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Gull Dumar
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Posted - 2008.08.14 02:06:00 -
[1]
As we all know many mission runners are forced into very few systems which often times creates unnecessary lag. I ofer this suggestion to the game developers. Reward those mission runners that have high standings with mission agents. Once the player reachs a level of 9.0 or whatever seems adequate, allow the player to contact that agent anywhere in the game and have the agent give us missions in that system.
This would reduce the lag in these often overburdened lvl 4 systems and allow mission runners wanting to escape the lag to go to an out of the way system and still be productive.
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Luminus Mallus
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Posted - 2008.08.14 06:38:00 -
[2]
Sounds reasonable. Another possibility is that the agent "himself" would give the mission in the less crowded system. This would require, however, attention for the number of jumps, since the mission value and reward are reduced for each jump, for a factor of time, the possibility to salvage, etc.
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Carniflex
Caldari StarHunt Fallout Project
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Posted - 2008.08.14 08:55:00 -
[3]
Originally by: Luminus Mallus Sounds reasonable. Another possibility is that the agent "himself" would give the mission in the less crowded system. This would require, however, attention for the number of jumps, since the mission value and reward are reduced for each jump, for a factor of time, the possibility to salvage, etc.
That one is better idea than just getting your missions where you sit. Or if you do then lower agent 'effective quality' for the distance you are from him to ask that mission.
Also it would be good to make sure that (1) lev 5 missions are not offered in hi sec space (2) Mission rewards do not exceed those available from local agents (say using sec 0.1 L4Q20 agent from near by hi sec system).
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Xindi Kraid
Kraid Salvaging
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Posted - 2008.08.14 10:37:00 -
[4]
We have skills for starting remote research and manufacturing jobs as well as placing remote market orders so why not have a skill that allows remote acess to agents?
It would require you to train some in connections and then you would have to visit the agent to open a dialogue before you have remote acess (you can't use any agent remoteley without first going to that agent's office) --Bird of Prey: Forum God
Caveat Emptor Caveat Venditor CAVEAT |

Slobodanka
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Posted - 2008.08.14 11:07:00 -
[5]
There's an error in your thinking... mission runners are not forced into few systems with good agents. Mission runners (as all other players) are lazy bastards. They are to lazy to look up agents on eve-agents or grismars and follow the herd of other mission runners wherever they go.
Of course those few systems are the most profitable ones, but you have to work out for your self what do you want: Highest ISK/hour ratio, lots of lag, lots of pirates, ... , _or_ not the highest ISK/hour (no, I'm not gonna tell you how much % you "loose" by moving into less crowded systems), no lag (and I do mean NO LAG), little to no pirates, ...
Me I go for less populated systems anytime, simply because I pay for playtime, and I hate looking at black screen or waiting for grid to load. Even if it would costs me 10% of what I make(which it doesn't) I'0d still go away from mission hubs.
I say leave agents as they are. If people are stupid enough to flock into already lagged systems let them do it. If they decide to look for alternative... well that's their choice, just don't come to my agent :p
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Caldari 5
Amarr The Element Syndicate Soldiers of the Forgotten Abyss
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Posted - 2008.08.14 12:03:00 -
[6]
Originally by: Xindi Kraid We have skills for starting remote research and manufacturing jobs as well as placing remote market orders so why not have a skill that allows remote acess to agents?
It would require you to train some in connections and then you would have to visit the agent to open a dialogue before you have remote acess (you can't use any agent remoteley without first going to that agent's office)
Sounds good, skill for Remote Agent Communication? Similar Stages to Remote research and Manufacturing I guess? Level 1 System Level 2 5 Jumps (Increases by 5 Jumps per level) Level 5 Region
Requires Connections 4?
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Carniflex
Caldari StarHunt Fallout Project
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Posted - 2008.08.14 12:13:00 -
[7]
Originally by: Caldari 5
Originally by: Xindi Kraid We have skills for starting remote research and manufacturing jobs as well as placing remote market orders so why not have a skill that allows remote acess to agents?
It would require you to train some in connections and then you would have to visit the agent to open a dialogue before you have remote acess (you can't use any agent remoteley without first going to that agent's office)
Sounds good, skill for Remote Agent Communication? Similar Stages to Remote research and Manufacturing I guess? Level 1 System Level 2 5 Jumps (Increases by 5 Jumps per level) Level 5 Region
Requires Connections 4?
Soo ... I could run lev 5 missions in hi sec with that skill getting same rewards as guys who actually risk their necks in low sec running them ? There should be downside to avoid that or it would to large degree upset the game balance and make low sec even more barren as it is now.
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Ashlee Darksky
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Posted - 2008.08.14 12:14:00 -
[8]
Originally by: Slobodanka There's an error in your thinking... mission runners are not forced into few systems with good agents. Mission runners (as all other players) are lazy bastards. They are to lazy to look up agents on eve-agents or grismars and follow the herd of other mission runners wherever they go.
Of course those few systems are the most profitable ones, but you have to work out for your self what do you want: Highest ISK/hour ratio, lots of lag, lots of pirates, ... , _or_ not the highest ISK/hour (no, I'm not gonna tell you how much % you "loose" by moving into less crowded systems), no lag (and I do mean NO LAG), little to no pirates, ...
Me I go for less populated systems anytime, simply because I pay for playtime, and I hate looking at black screen or waiting for grid to load. Even if it would costs me 10% of what I make(which it doesn't) I'0d still go away from mission hubs.
I say leave agents as they are. If people are stupid enough to flock into already lagged systems let them do it. If they decide to look for alternative... well that's their choice, just don't come to my agent :p
Agreed! Well said  I like your style - no nonsense! --- I see fail everywhere, and it's like they don't even know they're failing ---
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Caldari 5
Amarr The Element Syndicate Soldiers of the Forgotten Abyss
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Posted - 2008.08.14 12:40:00 -
[9]
Originally by: Carniflex Soo ... I could run lev 5 missions in hi sec with that skill getting same rewards as guys who actually risk their necks in low sec running them ? There should be downside to avoid that or it would to large degree upset the game balance and make low sec even more barren as it is now.
Correct me if I'm wrong, but I though level 5 missions were Null Sec only? and thus not in any Empire Region(thus not low or High sec). So it would be impossible to do level 5 missions in High sec. (I honestly don't know, I'm still doing level 2 missions trying to get rep to do higher)
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Xindi Kraid
Kraid Salvaging
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Posted - 2008.08.14 13:00:00 -
[10]
Originally by: Carniflex
Originally by: Caldari 5
Originally by: Xindi Kraid We have skills for starting remote research and manufacturing jobs as well as placing remote market orders so why not have a skill that allows remote acess to agents?
It would require you to train some in connections and then you would have to visit the agent to open a dialogue before you have remote acess (you can't use any agent remoteley without first going to that agent's office)
Sounds good, skill for Remote Agent Communication? Similar Stages to Remote research and Manufacturing I guess? Level 1 System Level 2 5 Jumps (Increases by 5 Jumps per level) Level 5 Region
Requires Connections 4?
Soo ... I could run lev 5 missions in hi sec with that skill getting same rewards as guys who actually risk their necks in low sec running them ? There should be downside to avoid that or it would to large degree upset the game balance and make low sec even more barren as it is now.
Agents usually like to send you to other systems to do work. Who said they can't send you to a low sec area thus causing you the extra risk? --Bird of Prey: Forum God
Caveat Emptor Caveat Venditor CAVEAT |
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Carniflex
Caldari StarHunt Fallout Project
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Posted - 2008.08.14 13:59:00 -
[11]
Originally by: Xindi Kraid Agents usually like to send you to other systems to do work. Who said they can't send you to a low sec area thus causing you the extra risk?
They could ofc, as long as it would be quaranteed to be in low sec and your rewards would be calculated based on the system you are sent into not on agent home system there would be no problem. It would be slight 'nerf' ofc as currently it is possible to get lev 5 missions in hi sec if agent is close enough to hi sec. Problem would be ability to find hi sec system more than 3j away from closest low sec and chaining lev 5 in pure hi sec enviroment on regular and reliable basis.
Originally by: Caldari 5
Originally by: Carniflex Soo ... I could run lev 5 missions in hi sec with that skill getting same rewards as guys who actually risk their necks in low sec running them ? There should be downside to avoid that or it would to large degree upset the game balance and make low sec even more barren as it is now.
Correct me if I'm wrong, but I though level 5 missions were Null Sec only? and thus not in any Empire Region(thus not low or High sec). So it would be impossible to do level 5 missions in High sec. (I honestly don't know, I'm still doing level 2 missions trying to get rep to do higher)
They are low sec only. Empire low sec. I'm not aweare of any 0.0 (meaning pirate faction) lev 5 agents, altho as I'm not keeping an eye on pirate factions I might have missed their implementation.
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Caldari 5
Amarr The Element Syndicate Soldiers of the Forgotten Abyss
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Posted - 2008.08.14 14:30:00 -
[12]
Originally by: Xindi Kraid Agents usually like to send you to other systems to do work. Who said they can't send you to a low sec area thus causing you the extra risk?
I hear my corpmates complaining about one of the Villore Agents sending them into Old Man Star on a pretty regular basis. Villore(0.5) and OMS(0.3) are connected sytems and the gate there is quite often camped by 10 to 20 ships. Most of my corpmates just reject those missions as they are just not worth the risk. Probably mainly cause they don't pay any better than the missions from the same agent in Cat(0.7) which is also a connected system to Villore.
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Ashlee Darksky
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Posted - 2008.08.15 00:46:00 -
[13]
Edited by: Ashlee Darksky on 15/08/2008 00:46:46
Originally by: Caldari 5
Originally by: Xindi Kraid Agents usually like to send you to other systems to do work. Who said they can't send you to a low sec area thus causing you the extra risk?
I hear my corpmates complaining about one of the Villore Agents sending them into Old Man Star on a pretty regular basis. Villore(0.5) and OMS(0.3) are connected sytems and the gate there is quite often camped by 10 to 20 ships. Most of my corpmates just reject those missions as they are just not worth the risk. Probably mainly cause they don't pay any better than the missions from the same agent in Cat(0.7) which is also a connected system to Villore.
Then they should move agents and look for a more suitable one that Villore! You can easily find agents of the same, or better quality at other places - which are nowhere near low sec, so you'll never be sent there.
Problem solved!
Edit: Typo's.. I'm an idiot! --- I see fail everywhere, and it's like they don't even know they're failing ---
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