Ekrid
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Posted - 2008.09.12 01:28:00 -
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Originally by: Felicity Waring Now before all you carebear twerps start emoraging lets clear up a few things, first this is NOT a post trying to force people out of hi-sec, this is NOT a post about getting more soft squishy targets to pew pew. You want to hide away in hi-sec for your entire EVE life and miss out on arguably the biggest part of the game be my quest.
What this post IS about is probably the biggest imbalance I have experienced in any MMO I have ever played!
Lets say you live in null-sec, you are far from Empire with no one to protect you but your Corp and/or your Alliance. Ships are hard to come by, modules the same and when you do find them they cost way more than Empire. Constant threat of attack, the possibility of being evicted forcefully from your space. Not to mention the need for huge supply chains and logistics to be able to get anything done. Billions upon billions of isk put out for POS, Dreads, Moms, Carriers, and Titans to defend your space. Don't get me wrong, does 0.0 have it's advantages? Hell yes it does but for anyone to effectively survive out there they all need to be working together and be at the top of their game to maintain it.
Now lets say you live in low-sec, not as far from Empire but if you ever plan on un-docking you might as well be as far away as null. Why you ask? Well security rating of course. It's pretty easy to get to -5 in one week of living out in low-sec and as we know you can wave bye-bye to Empire after that. Some of the same constraints as null, ships and modules hard to come by and much more costly than Empire, no one to protect you but your Corp and/or Alliance. Not to mention dodging FW blobs.
And then there is Empire... don't get me wrong, I am all for having a safe place for new players to grow and learn the game, I'm all for having a place where you don't have to be under constant fear of attack. But this has gone to far and as far as I'm concerned most of what is going on in Empire should be deemed an exploit!
Years old players hiding in NPC corps with NO taxes and no chance of ever being war-decced. Players hopping into NPC or alt corps the SECOND a war-dec comes to avoid fighting, even though doing the opposite (joining a Corp to insta-gank someone) was just deemed an exploit. 100m isk Hulks strip mining entire systems with no fear of even NPC attacks. Steady and good income from mission running, not to mention access to ALL the minerals in the game through refining of loot drops. Trade hubs in all four factions space with the cheapest ships and modules around. And all this and many other things all while under the protection of CONCORD...
These things are exploits, how can they not be? Yes there are advantages and disadvantages to all three areas but anyone can clearly see that the advantages of Empire living are being exploited. If not then explain to me how is it that there are years old players that have NEVER been involved in any type of pew pew in what is touted as the '#1 PVP MMO'
What I wish could be implemented:
NPC corp tax: If after 3 months you are still in an NPC corp you are taxed %50 of whatever you make.
Jumping corp to avoid war-decs should be deemed an exploit and bannable.
CONCORD tax: If you want protection from CONCORD your Corp/Alliance should have to pay a hefty fee for it. Why not? Everywhere else you pay for the protection given you by time and isk invested defending your space.
No low-sec / null-sec minerals refined from Empire drops. I don't care if the ship prices triple I'd rather that than some exploiting carebear making isk for no risk while some other guy is hanging it on the line actually mining the stuff in hostile territory.
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