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Kunming
T.H.U.G L.I.F.E White Core
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Posted - 2008.08.28 15:16:00 -
[1]
Having a long history with blasterboats I propose the following (extremely radical) changes:
- Change tanking (armor rep amount) bonus of brutix and hyperion to falloff bonus' ala deimos (drop the hyperion drone bay to 75m3 to balance if necessary) - Up the DMG output of blasters by 1.5x or even 2x - Keep everything else about them the same
Reasons for these radical changes: - Blasters use up the most cap of all weapons (considering the -50% consumption bonus on laser boats)
- The ships that fit them are slow and cant fit a sustainable tank while dishing out DPS.
- Blasterboats have a very short range and even getting in range is very cap consuming and an absolute death race. With the nano changes sustaining the range will also be a problem.
IN THE END: The risk of flying a blasterboat which is hard to tank, hard to get in/sustain range, that is very cap unstable is not worth the marginally small increase in DPS over the other options (pulse boats which hardly need moving or AC boats that are agile deadly mosquitos, not to mention missiles..). So leave the blasterboats as glass cannons but increase the caliber of that cannon to make it a worthwhile trip to the target.
Other options will probably tend to turn blasterboats into something that cant tank like Amarr or cant move around like Minmatar. We all know that gallente navy doctrine emphasis on DMG so lets make it clear.
Quote: READ THIS NEXT PART CAREFULLY AS IT IS VERY IMPORTANT AND POSTING A REPLY WITHOUT READING IT MAY RESULT IN YOU LOOKING STUPID.
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Kunming
T.H.U.G L.I.F.E White Core
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Posted - 2008.08.28 15:42:00 -
[2]
Originally by: Liang Nuren
Originally by: Birkinz Has anyone tested double web set ups on the Mega? Seems to me that would hold a BS/BC fine, not sure about the small afterburner ships but it should be enough to hurt them with drones.
Can anyone share their experiences.
A single web isn't enough to hit a non afterburning cruiser... two probably will be, but I'm curious which module you plan to give up. MWD? Cap booster? Disruptor?
-Liang
A ship should not be forced to fit 2 webs to be useful at all, that points out to a problem.
ALSO, my previous post was serious why the smileys I got no idea.
Quote: READ THIS NEXT PART CAREFULLY AS IT IS VERY IMPORTANT AND POSTING A REPLY WITHOUT READING IT MAY RESULT IN YOU LOOKING STUPID.
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Kunming
T.H.U.G L.I.F.E White Core
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Posted - 2008.08.28 18:01:00 -
[3]
Well the thread is mostly about blasters and gallente at close range, 50km and rail guns hardly fit into that catagory.
Anyways blasters should work efficiently at close range as good as pulse work at its medium range. Pulse will work at its optimal and will start missing once you close in, but with blasters its the case that not only do you have a hard time hitting stuff in your optimal range you will miss all the time when the target is out of the optimal range!
Quote: READ THIS NEXT PART CAREFULLY AS IT IS VERY IMPORTANT AND POSTING A REPLY WITHOUT READING IT MAY RESULT IN YOU LOOKING STUPID.
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