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Thread Statistics | Show CCP posts - 3 post(s) |

Tippia
Caldari School of Applied Knowledge
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Posted - 2008.09.02 12:14:00 -
[1]
Originally by: MotherMoon
Quote: pay to grief
it's not griefing if it's a supported part of the game OMG.
Don't blame him (entirely). It's actually — scarily — a CCP quote.  |

Tippia
Caldari School of Applied Knowledge
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Posted - 2008.09.02 13:02:00 -
[2]
Originally by: MotherMoon
Originally by: Tippia Don't blame him (entirely). It's actually — scarily — a CCP quote. 
I don't see how making a way to win would stop the pay to grief thing :P
and I was more thinking suicide attacks
Me neither. I'm just pointing out that ever since that unfortunate quote leaked out, the discussion over wardecs and other forms of high-sec combat took a nasty turn.
The whole "pay to grief" comment, and the fact that it came from CCP, can be misconstrued in so many ways, and since it was mentioned specifically in context of changing existing mechanics now makes it a lot easier to make the argument that the current mechanics are, for some obscure reason, not a properly "supported part of the game."
Originally by: wah bok Did you even bother to read all the dev said or just skimmed the first line.
Do you understand the concept of "context"? Read what I replied to again, and try to think about what I meant this time. |

Tippia
Caldari School of Applied Knowledge
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Posted - 2008.09.02 17:59:00 -
[3]
Originally by: Malcanis I have just one question: when did nonconsensual PvP become griefing?
I too would like an answer to this. The nonconsensual nature of ≡v≡ combat was the main reason for my joining the game. I would really like my stay here to extend beyond the first year…
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Tippia
Caldari School of Applied Knowledge
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Posted - 2008.09.04 09:14:00 -
[4]
Originally by: c0rn1 Empire should be a safe trading place.
Now there's a contradiction in terms if I ever saw one… 
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Tippia
Caldari School of Applied Knowledge
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Posted - 2008.09.04 13:38:00 -
[5]
Originally by: RagnhildR tu Attacking enemy logistics is a legitimate act of war. Suicide ganking, (Because you can, or for personal profit) is different that is one player merely being true to himself, or in plain good old anglo-saxon, he's being a ****, because he is one.
The problem is that there is no way of mechanically separate the two. Sometimes, the only way to legitimately attack that supply chain is to employ suicide ganks. |
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