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Steppa
Gallente Incognito Inc
|
Posted - 2008.09.05 13:51:00 -
[1]
I stopped actively playing about a year ago (but kept training...duh), and have only popped in now and then to look around when I caught wind of new things being added. I'm considering climbing in the egg again, but would like to get some feedback about the state of the game in regards to a couple of my hot-button issues.
1) AFK cloakers in local - supremely annoying and not a damned thing you can really do about it. IMHO, this "feature" is one of the main killers of 0.0 economy.
2) DX10 content - any status?
3) Fleet battle lag - I guessing no better than it was in mid-2007?
4) Skill queuing - even just an "on-deck" as opposed to a full queue system?
5) Local chat - any movement in addressing this as an intelligence tool?
6) Nano-fest - I've seen dev chatter on a nano-nerf, but it doesn't look like it had gone through yet.
7) Focused fire nerf - any movement one way or the other on this?
Thanks for any feedback.
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Tippia
Caldari School of Applied Knowledge
|
Posted - 2008.09.05 13:52:00 -
[2]
No.
…except for a speed rejiggering that's still in the works.
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Crumplecorn
Gallente Eve Cluster Explorations
|
Posted - 2008.09.05 13:53:00 -
[3]
Originally by: Steppa 1) AFK cloakers in local - supremely annoying and not a damned thing you can really do about it. IMHO, this "feature" is one of the main killers of 0.0 economy.
Still working as intended.
Originally by: Steppa 2) DX10 content - any status?
I know nothing of such content.
Originally by: Steppa 3) Fleet battle lag - I guessing no better than it was in mid-2007?
People still do their best to crash nodes, if that's what you mean.
Originally by: Steppa 4) Skill queuing - even just an "on-deck" as opposed to a full queue system?
They are looking at adding it, no real news yet.
Originally by: Steppa 5) Local chat - any movement in addressing this as an intelligence tool?
Still working as intended.
Originally by: Steppa 6) Nano-fest - I've seen dev chatter on a nano-nerf, but it doesn't look like it had gone through yet.
Not yet but it will.
Originally by: Steppa 7) Focused fire nerf - any movement one way or the other on this?
None that I know of. -
DesuSigs |

Neoromi
|
Posted - 2008.09.05 13:53:00 -
[4]
Originally by: Steppa
7) Focused fire nerf - any movement one way or the other on this?
Thats probably the most stupid thing ive heard someone wanting to nerf. Even the empire carebears that want concord in 0.0 make more sense.
signature removed - please email us to find out why (include a link to the image URL) - Jacques([email protected]) |

Le Skunk
Low Sec Liberators
|
Posted - 2008.09.05 13:55:00 -
[5]
Edited by: Le Skunk on 05/09/2008 13:54:59
Originally by: Steppa I stopped actively playing about a year ago (but kept training...duh)
The real reason CCP came up with the "inventive new skills training scheme, which eliminates grind!"
This guy has paid CCP 140 dollars to keep a little clock running for him! Its insane.
But anyway welcome back, and no to your questions
SKUNK
|

Tippia
Caldari School of Applied Knowledge
|
Posted - 2008.09.05 13:56:00 -
[6]
Originally by: Neoromi
Originally by: Steppa 7) Focused fire nerf - any movement one way or the other on this?
Thats probably the most stupid thing ive heard someone wanting to nerf. Even the empire carebears that want concord in 0.0 make more sense.
The idea is that it would help against blobbing… 
|

Niccolado Starwalker
Shadow Templars
|
Posted - 2008.09.05 13:57:00 -
[7]
Edited by: Niccolado Starwalker on 05/09/2008 13:57:54
Originally by: Steppa I stopped actively playing about a year ago (but kept training...duh), and have only popped in now and then to look around when I caught wind of new things being added. I'm considering climbing in the egg again, but would like to get some feedback about the state of the game in regards to a couple of my hot-button issues.
1) AFK cloakers in local - supremely annoying and not a damned thing you can really do about it. IMHO, this "feature" is one of the main killers of 0.0 economy.
A: Cloak is a viable feature. Doubt it will change from that.
2) DX10 content - any status?
3) Fleet battle lag - I guessing no better than it was in mid-2007?
4) Skill queuing - even just an "on-deck" as opposed to a full queue system?
A: Wont happend. And should not happend. It have not been introduced after 5 year on basis it removes a important part of the gameplay: maintaining skills. Personally I have not had any problems adjusting my skills, and I have now played close to 3 years.
5) Local chat - any movement in addressing this as an intelligence tool?
A: Doubt it tbh. The effect of it will affect absolutely all part of EVE. Besides, it have been around for 5 years now! Why take a "NGE" changing critital features which aint broken?
6) Nano-fest - I've seen dev chatter on a nano-nerf, but it doesn't look like it had gone through yet.
A: Nanos nerfs are coming. Its just CCP needed more time to do testing. It will be brought in at a later patch.
7) Focused fire nerf - any movement one way or the other on this?
Thanks for any feedback.
Originally by: Dianabolic Your tears are absolutely divine, like a fine fine wine, rolling down your cheeks until they flow down the river of LOL
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Neoromi
|
Posted - 2008.09.05 13:58:00 -
[8]
Originally by: Tippia
Originally by: Neoromi
Originally by: Steppa 7) Focused fire nerf - any movement one way or the other on this?
Thats probably the most stupid thing ive heard someone wanting to nerf. Even the empire carebears that want concord in 0.0 make more sense.
The idea is that it would help against blobbingà 
Yea that makes sense, oh wait no it doesnt.
signature removed - please email us to find out why (include a link to the image URL) - Jacques([email protected]) |

Crumplecorn
Gallente Eve Cluster Explorations
|
Posted - 2008.09.05 14:02:00 -
[9]
Originally by: Neoromi
Originally by: Tippia
Originally by: Neoromi
Originally by: Steppa 7) Focused fire nerf - any movement one way or the other on this?
Thats probably the most stupid thing ive heard someone wanting to nerf. Even the empire carebears that want concord in 0.0 make more sense.
The idea is that it would help against blobbingà 
Yea that makes sense, oh wait no it doesnt.
This thread is now a focused fire debate.
Nerfing focused fire would completely allevaite the blobbing issue with no ill effects. Prove me wrong. -
DesuSigs |

Neoromi
|
Posted - 2008.09.05 14:02:00 -
[10]
Originally by: Crumplecorn
Originally by: Neoromi
Originally by: Tippia
Originally by: Neoromi
Originally by: Steppa 7) Focused fire nerf - any movement one way or the other on this?
Thats probably the most stupid thing ive heard someone wanting to nerf. Even the empire carebears that want concord in 0.0 make more sense.
The idea is that it would help against blobbingà 
Yea that makes sense, oh wait no it doesnt.
This thread is now a focused fire debate.
Nerfing focused fire would completely allevaite the blobbing issue with no ill effects. Prove me wrong.
It wont. There.
signature removed - please email us to find out why (include a link to the image URL) - Jacques([email protected]) |

Crumplecorn
Gallente Eve Cluster Explorations
|
Posted - 2008.09.05 14:04:00 -
[11]
Originally by: Neoromi
Originally by: Crumplecorn
Originally by: Neoromi
Originally by: Tippia
Originally by: Neoromi
Originally by: Steppa 7) Focused fire nerf - any movement one way or the other on this?
Thats probably the most stupid thing ive heard someone wanting to nerf. Even the empire carebears that want concord in 0.0 make more sense.
The idea is that it would help against blobbingà 
Yea that makes sense, oh wait no it doesnt.
This thread is now a focused fire debate.
Nerfing focused fire would completely allevaite the blobbing issue with no ill effects. Prove me wrong.
It wont. There.
Compelling argument. -
DesuSigs |

Neoromi
|
Posted - 2008.09.05 14:05:00 -
[12]
Originally by: Crumplecorn
Originally by: Neoromi
Originally by: Crumplecorn
Originally by: Neoromi
Originally by: Tippia
Originally by: Neoromi
Originally by: Steppa 7) Focused fire nerf - any movement one way or the other on this?
Thats probably the most stupid thing ive heard someone wanting to nerf. Even the empire carebears that want concord in 0.0 make more sense.
The idea is that it would help against blobbingà 
Yea that makes sense, oh wait no it doesnt.
This thread is now a focused fire debate.
Nerfing focused fire would completely allevaite the blobbing issue with no ill effects. Prove me wrong.
It wont. There.
Compelling argument.
I would have to agree with you that your arguement is very weak.
signature removed - please email us to find out why (include a link to the image URL) - Jacques([email protected]) |

Le Skunk
Low Sec Liberators
|
Posted - 2008.09.05 14:07:00 -
[13]
Originally by: Neoromi
Originally by: Crumplecorn
Originally by: Neoromi
Originally by: Crumplecorn
Originally by: Neoromi
Originally by: Tippia
Originally by: Neoromi
Originally by: Steppa 7) Focused fire nerf - any movement one way or the other on this?
Thats probably the most stupid thing ive heard someone wanting to nerf. Even the empire carebears that want concord in 0.0 make more sense.
The idea is that it would help against blobbingà 
Yea that makes sense, oh wait no it doesnt.
This thread is now a focused fire debate.
Nerfing focused fire would completely allevaite the blobbing issue with no ill effects. Prove me wrong.
It wont. There.
Compelling argument.
I would have to agree with you that your arguement is very weak.
You guys should write for the anti-kamakazi anti wardec brigade. Youd fit right in with your in depth analysis of the situation.
SKUNK
|

Steppa
Gallente Incognito Inc
|
Posted - 2008.09.05 14:08:00 -
[14]
Originally by: Neoromi
Originally by: Tippia
Originally by: Neoromi
Originally by: Steppa 7) Focused fire nerf - any movement one way or the other on this?
Thats probably the most stupid thing ive heard someone wanting to nerf. Even the empire carebears that want concord in 0.0 make more sense.
The idea is that it would help against blobbingà 
Yea that makes sense, oh wait no it doesnt.
Unless something has drastically changed in mid- to large-sized fleet battles, pretty much the extent of tactics has to do with the FC calling out a primary and secondary, then cycling through secondaries as the primaries are popped. THAT's fun. Oh wait, no it's not.
The whole point behind a focused fire nerf, as first suggested way back in the early days when battleships were still fairly rare in fleet battles, was to mix up the combat and give some much-needed flavor to battles in general.
|

Neoromi
|
Posted - 2008.09.05 14:11:00 -
[15]
Edited by: Neoromi on 05/09/2008 14:11:48
Originally by: Steppa
Originally by: Neoromi
Originally by: Tippia
Originally by: Neoromi
Originally by: Steppa 7) Focused fire nerf - any movement one way or the other on this?
Thats probably the most stupid thing ive heard someone wanting to nerf. Even the empire carebears that want concord in 0.0 make more sense.
The idea is that it would help against blobbingà 
Yea that makes sense, oh wait no it doesnt.
Unless something has drastically changed in mid- to large-sized fleet battles, pretty much the extent of tactics has to do with the FC calling out a primary and secondary, then cycling through secondaries as the primaries are popped. THAT's fun. Oh wait, no it's not.
The whole point behind a focused fire nerf, as first suggested way back in the early days when battleships were still fairly rare in fleet battles, was to mix up the combat and give some much-needed flavor to battles in general.
Which will not work.
signature removed - please email us to find out why (include a link to the image URL) - Jacques([email protected]) |

Crumplecorn
Gallente Eve Cluster Explorations
|
Posted - 2008.09.05 14:12:00 -
[16]
Originally by: Neoromi
Originally by: Crumplecorn
Originally by: Neoromi
Originally by: Crumplecorn
Originally by: Neoromi
Originally by: Tippia
Originally by: Neoromi
Originally by: Steppa 7) Focused fire nerf - any movement one way or the other on this?
Thats probably the most stupid thing ive heard someone wanting to nerf. Even the empire carebears that want concord in 0.0 make more sense.
The idea is that it would help against blobbingà 
Yea that makes sense, oh wait no it doesnt.
This thread is now a focused fire debate.
Nerfing focused fire would completely allevaite the blobbing issue with no ill effects. Prove me wrong.
It wont. There.
Compelling argument.
I would have to agree with you that your arguement is very weak.
If you look closely you'll see that that was a response to your response, not mine. -
DesuSigs |

Neoromi
|
Posted - 2008.09.05 14:12:00 -
[17]
Edited by: Neoromi on 05/09/2008 14:13:01
Originally by: Crumplecorn
Originally by: Neoromi
Originally by: Crumplecorn
Originally by: Neoromi
Originally by: Crumplecorn
Originally by: Neoromi
Originally by: Tippia
Originally by: Neoromi
Originally by: Steppa 7) Focused fire nerf - any movement one way or the other on this?
Thats probably the most stupid thing ive heard someone wanting to nerf. Even the empire carebears that want concord in 0.0 make more sense.
The idea is that it would help against blobbingà 
Yea that makes sense, oh wait no it doesnt.
This thread is now a focused fire debate.
Nerfing focused fire would completely allevaite the blobbing issue with no ill effects. Prove me wrong.
It wont. There.
Compelling argument.
I would have to agree with you that your arguement is very weak.
If you look closely you'll see that that was a response to your response, not mine.
If you look even closer, mine was not.
signature removed - please email us to find out why (include a link to the image URL) - Jacques([email protected]) |

Crumplecorn
Gallente Eve Cluster Explorations
|
Posted - 2008.09.05 14:17:00 -
[18]
Edited by: Crumplecorn on 05/09/2008 14:19:44
Originally by: Neoromi If you look even closer, mine was not.
I've set the magnification to over nine thousand and it has yet to reveal anything from your responses other than assertions and banter. I submit that you have nothing more to offer, and will return only if you prove me wrong. -
DesuSigs |

Neoromi
|
Posted - 2008.09.05 14:18:00 -
[19]
Originally by: Crumplecorn
Originally by: Neoromi Edited by: Neoromi on 05/09/2008 14:13:01
Originally by: Crumplecorn
Originally by: Neoromi
Originally by: Crumplecorn
Originally by: Neoromi
Originally by: Crumplecorn
Originally by: Neoromi
Originally by: Tippia
Originally by: Neoromi
Originally by: Steppa 7) Focused fire nerf - any movement one way or the other on this?
Thats probably the most stupid thing ive heard someone wanting to nerf. Even the empire carebears that want concord in 0.0 make more sense.
The idea is that it would help against blobbingà 
Yea that makes sense, oh wait no it doesnt.
This thread is now a focused fire debate.
Nerfing focused fire would completely allevaite the blobbing issue with no ill effects. Prove me wrong.
It wont. There.
Compelling argument.
I would have to agree with you that your arguement is very weak.
If you look closely you'll see that that was a response to your response, not mine.
If you look even closer, mine was not.
I've set the magnification to over nine thousand and it has yet to reveal anything from your responses other than assertions and banter. I submit that you have nothing more to offer, and will return only if you prove me wrong.
I prove you wrong.
signature removed - please email us to find out why (include a link to the image URL) - Jacques([email protected]) |

flakeys
Omerta Squadron Pirate Coalition
|
Posted - 2008.09.05 14:43:00 -
[20]
Originally by: Steppa 4) Skill queuing - even just an "on-deck" as opposed to a full queue system?
Yeah i am quitting wow for a while now blizzard but could you please keep my daily leveling up so when i start playing again i am as good as others who kept playing and paying you for this.See how dumb that sounds?That's what i see when people ask this and i know a lot of players are asking for it.
Not meant to flame you but my perspective on this issue.
|

Takon Orlani
Caldari Chaos Monkeys Monkey Religion
|
Posted - 2008.09.05 14:49:00 -
[21]
Originally by: Neoromi Edited by: Neoromi on 05/09/2008 14:13:01
Originally by: Crumplecorn
Originally by: Neoromi
Originally by: Crumplecorn
Originally by: Neoromi
Originally by: Crumplecorn
Originally by: Neoromi
Originally by: Tippia
Originally by: Neoromi
Originally by: Steppa 7) Focused fire nerf - any movement one way or the other on this?
Thats probably the most stupid thing ive heard someone wanting to nerf. Even the empire carebears that want concord in 0.0 make more sense.
The idea is that it would help against blobbingà 
Yea that makes sense, oh wait no it doesnt.
This thread is now a focused fire debate.
Nerfing focused fire would completely allevaite the blobbing issue with no ill effects. Prove me wrong.
It wont. There.
Compelling argument.
I would have to agree with you that your arguement is very weak.
If you look closely you'll see that that was a response to your response, not mine.
If you look even closer, mine was not.
There should be a rule about quoting more than twice...
|

Seeing EyeDog
|
Posted - 2008.09.05 15:04:00 -
[22]
Originally by: Steppa 1) AFK cloakers in local - supremely annoying and not a damned thing you can really do about it. IMHO, this "feature" is one of the main killers of 0.0 economy.
2) DX10 content - any status?
3) Fleet battle lag - I guessing no better than it was in mid-2007?
4) Skill queuing - even just an "on-deck" as opposed to a full queue system?
5) Local chat - any movement in addressing this as an intelligence tool?
6) Nano-fest - I've seen dev chatter on a nano-nerf, but it doesn't look like it had gone through yet.
7) Focused fire nerf - any movement one way or the other on this?
Thanks for any feedback.
1) AFK Cloakers - get used to them, if they're AFK, they cant hurt you.
2) DX10 content - there wont be any until DX10 becomes more mainstream. Eve shouldnt exclude a heavy portion of its customer base from accessing prettier graphics. Just because you think your high end graphics care should be put to use, doesnt mean it will be. Give it 2 years, then you'll get your dx10 content.
3)Fleet battle lag - The Logs, they show nothing.
4) Skill queuing - never gunna happen, people forgetting to train skills is part of the balance, tbh. Manage your skills properly and you dont need a queue.
5) Local Chat - too vital to establishing the community at this time. Once they figure out other social networking tools within the game interface, then local will be removed. It doesnt look like theyve found a way to integrate anything viable right now.
6) Nano-Fest - They implemented a ham-fisted nano nerf on SiSi, which was immediately struck down. (lol at nerfed inty speeds) They need to change this, but the way they did it was far from correct, and they realized this.
7) Focus fire nerf - Really, seriously, how would you like for them to go about nerfing this. The mor epeople shooting you, the more damage you take, sounds like its working as intended to me. _____________________
Originally by: Locus Bey Intelligence isn't a prequisite for being a Goon, in fact its a deficit.
|

Shidama Hiroriy
Minmatar Gristle Industries
|
Posted - 2008.09.05 15:15:00 -
[23]
Originally by: Seeing EyeDog
7) Focus fire nerf - Really, seriously, how would you like for them to go about nerfing this. The mor epeople shooting you, the more damage you take, sounds like its working as intended to me.
I imagine that the OP was thinking of something like: for every ship after the first x amount (eg. 3 ships) firing at an enemy the whole group suffers a percentile penalty to their damage output against that ship (or rather the target absorbs more damage from the incoming blows).
3 ships firing at one target = 100% damage from all ships. 4 ships firing at one target = 90% damage from all ships. 5 ships firing at one target = 80% damage from all ships. or something along those lines.
|

Sheriff Jones
Amarr Clinical Experiment
|
Posted - 2008.09.05 15:22:00 -
[24]
Edited by: Sheriff Jones on 05/09/2008 15:22:32 Don't know about you guys, but i'm on my way to a drunken state, on the road to damnation and hopefully after i get my groove on, on a pretty girl when i get home 
My opinions represent the opinions of my corporation completely. I'm the CEO damnit. |

Seeing EyeDog
|
Posted - 2008.09.05 15:23:00 -
[25]
Originally by: Shidama Hiroriy
Originally by: Seeing EyeDog
7) Focus fire nerf - Really, seriously, how would you like for them to go about nerfing this. The mor epeople shooting you, the more damage you take, sounds like its working as intended to me.
I imagine that the OP was thinking of something like: for every ship after the first x amount (eg. 3 ships) firing at an enemy the whole group suffers a percentile penalty to their damage output against that ship (or rather the target absorbs more damage from the incoming blows).
3 ships firing at one target = 100% damage from all ships. 4 ships firing at one target = 90% damage from all ships. 5 ships firing at one target = 80% damage from all ships. or something along those lines.
and that makes complete logical sense, right? _____________________
Originally by: Locus Bey Intelligence isn't a prequisite for being a Goon, in fact its a deficit.
|

Grarr Dexx
Amarr The Cosa Nostra La Cosa Nostra Alliance
|
Posted - 2008.09.05 15:29:00 -
[26]
Originally by: Seeing EyeDog
Originally by: Shidama Hiroriy
Originally by: Seeing EyeDog
7) Focus fire nerf - Really, seriously, how would you like for them to go about nerfing this. The mor epeople shooting you, the more damage you take, sounds like its working as intended to me.
I imagine that the OP was thinking of something like: for every ship after the first x amount (eg. 3 ships) firing at an enemy the whole group suffers a percentile penalty to their damage output against that ship (or rather the target absorbs more damage from the incoming blows).
3 ships firing at one target = 100% damage from all ships. 4 ships firing at one target = 90% damage from all ships. 5 ships firing at one target = 80% damage from all ships. or something along those lines.
and that makes complete logical sense, right?
I laughed my ass off the first time I saw that 'nerf' proposed in F&I. Really, do you think this is going to stop blobbing?
|

Le Skunk
Low Sec Liberators
|
Posted - 2008.09.05 15:30:00 -
[27]
Originally by: Seeing EyeDog
Originally by: Shidama Hiroriy
Originally by: Seeing EyeDog
7) Focus fire nerf - Really, seriously, how would you like for them to go about nerfing this. The mor epeople shooting you, the more damage you take, sounds like its working as intended to me.
I imagine that the OP was thinking of something like: for every ship after the first x amount (eg. 3 ships) firing at an enemy the whole group suffers a percentile penalty to their damage output against that ship (or rather the target absorbs more damage from the incoming blows).
3 ships firing at one target = 100% damage from all ships. 4 ships firing at one target = 90% damage from all ships. 5 ships firing at one target = 80% damage from all ships. or something along those lines.
and that makes complete logical sense, right?
It could easily be made to make logical sense.
Call it diffusion of laser plasma stream as multiple weapon systems from different ships degrade the ion intensity around the target vessel casuing shift deplacement and subsequent damage lowering.
Not that i think its a good idea or not - but because it sounds islly hasnt stopped anything in this game. I mean in this world of the future, giant ships are used to tw@t each other off station undocks like a giant game of space conkers.
SKUNK
|

Seeing EyeDog
|
Posted - 2008.09.05 15:47:00 -
[28]
Edited by: Seeing EyeDog on 05/09/2008 15:47:24
Originally by: Le Skunk
It could easily be made to make logical sense.
Call it diffusion of laser plasma stream as multiple weapon systems from different ships degrade the ion intensity around the target vessel casuing shift deplacement and subsequent damage lowering.
Not that i think its a good idea or not - but because it sounds islly hasnt stopped anything in this game. I mean in this world of the future, giant ships are used to each other off station undocks like a giant game of space conkers.
SKUNK
If anything this will lead to your fleets melting faster. |

Alora Venoda
GalTech Giant Space Amoeba
|
Posted - 2008.09.05 15:53:00 -
[29]
focused fire already nerfs itself because it's overkill. if a fleet figured out how to focus on multiple targets effectively, they would pwn other fleets attacking only one at a time. |

Hieronimus Rex
Minmatar Infinitus Sapientia New Eden Research
|
Posted - 2008.09.05 17:12:00 -
[30]
lag is a focused fire nerf, working as intended.
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