Author |
Thread Statistics | Show CCP posts - 20 post(s) |

Andski
GoonWaffe Goonswarm Federation
3347
|
Posted - 2012.03.23 04:57:00 -
[1] - Quote
First and foremost, NEUTRAL RR IS A DUMB GIMMICK STOP WHINING ABOUT IT THIS IS LONG OVERDUE.
Now, my question is: how will these changes affect nonconsensual PvP? Specifically, suicide ganking. "WeGÇÖre a professional Merc Alliance, like PL" ~ snot shot, 2012 |

Andski
GoonWaffe Goonswarm Federation
3347
|
Posted - 2012.03.23 05:04:00 -
[2] - Quote
Destiny Corrupted wrote:I don't think there's been a single post in this thread in opposition to the proposed changes to neutral RR.
Literally any thread about changes to neutral RR is filled with handwaving about how it's a "valid tactic" so I decided to assume that this thread was full of that noise. My mistake. "WeGÇÖre a professional Merc Alliance, like PL" ~ snot shot, 2012 |

Andski
GoonWaffe Goonswarm Federation
3348
|
Posted - 2012.03.23 05:18:00 -
[3] - Quote
Terazul wrote:Not everything has to be low-/null-sec, you know.
I don't understand why this is such a difficult thing to grasp.
Mining has no real big choices by design. It's the most basic activity there is in the entirety of the game, is it really surprising that there's little in the way of complexities? And even now, with the current system, miners have to deal with the constant threat of suicide ganks. Let's face it, there's no big "consequence" for a bunch of folks in destroyers going out and ganking these people (and may I remind you, hulks are not cheap) for pennies on the dollar.
Missioning is just dull and repetitive. Really, if people like that sort of activity, what do you care? I'd be more concerned about making missioning an engaging activity more than anything else.
Also, for new players, missioning can actually be highly dangerous all on its own if they're not properly skilled/fit. I know, hard to imagine for a veteran who can sleepwalk through level IVs, but it's a thing, and it's there.
But again... it's high-sec. Why are you so horrified to find that most of the consequence lies on the head of the aggressor? The law of the land doesn't care for your bullshit, pure and simple.
High-sec is not supposed to be a PvE-only zone or "consensual-only PvP" zone. Suicide ganking is effectively the only non-consensual PvP that one can engage in hisec - wardecs are easily evaded. There is no incentive to join a corp, and the way corp hangar mechanics work allows an entire mining fleet to be in starter/NPC corps, immune to wardecs, with all the mining ships hugging an Orca and dumping ore into its CHA. Nothing in this game, not even mining veldspar in a Bantam, should be free of risk. But please, tell me more about how HIGH-SEC IS SUPPOSED TO BE SAFE HURR "WeGÇÖre a professional Merc Alliance, like PL" ~ snot shot, 2012 |

Andski
GoonWaffe Goonswarm Federation
3348
|
Posted - 2012.03.23 05:30:00 -
[4] - Quote
Anybody who says that this is the answer to the "risk-averse" playstyle that is ninja-looting is completely overlooking the fact that this creates a risk-averse playstyle based around shooting ninja looters without any risk of retaliation. "WeGÇÖre a professional Merc Alliance, like PL" ~ snot shot, 2012 |

Andski
GoonWaffe Goonswarm Federation
3351
|
Posted - 2012.03.23 07:24:00 -
[5] - Quote
all of you are dumb
stop talking about can flipping being "risk-free" when you want a safer hisec "WeGÇÖre a professional Merc Alliance, like PL" ~ snot shot, 2012 |

Andski
GoonWaffe Goonswarm Federation
3351
|
Posted - 2012.03.23 07:27:00 -
[6] - Quote
Andski wrote:Anybody who says that this is the answer to the "risk-averse" playstyle that is ninja-looting is completely overlooking the fact that this creates a risk-averse playstyle based around shooting ninja looters without any risk of retaliation.
just dropping this here again for emphasis "WeGÇÖre a professional Merc Alliance, like PL" ~ snot shot, 2012 |

Andski
GoonWaffe Goonswarm Federation
3365
|
Posted - 2012.03.23 16:33:00 -
[7] - Quote
OT Smithers wrote:Terminal Insanity wrote:CCP Greyscale wrote: Can-flipping as-is will be impossible once the safeties are added. People should be able to choose to do dumb things, but they should also have the information they need to figure out that the thing they're doing is dumb.
Duelling we're planning to support with an explicit mechanic rather than the current hacky workaround.
They do have that right to do stupid things. And in space, when you do something stupid, it gets you killed. That is how you learn. How about you protect me when i approach a cyno dominix with my webbing loki and cant get away in time? i mean, if i was smart i'd have stayed out of point range, but hey i'm dumb and i need you to hold my hand through it. Seriously though, carebear gets canflipped and gets a POPUP WARNING EXPLAINING EXACTLY WHAT WILL HAPPEN when he steals it back. If he chooses to ignore it the first time, that's his own fault and he receives his lesson. If he refuses to listen to it time and time again, that's his own stupidity getting him killed. You are talking about carebears and consequences while crying that it will be more difficult for you to to pursue the risk and consequence free high sec griefing you currently enjoy. 
let me explain it for you since you're slow:
this creates risk-free PvP "WeGÇÖre a professional Merc Alliance, like PL" ~ snot shot, 2012 |

Andski
GoonWaffe Goonswarm Federation
3373
|
Posted - 2012.03.23 22:25:00 -
[8] - Quote
hi greyscale how do you feel about this idea:
if you get shot at, you should be able to shoot back "WeGÇÖre a professional Merc Alliance, like PL" ~ snot shot, 2012 |
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