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Gryffyn
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Posted - 2004.06.02 17:19:00 -
[1]
Edited by: Gryffyn on 02/06/2004 17:22:44 Edited by: Gryffyn on 02/06/2004 17:20:35 The one thing that has struck me so far about playing Eve, is the ease with which ships-of-war, especially battleships, are allowed to travel. Given the destructive power of a single ship and the totalitarian nature which is hinted at for corporations and governments, this seems a little surprising.
This closely parallels our own real life maritime history. It is a very big deal for a battleship to enter its own homeport, nevermind a battleship to enter a foreign port. A lot of pomp and ceremony and etiquette is present in naval forces, to ensure there are no diplomatic misunderstandings.
- In Eve, are battleships of a foreign realm routinely hailed and questioned to their motives? Or are they simply ignored or feared because of their capabilities?
- In Eve, are battleships allowed free passage in the interest of trade? Or should there be tighter controls / more recognition upon their whereabouts?
Similarly, it has struck me as slightly odd that starship designs are so freely traded between races. It strikes me as selling your racial identity short - or even treasonous - selling military secrets to the enemy.
Anyone have any thoughts? Anyone ever roleplay in relation to this? Or does a laissez-faire attitude to trade allow independent traders and corporations - in battleships - to do as they wish?
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Uncle Bruno
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Posted - 2004.06.02 17:23:00 -
[2]
Originally by: Gryffyn Edited by: Gryffyn on 02/06/2004 17:20:35 The one thing that has struck me so far about playing Eve, is the ease with which ships-of-war, especially battleships, are allowed to travel. Given the destructive power of a single ship and the totalitarian nature which is hinted at for corporations and governments, this seems a little surprising.
This closely parallels our own real life maritime history. It is a very big deal for a battleship to enter its own homeport, nevermind a battleship to enter a foreign port. A lot of pomp and ceremony and etiquette is present in naval forces, to ensure there are no diplomatic misunderstandings.
- In Eve, are battleships of a foreign realm routinely hailed and questioned to their motives? Or are they simply ignored or feared because of their capabilities?
If they are in NME space, they are gunned down. If its empire, who cares?
Originally by: Gryffyn - In Eve, are battleships allowed free passage in the interest of trade? Or should there be tighter controls / more recognition upon their whereabouts?
Same as the last answer.
Originally by: Gryffyn Similarly, it has struck me as slightly odd that starship designs are so freely traded between races. It strikes me as selling your racial identity short - or even treasonous - selling military secrets to the enemy.
I'm glad this game allows everyone to play with everyone. No restrictions on race/traits. I get so tired of that from other games.
Originally by: Gryffyn Anyone have any thoughts? Anyone ever roleplay in relation to this? Or does a laissez-faire attitude to trade allow independent traders and corporations, to do as they wish?
The balance between RP and "what's more fun" is always a difficult one. can't please everyone.
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Ripley13
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Posted - 2004.06.02 17:31:00 -
[3]
In eve, these are not naval vessels. These are private vessels bought with private funds. Denying a civilian trader or miner access to empire space because he has armed himself with enough firepower to protect himself from pirates is not good business. If it were done, it would discourage people from traveling in these larger ships, inviting more pirate attacks on the now unprotected ships and would require the empires to step up their patrols greatly, as there would be little privateer-type destruction of pirates and the navy would be required to protect everyone.
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Gib Goblin
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Posted - 2004.06.02 17:51:00 -
[4]
I wish poeple would stop trying to find comparisons between naval ships and EVE spacesraft.
The fictional universe of EVE does not anywhere ever make any reference whatsoever to parrallels of ocean going ships and the spacecraft designs for spaceships.
Please stop looking for problems where there are none, and just enjoy the game for what it is, a massively detailed SPACE sim.
Gib -- Vice Admiral - Military Command --
-- --- --- ---- ----- ------ I don't 'do' dead. ------ ----- ---- --- --- -- |

Allaina
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Posted - 2004.06.02 18:49:00 -
[5]
Instead of thinking of Eve in modern maritime terms think more along the lines of spagheti Westerns.
You travel, as well armed as you can from place to place. There is law enforcement, but it isn't reliable except in certain civilized areas. People don't bat an eye if you walk into the saloon packing a six-shooter or a shot gun. There are other professions besides "gunslinger" but even they are armed to an extent. In lawless areas you are aexpected to defend yourself. In the interest of free trade and ecenomic expansion people are allowed to come and go as they please armed as they like as long as they don't start a fight.
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Gryffyn
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Posted - 2004.06.02 18:55:00 -
[6]
Edited by: Gryffyn on 02/06/2004 18:59:03 Edited by: Gryffyn on 02/06/2004 18:58:15
Quote: I wish poeple would stop trying to find comparisons between naval ships and EVE spacesraft.
I believe it is a legitimate comparison, given I am a new player and trying to understand how Eve works and is perceived by others - given I little other information to go on. I do apologise however, if it has been asked before.
Quote: Please stop looking for problems where there are none, and just enjoy the game for what it is
I wasnt looking for a problem. I was looking for a roleplay opportunity, which would make Eve more than it is.
Quote: Instead of thinking of Eve in modern maritime terms think more along the lines of spagheti Westerns.
Thank you for the comparison. Interesting.
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Mon Palae
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Posted - 2004.06.02 19:01:00 -
[7]
I don't think making comparisons to ocean-going navies and EVE space navies is entirely unfounded as many parallels can be drawn. That said the point that it is a game and some concessions made for the purpose of the game should never be forgotten.
The parallel to spaghetti Westerns is a good one.
Also, don't forget that in EVE space stations are indestructible. As such they have little to fear from any ship so don't bat an eye when a battleship shows.
Finally, ships in EVE represent individuals and through them perhaps their corporation. These are not ships representing countries or proper Empires. Doubtless if the Amarr Emperor were to show somewhere in an Imperial Apoc you'd get all the pomp and circumstance but for Joe Blow pilot who is a dime a dozen the various stations are totally unconcerned.
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Masochist
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Posted - 2004.06.02 19:08:00 -
[8]
I think that if every so often NPCs contacted you "via a comm window similar to Wing Commander" it would add a lot to the atmosphere of the game. Atmosphere is something that can always be improved upon. Think about if you were transporting slaves through Minmatar Space and a Minmatar faction pilot told you to halt and allow your ship to be scanned.
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Mandros Aslay
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Posted - 2004.06.02 19:09:00 -
[9]
As a used ship salesman I find most people dont understand why I match the ship to their race.... 
Nver gunna sell these Jove ships 
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MrBinary
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Posted - 2004.06.02 19:18:00 -
[10]
Originally by: Gryffyn Edited by: Gryffyn on 02/06/2004 17:22:44 Edited by: Gryffyn on 02/06/2004 17:20:35 The one thing that has struck me so far about playing Eve, is the ease with which ships-of-war, especially battleships, are allowed to travel. Given the destructive power of a single ship and the totalitarian nature which is hinted at for corporations and governments, this seems a little surprising.
This closely parallels our own real life maritime history. It is a very big deal for a battleship to enter its own homeport, nevermind a battleship to enter a foreign port. A lot of pomp and ceremony and etiquette is present in naval forces, to ensure there are no diplomatic misunderstandings.
- In Eve, are battleships of a foreign realm routinely hailed and questioned to their motives? Or are they simply ignored or feared because of their capabilities?
- In Eve, are battleships allowed free passage in the interest of trade? Or should there be tighter controls / more recognition upon their whereabouts?
Similarly, it has struck me as slightly odd that starship designs are so freely traded between races. It strikes me as selling your racial identity short - or even treasonous - selling military secrets to the enemy.
Anyone have any thoughts? Anyone ever roleplay in relation to this? Or does a laissez-faire attitude to trade allow independent traders and corporations - in battleships - to do as they wish?
Well... I'm not sure why anyone would think the world of EVE would or should compare to RL even in the slightest...it's a fictional galaxy...and not only that...it's set way, way into the future...so who's to say customs and such of 21st century earth haven't fallen to the wayside?
Regards, MrBinary
"[ 2004.05.20 20:11:42 ] Hodal Xibur > Die MrBinary" |

Riddari
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Posted - 2004.06.02 19:26:00 -
[11]
To escape all the naval stuff we should have
Really big (bships) Really slow (industrials) Really tiny (shuttles) Really fast (interceptors) Pretty small (frigates) Pretty big (cruisers)
"WTB Amarr Really Big Mach 2 BPC" (Apocalypse bpc) "WTS Minmatar Really Fast Mach 2 BPC" (Claw bpc)
¼©¼ a history |

Phony v2
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Posted - 2004.06.02 19:39:00 -
[12]
Instead of comparing to EVE to modern Naval tradition of the year 2004 lets think of this as space travel in the year 23341. I would hope that traditions may be a little different. Considering there is no water...or air for that matter.(irrelavent but still different)
_______________________________________________ Yes, in the back, the retard with the dumb question? |

Hematic
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Posted - 2004.06.02 20:14:00 -
[13]
Quote: Well... I'm not sure why anyone would think the world of EVE would or should compare to RL even in the slightest...it's a fictional galaxy...and not only that...it's set way, way into the future...so who's to say customs and such of 21st century earth haven't fallen to the wayside?
Well there almost has to be a certain amount correlation between RL and the game. In fact the success of movies / books / video games often have greater appeal when the suspension of disbelief is not too far out of bounds.
Obviously the designers of the game feel the same or they wouldn't have so closely modeled the game after RL. Class of vessels (battleship, cruiser etc...) From what I remember of an earlier post the ore types also mirror RL minerals.
Then on top of all that you have ACTUAL RL parodies and history. Gallente come from the french. Brutor resemble a race that also used to be enslaved on earth.
When it comes to the game and how it gets implemented yes absolutely it has to be thought of in game terms BEFORE RL terms otherwise it could get unplayable real fast.
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Danton Marcellus
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Posted - 2004.06.02 21:09:00 -
[14]
I've said it before and say it again, Concord should respond according to how big a threat a pilot poses, negative secure pilot on a battleship draw scores of ships, same pilot in a frigate may get by undetected.
Battleships should get extra attention.
Convert Stations
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Hanns
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Posted - 2004.06.02 21:54:00 -
[15]
Originally by: Allaina Instead of thinking of Eve in modern maritime terms think more along the lines of spagheti Westerns.
You travel, as well armed as you can from place to place. There is law enforcement, but it isn't reliable except in certain civilized areas. People don't bat an eye if you walk into the saloon packing a six-shooter or a shot gun. There are other professions besides "gunslinger" but even they are armed to an extent. In lawless areas you are aexpected to defend yourself. In the interest of free trade and ecenomic expansion people are allowed to come and go as they please armed as they like as long as they don't start a fight.
Thats a pretty good comparison
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