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Ignatious Mei
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Posted - 2008.08.07 21:24:00 -
[1]
I won't argue for a second that the vaga wasn't hit by the nano nerf. But I was messing around with the new EFT with sisi speed changes and found something I considered to be interesting. Please keep in mind that I do know there is a big difference between EFT and the real game so please forgive me if this isn't accurate.
In EFT the vaga fit I came up with does 3.2k. I was able to avoid 90 percent of damage at 2.9k in my ishtar. Plus from what I remember vaga's had to slow down to actually be able to hit anything. Combine that with nanofibers now giving a nice 15 percent flat agility bonus doesn't that mean that the vaga is still a viable speed tanking ship?
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Stab Wounds
Caldari State Protectorate
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Posted - 2008.08.07 21:26:00 -
[2]
Yes it's fine. griefers just want their invulnerability cheat code.
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AstroPhobic
Minmatar
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Posted - 2008.08.07 21:33:00 -
[3]
Originally by: Stab Wounds Yes it's fine. griefers just want their invulnerability cheat code.
Out.
@ OP:
You said it - they have to slow down to shoot. Regardless, it won't be that tough to get an inty going 6-7k to tackle it ezpz.
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Boz Well
Minmatar
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Posted - 2008.08.07 21:36:00 -
[4]
Originally by: AstroPhobic
Originally by: Stab Wounds Yes it's fine. griefers just want their invulnerability cheat code.
Out.
@ OP:
You said it - they have to slow down to shoot. Regardless, it won't be that tough to get an inty going 6-7k to tackle it ezpz.
I'll admit I haven't gotten onto SiSi to play with it, but I would imagine the scrambler changes will make it a lot tougher for the Vaga, moreso than having less top speed. Even t1 frigates will be able to easily tackle them at 3.2km/s and with a scrambler and no MWD, well, even with the webs being slower, I'd imagine they'll be much more vulnerable than their current incarnation. I imagine people will still fly them though, but we'll have to see I guess, haha. At least my Vaga will be cheaper without the polycarbs.
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RogueWing
Evolution Band of Brothers
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Posted - 2008.08.07 21:38:00 -
[5]
Imagine that....suddenly you have to actually have skills to fly a ship effectively.....
We don't want your region....we just want to smash all your stuff.... |
Saltire
System-Lords
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Posted - 2008.08.07 21:38:00 -
[6]
Edited by: Saltire on 07/08/2008 21:39:07 post patch ab setup of the golden age
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Ignatious Mei
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Posted - 2008.08.07 22:03:00 -
[7]
Originally by: Boz Well
Originally by: AstroPhobic
Originally by: Stab Wounds Yes it's fine. griefers just want their invulnerability cheat code.
Out.
@ OP:
You said it - they have to slow down to shoot. Regardless, it won't be that tough to get an inty going 6-7k to tackle it ezpz.
I'll admit I haven't gotten onto SiSi to play with it, but I would imagine the scrambler changes will make it a lot tougher for the Vaga, moreso than having less top speed. Even t1 frigates will be able to easily tackle them at 3.2km/s and with a scrambler and no MWD, well, even with the webs being slower, I'd imagine they'll be much more vulnerable than their current incarnation. I imagine people will still fly them though, but we'll have to see I guess, haha. At least my Vaga will be cheaper without the polycarbs.
I will admit that a inty getting into range with a 9k scram would definetly post a problem. The way I dealt with this on my much slower ishtar was to fit a medium neut in the highs. Nuke their AB/MWD and smoke it. Will pop fast with no speed. Get out before something nastier warps in on top of you.
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Boz Well
Minmatar
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Posted - 2008.08.08 04:36:00 -
[8]
Originally by: RogueWing Imagine that....suddenly you have to actually have skills to fly a ship effectively.....
I didn't really mean to imply otherwise. It does seem like you'll need to actually have skills to survive more often post-patch. Offensively, I imagine things will be similar post-patch, but there are just more things to take you out.
I'm not saying there won't still be good players running around in vagas and being quite successful, heh, just that there will probably be fewer vagas and/or more vagas on killmails, since there's a good bit more that can wrong for the vaga post-patch.
And igy, I agree, but it also seems to me like you have more to fear from those tackling frigates post-patch. They'll tackle you much more easily, and be able to disable your MWD, at which point all sorts of things can go south for your vagabond, lol. But I agree that a neut is the way to go. I was never keen on the HML in the high haha.
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Sophia Esperanza
Caldari
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Posted - 2008.08.08 05:28:00 -
[9]
Originally by: AstroPhobic
Originally by: Stab Wounds Yes it's fine. griefers just want their invulnerability cheat code.
Out.
@ OP:
You said it - they have to slow down to shoot. Regardless, it won't be that tough to get an inty going 6-7k to tackle it ezpz.
Isnt that the job of interceptors? To Intercept? shouldnt they be fastest ship? Why does the Vaga have to be #1 #1 #1 #1 #1. Just pop the inty and warp off.
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Terianna Eri
Amarr Scrutari
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Posted - 2008.08.08 05:46:00 -
[10]
Originally by: Saltire Edited by: Saltire on 07/08/2008 21:39:07 post patch ab setup of the golden age
actually, this is. __________________________________
Originally by: Arthur Frayn How much to ruin all your holes, luv?
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Riho
Gallente Mercenary Forces
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Posted - 2008.08.08 05:55:00 -
[11]
vaga fit for me:
5x 220mm, heavy launcher
mwd, point, 2x lse
3x gyro, dcu, PDU(For extra cap and shield)
kin rig and extender rig
almost the same it was.
or you can still fit a standard fit and it will do it job. fastest cruiser around whit decent dps ---------------------------------- Fighting for Minmatar o7 Yes... this is my main. Extreme Troll Slayer...
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Leinad tir
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Posted - 2008.08.08 06:23:00 -
[12]
Originally by: AstroPhobic
Originally by: Stab Wounds Yes it's fine. griefers just want their invulnerability cheat code.
Out.
@ OP:
You said it - they have to slow down to shoot. Regardless, it won't be that tough to get an inty going 6-7k to tackle it ezpz.
So the problem is that the fastest ship now can tackle a HEAVY assault ship... that must be a big problem...
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Sani Ka
THE INTERNET.
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Posted - 2008.08.08 07:56:00 -
[13]
Originally by: Leinad tir
Originally by: AstroPhobic
Originally by: Stab Wounds Yes it's fine. griefers just want their invulnerability cheat code.
Out.
@ OP:
You said it - they have to slow down to shoot. Regardless, it won't be that tough to get an inty going 6-7k to tackle it ezpz.
actually the problem is that most frigs and alot of cruisers will easily be able to tackle what used to be one of the faster ships in the game which now has lost its role.
the ship is a fairly poor tank no matter what way you string it up so if it cant speed tank/evade it really doesnt have anything going for it anymore.
So the problem is that the fastest ship now can tackle a HEAVY assault ship... that must be a big problem...
Sig removed, inappropriate content. If you would like further details please mail [email protected] - Mitnal |
Ignatious Mei
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Posted - 2008.08.08 12:52:00 -
[14]
Originally by: Sani Ka
Originally by: Leinad tir
Originally by: AstroPhobic
Originally by: Stab Wounds Yes it's fine. griefers just want their invulnerability cheat code.
Out.
@ OP:
You said it - they have to slow down to shoot. Regardless, it won't be that tough to get an inty going 6-7k to tackle it ezpz.
actually the problem is that most frigs and alot of cruisers will easily be able to tackle what used to be one of the faster ships in the game which now has lost its role.
the ship is a fairly poor tank no matter what way you string it up so if it cant speed tank/evade it really doesnt have anything going for it anymore.
So the problem is that the fastest ship now can tackle a HEAVY assault ship... that must be a big problem...
I guess the reason I see it a little different is because my ship was never THAT fast. My ishtar topped out at about 3.4k in straight line and orbited at about 2.9k. Intys getting into web range and slowing me down was allways a concern a concern, I never had a chance in hell of our running a inty. The thing with inty's pre patch (And will maybe hold true post patch) is that they don't like to get inside of 10k. Even when they knew I wasn't packing a web I think they understood that most nano's packed a neut of some kind in the highs and that meant insta death for them.
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Trojanman190
D00M. Triumvirate.
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Posted - 2008.08.08 15:43:00 -
[15]
Edited by: Trojanman190 on 08/08/2008 15:45:32
Originally by: Stab Wounds Yes it's fine. griefers just want their invulnerability cheat code.
OMG its him again!!!!!!!
Ask why he says any of what he says and he repeats the same lines about greifers and whining and cheat codes but never says anything like "Oh I fly the ship all the ****in time and know what I'm talking about here is my killboard. See I can show you that I know what I'm talking about"
There really needs to be a troll rating on these forums. You get flagged for trollishness enough and its a temp ban.
To the op, stick with the ishtar. The vagabond has to go to close and isn't fast enough to escape. If it tries to escape you do no damage. If ly the vagabond AND I fly the ishtar and you can easily confirm that fact through google.
Originally by: Ignatious Mei
I guess the reason I see it a little different is because my ship was never THAT fast. My ishtar topped out at about 3.4k in straight line and orbited at about 2.9k. Intys getting into web range and slowing me down was allways a concern a concern, I never had a chance in hell of our running a inty. The thing with inty's pre patch (And will maybe hold true post patch) is that they don't like to get inside of 10k. Even when they knew I wasn't packing a web I think they understood that most nano's packed a neut of some kind in the highs and that meant insta death for them.
carry a flight of ecm drones with you for this. They have enough range to be effective on the interceptor and the interceptors signal strength is low enough to easily lose his lock. Align out and as soon as you see the lock is gone do some warp action. Make sure what you align to is extremely close because the interceptor will move through warp 3 to 4 times as fast as you and if your warp spot is to far away, he will likely be waiting for you there.
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RuleoftheBone
Minmatar Sniggerdly Pandemic Legion
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Posted - 2008.08.08 17:19:00 -
[16]
Edited by: RuleoftheBone on 08/08/2008 17:19:57
Originally by: Stab Wounds Yes it's fine. griefers just want their invulnerability cheat code.
I agree 100% with the F1-F8 headbanger.
**EDIT**I had my cheat code tied to F1 . You know...the one labled T2 24km disruptor .
"Lead Me..Follow Me..Or get the **** out of my way" General George Patton USA
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Atsuko Ratu
Caldari VSP Corp.
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Posted - 2008.08.08 17:45:00 -
[17]
Originally by: Stab Wounds Yes it's fine. griefers just want their invulnerability cheat code.
Have you ever PvPed? I have a feeling you live in The Forge running level 4s in a poorly fit CNR
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Haniblecter Teg
F.R.E.E. Explorer Elitist Cowards
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Posted - 2008.08.08 18:00:00 -
[18]
Originally by: Boz Well
Originally by: AstroPhobic
Originally by: Stab Wounds Yes it's fine. griefers just want their invulnerability cheat code.
Out.
@ OP:
You said it - they have to slow down to shoot. Regardless, it won't be that tough to get an inty going 6-7k to tackle it ezpz.
I'll admit I haven't gotten onto SiSi to play with it, but I would imagine the scrambler changes will make it a lot tougher for the Vaga, moreso than having less top speed. Even t1 frigates will be able to easily tackle them at 3.2km/s and with a scrambler and no MWD, well, even with the webs being slower, I'd imagine they'll be much more vulnerable than their current incarnation. I imagine people will still fly them though, but we'll have to see I guess, haha. At least my Vaga will be cheaper without the polycarbs.
Sure, a t1 frig can catch a vagabond and try to put a web on it. But as its following behind the vagabond with low transversal, the falloff-rigged 220mm is giong to be shredding that poor sucker. ----------------- Friends Forever |
Ong
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Posted - 2008.08.08 18:06:00 -
[19]
what alot of people seem to have overlooked i think is the reactivation time on the MWD's 10 seconds is easily enough time for an unwebed ship to mwd up to you and web which means dead nano anything, a neut will easily be enough to kill a scram fitted intie, by waiting around for 10 seconds to reactivate the mwd is gunna be the thing that actually kills ya as all his buddies get an easy kill.
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Lyria Skydancer
Amarr Eve Defence Force
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Posted - 2008.08.08 19:02:00 -
[20]
Originally by: Boz Well
I'll admit I haven't gotten onto SiSi to play with it, but I would imagine the scrambler changes will make it a lot tougher for the Vaga, moreso than having less top speed. Even t1 frigates will be able to easily tackle them at 3.2km/s and with a scrambler and no MWD, well, even with the webs being slower, I'd imagine they'll be much more vulnerable than their current incarnation. I imagine people will still fly them though, but we'll have to see I guess, haha. At least my Vaga will be cheaper without the polycarbs.
1. Vaga does fine at what it does 2. T1 frig tackling vaga? Are you out of your mind? One medium neut (yeah youre a noob if you dont fit a medium neut on a vaga) and 5xwarriorII on a T1 frig...yeah...Tackling. Fail. 3. Poly vaga is fail to begin with. ----------------------------------------- [Video] Support Barrage |
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AstroPhobic
Minmatar
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Posted - 2008.08.08 19:08:00 -
[21]
Originally by: Lyria Skydancer
1. Vaga does fine at what it does
Which is... what, waste 100mil?
Quote:
2. T1 frig tackling vaga? Are you out of your mind? One medium neut (yeah youre a noob if you dont fit a medium neut on a vaga) and 5xwarriorII on a T1 frig...yeah...Tackling. Fail.
ECM drones are a viable choice as well.
Quote:
3. Poly vaga is fail to begin with.
It is NOW. __________________________________________
Join channel "Salvage Minmatar" for minmatar fixing solutions and OT discussion. Oh hell, it's all offtopic.
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Trojanman190
D00M. Triumvirate.
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Posted - 2008.08.08 19:21:00 -
[22]
Originally by: Lyria Skydancer
Originally by: Boz Well
I'll admit I haven't gotten onto SiSi to play with it, but I would imagine the scrambler changes will make it a lot tougher for the Vaga, moreso than having less top speed. Even t1 frigates will be able to easily tackle them at 3.2km/s and with a scrambler and no MWD, well, even with the webs being slower, I'd imagine they'll be much more vulnerable than their current incarnation. I imagine people will still fly them though, but we'll have to see I guess, haha. At least my Vaga will be cheaper without the polycarbs.
1. Vaga does fine at what it does 2. T1 frig tackling vaga? Are you out of your mind? One medium neut (yeah youre a noob if you dont fit a medium neut on a vaga) and 5xwarriorII on a T1 frig...yeah...Tackling. Fail. 3. Poly vaga is fail to begin with.
OMG he's here TOO!!! AAAAHHHH!!!!
1. I agree, currently they are fine at what they do. This won't be the case post nerf.
2. I see where you are coming from but I think you havent thought about it enough. A t1 frig with a disruptor will shut the mwd of a vaga off for 10 seconds. So even if the vaga kills it its a good probability that his buddies have caught up with the vaga and are hosing it. 2 mil isk ship versus 100mil... but I agree in the fact that the t1 frigate is unlikely to fly away in that case. And in teh isntance of a t1 frigate 1v1 with a vaga wtf are you doing getting that close to a vagabond anyways? Chances are in that instance it wont be you "going after" the vaga and it will be the vaga going for what is essentially a free kill.
3. Omg I agree on something else... yea currently dual poly vagas are complete overkill in my opinion. My 1 poly, 1 aux thruster goes plenty fast enough and post nerf are barely worth fitting anyways.
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