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Garion Avarr
Amarr Zero Zero Traders YTMND.
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Posted - 2008.09.05 23:34:00 -
[1]
I don't know how much work this would be, but . . . if it isn't to much, it would be kinda nice. Yeah, you can manually find your way around Jita when you're going through The Forge, but the in game map can be a bit confusing and hard to use, and not everyone has a copy of Ombey's by their desk . . . would be nice.
Actually, slightly more useful might be an autopilot function to avoid systems with more than a user definable number of pilots. If that's not technically feasable, then possibly several options: aviod systems with more than 10, 25, 50, 100, 250, 500 pilots.
Just a thought. ________________________________ This is not a signature. |

Garion Avarr
Amarr Zero Zero Traders YTMND.
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Posted - 2008.09.05 23:34:00 -
[2]
I don't know how much work this would be, but . . . if it isn't to much, it would be kinda nice. Yeah, you can manually find your way around Jita when you're going through The Forge, but the in game map can be a bit confusing and hard to use, and not everyone has a copy of Ombey's by their desk . . . would be nice.
Actually, slightly more useful might be an autopilot function to avoid systems with more than a user definable number of pilots. If that's not technically feasable, then possibly several options: aviod systems with more than 10, 25, 50, 100, 250, 500 pilots.
Just a thought. ________________________________ This is not a signature. |

Drake Draconis
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Posted - 2008.09.05 23:49:00 -
[3]
Sadly this wont work.. I even put in a petition for it.
To sum it up...
"All roads lead to Jita"
And in that region... its pretty much true.
I can't seem to find a way around it without going long distances.
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Herschel Yamamoto
Bloodmoney Incorporated
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Posted - 2008.09.06 06:20:00 -
[4]
This has been posted before, but I can't find the thread offhand, so I'll just support this one as well.
And yes, avoiding Jita is a pain, which is why it's the hub. But if you're willing to make the extra jumps, you should be able to do so and still use the automated route-finding software. A slider for how much you prefer fewer players, in the style of the sec preference slider, would be quite handy. ------------------ Fix the forums! |

Kalintos Tyl
Minmatar
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Posted - 2008.09.06 07:44:00 -
[5]
New idea dont autopilot
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Herschel Yamamoto
Bloodmoney Incorporated
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Posted - 2008.09.06 14:54:00 -
[6]
Originally by: Kalintos Tyl New idea dont autopilot
I don't know how you plan long routes, but I Set Destination and then warp to zero on the gates it tells me to. It's the route planner that he's complaining about, not the autopilot. ------------------ Fix the forums! |

Kahega Amielden
Minmatar Suddenly Ninjas
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Posted - 2008.09.06 17:36:00 -
[7]
Hey guys what's going on over here?
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Amarr Holymight
Bat Country Vanguard.
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Posted - 2008.09.06 18:44:00 -
[8]
Jita is actually easy to avoid unless you are goin to Maurasi (which you probably won't be), set a waypoint through either New Caldari or Tunttaras.
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Havohej
Comply Or Die G00DFELLAS
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Posted - 2008.09.06 19:18:00 -
[9]
Edited by: Havohej on 06/09/2008 19:18:37
Originally by: Herschel Yamamoto
Originally by: Kalintos Tyl New idea dont autopilot
I don't know how you plan long routes, but I Set Destination and then warp to zero on the gates it tells me to. It's the route planner that he's complaining about, not the autopilot.
1. Open Starmap 2. Right click solar systems 3. Click "Add Waypoint" 4. Set your own route 5. CCP doesn't have to do everything for us after all
Originally by: CCP Explorer You can still steal their stuff.
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Garion Avarr
Amarr Zero Zero Traders YTMND.
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Posted - 2008.09.06 23:26:00 -
[10]
Originally by: Havohej Edited by: Havohej on 06/09/2008 19:18:37
Originally by: Herschel Yamamoto
Originally by: Kalintos Tyl New idea dont autopilot
I don't know how you plan long routes, but I Set Destination and then warp to zero on the gates it tells me to. It's the route planner that he's complaining about, not the autopilot.
1. Open Starmap 2. Right click solar systems 3. Click "Add Waypoint" 4. Set your own route 5. CCP doesn't have to do everything for us after all
Yes, if you know which systems to use to go around.
But anyways, just an idea. As indicated by the responses, not vital by any means, but makes things slightly easier. ________________________________ This is not a signature. |

Xindi Kraid
Cerulean Sky Fire Industries
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Posted - 2008.09.06 23:37:00 -
[11]
The real problem is that so many routes lead through Jita that plotting a course around Jita often adds a few jumps.
What we need are more gates around Jita. If we had more routes around Jita then the autopilit would pick them already anyways -So says Xindi Kraid
Dear devs: Sign here initial here here and here |

Hesod Adee
Perkone
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Posted - 2008.09.07 00:21:00 -
[12]
Edited by: Hesod Adee on 07/09/2008 00:20:59 Build the Jita bypass. Simply make sure there is a gate from every system connected to Jita to every other system connected to Jita. Then, unless your going to Jita, the shortest route will take you around it.
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Ackuula
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Posted - 2008.09.07 11:54:00 -
[13]
It would be nice if they would just add two systems to Jita. One dead end system to push all the mission agents off to and a bypass system.
But yeah I'd throw my support in for an "avoid crowded systems" option to the autopilot for route planning.
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