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Thread Statistics | Show CCP posts - 14 post(s) |
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CCP Zulupark

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Posted - 2008.08.28 11:49:00 -
[1]
hi :)
Just dropping by to see what's going on in this thread.
Imo the trend the OP describes is perceived, not actual. Doesn't change the fact that perception can be as bad as reality. Anyway, reading this thread and looking at arguments for/against.
Zulupark
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CCP Zulupark

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Posted - 2008.08.28 11:58:00 -
[2]
Originally by: Evelgrivion
Zulu: Are you referring to arguments for/against whether there's a problem? Just a bit confused on that regard. 
Haha, yeah I was a bit vague. I'm just looking at this thread and trying to get a pulse on what the general perception is (according to the forums only obviously) among players and what arguments they have for/against their opinion.
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CCP Zulupark

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Posted - 2008.08.28 11:59:00 -
[3]
Originally by: Haraldhardrade
Originally by: CCP Zulupark Doesn't change the fact that perception can be as bad as reality.
What decides CCP's perception of the state of the game, the amount of subscribers? Seems a bit EA-ish to me. 
Design has always been made with the goal of "making something fun/cool/awesome", nothing more nothing less.
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CCP Zulupark

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Posted - 2008.08.28 12:02:00 -
[4]
Originally by: Malcanis
Ah, so the relentless deprecation of non-consensual empire PvP, the greatly decreased frequency of dev-blogs and the near-disappearance of the devs from the fourms are all just in my imagination?
That is a relief.
I don't see any "relentless deprecation of non-consensual empire PvP" anywhere. If anything we're moving closer now to how the game used to be a few years back, that is, closer to how it was always meant to be.
Sure, there has been a decrease in dev blogs, but then again it's summer. That'll be stepped up in the near future. I'll have a blog out for example within the next few days.
furthermore, forums.
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CCP Zulupark

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Posted - 2008.08.28 12:27:00 -
[5]
Originally by: VicturusTeSaluto Zulupark is actually reading/posting?
Hey, would you kindly ask the devs responsible for the technical aspects of the game go to over to the windows help forum and read up on all the unresolved issues that are not being addressed even after mass bug reports/petitions? This is game breaking stuff here.
I'll send it along to them. Maybe they're working on it already, don't know.
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CCP Zulupark

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Posted - 2008.08.28 12:30:00 -
[6]
Originally by: Pan Crastus It's quite humorous actually on behalf of CCP to resurrect CCP Zulupark and make him appear in this particular thread.
The electric jolts to the brain were quite uncomfortable during my resurrection.
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CCP Zulupark

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Posted - 2008.08.28 13:40:00 -
[7]
Originally by: Malcanis Edited by: Malcanis on 28/08/2008 13:23:04
Originally by: CCP Zulupark
Originally by: Malcanis
Ah, so the relentless deprecation of non-consensual empire PvP, the greatly decreased frequency of dev-blogs and the near-disappearance of the devs from the fourms are all just in my imagination?
That is a relief.
I don't see any "relentless deprecation of non-consensual empire PvP" anywhere. If anything we're moving closer now to how the game used to be a few years back, that is, closer to how it was always meant to be.
Sure, there has been a decrease in dev blogs, but then again it's summer. That'll be stepped up in the near future. I'll have a blog out for example within the next few days.
furthermore, forums.
Alliance 'P' CONCORD buff war dec rules changes (lofty) CCP Dev referring to war-decs as "pay to grief" system Increased sec-hits
Can you point me to the last change or global decision made in favour of non-consensual empire PvP?
I think there's a world apart between baiting people into flagging themselves and actually putting in effort to "non-consensually" kill someone.
The Concord buff isn't made to kill a specific gameplay option, it's done to level out the risk/reward ratio.
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CCP Prism X
Gallente C C P

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Posted - 2008.08.28 13:57:00 -
[8]
Edited by: CCP Prism X on 28/08/2008 13:57:26 Edited by: CCP Prism X on 28/08/2008 13:57:14 It's not really true that we're not posting because of marketing pressure, the topic being off our realm of expertise or fear of some good ol' Dev bashing. There are many more reasons, even RL ones.
I for one have been very silent since my keyboard ran out of 'I's and 'S's and I've been too busy to run out an buy a refill.
I, too, reserve the right to re-write some or all of Evelgrivions post for the purpose of pleasing my whim at any time. 
~ Prism X EvE Database Developer Relocating your character to a cozy, secure container since 2006. Relocating your cozy, secure container to the EVE cemetery since 2008. |
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CCP Zulupark

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Posted - 2008.08.28 14:05:00 -
[9]
Originally by: Alek Row
Originally by: Sheriff Jones
They don't answer less, they answer like normal MMO developers.
I never saw EvE/CCP as a normal MMO/MMO developers, that's what kept me learning and playing this game... EvE is different. Maybe I'm eluding myself thinking this way, maybe EvE will go mainstream like all others MMOs becoming only another one on the vast number of *normal* MMOs currently available. I really hope they don't lose their identity (what makes EvE unique) on the process.
Then we have the lack of Dev responses on a certain mass/agility/speed/webs/scrams/tracking discussion thread, changes that will go into Tranquility soon for what I understood, changes that are not even in Sisi, only in Multiplicity but without patch notes. Where are the updated patch notes, please don't send us to July patch notes when Sisi and Multi were already updated a gazillion times. I really like when you guys post dev blogs so we can discuss/flame future changes, it's great to have access to the DEVs server to inspect the future changes, but all that gizmos mean nothing when the discussions are only one way and we don't have updated patch notes to the servers in question.
Yeah, yeah, maybe I'm overreacting... maybe not. It's August. Let's wait for September.
To clarify the speed stuff a bit: Some changes to the nano-speed mechanic are still very much planned. However they were far too big to get into our 1.1 release on time and we wanted more public testing on it. So we removed it from the upcoming patch, put it into public testing on multiplicity stand-alone to give us more power over tweaking and changing it around.
The more it's tested and tried the better it will be in its final incarnation.
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CCP Atropos
C C P

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Posted - 2008.08.28 16:27:00 -
[10]
oh hi.
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CCP Atropos
C C P

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Posted - 2008.08.28 16:34:00 -
[11]

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CCP Zulupark

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Posted - 2008.08.28 16:36:00 -
[12]
Originally by: Crumplecorn
Originally by: CCP Atropos oh hi.
Given the increasing correlation between whines and nerfs recently, I wouldn't link to that on my CCP character. Correlation does not imply causation, I know, but still.
Also, not really related to forums.
:p
/nerf
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CCP Mitnal
C C P

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Posted - 2008.08.28 22:35:00 -
[13]
I'm only on page one so give me time to continue to read up but I know we're not discouraged from posting, it's positively part of the job description. Obviously it'd be fairly useless of me to post on something I don't know about but I pass on links, posts, threads etc to relevant developers so they can post on something.
As for CAOD, it will not be the future of the forums, especially as we're cleaning it up, slowly but surely.
If anyone has any suggestions or comments on how to go about it please mail [email protected]. We reply to all mails and petitions about the forums too, if we don't poke us again, that generally works.
Mitnal Community Representative CCP Games, EVE Online Email / Netfang |
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CCP Mitnal
C C P

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Posted - 2008.08.28 23:48:00 -
[14]
Fail quoting fail on trying to quote Havohej's post.
I realised halfway through you weren't having a go at me but I will claim immense pre-emption from the fact it was earlier on this page 
If you look through the wall of text I posted earlier, we prod people daily through a variety of means and implements. There is a GM communications team that will post policy and whenever there is a question of policy we pass it on to them.
The other main means is through a system of passing on forum links to the whole company, we pass on threads of interest which can mean anything from a good idea to an exploit to a request to something like this thread.
Mitnal Community Representative CCP Games, EVE Online Email / Netfang |
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