
Coltach
SlingDraw Corp
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Posted - 2008.08.28 19:45:00 -
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Originally by: Malcanis Let's make 0.0 really big. Let's triple it in size. And make most of the new space on the far side of the current outer regions. (I'm all for adding a few new NPC sov regions with lots of empire access points to encourage new 0.0 players but that's a different issue). Basically, I envision areas of 0.0 so far from empire that even with cap ships and jump freighters, it's still worthwhile developing a local economy rather than importing stuff from empire. Maybe with a few "islands" of lo-sec where NPCs can sell skillbooks and T1 BPOs... and perhaps the "islands used to link the new space to current 0.0 so no one alliance can set up a jump bridge network the whole distance. The new space would have to be above average quality to compensate for the loss of empire supplies (or else the inhabitants wouldn't be able to compete with close-to-empire alliances).
I'm just throwing this idea out for the dogs to sniff. I recognise it's hardly perfect, but tbh I'm bored of the slanging matches, Let's have a productive discussion. let's hear some ideas.
I like it, but as others mention, theres the problem of POS fuel, the NPC supplied variety, same for skills and a few other items.
Why not solve that by leasing station office space, assembly lines and labs to NPC corps. Say you go far far away, set up shop. for a while you build and defend, gaining sov. At max level sov, you can lease to NPC corps, like Chemal Tech. They use up space, assembly lines and raw materials, all supplied and maintained by the station owners, and produce (for a price) Enriched Uranium for the POS's. Lease office space and labs to a school to get skillbooks a.s.o
You now have a functional mini empire, independant of the main empires, but still lacking implants, LP stores and many other empire produced odds and ends, theres still lots to trade with.
Your empire is also open to attack like any other player driven entity, if sov drops, the NPC's pack up and go home.
It removes the tedium of moving fuel and being slaved to empire, without cutting all ties or creating an inviolate area to live in.
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