.
The Minnies cry foul like *THEIR* ships were nerfed and no one elses were touched. Totally not the case. All the ships are slower, and the Minmatar ships, while slower, have an even wider gap between them and the slower ships. Percentage wise, they're faster than ever when compared to other ships of like class.
And the Rapiers? Everyone's web is nerfed. Not just the Rapiers. I'll say it again: in the land of the blind, the one eyed man is king.
That is exactly the point. All the ppl whining about minmatar being disadvantaged now are just ppl who do not look at the whole picture and just cry because they might actually risk something while PvPing.
Single sentence for you:
Raven more agile than tempest..... ------------------------------------------------- If brute force doesn't solve your problem... you are not using enough
|

Jim Hazard
|
Posted - 2008.08.11 16:45:00 -
[102]
Edited by: Jim Hazard on 11/08/2008 16:46:02
Originally by: Kagura Nikon
Originally by: Jim Hazard
Originally by: Bellum Eternus I fly the Rapier/Huginn/Vaga (and nano Ishtar, nano Zealot, Nano Sac etc.) and I'm not really finding the Min cruisers nerfed.
The Minnies cry foul like *THEIR* ships were nerfed and no one elses were touched. Totally not the case. All the ships are slower, and the Minmatar ships, while slower, have an even wider gap between them and the slower ships. Percentage wise, they're faster than ever when compared to other ships of like class.
And the Rapiers? Everyone's web is nerfed. Not just the Rapiers. I'll say it again: in the land of the blind, the one eyed man is king.
That is exactly the point. All the ppl whining about minmatar being disadvantaged now are just ppl who do not look at the whole picture and just cry because they might actually risk something while PvPing.
Single sentence for you:
Raven more agile than tempest.....
Raven sitting at 200km needs like 20-25 seconds till the 1st missile hits. By that time the target in most cases is either dead or warped away. So Boost ravens with cruise missiles they are definetly disadvantaged!
And since almost all ships will be slower after the patch it does not matter if you need a little bit longer to warp out as you have more time to do so...
|

Kagura Nikon
Minmatar Infinity Enterprises
|
Posted - 2008.08.11 16:48:00 -
[103]
Originally by: Jim Hazard Edited by: Jim Hazard on 11/08/2008 16:46:02
Originally by: Kagura Nikon
Originally by: Jim Hazard
Originally by: Bellum Eternus I fly the Rapier/Huginn/Vaga (and nano Ishtar, nano Zealot, Nano Sac etc.) and I'm not really finding the Min cruisers nerfed.
The Minnies cry foul like *THEIR* ships were nerfed and no one elses were touched. Totally not the case. All the ships are slower, and the Minmatar ships, while slower, have an even wider gap between them and the slower ships. Percentage wise, they're faster than ever when compared to other ships of like class.
And the Rapiers? Everyone's web is nerfed. Not just the Rapiers. I'll say it again: in the land of the blind, the one eyed man is king.
That is exactly the point. All the ppl whining about minmatar being disadvantaged now are just ppl who do not look at the whole picture and just cry because they might actually risk something while PvPing.
Single sentence for you:
Raven more agile than tempest.....
Raven sitting at 200km needs like 20-25 seconds till the 1st missile hits. By that time the target in most cases is either dead or warped away. So Boost ravens with cruise missiles they are definetly disadvantaged!
And since almost all ships will be slower after the patch it does not matter if you need a little bit longer to warp out as you have more time to do so...
You don't get it you you fakign to be stupid? Minmatar are supposed to be the most agile. And caldari are supposed to be the less agile. Now its inverted. Minmatar has lowest dps lowest tank and now lowest maneuverability? Sine when in hell that is balance? ------------------------------------------------- If brute force doesn't solve your problem... you are not using enough
|

Euriti
Sniggerdly Pandemic Legion
|
Posted - 2008.08.11 16:52:00 -
[104]
Originally by: Orange Faeces
Originally by: Euriti
You seem to be forgetting that the vagabond was MADE for speedtanking, made for what it does on TQ and now you compare it to the caldari HACs that are made for SNIPING (look at the bonuses ) While the vagabond obviously is meant for speedtanking out of web range (Speed bonus, falloff bonus).
Seriously, stop being a douche and see the light.
Okay.
And what is the deimos designed for? It has a falloff bonus, damage bonus and a cap bonus for MWD. This adds up to ... what exactly?
I know your answer. You'd say its a flying coffin. But of course, you'd never fly one, right?
Lets see if we can figure this out. MWD bonus so that we can sustain our MWD and guns... and a tank? no. not enough cap rech. for that. Falloff bonus... hmm... so I'm supposed to MWD around pwning stuff with Null... does that work? no. it doesn't. Please help.
Thank you.
OF
The deimos is a flying coffin and broken on alot of points and deserves another topic instead of dumbing this down to: MY X HAC IS USELESS THEREFORE ALL MUST BE USELESS.
What about we buff stuff so everything becomes usefull?
|

Anathema Amat
Commerce Experts Stellar Economy Experts
|
Posted - 2008.08.11 17:49:00 -
[105]
Interesting discovery. Although the vagabond is far weakened, if fit with AC it can now hit an interceptor approaching from range (I can no longer come up with intys capable of >6 km/sec without faction gear and rigs), whereas before it would have missed with pretty much every shot. Yes, vagabond has been over-weakened slightly, but inty is even more in trouble.
Nerf could have done so much easier by simple stopping stacking of speed modules (just 1 nanofiber and 1 overdrive injector per ship).
|

carleyjones
Caldari Blood and Silver
|
Posted - 2008.08.11 18:07:00 -
[106]
Originally by: Jim Hazard
Originally by: Bellum Eternus
Can the pair of you please stop posting? You two really havent got a damn clue what your talking about tbh 
|

carleyjones
Caldari Blood and Silver
|
Posted - 2008.08.11 18:09:00 -
[107]
Originally by: Kagura Nikon
You don't get it you you fakign to be stupid? Minmatar are supposed to be the most agile. And caldari are supposed to be the less agile. Now its inverted. Minmatar has lowest dps lowest tank and now lowest maneuverability? Sine when in hell that is balance?
I wouldnt bother arguing with him tbh Nikon. If he still doesnt get it by now then he never will
|

Sivonya
|
Posted - 2008.08.11 21:45:00 -
[108]
Originally by: Jim Hazard
Originally by: Bellum Eternus I fly the Rapier/Huginn/Vaga (and nano Ishtar, nano Zealot, Nano Sac etc.) and I'm not really finding the Min cruisers nerfed.
The Minnies cry foul like *THEIR* ships were nerfed and no one elses were touched. Totally not the case. All the ships are slower, and the Minmatar ships, while slower, have an even wider gap between them and the slower ships. Percentage wise, they're faster than ever when compared to other ships of like class.
And the Rapiers? Everyone's web is nerfed. Not just the Rapiers. I'll say it again: in the land of the blind, the one eyed man is king.
That is exactly the point. All the ppl whining about minmatar being disadvantaged now are just ppl who do not look at the whole picture and just cry because they might actually risk something while PvPing.
 REAd the post from begining before posting, this was allready adressed before
points: nerfing web hurts minmatar more than other races, because of recon bonuses; Yes all races get nerfed with speed, but minmatars have worst everything except speed and agility so guess who gets hurt the most
|

Stab Wounds
Caldari State Protectorate
|
Posted - 2008.08.11 21:58:00 -
[109]
Edited by: Stab Wounds on 11/08/2008 21:58:02 vega needs a nerf and probably even more than what is on sisi. why would anyon choose a cerbis and eagel over a vegabond ever?
|

carleyjones
Caldari Blood and Silver
|
Posted - 2008.08.11 23:10:00 -
[110]
Originally by: Stab Wounds Edited by: Stab Wounds on 11/08/2008 21:58:02 vega needs a nerf and probably even more than what is on sisi. why would anyon choose a cerbis and eagel over a vegabond ever?
Sniping is just one example that springs to mind. They are 3 different ships with different roles and advantages.
If you nerf the vaga anymore than what is already on sisi you're left with a sh**y version of the stabber. Perhaps if you could actually, for once, provide a valid reason with evidence for why the vaga should be nerfed more than any other nano ship then please share. Because spewing the same crap about in every thread and having little to no substance to your arguements is getting tiresome.
|
|

Euriti
Sniggerdly Pandemic Legion
|
Posted - 2008.08.12 13:42:00 -
[111]
Originally by: Stab Wounds Edited by: Stab Wounds on 11/08/2008 21:58:02 vega needs a nerf and probably even more than what is on sisi. why would anyon choose a cerbis and eagel over a vegabond ever?
Sniping which is one of the HAC roles (shame only a few can do it, Zealot, Muninn, Eagle, partly deimos)
|

Bronson Hughes
Knights of the Wild
|
Posted - 2008.08.12 15:19:00 -
[112]
Some thoughts on the new Vaga, some of them out of the box. These are not hard-and-fast things, just some ideas to try/consider.
1. I don't think that the MWD re-activation delay is really going to be a big deal for the Vaga. When you pulsed your MWD it was either to save on cap or slow down enough to hit something with your turrets. If you're only doing these things for 10 seconds at a time, then you'll either run out of cap or not hit anything anyways. (If I'm mistaken and the reactivation delay is longer than 10 seconds, then yes it could be an issue)
2. The Vaga is meant to be a fast ship, yes, but fast does not necessarily mean speed-tanking. Look at the bonuses, it's got the same bonuses as the Deimos does only better: two damage bonuses (one of which is a superior RoF bonus), a speed bonus (Cap-penalty-free MWD is a speed bonus), and a falloff bonus. Instead of orbiting at Warp Disruptor range fit for max speed/agility and doing very little damage, why not fit your Vaga for maximum gank, slap on a Large Shield Extender to give you a rather nice omni-resist buffer, and get up in your target's face like a Diemos does? Only a Vagabond could potentially do it better because it is faster and has far better falloff so it spend less time not shooting at its target. I really think that the new Vagabond could find a nice role as a Diemos-esque gank ship that's faster, has a better buffer, and can keep firing under cap warfare. Granted, this role is nowhere near as survivable as the old nano-Vaga (ask any Diemos pilot), but it's still a viable role. And if enough people start doing this, you'll have to start asking yourself, 'Is that Vaga nano'd or gank fit?'
3. I still see some people in this thread and in other places fitting low-slow nano modules as if they had the old bonuses: 2x OD 2x Nano, 3x OD 1x Nano, etc. This is dumb. Look at the new stats on the modules and you'll see why. 3x OD 1x IStab, 2x OD, 1x Nano, 1x IStab, etc. will produce more balanced fits without one bonus (speed or agility) getting hit hard with a stacking nerf. -------------------- "I am hard pressed on my right; my centre is giving way; situation excellent; I am attacking." - Ferdinand Foch at the Battle of the Marne |

Trojanman190
D00M. Triumvirate.
|
Posted - 2008.08.12 16:21:00 -
[113]
Originally by: carleyjones
Originally by: Stab Wounds Edited by: Stab Wounds on 11/08/2008 21:58:02 vega needs a nerf and probably even more than what is on sisi. why would anyon choose a cerbis and eagel over a vegabond ever?
Sniping is just one example that springs to mind. They are 3 different ships with different roles and advantages.
If you nerf the vaga anymore than what is already on sisi you're left with a sh**y version of the stabber. Perhaps if you could actually, for once, provide a valid reason with evidence for why the vaga should be nerfed more than any other nano ship then please share. Because spewing the same crap about in every thread and having little to no substance to your arguements is getting tiresome.
Stab wounds is the single biggest troll on the forums. If you look at his previous posts you will see that he posts in each thread only with the intent of saying something rediculously trollish.
I'm sure he realizes this and does it on purpose. Ignoring everything stab wounds says is a good course of action. Wish I knew who his main was...
|

Sivonya
|
Posted - 2008.08.14 00:47:00 -
[114]
Edited by: Sivonya on 14/08/2008 00:48:19
Originally by: Bronson Hughes Some thoughts on the new Vaga, some of them out of the box. These are not hard-and-fast things, just some ideas to try/consider.
1. I don't think that the MWD re-activation delay is really going to be a big deal for the Vaga. When you pulsed your MWD it was either to save on cap or slow down enough to hit something with your turrets. If you're only doing these things for 10 seconds at a time, then you'll either run out of cap or not hit anything anyways. (If I'm mistaken and the reactivation delay is longer than 10 seconds, then yes it could be an issue)
2. The Vaga is meant to be a fast ship, yes, but fast does not necessarily mean speed-tanking. Look at the bonuses, it's got the same bonuses as the Deimos does only better: two damage bonuses (one of which is a superior RoF bonus), a speed bonus (Cap-penalty-free MWD is a speed bonus), and a falloff bonus. Instead of orbiting at Warp Disruptor range fit for max speed/agility and doing very little damage, why not fit your Vaga for maximum gank, slap on a Large Shield Extender to give you a rather nice omni-resist buffer, and get up in your target's face like a Diemos does? Only a Vagabond could potentially do it better because it is faster and has far better falloff so it spend less time not shooting at its target. I really think that the new Vagabond could find a nice role as a Diemos-esque gank ship that's faster, has a better buffer, and can keep firing under cap warfare. Granted, this role is nowhere near as survivable as the old nano-Vaga (ask any Diemos pilot), but it's still a viable role. And if enough people start doing this, you'll have to start asking yourself, 'Is that Vaga nano'd or gank fit?'
3. I still see some people in this thread and in other places fitting low-slow nano modules as if they had the old bonuses: 2x OD 2x Nano, 3x OD 1x Nano, etc. This is dumb. Look at the new stats on the modules and you'll see why. 3x OD 1x IStab, 2x OD, 1x Nano, 1x IStab, etc. will produce more balanced fits without one bonus (speed or agility) getting hit hard with a stacking nerf.
well vaga cant be quite like deimos, deimos can be tanked up much better, having only one resistance hole on armor and 6 low slots. Also blaster dmg makes a swiss cheese out of anyone in range Vaga, on the other hand, has 5 low slots, huge holes on both kinetic and explosive, very low dmg without 2 gyrostabilizers. So either you try tanking armor with vaga (badly) and lose all dps, or you try pasive tanking shield which can hold only so much at the time. Also in my gangs i used to have one guy that experimented with "tank, gang vagabond" it had 425mm t2 ac's and 2 LSE t2 as well as power diagnostics and sometimes shield rechargers. Sure he had really nice dmg, but somehow he died always before he could administer it. Caught vagabond is dead vagabond!!!
|

fivedollarbitch
|
Posted - 2008.08.15 12:09:00 -
[115]
Another reason why everyone is screaming nerf vagabond is you cant fly it unless you have been skilling for it about a year and only pure pvp skillz. So matari ships fly mainly mature pvp players 1. its much harder to skill t2 ac's than t2 heavy missile launchers 2.with matari you have to skill full armor and shield tank 3. you have to skill drones too 4.you have to skillnavigation to insanity to be able to fly it properly
Than caladari pilot that has been skillin only shield and missiles complains how vaga is overpowered. I have a friend that started playing same time i was, he caldari and i matari. By the time i got to skill for recons he allready finished skilling recons and command ships as well as leadership skills few to lvl 5 (especaillly for shield). as well as industrial lvl 5 and who knows what else
|

blueops
|
Posted - 2008.08.18 03:35:00 -
[116]
Originally by: Sivonya
Also nerfing web hits minmatars the most because of their recons . Its same as if they reduced jamming strenght for all modules, yes all can use jammers but it would hurt falcons rooks and scorps the most
so what? what about the amarr pilots from the last patch, the nos nerf affected "everyone" buttt mostly affected the amarr recons, OH NOES......get over it, minmatars recons and hacs are getting what was coming to them, they were so overpowered, that everyone is flying them, not just a few overpowered here and there, but everyone is training for damned min Hac and recon, i was mainly amarr, now im more gallente, butt they got somewhat screwed on the drone nerf, so what is left to nerf, since you dont see much caldari anymore? oh the minmatar. so just as the other guy said, live and adapt to your surroundings, if you have to train a new race, QQ more.
|

Achura Model
|
Posted - 2008.08.18 08:58:00 -
[117]
Vaga is designed to spidtank because it can't tank otherwise. Caldari HACs can tank with distance, gal and ammar - with armor, vaga - with speed. Period. Yes, vaga will still be the fastest HAC after nerf but it won't be able to tank with speed. So CCP should either give it something to tank other way (say, one or even two more med slots) or leave it alone.
|

Sylar McIntyr
Caldari Konstrukteure der Zukunft
|
Posted - 2008.08.18 09:54:00 -
[118]
Originally by: Achura Model Vaga is designed to spidtank because it can't tank otherwise. Caldari HACs can tank with distance, gal and ammar - with armor, vaga - with speed. Period. Yes, vaga will still be the fastest HAC after nerf but it won't be able to tank with speed. So CCP should either give it something to tank other way (say, one or even two more med slots) or leave it alone.
Yeah because distance is the i-win-tank in nanoage  As far a i heard there was a time when not every ship you step on was nanoed like hell. Back then the Vaga was flown ... why should that change fter the patch ? Oh and the only problem with speed ingame right now is that da t2-fitted ceptor is usually slower than the HACs/cruisers roaming around  ________________________________________________ FW killed lowsec PvP ! |

Sivonya
|
Posted - 2008.08.18 11:08:00 -
[119]
Originally by: blueops
Originally by: Sivonya
Also nerfing web hits minmatars the most because of their recons . Its same as if they reduced jamming strenght for all modules, yes all can use jammers but it would hurt falcons rooks and scorps the most
so what? what about the amarr pilots from the last patch, the nos nerf affected "everyone" buttt mostly affected the amarr recons, OH NOES......get over it, minmatars recons and hacs are getting what was coming to them, they were so overpowered, that everyone is flying them, not just a few overpowered here and there, but everyone is training for damned min Hac and recon, i was mainly amarr, now im more gallente, butt they got somewhat screwed on the drone nerf, so what is left to nerf, since you dont see much caldari anymore? oh the minmatar. so just as the other guy said, live and adapt to your surroundings, if you have to train a new race, QQ more.
OH YES REVENGE ON MINMATARS FOR KILLING ME SO MANY TIMES!!!! FTL
Minmatar web nerf would be more similar to amar nos nerf if there was no module similar to neutralizer, but since there is its not nearly the same. And i agree nano should be nerfed, but matari should be still be playable. that is matari bs should not be heaviest of ships and web and vaga speed nerf is just too harsh, mediocre change could be sustained
|

Rakshasa Taisab
Caldari Sane Industries Inc. Ursa Stellar Initiative
|
Posted - 2008.08.18 11:26:00 -
[120]
Originally by: Kalintos Tyl actually nightawk is small ship powner
You must be living in a world where small ships can be hit by missiles... Where is this magic land of yours? ;)
Originally by: Euriti Your logic says:
"Because my stuff is useless yours should be too. Ha-ha."
That's pretty immature.
Well, you're crying "My stuff is not overpowered anymore. *Waaaaaa~*". Hey, I got an idea... why don't we first nerf every hac to the same level, _THEN_ boost them all?
Sounds much more reasonable, no? Then we can all stand united in our quest to get proper hacs.
|
|

Euriti
Sniggerdly Pandemic Legion
|
Posted - 2008.08.18 13:25:00 -
[121]
Originally by: Rakshasa Taisab
Originally by: Kalintos Tyl actually nightawk is small ship powner
You must be living in a world where small ships can be hit by missiles... Where is this magic land of yours? ;)
Originally by: Euriti Your logic says:
"Because my stuff is useless yours should be too. Ha-ha."
That's pretty immature.
Well, you're crying "My stuff is not overpowered anymore. *Waaaaaa~*". Hey, I got an idea... why don't we first nerf every hac to the same level, _THEN_ boost them all?
Sounds much more reasonable, no? Then we can all stand united in our quest to get proper hacs.
Do your ****ing research moron, especially before sligning out "waaaa adapt" shit. I don't fly hacs, I fly interceptors and I feel so ****ed about this whole patch, trying to supply warpins on enemy fleets is hard as it is with lag, low fps and 20 people shooting you. Now getting 2k/s cut off my base speed.'
Seriously ccp, are you smoking ****ing weed?
|

Uncle Smokey
|
Posted - 2008.08.18 16:37:00 -
[122]
Originally by: Euriti Seriously ccp, are you smoking ****ing weed?
Nah, weed is a psychological drug which makes people think. CCP doesnt think, it listen's to people who are upset not able to solo every ******* ship in the game.
Why do people find it so wrong to need a sidekick to catch a target that needs a sidekick to deal competive damage? Both can be used to solo some targets, but not all. boohoo. .:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:. \o/ EVERYBODY SAY HELL YEAH! \o/ |

Euriti
Sniggerdly Pandemic Legion
|
Posted - 2008.08.18 16:38:00 -
[123]
Edited by: Euriti on 18/08/2008 16:38:42
Originally by: Uncle Smokey
Originally by: Euriti Seriously ccp, are you smoking ****ing weed?
Nah, weed is a psychological drug which makes people think. CCP doesnt think, it listen's to people who are upset not able to solo every ******* ship in the game.
Why do people find it so wrong to need a sidekick to catch a target that needs a sidekick to deal competive damage? Both can be used to solo some targets, but not all. boohoo.
HACs were never solopwnmobiles, stop kidding yourself
Neither were ceptors, well maybe crow on something without help, without newts and with a non active/regen tank.
This breaks ceptors.
|

Uncle Smokey
|
Posted - 2008.08.18 19:37:00 -
[124]
Originally by: Euriti
You got my post completely wrong, man. I might have expressed my point in a bit complicated manner, but you got the deal upside down. I love ceptors especially.
I say vagas and stabbers take one more shot to the balls and they become useless in their class. I say this goes for minmatar in general. I say BOOST MINMATAR! |

fivedollarbitch
|
Posted - 2008.08.19 20:25:00 -
[125]
just as minmatars are hardest to skill they should have some kinda edge, and not be the worst race and the hardest to skill. As it is they are not in advantage, and if patch.... oh lord i dont want even to think how aweful they would be than (ccp can freely erase them from existance) |

Gragnor
Groove Inc
|
Posted - 2008.08.20 14:46:00 -
[126]
Originally by: Jim Hazard Edited by: Jim Hazard on 11/08/2008 16:46:02
Originally by: Kagura Nikon
Originally by: Jim Hazard
Originally by: Bellum Eternus I fly the Rapier/Huginn/Vaga (and nano Ishtar, nano Zealot, Nano Sac etc.) and I'm not really finding the Min cruisers nerfed.
The Minnies cry foul like *THEIR* ships were nerfed and no one elses were touched. Totally not the case. All the ships are slower, and the Minmatar ships, while slower, have an even wider gap between them and the slower ships. Percentage wise, they're faster than ever when compared to other ships of like class.
And the Rapiers? Everyone's web is nerfed. Not just the Rapiers. I'll say it again: in the land of the blind, the one eyed man is king.
That is exactly the point. All the ppl whining about minmatar being disadvantaged now are just ppl who do not look at the whole picture and just cry because they might actually risk something while PvPing.
Single sentence for you:
Raven more agile than tempest.....
Raven sitting at 200km needs like 20-25 seconds till the 1st missile hits. By that time the target in most cases is either dead or warped away. So Boost ravens with cruise missiles they are definetly disadvantaged!
And since almost all ships will be slower after the patch it does not matter if you need a little bit longer to warp out as you have more time to do so...
This is the sheer ignorance in this thread. Just how will the Minmatar ship hit you? The tempest requires THREE T2 RANGE fitted sensor booster just to LOCK you. Then you so far into fall off and alpha strike has been so deeply nerfed that a well skilled Raven pilot could probably tank a Tempest's 1400 toothpicks.
ALL the while you are tanking, you are unleashing missiles from 200km away and you CANNOT miss. Ever. Every shot hits.
Up close, please god don't let my Autopest encounter a Torp Raven as I will die in seconds.
The sheer unalderated stupidity of even daring to put a minnie Tempest that was less agile than a Raven on the Test server shows that Eve is going to the dogs.
All I can say is; doesn't Warhammer Online start soon?
And no, you cannot have my stuff. |

Swren1
Federation of Freedom Fighters Executive Outcomes
|
Posted - 2008.08.20 15:13:00 -
[127]
SAVE THE VAGA FAN \O/
NEED T-SHIRTS AND PENCILS PLEASE |

Kyle Cataclysm
Blue.
|
Posted - 2008.08.20 15:22:00 -
[128]
Edited by: Kyle Cataclysm on 20/08/2008 15:22:32 http://www.youtube.com/watch?v=eBGIQ7ZuuiU
this is the proof |

steelchief66
|
Posted - 2008.08.21 00:24:00 -
[129]
ccp have spoken they will be rebalanced |

Sweet Rosella
|
Posted - 2008.08.21 13:51:00 -
[130]
I would Like to order 1 T-Shirt X-large please, with "Save the Vaga" on the back and a small badge around the left nipple saying "Just say no" |
|

Gabriel Cruz
|
Posted - 2008.08.21 21:40:00 -
[131]
Originally by: Kyle Cataclysm Edited by: Kyle Cataclysm on 20/08/2008 15:22:32 http://www.youtube.com/watch?v=eBGIQ7ZuuiU
this is the proof
I got one better http://www.youtube.com/watch?v=65I0HNvTDH4
|

Sivonya
|
Posted - 2008.08.29 11:03:00 -
[132]
Originally by: Gabriel Cruz
Originally by: Kyle Cataclysm Edited by: Kyle Cataclysm on 20/08/2008 15:22:32 http://www.youtube.com/watch?v=eBGIQ7ZuuiU
this is the proof
I got one better http://www.youtube.com/watch?v=65I0HNvTDH4
How can you make sucha cruel joke when we are talking about our little vagas, our poor babies So cruel, so cruel
|

Sivonya
SRBI Circle-Of-Two
|
Posted - 2008.11.06 16:01:00 -
[133]
Ah, no use 
Its extinct I believe you hunny, but my autocannon doesn't!!! |

Zhula Guixgrixks
Increasing Success by Lowering Expectations Vanguard.
|
Posted - 2008.11.06 16:55:00 -
[134]
Hi Siv. At the PF- station you told me, you like Claws. I think it's about time to buy one :) ?? Ok but to be serious. I cannot cover all of your points except this: "so how can vaga be king of guerilla warfare when any ceptors can kill it easily (or asault or electronic frigs)" It's working boths ways now. A BS will have problems hitting your Vaga unless he's neuting and doing other nasty things.
|

Kalintos Tyl
Minmatar
|
Posted - 2008.11.06 20:05:00 -
[135]
Originally by: Zhula Guixgrixks Hi Siv. At the PF- station you told me, you like Claws. I think it's about time to buy one :) ?? Ok but to be serious. I cannot cover all of your points except this: "so how can vaga be king of guerilla warfare when any ceptors can kill it easily (or asault or electronic frigs)" It's working boths ways now. A BS will have problems hitting your Vaga unless he's neuting and doing other nasty things.
unless its raven that will pown you ;]
Quote: It's not a good idea to place a Exotic Dancers in a Giant Secure Container. The Exotic Dancers will not survive intact, if transported in such a container.
[url="http://dl.eve-files.c |

Atomos Darksun
Infortunatus Eventus Obsidian Empire
|
Posted - 2008.11.06 22:12:00 -
[136]
Screw vaga's, save the ishtar!
Originally by: Amoxin My vent is talking to me in a devil voice...
Atomos' Guide to Forum Flaming |

Sivonya
SRBI Circle-Of-Two
|
Posted - 2008.11.07 11:56:00 -
[137]
Originally by: Zhula Guixgrixks Hi Siv. At the PF- station you told me, you like Claws. I think it's about time to buy one :) ?? Ok but to be serious. I cannot cover all of your points except this: "so how can vaga be king of guerilla warfare when any ceptors can kill it easily (or asault or electronic frigs)" It's working boths ways now. A BS will have problems hitting your Vaga unless he's neuting and doing other nasty things.
well one ceptor cant do a thing to vagabond alone actually. 5 light drones do their thing or even if you speed up enough so the ceptor has lower angular speed and ergo you can track it a better. Same as that, every bs should have some equipment against smaller targets as neuts. But reducing vaga speed so bs-s dont need to have any neuts fitted isnt right. Its just making one ship useless I believe you hunny, but my autocannon doesn't!!! |

Cpt Branko
Surge.
|
Posted - 2008.11.07 12:09:00 -
[138]
Edited by: Cpt Branko on 07/11/2008 12:09:39
Originally by: Zhula Guixgrixks
"so how can vaga be king of guerilla warfare when any ceptors can kill it easily (or asault or electronic frigs)" It's working boths ways now. A BS will have problems hitting your Vaga unless he's neuting and doing other nasty things.
Working both ways doesn't make it useful, and it doesn't actually work both ways. MWD-ing vagabond suffers less of a damage reduction then on TQ, and tbh, non-pimped Vagabonds get hit by BS when out of webrange just fine.
Ceptors on the other hand, when looking at TQ plain T2 fit and SISI plain T2 fit, have more damage mitigation vs turrets then before thanks to lower speed and the huge damn signature radius change.
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

Roemy Schneider
BINFORD
|
Posted - 2008.11.07 12:20:00 -
[139]
get out of the vaga and into a scimitar. it's much more rewarding and if something can take advantage of this patch, it's the smallest t2 cruiser in town. - putting the gist back into logistics |

Pipecock Jackxon
Gallente Soldiers Of New Eve
|
Posted - 2008.11.07 13:01:00 -
[140]
Originally by: Sivonya Vagabonds are in great peril
I did test vagabond with various fitting on singularity and didnt like what i saw.
Regular vaga fit with 2 overdive, nanofiber and 2 gyro does not make vagabond go even 3km/s (orbit aroun 2.4km/s)
Full nano low slot (without gyrostabilizers), with speed hardwirings and polycarbons goes 3.6km/s (orbit around 2.9km/s)
Even when full nano fit (no gyrostabilizers - it has no dps to kill a npc in belt) in orbit of 2.9km/s it gets hammered by missiles
Now Vagabond cant even tackle anything longer than 30 secs, cant avoid missiles, cant reach the falcon jamming at 200km away in reasonable time cant runaway when situation gets hot
so how can vaga be king of guerilla warfare when any ceptors can kill it easily (or asault or electronic frigs) minmatars got their main advantage nerfed, its the same as if caldari got all shield resses cut in half or galente dronebays reduced to by 50%
....... well, now train for an interceptor....
|
|

oilio
Caldari State War Academy
|
Posted - 2008.11.07 18:09:00 -
[141]
Originally by: Kalintos Tyl
Originally by: Zhula Guixgrixks Hi Siv. At the PF- station you told me, you like Claws. I think it's about time to buy one :) ?? Ok but to be serious. I cannot cover all of your points except this: "so how can vaga be king of guerilla warfare when any ceptors can kill it easily (or asault or electronic frigs)" It's working boths ways now. A BS will have problems hitting your Vaga unless he's neuting and doing other nasty things.
unless its raven that will pown you ;]
Have you been on the test server? A cruise raven will do almost NOTHING to a vaga if it's moving - even if it doesn't have an AB on it. Torps are even worse.
For a raven to hit the vaga for any meaningful damage, the vaga would need to be triple webbed and triple painted.
Try it on the test server. Cruise missiles completely suck now. Missiles in general suck against anything that's moving. |

Lisatrommi
State War Academy
|
Posted - 2008.11.07 18:26:00 -
[142]
Armor tank it.
That is all.
(Yes I know, armor tanked Vaga's make three legged puppies cry. Wah.)
Originally by: CCP Oveur Just donæt forget the reach-around.
|

Poba
The Collective Against ALL Authorities
|
Posted - 2008.11.07 19:14:00 -
[143]
Originally by: Relliassa Edited by: Relliassa on 03/08/2008 23:30:14 So you're not totally immune to missiles, uncatchable and close to unkillable if you're a competant pilot. Cry more. And I thought the funniest bit was "its the same as if caldari got all shield resses cut in half" - when it's actually Caldari who've been screwed over already by precisely those ships you're BAWWWing over.
How about doing what nano*** pilots have been telling everyone else to do: adapt and survive. Yeah those words sound a whole lot nastier when it's other people saying it to you eh?
Durrrrrrrrrrrr !!1!!one!!  
adapt and survive ? if you look at killboards youll find many pvp ships have lots of different fitting examples to do what they need to do. ratting ships are the ones with unimaginative standard fits. tbqfh 90% of ratting ships would be safe from the dreaded nano ships if they dropped one wep or salvager(or tractor beam you lazy freaking bears) to fit a heavy neut. oh noez it takes longer to kill rats  deff not worth fitting a mod that saves your ship if it adds 5 secs per rat  
pvpers will find a way around nano to still have fun. but it will be great when all the bears that were having fun say "adapt or die" get hit with the missle in-lining and the local nerf get to eat the words they were so happy to just use.(yes in-lining, if your think they were balanced before then so was nano )
tbh, the fact that the long range BS missles could hit a cruiser sized ship at 10m range for high damage is more rediculous than warping through a planet they needed fixing *NEWSFLASH* ppl used nano cause ratting ravens(which are the most frequent ratter you run into) could pop a PVP fit HAC if it tried to tank cause missles were so overpowered in terms of what they could hit. the fact that nano was the best way for a PVP fit ship to avoid dying to PVE fit ship should show you there was something wrong with game mechanics
as much as i dislike QR, at least CCP is trying to balance nano nerf by fixing missles and 0.0 local.
so everyone gets nerfed and has to adapt, good thing misery loves company i wonder who adapts faster ? pew pew pew
~Welcome to the internet, where the men are men, the women are men, and the children are FBI agents~ |

Ferocious FeAr
THE FINAL STAND
|
Posted - 2008.11.07 22:27:00 -
[144]
Just learn how to deal with it, instead of arguing. The vaga can still go 3k, now you just need to be a bit more alert. Big deal. I've been flying the post nerf vaga on TQ for more then a month now, it's not that bad.
signature pic exceeds size limit.~Weatherman |

The Slagh
|
Posted - 2008.11.07 22:53:00 -
[145]
You guys are dingdongs. Blasters and Missiles are getting a nerf as well, so it all works out A-OK!
Fly Amarr.
|

Chucky
Deep Core Mining Inc.
|
Posted - 2008.11.08 04:21:00 -
[146]
FOCK THE VAGA!!!!!!!!!!!!!!111111
... you will see more and more marketing which in turn will bring you more players to torture. |
|
|
|
Pages: 1 2 3 4 5 :: [one page] |