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Damasc
Caldari The Shadow's Of Eve
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Posted - 2008.08.05 12:34:00 -
[1]
Yes, I know ANOTHER Tech 2 Destroyer thread and it's based on Salvaging AGAIN but bear with me.
I've heard the pleas for a Salvage specific ship and I came up with one.
__________________________________ There's no point running from the shadows, they're everywhere |
Damasc
Caldari The Shadow's Of Eve
|
Posted - 2008.08.05 12:34:00 -
[2]
Yes, I know ANOTHER Tech 2 Destroyer thread and it's based on Salvaging AGAIN but bear with me.
I've heard the pleas for a Salvage specific ship and I came up with one.
__________________________________ There's no point running from the shadows, they're everywhere |
Damasc
Caldari The Shadow's Of Eve
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Posted - 2008.08.05 12:35:00 -
[3]
Caldari Heavy Salvager- Name: Pelican Hull: Cormorant Skin: Forest Camo Class: Heavy Salvager
Destroyer Skill Bonus: 10% bonus to all Shield Resistances and 5% bonus to maximum capacitor per level
Heavy Salvager Skill Bonus: 10% bonus to salvage retrieval and 5% bonus to maximum velocity per level
Special Ability: 99% CPU reduction for Heavy Tractor Beams and can fit 1 Salvage Bay
Structure: 675/675 Capacity: 500 m3 Mass: 1,900,000 kg Volume: 52,000 m3 (5,000 m3 when packed) Inertia Modifier: 3.0 EM Damage Resisitance: 0% Explosive Damage Resistance: 0% Kinetic Damage Resistance: 0% Thermal Damage Resistance: 0%
Armour: 675/675 Armour EM Damage Resistance: 50% Armour Explosive Damage Resistance: 10% Armour Kinetic Damage Resistance: 25% Armour Thermal Damage Resistance: 45%
Shield: 700/700 Shield Recharge Time: 625 Sec. Shield EM Damage Resistance: 10% Shield Explosive Damage Resistance: 40% Shield Kinetic Damage Resistance: 40% Shield Thermal Damage Resistance: 20%
Capacitor Capacity: 650/650 Recharge Time: 300 Sec.
Maximum Targeting Range: 100 km Max Locked Targets: 6 Scan Resolution: 475 mm Gravimetric Sensor Strength: 12 points Signature Radius: 90 m
Max Velocity: 210 m/sec Ship Warp Speed: 3 AU/S
CPU: 250 Powergrid: 60 Calibration: 400 Low Slots: 2 Med Slots: 3 High Slots: 8 Launcher Hardpoints: 0 Turret Hardpoints: 0 Upgrade Hardpoints: 2
__________________________________ There's no point running from the shadows, they're everywhere |
Damasc
Caldari The Shadow's Of Eve
|
Posted - 2008.08.05 12:35:00 -
[4]
Caldari Heavy Salvager- Name: Pelican Hull: Cormorant Skin: Forest Camo Class: Heavy Salvager
Destroyer Skill Bonus: 10% bonus to all Shield Resistances and 5% bonus to maximum capacitor per level
Heavy Salvager Skill Bonus: 10% bonus to salvage retrieval and 5% bonus to maximum velocity per level
Special Ability: 99% CPU reduction for Heavy Tractor Beams and can fit 1 Salvage Bay
Structure: 675/675 Capacity: 500 m3 Mass: 1,900,000 kg Volume: 52,000 m3 (5,000 m3 when packed) Inertia Modifier: 3.0 EM Damage Resisitance: 0% Explosive Damage Resistance: 0% Kinetic Damage Resistance: 0% Thermal Damage Resistance: 0%
Armour: 675/675 Armour EM Damage Resistance: 50% Armour Explosive Damage Resistance: 10% Armour Kinetic Damage Resistance: 25% Armour Thermal Damage Resistance: 45%
Shield: 700/700 Shield Recharge Time: 625 Sec. Shield EM Damage Resistance: 10% Shield Explosive Damage Resistance: 40% Shield Kinetic Damage Resistance: 40% Shield Thermal Damage Resistance: 20%
Capacitor Capacity: 650/650 Recharge Time: 300 Sec.
Maximum Targeting Range: 100 km Max Locked Targets: 6 Scan Resolution: 475 mm Gravimetric Sensor Strength: 12 points Signature Radius: 90 m
Max Velocity: 210 m/sec Ship Warp Speed: 3 AU/S
CPU: 250 Powergrid: 60 Calibration: 400 Low Slots: 2 Med Slots: 3 High Slots: 8 Launcher Hardpoints: 0 Turret Hardpoints: 0 Upgrade Hardpoints: 2
__________________________________ There's no point running from the shadows, they're everywhere |
Damasc
Caldari The Shadow's Of Eve
|
Posted - 2008.08.05 12:36:00 -
[5]
Gallente Heavy Salvager- Name: Hermes Hull: Catalyst Skin: Desert Camo Class: Heavy Salvager
Destroyer Skill Bonus: 10% bonus to Armour hitpoints and 5% bonus to maximum capacitor per level
Heavy Salvager Skill Bonus: 10% bonus to salvage retrieval and 5% bonus to maximum velocity per level
Special Ability: 99% CPU reduction for Heavy Tractor Beams and can fit 1 Salvage Bay
Structure: 800/800 Capacity: 450 m3 Drone Capacity: 5 m3 Drone Bandwidth: 5 Mbit/sec Mass: 1,750,000 kg Volume: 55,000m3 (5,000m3 when packed) Inertia Modifier: 3.7 EM Damage Resisitance: 0% Explosive Damage Resistance: 0% Kinetic Damage Resistance: 0% Thermal Damage Resistance: 0%
Armour: 750/750 Armour EM Damage Resistance: 50% Armour Explosive Damage Resistance: 10% Armour Kinetic Damage Resistance: 35% Armour Thermal Damage Resistance: 35%
Shield: 600/600 Shield Recharge Time: 625 Sec. Shield EM Damage Resistance: 10% Shield Explosive Damage Resistance: 50% Shield Kinetic Damage Resistance: 40% Shield Thermal Damage Resistance: 20%
Capacitor Capacity: 550/550 Recharge Time: 300 Sec.
Maximum Targeting Range: 100km Max Locked Targets: 6 Scan Resolution: 500 mm Magnetometric Sensor Strength: 11 points Signature Radius: 86 m
Max Velocity: 225 m/sec Ship Warp Speed: 3 AU/S
CPU: 250 Powergrid: 60 Calibration: 400 Low Slots: 4 Med Slots: 1 High Slots: 8 Launcher Hardpoints: 0 Turret Hardpoints: 0 Upgrade Hardpoints: 2
__________________________________ There's no point running from the shadows, they're everywhere |
Damasc
Caldari The Shadow's Of Eve
|
Posted - 2008.08.05 12:36:00 -
[6]
Minmatar Heavy Salvager- Name: Falchion Hull: Thrasher Skin: Metallic Silver Class: Heavy Salvager
Destroyer Skill Bonus: 10% bonus to all Thermal and Kinetic resistances and 5% bonus to maximum capacitor per level
Heavy Salvager Skill Bonus: 10% bonus to salvage retrieval and 5% bonus to maximum velocity per level
Special Ability: 99% CPU reduction for Heavy Tractor Beams and can fit 1 Salvage Bay
Structure: 650/650 Capacity: 450 m3 Mass: 1,500,000 kg Volume: 43,000m3 (5,000m3 when packed) Inertia Modifier: 3.7 EM Damage Resisitance: 0% Explosive Damage Resistance: 0% Kinetic Damage Resistance: 0% Thermal Damage Resistance: 0%
Armour: 700/700 Armour EM Damage Resistance: 60% Armour Explosive Damage Resistance: 10% Armour Kinetic Damage Resistance: 25% Armour Thermal Damage Resistance: 35%
Shield: 700/700 Shield Recharge Time: 625 Sec. Shield EM Damage Resistance: 10% Shield Explosive Damage Resistance: 50% Shield Kinetic Damage Resistance: 40% Shield Thermal Damage Resistance: 20%
Capacitor Capacity: 500/500 Recharge Time: 300 Sec.
Maximum Targeting Range: 100km Max Locked Targets: 6 Scan Resolution: 550 mm Ladar Sensor Strength: 9 points Signature Radius: 75 m
Max Velocity: 240 m/sec Ship Warp Speed: 3 AU/S
CPU: 250 Powergrid: 60 Calibration: 400 Low Slots: 3 Med Slots: 2 High Slots: 8 Launcher Hardpoints: 0 Turret Hardpoints: 0 Upgrade Hardpoints: 2
__________________________________ There's no point running from the shadows, they're everywhere |
Damasc
Caldari The Shadow's Of Eve
|
Posted - 2008.08.05 12:36:00 -
[7]
Gallente Heavy Salvager- Name: Hermes Hull: Catalyst Skin: Desert Camo Class: Heavy Salvager
Destroyer Skill Bonus: 10% bonus to Armour hitpoints and 5% bonus to maximum capacitor per level
Heavy Salvager Skill Bonus: 10% bonus to salvage retrieval and 5% bonus to maximum velocity per level
Special Ability: 99% CPU reduction for Heavy Tractor Beams and can fit 1 Salvage Bay
Structure: 800/800 Capacity: 450 m3 Drone Capacity: 5 m3 Drone Bandwidth: 5 Mbit/sec Mass: 1,750,000 kg Volume: 55,000m3 (5,000m3 when packed) Inertia Modifier: 3.7 EM Damage Resisitance: 0% Explosive Damage Resistance: 0% Kinetic Damage Resistance: 0% Thermal Damage Resistance: 0%
Armour: 750/750 Armour EM Damage Resistance: 50% Armour Explosive Damage Resistance: 10% Armour Kinetic Damage Resistance: 35% Armour Thermal Damage Resistance: 35%
Shield: 600/600 Shield Recharge Time: 625 Sec. Shield EM Damage Resistance: 10% Shield Explosive Damage Resistance: 50% Shield Kinetic Damage Resistance: 40% Shield Thermal Damage Resistance: 20%
Capacitor Capacity: 550/550 Recharge Time: 300 Sec.
Maximum Targeting Range: 100km Max Locked Targets: 6 Scan Resolution: 500 mm Magnetometric Sensor Strength: 11 points Signature Radius: 86 m
Max Velocity: 225 m/sec Ship Warp Speed: 3 AU/S
CPU: 250 Powergrid: 60 Calibration: 400 Low Slots: 4 Med Slots: 1 High Slots: 8 Launcher Hardpoints: 0 Turret Hardpoints: 0 Upgrade Hardpoints: 2
__________________________________ There's no point running from the shadows, they're everywhere |
Damasc
Caldari The Shadow's Of Eve
|
Posted - 2008.08.05 12:36:00 -
[8]
Minmatar Heavy Salvager- Name: Falchion Hull: Thrasher Skin: Metallic Silver Class: Heavy Salvager
Destroyer Skill Bonus: 10% bonus to all Thermal and Kinetic resistances and 5% bonus to maximum capacitor per level
Heavy Salvager Skill Bonus: 10% bonus to salvage retrieval and 5% bonus to maximum velocity per level
Special Ability: 99% CPU reduction for Heavy Tractor Beams and can fit 1 Salvage Bay
Structure: 650/650 Capacity: 450 m3 Mass: 1,500,000 kg Volume: 43,000m3 (5,000m3 when packed) Inertia Modifier: 3.7 EM Damage Resisitance: 0% Explosive Damage Resistance: 0% Kinetic Damage Resistance: 0% Thermal Damage Resistance: 0%
Armour: 700/700 Armour EM Damage Resistance: 60% Armour Explosive Damage Resistance: 10% Armour Kinetic Damage Resistance: 25% Armour Thermal Damage Resistance: 35%
Shield: 700/700 Shield Recharge Time: 625 Sec. Shield EM Damage Resistance: 10% Shield Explosive Damage Resistance: 50% Shield Kinetic Damage Resistance: 40% Shield Thermal Damage Resistance: 20%
Capacitor Capacity: 500/500 Recharge Time: 300 Sec.
Maximum Targeting Range: 100km Max Locked Targets: 6 Scan Resolution: 550 mm Ladar Sensor Strength: 9 points Signature Radius: 75 m
Max Velocity: 240 m/sec Ship Warp Speed: 3 AU/S
CPU: 250 Powergrid: 60 Calibration: 400 Low Slots: 3 Med Slots: 2 High Slots: 8 Launcher Hardpoints: 0 Turret Hardpoints: 0 Upgrade Hardpoints: 2
__________________________________ There's no point running from the shadows, they're everywhere |
Damasc
Caldari The Shadow's Of Eve
|
Posted - 2008.08.05 12:37:00 -
[9]
Amarr Heavy Salvager- Name: Devout Hull: Coercer Skin: Metallic Gold Class: Heavy Salvager
Destroyer Skill Bonus: 10% bonus to all Armour Resistances and 5% bonus to maximum capacitor per level
Heavy Salvager Skill Bonus: 10% bonus to salvage retrieval and 5% bonus to maximum velocity per level
Special Ability: 99% CPU reduction for Heavy Tractor Beams and can fit 1 Salvage Bay
Structure: 750/750 Capacity: 350 m3 Mass: 1,625,000 kg Volume: 47,000m3 (5,000m3 when packed) Inertia Modifier: 3.7 EM Damage Resisitance: 0% Explosive Damage Resistance: 0% Kinetic Damage Resistance: 0% Thermal Damage Resistance: 0%
Armour: 800/800 Armour EM Damage Resistance: 40% Armour Explosive Damage Resistance: 20% Armour Kinetic Damage Resistance: 25% Armour Thermal Damage Resistance: 35%
Shield: 600/600 Shield Recharge Time: 625 Sec. Shield EM Damage Resistance: 0% Shield Explosive Damage Resistance: 50% Shield Kinetic Damage Resistance: 40% Shield Thermal Damage Resistance: 20%
Capacitor Capacity: 600/600 Recharge Time: 300 Sec.
Maximum Targeting Range: 100km Max Locked Targets: 6 Scan Resolution: 525 mm Radar Sensor Strength: 10 points Signature Radius: 83 m
Max Velocity: 220 m/sec Ship Warp Speed: 3 AU/S
CPU: 250 Powergrid: 60 Calibration: 400 Low Slots: 4 Med Slots: 1 High Slots: 8 Launcher Hardpoints: 0 Turret Hardpoints: 0 Upgrade Hardpoints: 2
__________________________________ There's no point running from the shadows, they're everywhere |
Damasc
Caldari The Shadow's Of Eve
|
Posted - 2008.08.05 12:37:00 -
[10]
Salvage Bay I- Low Slot
An advanced cargohold expander designed exclusively for Heavy Salvagers, the bay is designed to hold raw materials in its many compartments
Bonus: Extra 500m3 cargohold (Accessable like Drone Bay)
Structure HP penalty: -30%
Can only fit 1
Can only fit to Heavy Salvager -----
Salvage Bay II- Low Slot
An advanced cargohold expander designed exclusively for Heavy Salvagers, the bay is designed to hold raw materials in its many compartments
Bonus: Extra 750m3 cargohold
Structure HP penalty: -45%
Can only fit 1
Can only fit to Heavy Salvager -----
Heavy Tractor Beam- High Slot
An improvement over the smaller version, not quite as powerful as the Capital version, this beam is used to tractor in wrecks and cargo containers
CPU Usage: 10,000 tf Powergrid Usage: 6 MW Optimal Range: 100 km -----
Salvager II- High Slot
A scanner designed to scan wreckages for salvagable materials, this device has been modified with an enhanced sensor cluster resulting in better scan results and better salvage
CPU Usage: 25 tf Powergrid Usage: 1 MW Access Difficulty Bonus: 7.5% Optimal Range: 10 km -----
Please tell me what you think and don't go flaming all "Oh god not another one" or "Your idea is fail" I don't care, it's just an idea.
__________________________________ There's no point running from the shadows, they're everywhere |
|
Damasc
Caldari The Shadow's Of Eve
|
Posted - 2008.08.05 12:37:00 -
[11]
Amarr Heavy Salvager- Name: Devout Hull: Coercer Skin: Metallic Gold Class: Heavy Salvager
Destroyer Skill Bonus: 10% bonus to all Armour Resistances and 5% bonus to maximum capacitor per level
Heavy Salvager Skill Bonus: 10% bonus to salvage retrieval and 5% bonus to maximum velocity per level
Special Ability: 99% CPU reduction for Heavy Tractor Beams and can fit 1 Salvage Bay
Structure: 750/750 Capacity: 350 m3 Mass: 1,625,000 kg Volume: 47,000m3 (5,000m3 when packed) Inertia Modifier: 3.7 EM Damage Resisitance: 0% Explosive Damage Resistance: 0% Kinetic Damage Resistance: 0% Thermal Damage Resistance: 0%
Armour: 800/800 Armour EM Damage Resistance: 40% Armour Explosive Damage Resistance: 20% Armour Kinetic Damage Resistance: 25% Armour Thermal Damage Resistance: 35%
Shield: 600/600 Shield Recharge Time: 625 Sec. Shield EM Damage Resistance: 0% Shield Explosive Damage Resistance: 50% Shield Kinetic Damage Resistance: 40% Shield Thermal Damage Resistance: 20%
Capacitor Capacity: 600/600 Recharge Time: 300 Sec.
Maximum Targeting Range: 100km Max Locked Targets: 6 Scan Resolution: 525 mm Radar Sensor Strength: 10 points Signature Radius: 83 m
Max Velocity: 220 m/sec Ship Warp Speed: 3 AU/S
CPU: 250 Powergrid: 60 Calibration: 400 Low Slots: 4 Med Slots: 1 High Slots: 8 Launcher Hardpoints: 0 Turret Hardpoints: 0 Upgrade Hardpoints: 2
__________________________________ There's no point running from the shadows, they're everywhere |
Damasc
Caldari The Shadow's Of Eve
|
Posted - 2008.08.05 12:37:00 -
[12]
Salvage Bay I- Low Slot
An advanced cargohold expander designed exclusively for Heavy Salvagers, the bay is designed to hold raw materials in its many compartments
Bonus: Extra 500m3 cargohold (Accessable like Drone Bay)
Structure HP penalty: -30%
Can only fit 1
Can only fit to Heavy Salvager -----
Salvage Bay II- Low Slot
An advanced cargohold expander designed exclusively for Heavy Salvagers, the bay is designed to hold raw materials in its many compartments
Bonus: Extra 750m3 cargohold
Structure HP penalty: -45%
Can only fit 1
Can only fit to Heavy Salvager -----
Heavy Tractor Beam- High Slot
An improvement over the smaller version, not quite as powerful as the Capital version, this beam is used to tractor in wrecks and cargo containers
CPU Usage: 10,000 tf Powergrid Usage: 6 MW Optimal Range: 100 km -----
Salvager II- High Slot
A scanner designed to scan wreckages for salvagable materials, this device has been modified with an enhanced sensor cluster resulting in better scan results and better salvage
CPU Usage: 25 tf Powergrid Usage: 1 MW Access Difficulty Bonus: 7.5% Optimal Range: 10 km -----
Please tell me what you think and don't go flaming all "Oh god not another one" or "Your idea is fail" I don't care, it's just an idea.
__________________________________ There's no point running from the shadows, they're everywhere |
Damasc
Caldari The Shadow's Of Eve
|
Posted - 2008.08.07 02:14:00 -
[13]
Thank you for the responses, I see now some good points and places where I've gone wrong. I might make changes to the ships to better suit dual purposes, one is salvage but what will the second be...maybe able to fit four or so missiles to better fit the HEAVY Salvager.
__________________________________ There's no point running from the shadows, they're everywhere |
Damasc
Caldari The Shadow's Of Eve
|
Posted - 2008.08.12 01:03:00 -
[14]
__________________________________ There's no point running from the shadows, they're everywhere |
Damasc
Caldari The Shadow's Of Eve
|
Posted - 2008.08.12 01:28:00 -
[15]
Sorry for that blank post, view the new ORE variant, the others are scrapped as is the Salvage Bay
__________________________________ There's no point running from the shadows, they're everywhere |
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