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Treelox
Amarr Market Jihadist Revolutionary Party
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Posted - 2008.09.06 19:59:00 -
[31]
Originally by: ThoRHammer6213 I would fight because by losing that fight my Insurance would pay out handsomely, and in many ways the Pirate would actually "assist" me in making more money.
I hear that the minerals you mine are FREEEEE, too.
/me cries --
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Locke DieDrake
Human Information Virus
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Posted - 2008.09.06 20:00:00 -
[32]
Originally by: ThoRHammer6213
Yes, but I made certain that I was, and am prepared for that which I have demonstrated many times. I don't care if someone tries to steal my ore while I'm mining because there's plenty more ore where that came from, so PVPing over a can of ore is rather stupid. Now if I had a iteron loaded down with Jaspet, or some 0.0 ore that amounted to 13,000m^3, cargo capacity, and someone decided they wanted to take it, I would fight because by losing that fight my Insurance would pay out handsomely, and in many ways the Pirate would actually "assist" me in making more money.
You don't have ANY idea how this game works do you?
Let me see if I can make it a bit more clear...
Any bad thing that can happen in a mission, can happen in a belt, or at a gate. Anyone could gank you anytime you are not in a station. You're newer (I won't say nub) so it wouldn't be really hard to do either.
Your insurance payout is identical no matter what you have on your ship, or in it. Full of jaspet or not, you get the same payout. ______________________________________________ Goon FC(08/12/06):"its a trap" "that thing is fully operational" |

Malcanis
RuffRyders Axiom Empire
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Posted - 2008.09.06 20:03:00 -
[33]
Originally by: ThoRHammer6213
Originally by: Jacob Mei
Originally by: ThoRHammer6213 ...You can get "Jumped" by a player WHILE you are in a mission? If so that's the dumbest thing I have ever heard!
Yes you can be jumped by anyone in a mission but that is a blanket statement.
1. Between 1.0 and 0.5 the odds of being unprovoked attacked in a mission while not at war with another corporation are generally less than 50% and likely to drop to significantly when the new concord rules are fully implimented. This percentage drops further you climb the security level of a system (IE being attacked in 0.9-1.0 is nearly unheard of). For someone to attack you in your mission area without concord interfearing they need to first bait you into firing on them (IE they steal from a wreck).
2. Being attacked while in mission in 0.4-0.0 however is far more likely as concord will not interfear. Remember to watch local for pirates. If a system is high in pirates, dont do the mission at that time.
3. Another thing to factor is how well your ship is fitted. If you are flying a godly tanked and armed ship, chances are a potental attacker wont risk it. If however you dont know what you are doing, the odds go up.
In short, ignorance wont save you. Know what the deal is, know your surroundings and know what your ship can do otherwise your game.
Now this is what I call a good straight answer. Thank you for that. Very informative.
Welcome to EvE. Point 3 is a lie - you can't trust everything you read on the forums. When you're doing a mission, your ship will be fitted in a very predictable way. This makes you very easy to kill. Mission gankers will NOT be deterred by your ship or fit; in fact the nicer your stuff, the more they will want it. And do bear in mind that gang members can warp to each other.
The process goes like this: You are missioning in lo-sec
1 innocuous character is in your local. He has a postivie sec status and you can't see him on scan or anywhere by the station. You feel safe.
In fact he is part of a pirate gang 1-2 systems away. He will scan you out in your mission within 1-10 minutes, especially if you're using drones. he will warp to where you are and will quickly recognise your mission. His mates will swap ammo to shoot your lowest resist. As soon as he locates you precisely, his friends will jump in and they will ALL warp straight to your mission area. If you are several rooms along, you will have a minute or two to notice them and GTFO. If not, they will be on you within 60 seconds. You will definitely die if they catch you.
You can avert this cruel fate by keeping your scanner open and unchecking "use overview settings". Set the scanner to 250,000,000Km or so and click it every 30 seconds. If you see anything with "probe" in the name, IMMEDIATELY warp to a safe spot, then immediately warp to a second safe spot. Then dock or log off.
CONCORD provide consequences, not safety; only you can do that. |

Arthur Frayn
V.O.F.L IRON CORE H E L I C O N
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Posted - 2008.09.06 20:05:00 -
[34]
Edited by: Arthur Frayn on 06/09/2008 20:06:30
Originally by: Locke DieDrake You're newer (I won't say nub) so it wouldn't be really hard to do either.
Your insurance payout is identical no matter what you have on your ship, or in it. Full of jaspet or not, you get the same payout.
He's a nub. The fact that you had to explain insurance doesn't cover cargo proves it. hell the insurance policy you buy even states the fixed amount you'll get back if your ship goes boom. He's been playing the game for a while and still doesn't understand the basic mechanics, and admitted to skipping all tutorials and the official website advice on how to get started. This guy is an epic nub.
-- Eventus stultorum magister. |

ThoRHammer6213
Gallente MINER's GUILD INC
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Posted - 2008.09.06 20:10:00 -
[35]
Originally by: Malcanis
Originally by: ThoRHammer6213
Originally by: Jacob Mei
Originally by: ThoRHammer6213 ...You can get "Jumped" by a player WHILE you are in a mission? If so that's the dumbest thing I have ever heard!
Yes you can be jumped by anyone in a mission but that is a blanket statement.
1. Between 1.0 and 0.5 the odds of being unprovoked attacked in a mission while not at war with another corporation are generally less than 50% and likely to drop to significantly when the new concord rules are fully implimented. This percentage drops further you climb the security level of a system (IE being attacked in 0.9-1.0 is nearly unheard of). For someone to attack you in your mission area without concord interfearing they need to first bait you into firing on them (IE they steal from a wreck).
2. Being attacked while in mission in 0.4-0.0 however is far more likely as concord will not interfear. Remember to watch local for pirates. If a system is high in pirates, dont do the mission at that time.
3. Another thing to factor is how well your ship is fitted. If you are flying a godly tanked and armed ship, chances are a potental attacker wont risk it. If however you dont know what you are doing, the odds go up.
In short, ignorance wont save you. Know what the deal is, know your surroundings and know what your ship can do otherwise your game.
Now this is what I call a good straight answer. Thank you for that. Very informative.
Welcome to EvE. Point 3 is a lie - you can't trust everything you read on the forums. When you're doing a mission, your ship will be fitted in a very predictable way. This makes you very easy to kill. Mission gankers will NOT be deterred by your ship or fit; in fact the nicer your stuff, the more they will want it. And do bear in mind that gang members can warp to each other.
The process goes like this: You are missioning in lo-sec
1 innocuous character is in your local. He has a postivie sec status and you can't see him on scan or anywhere by the station. You feel safe.
In fact he is part of a pirate gang 1-2 systems away. He will scan you out in your mission within 1-10 minutes, especially if you're using drones. he will warp to where you are and will quickly recognise your mission. His mates will swap ammo to shoot your lowest resist. As soon as he locates you precisely, his friends will jump in and they will ALL warp straight to your mission area. If you are several rooms along, you will have a minute or two to notice them and GTFO. If not, they will be on you within 60 seconds. You will definitely die if they catch you.
You can avert this cruel fate by keeping your scanner open and unchecking "use overview settings". Set the scanner to 250,000,000Km or so and click it every 30 seconds. If you see anything with "probe" in the name, IMMEDIATELY warp to a safe spot, then immediately warp to a second safe spot. Then dock or log off.
WoW! That's pretty harsh.
"I shall Dispense No MercY" |

Kwedaras
Amarr Viziam
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Posted - 2008.09.06 20:12:00 -
[36]
do not feed the troll.
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Malcanis
RuffRyders Axiom Empire
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Posted - 2008.09.06 20:19:00 -
[37]
Originally by: ThoRHammer6213
WoW! That's pretty harsh.
Yes indeed. in hi-sec, you are mostly safe. But if you have really nice mods, people will still attack you - it's worth losing ships and mods if you drop expensive enough loot (although your fit would have to be worth more than a billion ISK to even be worth considering for such people).
The way to play EvE is this: Everyone you have not positively identified as friendly should be considered potentially hostile even in hi-sec. In hi-sec they're still hostile, but they won't attack you unless you do something dumb like make it worth their while even though they'll lose their ship and sec status. DO NOT GO AFK WITH VALUABLES IN YOUR HOLD OR FITTED ON YOUR SHIP.
Scamming is legal, piracy is legal, theft is legal. You will eventually have to trust people, but don't trust them with any more ISK or assets or information than you absolutely need to. Even the best of people will grow weak faced with sufficient temptation.
CONCORD provide consequences, not safety; only you can do that. |

Jacob Mei
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Posted - 2008.09.06 20:22:00 -
[38]
Originally by: Malcanis
Originally by: ThoRHammer6213
Originally by: Jacob Mei
Originally by: ThoRHammer6213 ...You can get "Jumped" by a player WHILE you are in a mission? If so that's the dumbest thing I have ever heard!
Yes you can be jumped by anyone in a mission but that is a blanket statement.
1. Between 1.0 and 0.5 the odds of being unprovoked attacked in a mission while not at war with another corporation are generally less than 50% and likely to drop to significantly when the new concord rules are fully implimented. This percentage drops further you climb the security level of a system (IE being attacked in 0.9-1.0 is nearly unheard of). For someone to attack you in your mission area without concord interfearing they need to first bait you into firing on them (IE they steal from a wreck).
2. Being attacked while in mission in 0.4-0.0 however is far more likely as concord will not interfear. Remember to watch local for pirates. If a system is high in pirates, dont do the mission at that time.
3. Another thing to factor is how well your ship is fitted. If you are flying a godly tanked and armed ship, chances are a potental attacker wont risk it. If however you dont know what you are doing, the odds go up.
In short, ignorance wont save you. Know what the deal is, know your surroundings and know what your ship can do otherwise your game.
Now this is what I call a good straight answer. Thank you for that. Very informative.
Welcome to EvE. Point 3 is a lie - you can't trust everything you read on the forums. When you're doing a mission, your ship will be fitted in a very predictable way. This makes you very easy to kill. Mission gankers will NOT be deterred by your ship or fit; in fact the nicer your stuff, the more they will want it. And do bear in mind that gang members can warp to each other.
The process goes like this: You are missioning in lo-sec
1 innocuous character is in your local. He has a postivie sec status and you can't see him on scan or anywhere by the station. You feel safe.
In fact he is part of a pirate gang 1-2 systems away. He will scan you out in your mission within 1-10 minutes, especially if you're using drones. he will warp to where you are and will quickly recognise your mission. His mates will swap ammo to shoot your lowest resist. As soon as he locates you precisely, his friends will jump in and they will ALL warp straight to your mission area. If you are several rooms along, you will have a minute or two to notice them and GTFO. If not, they will be on you within 60 seconds. You will definitely die if they catch you.
You can avert this cruel fate by keeping your scanner open and unchecking "use overview settings". Set the scanner to 250,000,000Km or so and click it every 30 seconds. If you see anything with "probe" in the name, IMMEDIATELY warp to a safe spot, then immediately warp to a second safe spot. Then dock or log off.
I was refering to high sec mission running and you are taking what I said out of context. IF the guy uses good modules but in a crappy way of course someone is going to go after him which I pointed out earlyer.
If the tank is a godly 100k+ HP and the ship is in 0.6 or above the attacker would be an idiot to even try. As I said, you need to know your surroundings and situation. All this is moot though as the OP wont even mission. -------------------------------- To borrow a phrase:
Players who post are like stars, there are bright ones and those who are dim.
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Tippia
Caldari School of Applied Knowledge
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Posted - 2008.09.06 20:25:00 -
[39]
Originally by: Jacob Mei If the tank is a godly 100k+ HP and the ship is in 0.6 or above the attacker would be an idiot to even try. As I said, you need to know your surroundings and situation. All this is moot though as the OP wont even mission.
It doesn't matter how good the tank is — what matters is how valuable it is. 100k HP melts easily enough, and if you've splashed out a bil or four to get it up there, people will do it (and they won't be idiots for doing so either).
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Malcanis
RuffRyders Axiom Empire
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Posted - 2008.09.06 20:29:00 -
[40]
Originally by: Jacob Mei
I was refering to high sec mission running and you are taking what I said out of context. IF the guy uses good modules but in a crappy way of course someone is going to go after him which I pointed out earlyer.
If the tank is a godly 100k+ HP and the ship is in 0.6 or above the attacker would be an idiot to even try. As I said, you need to know your surroundings and situation. All this is moot though as the OP wont even mission.
Ah, I thought you were doing the old "add foolish mission runner to address book" tactic.
CONCORD provide consequences, not safety; only you can do that. |

Jacob Mei
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Posted - 2008.09.06 20:48:00 -
[41]
Edited by: Jacob Mei on 06/09/2008 20:48:46
Originally by: Tippia
Originally by: Jacob Mei If the tank is a godly 100k+ HP and the ship is in 0.6 or above the attacker would be an idiot to even try. As I said, you need to know your surroundings and situation. All this is moot though as the OP wont even mission.
It doesn't matter how good the tank is ù what matters is how valuable it is. 100k HP melts easily enough, and if you've splashed out a bil or four to get it up there, people will do it (and they won't be idiots for doing so either).
Again, blanket statements.
What is the sec status of the system in question? How quickly will concord respond? How good is the player with the godly ship? Does he just sit at the warp in point or move around? Did the ganker come specially prepared to take out the ship? Is the ganker assuming the tank is specially crafted for that mission or are all resists fairly up there? does the ganker pack enough punch to kill the ship before concord arrives or before the bails out? How much does the ganker hope to gain? What does the ganker hope to gain? Is the player aligned to any particular destination when the ganker warps in? Does the player with the godly tank just sit there when a battleship warps in or does he assess the situation and take action?
A noob likely would be easy pickings for a mission ganker but when you take into account someone who takes the varriables of a given situation and act accordingly you avoid much of the risk to your ship. If an abaddon warps into my mission and im 70km away then I have options. If an Abaddon (or any BS) and tackler warp in then I am likely more inclined to warp away.
Originally by: Malcanis
Originally by: Jacob Mei
I was refering to high sec mission running and you are taking what I said out of context. IF the guy uses good modules but in a crappy way of course someone is going to go after him which I pointed out earlyer.
If the tank is a godly 100k+ HP and the ship is in 0.6 or above the attacker would be an idiot to even try. As I said, you need to know your surroundings and situation. All this is moot though as the OP wont even mission.
Ah, I thought you were doing the old "add foolish mission runner to address book" tactic.
I dont play that way, no satisfaction for me in it. I see a new player im more inclined to help him learn the ropes then down the road fight him. -------------------------------- To borrow a phrase:
Players who post are like stars, there are bright ones and those who are dim.
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Tippia
Caldari School of Applied Knowledge
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Posted - 2008.09.06 20:56:00 -
[42]
Originally by: Jacob Mei Again, blanket statements.
Yes, but the beauty of them is that they fully cover the points you made. 
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Malcanis
RuffRyders Axiom Empire
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Posted - 2008.09.06 21:02:00 -
[43]
Originally by: Jacob Mei
I dont play that way, no satisfaction for me in it. I see a new player im more inclined to help him learn the ropes then down the road fight him.
That's cool, I'm not judging you. I myself was trying to help.
CONCORD provide consequences, not safety; only you can do that. |

Sarin Adler
Caldari
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Posted - 2008.09.06 21:33:00 -
[44]
Why is it dumb exactlly OP?
I'll try to forget that you said minerals are free, as it would be very sad youre one of these brainless people who think time is free, hence I'll give you a second chance to explain why exactlly is dumb anyone in the worldgame can go anywhere...
Do you understand what sort of game EVE is right? ---
Alts, the root of all evil. |

DubanFP
Caldari Out of Order
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Posted - 2008.09.06 21:36:00 -
[45]
Originally by: Sarin Adler Why is it dumb exactlly OP?
I'll try to forget that you said minerals are free, as it would be very sad youre one of these brainless people who think time is free, hence I'll give you a second chance to explain why exactlly is dumb anyone in the worldgame can go anywhere...
Do you understand what sort of game EVE is right?
Like everyone else is saying. The OP missed the point of EVE entirely. _______________
"Cheap" and "Lame" are words created by people who refuse to admit they have been completely outclassed |

Fodderlol
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Posted - 2008.09.06 22:08:00 -
[46]
Yes, your mission is in the system in a real place; it is not in some alternate dimension that exists solely for the purpose of mission running.
People CAN attack you anytime in lowsec without Concord helping. People CAN attack you anytime in high sec if they are willing to die to Concord. It's similar to real life in that you are free to do what you want as long as you can live with the consequences. That is what makes Eve unique.
Oh, and since you are in a player corporation (who apparently couldn't answer this question for you privately) you will probably have war declared upon your organization at some point by pvpers looking for soft targets. Once your corp is at war, you can be attacked without penalty in empire without Concord interference.
If you want no-risk PVE you can further minimize your risks by joining an NPC corp.
Alternatively you could choose to stop living in fear of other players and instead start learning about pvp yourself from the ground up in a frigate with a pvp corp. You don't need to build up enough isk for rigged battleships and train for 3 years to start enjoying the part of the game that is actually deep and interesting. |

Gonada
Priory Of The Lemon Atlas Alliance
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Posted - 2008.09.06 22:11:00 -
[47]
pleae, realize that this is not WoW, and if you are looking for that kind of experiance , might be best if you go back .

Please, jump into traffic
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Piper Halliwell
Minmatar Phantom Squad G00DFELLAS
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Posted - 2008.09.06 22:21:00 -
[48]
Edited by: Piper Halliwell on 06/09/2008 22:22:38 Regardless if the OP played WoW or not, he just needs to quit. Clearly he has absolutely no concept of PvP, and has totally missed the point of this game. Go bye bye OP and make sure you contract your stuff to me when you quit. -------------------- You've got a gun, I've got a gun, Let's write a tragic ending.
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Grarr Dexx
Amarr The Cosa Nostra La Cosa Nostra Alliance
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Posted - 2008.09.06 22:35:00 -
[49]
You can go play darkstar one or homeworld if you're so interested in singleplayer space-based games 
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Beardponderer
You're Doing It Wrong
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Posted - 2008.09.06 22:36:00 -
[50]
No. You aren't straight
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Complete Tart
Gallente University of Caille
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Posted - 2008.09.06 22:38:00 -
[51]
Hello, new player. Yes, Eve IS harsher than other games.
It's a tough crowd here though. If you ever again hear 'eve has the best community' you can quite honestly (and with reason) say 'bullshit'.
Find a good corp and ignore anything on these forums.
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RuleoftheBone
Minmatar Sniggerdly Pandemic Legion
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Posted - 2008.09.06 22:57:00 -
[52]
Originally by: ThoRHammer6213 ...You can get "Jumped" by a player WHILE you are in a mission? If so that's the dumbest thing I have ever heard!
Think of them as "intelligent rats" .
Seriously though...you only have to be concerned in losec (generally speaking). Since CCP has given a ridiculous intelligence tool (local chat) and an onboard scanner (hint: delete wrecks, roids, and other clutter) to spot probes and you are generally ok.
Although flying Gallente you are probably dumping drones making it somewhat more easy to pin you down.
**Runs to locator agent....fires up probe Pilgrim **
"Lead Me..Follow Me..Or get the **** out of my way" General George Patton USA
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Roy Batty68
Caldari Immortal Dead
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Posted - 2008.09.06 23:49:00 -
[53]
Originally by: RuleoftheBone (hint: delete wrecks, roids, and other clutter) to spot probes and you are generally ok.
That doesn't work unless they just changed it in this patch. You have to have "Use Active Overview Settings" unchecked in order to see probes. Which is pretty sucktastic.
Sig removed, inappropriate content. If you would like further details please mail [email protected] ~Saint |

Kyra Felann
Gallente Noctis Fleet Technologies
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Posted - 2008.09.07 01:39:00 -
[54]
Edited by: Kyra Felann on 07/09/2008 01:44:15 I find your sig ironic, given your post.
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Piper Halliwell
Minmatar Phantom Squad G00DFELLAS
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Posted - 2008.09.07 03:09:00 -
[55]
Originally by: Kyra Felann Edited by: Kyra Felann on 07/09/2008 01:44:15 I find your sig ironic, given your post.
I thought this too, but OP didn't warrant that kind of flame from me.  -------------------- You've got a gun, I've got a gun, Let's write a tragic ending.
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