| Pages: 1 [2] :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

crazy
|
Posted - 2004.06.09 06:47:00 -
[31]
You will get way more than 200-400 per shot with decent skills...everything at level 4+ you should have a roughly 11 sec rof and 9.4 damage mod...and do about 400 average damage per shot
|

vanBuskirk
|
Posted - 2004.06.09 22:28:00 -
[32]
No-one has mentioned yet that lasers cost absolutely NOTHING (isk and ammo) to run. You can fight all day with lasers and never run out. For ratting, especially, that seems like a pretty big advantage to me. ---------------------------------------------- "Violence is the last resort of the incompetent". ---------------------------------------------- |

Meridius
|
Posted - 2004.06.10 00:30:00 -
[33]
Originally by: vanBuskirk No-one has mentioned yet that lasers cost absolutely NOTHING (isk and ammo) to run. You can fight all day with lasers and never run out. For ratting, especially, that seems like a pretty big advantage to me.
Crystals cost 500k each, that can amount up to around 21mil for a full set.
Lasers have crappy falloff, you have to swap crystals according to range. Don't tell me that swaping is instant. If you have 6 guns, you have to stop them all, then swap them one by one. An experienced pilot can keep most of the firing while swapping but it takes time to get used to.
With projectile, all you really have to use is EMP, and ammo cost next to nothing... ________________________________________________________
|

Nikkoli
|
Posted - 2004.06.10 01:11:00 -
[34]
Slightly off topic, but why does everyone use EMP ammo in their projectiles? Sure, EMP works great against shields, but doesn't it suck hardcore against armor?
|

Pascal DuVont
|
Posted - 2004.06.10 01:29:00 -
[35]
actually EMP ammo has the 3rd highest damage to armor (at base resistance), and the highest damage to shields of all projectile ammo... it a mix of EM (20) kinetic(8) and explosive(16).
|

Nikkoli
|
Posted - 2004.06.10 05:04:00 -
[36]
Hmm.. I'm starting to wonder if my efforts for raising hybrid skills was a waste... the more I read this thread the more I am liking Projectiles. Are they any good on Gallente ships? (cannot fly anything minmat but L1 frig)
|

Frank Horrigan
|
Posted - 2004.06.10 05:42:00 -
[37]
Originally by: Nikkoli Hmm.. I'm starting to wonder if my efforts for raising hybrid skills was a waste... the more I read this thread the more I am liking Projectiles. Are they any good on Gallente ships? (cannot fly anything minmat but L1 frig)
I used 6 on my apoc and it still worked better then lasers so I would have to say yes just use plenty of dammage mods to take that huge rof down about 10 seconds
Originally by: Oveur
Originally by: Bhaal What has turned out better than expected?
Everything. Remember, we're from Iceland.
(\_/) (O.o) (> <) This i |

Gariuys
|
Posted - 2004.06.10 06:06:00 -
[38]
Originally by: Nikkoli Hmm.. I'm starting to wonder if my efforts for raising hybrid skills was a waste... the more I read this thread the more I am liking Projectiles. Are they any good on Gallente ships? (cannot fly anything minmat but L1 frig)
Not counting drones or shield/armour hardeners my thorax does 180+ damage per second, my Megathron does 300+ a second. There's no chance to ever come close to this kind of damage using projectiles on these two ships. Projectiles really need ship bonuses to get some nice damage from them. Only reason to use em on anything but Minmatar ships is when you need your cap for other things and are willing to sacrifice damage output for it. ( IMHO never a good idea ) ~{When evil and strange get together anything is possible}~ A tool is only useless when you don't know how to use it. - ActiveX The grass is always greener on the other side. - JoCool |

Zambino
|
Posted - 2004.06.10 11:53:00 -
[39]
Just for the record, I was purely curious to understand the differences...
Not calling for anything to be changed, just wanting to learn :)
|

GenocidalSpliff
|
Posted - 2004.06.10 13:00:00 -
[40]
All i can say is its going to be fun seeing apocs flying around with 8 425mm rails, armor tanked beyond belief, and still 10k grid to spare -_- 2004.08.22 21:03:00 combat Your Anode Light Neutron Particle Cannon I perfectly strikes callonious [BSC], wrecking for 236.9 damage. |

Galban Hunter
|
Posted - 2004.06.10 13:08:00 -
[41]
Next patch will introduce auto-reload for guns. This kinda makes your point of 10sec reload time moot for lowest cap usage. Also Projectiles ARE the only guns to do all 4 dmg types, Lasers and Hybrids are stuck with just 2. -------------------------------------------- [2005.02.08 13:58:16] Your Mega Beam Laser II perfectly strikes Sansha's Beast, wrecking for 709.6 damage.
|

AwiL
|
Posted - 2004.06.10 17:17:00 -
[42]
Originally by: Gariuys
Originally by: Nikkoli Hmm.. I'm starting to wonder if my efforts for raising hybrid skills was a waste... the more I read this thread the more I am liking Projectiles. Are they any good on Gallente ships? (cannot fly anything minmat but L1 frig)
Not counting drones or shield/armour hardeners my thorax does 180+ damage per second, my Megathron does 300+ a second. There's no chance to ever come close to this kind of damage using projectiles on these two ships. Projectiles really need ship bonuses to get some nice damage from them. Only reason to use em on anything but Minmatar ships is when you need your cap for other things and are willing to sacrifice damage output for it. ( IMHO never a good idea )
i bet i could get 300 dmg/sec in a rifter man. in a phoon with 425 auto's 4 launchers and drones i'd be well over 300dmg/sec...WELL OVER...
"We gon' bring it to anyone that wants it...You want it? You gon' get it..." |

Gariuys
|
Posted - 2004.06.10 18:36:00 -
[43]
Edited by: Gariuys on 10/06/2004 18:39:39
Originally by: AwiL
Originally by: Gariuys
Originally by: Nikkoli Hmm.. I'm starting to wonder if my efforts for raising hybrid skills was a waste... the more I read this thread the more I am liking Projectiles. Are they any good on Gallente ships? (cannot fly anything minmat but L1 frig)
Not counting drones or shield/armour hardeners my thorax does 180+ damage per second, my Megathron does 300+ a second. There's no chance to ever come close to this kind of damage using projectiles on these two ships. Projectiles really need ship bonuses to get some nice damage from them. Only reason to use em on anything but Minmatar ships is when you need your cap for other things and are willing to sacrifice damage output for it. ( IMHO never a good idea )
i bet i could get 300 dmg/sec in a rifter man. in a phoon with 425 auto's 4 launchers and drones i'd be well over 300dmg/sec...WELL OVER...
Yes and I'm quite positive I can get WELL OVER 600 damage a sec on a megathron, I said MY setups do 180+ and 300+ so yes you could get 300+ damage on a megathron using projectiles thought we where talking about normal combat setups. Not instagib mode only usefull as a gate camper. ~{When evil and strange get together anything is possible}~ A tool is only useless when you don't know how to use it. - ActiveX The grass is always greener on the other side. - JoCool |
| |
|
| Pages: 1 [2] :: one page |
| First page | Previous page | Next page | Last page |