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Thread Statistics | Show CCP posts - 1 post(s) |

Paramite Pies
Minmatar Native Freshfood
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Posted - 2008.08.19 21:50:00 -
[31]
Originally by: xStormwingx Edited by: xStormwingx on 19/08/2008 21:47:02
Originally by: Sheriff Jones The snow could use a bit more "rough" in it, evne if not that realistic, it would give it a more impressive look.
Jagged edges mixed with the soft powder, works wonders.
Could use some, well, worn out logo perhaps? Needs a bit of "misty eyed" feel to it as now it's a bit too clinical.
Agreed with all these. a slightly worn Federation symbol partially covered with snow would look amazing....like the picture really has a story to tell.
...Are we looking at the same picture? I see nothing wrong with it.
There's one thing that I find very jarring though, and prevents me from saying I really like it. The ship texture. It seems terribly low-res and stretched out at parts. After staring at it for a while, it's pretty east to tell what part is just a video game model. Maybe make the Nyx a little more high-poly? Closer to the Premium client version, plus upgraded textures?
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Fink Angel
Caldari The Merry Men
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Posted - 2008.08.19 22:59:00 -
[32]
I messed up with the scale perception and thought it was a Wolf / Jag / Rifter buried there!
Great stuff. As someone already commented, it makes a refreshing change to see someone thinking outside the box. |

Ricky Baby
Atomic Battle Penguins The Darwin Award Foundation
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Posted - 2008.08.19 23:06:00 -
[33]
nice, reminds me of that ST: voyager episode where they crash on some ice planet ..... |

xStormwingx
The Aftermath.
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Posted - 2008.08.19 23:59:00 -
[34]
Edited by: xStormwingx on 20/08/2008 00:02:28
Originally by: Paramite Pies *snip*
I take it that sentence in the middle was mean to refer to the last part of my post?
This is what I mean....sorta.
Don't get me wrong, I still love the composition, the snow, and the general idea behind it. The ship just seems lacking. (and sorry if I seem like a total douche, but when I see art that can be absolutely amazing I get ridiculously picky... ) |

Roc Wieler
Freeform Industries
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Posted - 2008.08.20 00:54:00 -
[35]
Originally by: xStormwingx [
This is what I mean....sorta.
Don't get me wrong, I still love the composition, the snow, and the general idea behind it. The ship just seems lacking. (and sorry if I seem like a total douche, but when I see art that can be absolutely amazing I get ridiculously picky... )
Not going to sound defensive I hope. I agree with many of the comments. I will put in some easier identifiers to give a better sense of scale. Will also modify the camera angle slightly.
As for that video game look, well, it is from tri-exporter, and is the premium model. It's quite possible I missed the bump maps, etc. Maybe someone better with tri-exporter could provide me the path to those?
I will work on it a bit, and repost. See what we can come up with together. |

Berendas
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Posted - 2008.08.20 01:08:00 -
[36]
Fantastic work  |

xStormwingx
The Aftermath.
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Posted - 2008.08.20 01:25:00 -
[37]
Originally by: Roc Wieler Not going to sound defensive I hope. I agree with many of the comments.
No problem man, I feel bad because I'm pretty sure I'm overly critical of everything. I personally can't run the Premium client so I couldn't really tell where the Nyx model came from (and I don't think I've ever seen one ingame before). I do think the textures are more important than the model though, but I don't know how one would go about making it better, since these are already the best models/textures Eve can offer.
I personally think the camera angle is fine the way it is though, but yeah, I guess scale identifiers could be helpful. |

Dr Axler
The Dead Parrot Shoppe Inc.
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Posted - 2008.08.20 03:30:00 -
[38]
that is amazing. much respect.
did you check how big is a nix before you started making that? cause that thing must be a few kilometers long...
very awesome though, finally some creativity, don't stop, i need more backgrounds. and if you can (if its not too much work) render it in different resolutions, people will love that. |

Lexus Deus
Gallente Federal Navy Academy
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Posted - 2008.08.28 16:07:00 -
[39]
Nice peice of work, looks really good. Any more in the pipeline? And is there a story to follow?
The Lex
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Glengrant
TOHA Heavy Industries
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Posted - 2008.08.28 16:30:00 -
[40]
Originally by: Heartstone Lovely work indeed. If it were 1900x1200 it would certainly be on my desktop right now. 
Exactly my thoughts. ;-) --- Save the forum: Think before you post. ISK BUYER = LOOSER EVE TV- Bring it back!
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DasDizzy
Developmental Neogenics Amalgamated
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Posted - 2008.08.28 16:51:00 -
[41]
Originally by: Spoon Thumb
How about some more details on the nyx, maybe some rust lines, vents etc, since it is a close up
Or maybe do the camera angle pointing up to give a sense of scale (maybe even a person in the foreground for effect)
it is made of stainless steel
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Adamantium Beams
Section XIII
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Posted - 2008.08.28 17:11:00 -
[42]
Nice artwork but the resolution suck 
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Arriana Echan
Gallente Universal-Corp
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Posted - 2008.08.28 17:11:00 -
[43]
Thankyee for my new wallpaper!
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Mangala Solaris
Caldari Ma'adim Logistics
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Posted - 2008.08.28 18:00:00 -
[44]
Originally by: Paramite Pies Dude, this is beautiful...
-------
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Shinzann
Sten Industries
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Posted - 2008.08.28 23:22:00 -
[45]
Originally by: CCP Atropos That is pretty cool.
QFT
Very nice work. === Q u o t e: If the servers aren't up, its not a hotfix. |

Roc Wieler
Freeform Industries
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Posted - 2008.08.29 12:19:00 -
[46]
Originally by: Shinzann
Originally by: CCP Atropos That is pretty cool.
QFT
Very nice work.
I would really like to repost this image using the high rez Nyx and textures, but everytime I try to get the DX9 Nyx model out of triexporter, it crashes. And I have no clue how to get the high rez textures out.
If anyone would like to help me with this, I would be grateful, and would post very high resolution images for your downloading pleasure. "Never start a fight you can win." - Roc Wieler |

Kaar
Art of War
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Posted - 2008.08.29 12:46:00 -
[47]
What package did you use for this?
Oh and why not make your own texture, shouldnt take long if you just do the visible segment. Can make it as detailed as you want then 
---
---
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FT Cold
The Scope
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Posted - 2008.08.29 12:56:00 -
[48]
Awesomeness 5/5! Keep it up, I need more desktop backgrounds  Now, now, now. Sounds like someone's got a case of the poor me's. If you were gonna die, you would have done it by now! Maybe you just need to realize you're gonna to have to live with intense pain |

Jastra
Gallente Black Thorne Corporation
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Posted - 2008.08.29 13:03:00 -
[49]
very nice
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Roc Wieler
Freeform Industries
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Posted - 2008.08.29 13:08:00 -
[50]
Originally by: Kaar What package did you use for this?
Oh and why not make your own texture, shouldnt take long if you just do the visible segment. Can make it as detailed as you want then 
This is actually rendered in Cinema 4D with the VUE xStream plugin. I could make a texture for this, but it would be more practical to start from the existing one.
Anyone here able to use triexporter well? I am just getting into it. "Never start a fight you can win." - Roc Wieler |

Smagd
Encina Technologies
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Posted - 2008.08.29 13:28:00 -
[51]
Edited by: Smagd on 29/08/2008 13:28:02 It's lovely seeing new approaches by new artists.
It doesn't really look huge enough covered in that snow, so I'd just assume it's not a Nyx but some smaller part of a ship stuck blown to smitherens.
According to this chart, a Nyx is probably half a kilometer *high* (compare to Eiffel Tower at 300m height lower left hand corner) and therefore maybe several across, which is higher than most mountains.
Or it could be a completely alien planet. That works, too.
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