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Mankirks Wife
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Posted - 2008.08.26 06:20:00 -
[1]
While watch my hulk slowboat to a rock to pick up my mining drones after a disconnect, I had this wonderful though.
What if.. you could right-click on a dead drone in space (any dead drone, not just yours), and instead of having to get within 1500m to scoop it, you could just directly take control of it as long as you had enough drone bandwidth.
Would save lots of time recovering from disconnects for those of us with less-than-stable internet connections... ---
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Mankirks Wife
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Posted - 2008.08.26 06:20:00 -
[2]
While watch my hulk slowboat to a rock to pick up my mining drones after a disconnect, I had this wonderful though.
What if.. you could right-click on a dead drone in space (any dead drone, not just yours), and instead of having to get within 1500m to scoop it, you could just directly take control of it as long as you had enough drone bandwidth.
Would save lots of time recovering from disconnects for those of us with less-than-stable internet connections... ---
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Typhado3
Minmatar Ashen Lion Mining and Production Consortium Axiom Empire
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Posted - 2008.08.26 10:25:00 -
[3]
I had the same idea a while back. I think it should take a few seconds to take control (based on skill). This would also allow some interesting pvp maneuvers, domi warping around gate while attacking you with drones that are vulnerable till he reconnects with them.
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Wrangler Al
Caldari Shadow's Hunters Interstellar Alcohol Conglomerate
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Posted - 2008.08.26 11:33:00 -
[4]
/signed
its not only when you net goes down, its also when CCP.EXE throws a fit and crshed for no reason.
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Aethrwolf
Caldari
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Posted - 2008.08.26 11:49:00 -
[5]
/signed
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Manxome NOXX
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Posted - 2008.08.26 12:07:00 -
[6]
/signed
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Strill
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Posted - 2008.08.26 13:03:00 -
[7]
Perhaps make a rig or a module with + 20km drone scoop range?
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Karentaki
Gallente Fighting While Intoxicated Intrepid Crossing
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Posted - 2008.08.26 13:20:00 -
[8]
/signed, but there should be limits on this - for example, you can't take control of a drone outside your drone control range.
Quote:
EVE is like a sandbox with landmines. Deal with it.
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Marcus Gideon
Gallente Excessive Force
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Posted - 2008.08.26 15:57:00 -
[9]
Why not simply allow items to reconnect by default when you get back in range.
1) Emergency Warp after D/C. You return, and recall your drones before the rats pop them.
2) Warping away manually, forgetting to recall drones.
3) Cloaking with deployed drones causes loss of connection. Decloaking would reconnect automatically, leading to entertaining "bait drone" tactics.
4) D/C also renders deployed Probes useless. Reconnect would save expense of using 500 Probes.
--- Don't take my ranting personally. I may just be arguing the topic, unless you're saying something stupid, and then I mean every word. "Players don't want Variety. They want THE BEST" |
soldieroffortune 258
Gallente Federal Defence Union
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Posted - 2008.08.26 18:27:00 -
[10]
Edited by: soldieroffortune 258 on 26/08/2008 18:27:46
Originally by: Marcus Gideon Why not simply allow items to reconnect by default when you get back in range.
1) Emergency Warp after D/C. You return, and recall your drones before the rats pop them.
2) Warping away manually, forgetting to recall drones.
3) Cloaking with deployed drones causes loss of connection. Decloaking would reconnect automatically, leading to entertaining "bait drone" tactics.
4) D/C also renders deployed Probes useless. Reconnect would save expense of using 500 Probes.
i endorse this message
ive been scanning for a hidden asteroid belt in a system for liike 3 days now, and CANT find it, 1.) because my solar system map is pretty screwy , and 2.) the only remedy to it is to re-log, which means i lose control of the probe
although i do konw that it would cause a bit of a problem in lag, because then people would leave probes in space, so, maybe after 10 minutes if you dont reactivate your probe, then it dissapears?
Originally by: soldieroffortune 258
"Eve is about making yourself richer while making the other guy poorer"
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