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Thread Statistics | Show CCP posts - 0 post(s) |
Xindi Kraid
Cerulean Sky Fire Industries
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Posted - 2008.08.30 21:42:00 -
[31]
You mean have a checking and savings acount in EvE?
BRILLIANT! -So says Xindi Kraid
Dear devs: Sign here initial here here and here |
Odda
Tyrell Corp INTERDICTION
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Posted - 2008.08.30 21:49:00 -
[32]
Damn i whuld love this!
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iCerberus
FinFleet Band of Brothers
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Posted - 2008.08.30 21:51:00 -
[33]
Yeah that will be awesome :)
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caloon
Caldari Tyrell Corp INTERDICTION
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Posted - 2008.08.30 22:10:00 -
[34]
Hell Ya!
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DogTyred
Tyrell Corp INTERDICTION
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Posted - 2008.08.30 22:38:00 -
[35]
here here, jolly nice idea. I would quite like a savings fund that i can put money in and perhaps put a timer on so that i cant take it out for x number of days.
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Rebus Valstay
Deneb Kaitos Engineering
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Posted - 2008.08.31 01:37:00 -
[36]
I agree. Seperate wallets would make my own personal bookkeeping much more simple.
/signed
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BlondieBC
7th Tribal Legion
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Posted - 2008.08.31 11:26:00 -
[37]
Good idea
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Sidrat Flush
Void Engineers
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Posted - 2008.08.31 16:36:00 -
[38]
Tie this idea in with the personal hangar divisions as well, and that's one streamlined individual.
I mean who packs up their house in the same box? Or doesn't label individual boxes eh? eh?
Yes CCP and CSM, divisional wallets and personal hangar space, ASAP.
Life is about memories the more the better.
http://lifeisexperience.freeforums.org (because it's a small corp) |
dakeann
Lords of New Eden
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Posted - 2008.09.02 13:45:00 -
[39]
this is a good idea and would help me acutely stop from spending all my isk <a href="http://www.shatteredcrystal.com/index.php/~10121">Visit Shattered Crystal Game Codes</a>[url="<a href="http://www.shatteredcrystal.com/index.php/~10121">Visit Shattered Crystal Game Codes</a> |
Antihrist Pripravnik
The 13th Gallentean Armed Response
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Posted - 2008.09.02 22:47:00 -
[40]
Great idea!
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Arloeswr
Lords 0f death
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Posted - 2008.09.03 00:36:00 -
[41]
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Strill
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Posted - 2008.09.03 20:43:00 -
[42]
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Cpt Branko
Surge.
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Posted - 2008.09.03 21:11:00 -
[43]
Edited by: Cpt Branko on 03/09/2008 21:11:37 I support this.
Also, personal hangar divisions just like corp ones (which is for me a more annoying issue)... so we don't have to keep all of our stuff in cans.
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Rakaim
19th Star Logistics
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Posted - 2008.09.03 23:45:00 -
[44]
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MentaFox
The Chaotic Order Void.
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Posted - 2008.09.04 05:03:00 -
[45]
gimme and 1 more thing. Do you know what really gets on my nerves? When you cant tell a sig from a post. |
Padanemi
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Posted - 2008.09.04 11:01:00 -
[46]
EXCELLENT idea.
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Sidrat Flush
Caldari Diversity 101
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Posted - 2008.09.05 12:34:00 -
[47]
What does the CSM think? Would they support raising it to CCP?
Shall we iron out the kinks - Is the suggestion merely adding functionality to the already existing station container/vault/warehouse, or are people supporting the "brand new" ability for individuals to obtain extra divisions?
Personal Wallet divisions sounds like a nice idea. Should they be a fee based luxury??
Life is about memories the more the better.
http://lifeisexperience.freeforums.org (because it's a small corp) |
Phoenix493
Orion Expeditions
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Posted - 2008.09.05 13:08:00 -
[48]
Originally by: Sidrat Flush What does the CSM think? Would they support raising it to CCP?
Shall we iron out the kinks - Is the suggestion merely adding functionality to the already existing station container/vault/warehouse, or are people supporting the "brand new" ability for individuals to obtain extra divisions?
Personal Wallet divisions sounds like a nice idea. Should they be a fee based luxury??
I think they would both be a great addition. Both would be easy to implement (I think) as Corps have them at the moment.
The Advantage of the wallet divisions speaks for itself really, the ability of having a Spare Fund incase you wake up after a drunken night in Jita, to find that CNR wasn't actually a CNR (although, you should hide your head in shame even still). I think 3 divisions would be enough for the average Player, (A "current" account, a "savings" account, and a "OMG WTF did i just buy???" account). I don't think they should be a fee based luxury though, or skill based. The n00b Eve Player won'tbe worried about spreading their isk, and saving etc, although players starting a new char can immediately understand that they will need to save some isk (bounties / loot sales / whatever)..
The Advantage of the Personnel Hangar Divisions would be a) Less Asset Lag when checking your assets - why? Because you wouldn't have loads of station containers / WArehouses etc everywhere, cutting down your assets. b) Less Market Lag - Because there would be no need for them to be on the market. Less items for sale? Less Lag..
They could both be implemented Easily, as they are already in the game. If they were implemented, it would mean less 1 man corps / alliances, and more people in Player Corps, more People Playing FW, more people enjoying the game as it was meant to be...
I can't think of a single dis-advantage of having them?
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Sidrat Flush
Caldari Diversity 101
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Posted - 2008.09.05 15:06:00 -
[49]
Okay fair enough they would be a godsend for all the reasons you state.
Why should a character get extra wallet and hangar divisions for free?
I'm not saying it should 1M per week or anything like that, but a token amount 10K per week per division, payable to the corporation the extra corp hangar is located in or to concord for the extra wallet division.
You're absolutely right it would cut down on solo corp entities. There are players out there that like the ability and freedom of slots and joining a corp - no matter how good or organized it is won't be able to offer this to their members.
That's an idea. Make it corp purchasable for members. Perhaps a corporate granted role. This would make npc corps even less attractive than they are now. Join a corp gain personal wallet and hangar divisions in the corps HQ and office locations.
I'm not sure how much smaller the markets would be though, sure there are pack rats already, being able to organize assets could lead to even more market activity as you can easily sort out between what you want to refine, what you want/need to hold on to and finally what you actually want to put on the market today or next time in a different region.
I personally like the corp granted role of being able to use +1 extra station hangar floor and a wallet division, with an escalating fee system for subsequent additions.
Life is about memories the more the better.
http://lifeisexperience.freeforums.org (because it's a small corp) |
Phoenix493
Orion Expeditions
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Posted - 2008.09.05 16:41:00 -
[50]
Originally by: Sidrat Flush
I personally like the corp granted role of being able to use +1 extra station hangar floor and a wallet division, with an escalating fee system for subsequent additions.
Maybe. The reason I brought up the idea of the personnel hangar / Personnel Wallet Divisions was it was easy to implement (as it was already in place in one form), bringing in having to have rights / paying for the priviledge / different combinations or divisions etc would just had more work to CCP...
Making Payment to a corp, or having to have roles to use your own personnel divisions takes away the point of them being personnel though. Why would you need to pay for extra divisions? Or Have to get a Director to give you rights to get another division on your personnel wallet? Things like that don't involve the corp.
I understand where you are coming from, and maybe the Paying of concord could work. But I think that will just open up a whole new can of worms as I doubt people will pay for the right to have access to thier own wallets..
Even so, I agree that it would nice to hear from CSM, as to their view on it.
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SencneS
Rebellion Against big Irreversible Dinks
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Posted - 2008.09.05 17:42:00 -
[51]
Would make finances a lot easier to manage.
Amarr for Life |
Garion Avarr
Zero Zero Traders YTMND.
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Posted - 2008.09.05 23:38:00 -
[52]
Would be nice, if not particularly vital. ________________________________ This is not a signature. |
Helios III
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Posted - 2008.09.06 17:57:00 -
[53]
Yep nice idea
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Dr Missy
Fyre Industries
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Posted - 2008.09.06 19:20:00 -
[54]
So instead of double clicking on a can to see it's contents you'd single click a tab. Seems like a waste of programing time to me! However the wallet divisions does sound like a good idea, although I don't see why I should have to pay for different divisions. I don't have to pay in real life, so why should I have to pay in game? Realism and all that
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Phoenix493
Orion Expeditions
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Posted - 2008.09.06 19:51:00 -
[55]
Edited by: Phoenix493 on 06/09/2008 19:53:05
Originally by: Dr Missy So instead of double clicking on a can to see it's contents you'd single click a tab. Seems like a waste of programing time to me! However the wallet divisions does sound like a good idea, although I don't see why I should have to pay for different divisions. I don't have to pay in real life, so why should I have to pay in game? Realism and all that
This thread was supposed to be about wallet divisions, but the hangar idea keeps rearing its ugly head too lol
The Idea of personnel Hangar divisions, was so you wouldn't have to have loads of Cans littering your assets, meaning that you could check your assets without having to be docked in the same station as them, and you can sell them from a distance (something you can't do when they are in a secure can).
And I don't agree with the paying for wallet divisions either
EDIT: Also updated the Topic to try and get a CSM to look, and respond..or..well.anything!
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LaVista Vista
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Posted - 2008.09.06 20:50:00 -
[56]
Originally by: Phoenix493
EDIT: Also updated the Topic to try and get a CSM to look, and respond..or..well.anything!
I could honestly swore I already supported this. I already have a draft for the submission template
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Serenity Steele
Dynamic Data Distribution Ministry of Information
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Posted - 2008.09.29 19:41:00 -
[57]
This has another consequence, which is all your transactions you'd need to select the wallet division that it came from; so effectively you'd need the ability to set a default wallet division.
A simpler implementation of this, might simply be a place you could move cash to/from, but doesn't have any other accessibility for eg. Trades etc.
Additionally, all the EVE APIs that support wallet export information would need to have additional support for the balance in any "Savings" wallet.
The key question is; Is adding this functionality worth it given the increased complexity to player wallet management?
What are the opinions of the people here?
≡v≡ Strategic Maps in Eve-Online Store | eve-maps.com |
LaVista Vista
Conservative Shenanigans Party
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Posted - 2008.09.29 19:51:00 -
[58]
Originally by: Serenity Steele This has another consequence, which is all your transactions you'd need to select the wallet division that it came from; so effectively you'd need the ability to set a default wallet division.
A simpler implementation of this, might simply be a place you could move cash to/from, but doesn't have any other accessibility for eg. Trades etc.
Additionally, all the EVE APIs that support wallet export information would need to have additional support for the balance in any "Savings" wallet.
The key question is; Is adding this functionality worth it given the increased complexity to player wallet management?
What are the opinions of the people here?
I would tend to think that this has to be an opt-in system. How it can be "hidden" from the average player without not giving them the knowledge this IS possible, I'm not sure though. |
Wentau
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Posted - 2008.09.30 13:36:00 -
[59]
Yes please |
steejans nix
0beron Construct Shadow Empire.
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Posted - 2008.09.30 16:59:00 -
[60]
Yap, badly needed |
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