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Xen Mind
School of Applied Knowledge
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Posted - 2008.08.07 10:56:00 -
[1]
Heres an idea why dont CCP make so that you can only get lvl 3 and 4 agents while in a player corp, meaning if you want to do theese missions yoou have to be a part of player corps.
this should even out the risk vs. rewards out off high sec
Would be so easy to target isk farmers and the likes
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Amy Wang
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Posted - 2008.08.07 11:00:00 -
[2]
good idea, in addition they could move lvl 4 agents to low sec only, with the concord and sec status hit changes high sec becomes safer throwing current risk/reward mechanics out of line, this might fix it a bit
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Reven Cordelle
Caldari School of Applied Knowledge
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Posted - 2008.08.07 11:04:00 -
[3]
How does that work? I could just make my own corp and continue to run missions surely.
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Abrazzar
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Posted - 2008.08.07 11:29:00 -
[4]
Upgrade NPC AI and tactics and add some unpredictability in mission setups and process. There: More risk. -------- Ideas for: Mining
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2008.08.07 11:36:00 -
[5]
Originally by: Reven Cordelle How does that work? I could just make my own corp and continue to run missions surely.
That would be a start. -
DesuSigs |

Tippia
Caldari School of Applied Knowledge
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Posted - 2008.08.07 11:47:00 -
[6]
Can't quite see how it would change anything. The risk would still be minute. Oh sure, you could be wardecced – grats the risk is now minute + ε, which is still so close to minute as to make no difference.
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Dzajic
Gallente Federal Defence Union
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Posted - 2008.08.07 11:49:00 -
[7]
If they move L4 agents to low sec people will move to L3s. If they also move L3 agents to low sec people would move on to exploration and praying to god to find something better than 2/10. If CCP removed all highsec complexes better than 2/10 solo mission runners would mostly quits, and 0.0 player empire money making alts would be obsolete and those players would have to rat in their 0.0
If you make people having to leave NPC corps... We all know how exactly the Privateers incident went, we all know how exactly are 5-10 people "buddy" corps safe in high sec (as in, completely at mercy of anyone wardecing them, not safe at all)... Even now usage of wardecs to bully small NPCer and industrialist corps is leading CCP to reworking war decs. And unlike nano nerf and suicide insuracnce nerf, carebearizing wardecs would really be bad.
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Ruze
Amarr No Applicable Corporation
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Posted - 2008.08.07 11:53:00 -
[8]
Here's an idea: Do nothing.
As 25% of space fills up with players who are convinced that this game SHOULD allow them to play solo, PvE-only, and immune from any form of combat PvP, they will steadily complain more and more.
Mission hubs are already getting laggy. This will only get worse. And as they complain, and whine, it'll be Jita all over again.
Cause seriously, if you don't have enough initiative to move from a mission hub to another agent, possibly in a low-sec system, you deserve the lag. It's your own fault that you refuse to participate in a full 75% of the game. Not the developers.
The devs can't fix stupid.
"The greatest offense is no defense."
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Macro Manager
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Posted - 2008.08.07 14:39:00 -
[9]
Originally by: Amy Wang good idea, in addition they could move lvl 4 agents to low sec only, with the concord and sec status hit changes high sec becomes safer throwing current risk/reward mechanics out of line, this might fix it a bit
Why is everyone saying move them to low sec? all this does is make it easy mode for pirates... if they did that they would probably lose alot of player base because some people dont want to pvp shoot other players they would rather just run missions all day get better and better stuff to help them run missions all day. there is no risk and high reward.. the only difference betweeen mission running and a 00 gate camp is that u know what the rats are shooting you dont know what the players are shooting.. try having your corp set up a 15 man gate cap with different size ships all shooting the same 2 types of dmg u bring your shiny faction fitted BS in see how long you tank them... wow u can just like a mission.. now have thoes same 15 people mix it up in dmg done alll the suddon you get pawd fast. |
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