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SC Trickster
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Posted - 2008.09.15 04:45:00 -
[1]
So I'm new to this game, have only had my account for 1 month and twenty-something days, and today i started an alt just for fun, of course i tried to start a skill immediatly to get going, and was greeted with a message saying that i was already training a skill on a character on this account. So bassically it is only possible to learn a skill on 1 character at a time, even though you can have multiple chars per account.
Maybe I just cant see it, but I really see absolutely no point in creating an alt on the same account since anything i can learn and do on the alt, I can learn on my main. Only difference is that my main is already way ahead skillpoint-wise.
To me it just seem like a method for CCP to get people to start a second account, heck they even have special offers for starting a second account.
But yeah am I correct in saying that more than 1 character per account is pointless? Or am i missing something?
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Trathen
Minmatar
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Posted - 2008.09.15 04:48:00 -
[2]
You park them at gates to check for camps. _ |

Maria Kalista
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Posted - 2008.09.15 04:49:00 -
[3]
People use alts to spy on corps, or suicide with their alts so the security hit doesn't fall on their main. But yeah its more useful to have a second account.
Originally by: CCP Mitnal You put a bear in your tea???
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Tasuk
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Posted - 2008.09.15 04:49:00 -
[4]
If you ever have more than 1 account and have to close the second account you can transfer character to your first account instead of just closing it down and not being able to use the char ever.
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Juliette Leblanc
Gallente Federal Navy Academy
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Posted - 2008.09.15 04:50:00 -
[5]
There's no point in having a second main on the same account. But a specialized alt can take only a few months to train.
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Joe
Umbra Legion Shadow Empire.
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Posted - 2008.09.15 06:01:00 -
[6]
I use a production alt to double my Factory slots so i'm not tying up the 11 on my main with basic equipement, when they are better used for mods and ships that took alot of skills to train for on my main.
I use my 3rd slot for a market alt so i can scout prices in a different region, and make my contract purches that require the buyer to be in the same region as the contract.
With the ability to buy characters n the forums alot of pilots now have 2nd or 3rd mains, usually as spy alts in alliances theyre paraniod about.
Other alt varients commonly used are Hualing alts, gate camp scouts, Cyno alts, forum posting alts, and the ever present Smak talk alt.
With the ability to start off with close to 1mil sp on a New char the possibilities for low sp alts that are actually usefull is endless, You can even get a Tech II frig pilot up and running on a couple of weeks now, perfect for experiencing Faction Warfare.
IMHO Being able to train 1 character at a time is only a disadvatage if you think of SP as a form of ingame 'rank' or status symbol.
Umbra Recruitment
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Malcanis
RuffRyders Axiom Empire
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Posted - 2008.09.15 07:13:00 -
[7]
Originally by: Juliette Leblanc There's no point in having a second main on the same account. But a specialized alt can take only a few months to train.
Hmm not necessarily. What about a player with a combat specialised character who decides to buy a character with lots of skills in mining or invention or some other ISK-making speciality?
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MotherMoon
Huang Yinglong
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Posted - 2008.09.15 07:30:00 -
[8]
Edited by: MotherMoon on 15/09/2008 07:30:48 science alts! yay money every expansion!
Originally by: Malcanis
Originally by: Juliette Leblanc There's no point in having a second main on the same account. But a specialized alt can take only a few months to train.
Hmm not necessarily. What about a player with a combat specialised character who decides to buy a character with lots of skills in mining or invention or some other ISK-making speciality?
right, your sp number actully means nothing in eve so there is no reason to train combat and mining skills on the same character. none what so ever.
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Elrca
Brutor tribe
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Posted - 2008.09.15 07:31:00 -
[9]
Go back to WoW (someone had to say it )
Just like anyother MMO, you can only play the game and "raise your level" with one character per account. Just like WoW (yes I said it) You can have multipul characters per account but can only play and level 1 at a time. Just like EvE if your character is training it is effectivaly "Playing" the game.
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Raukho
Asgard Schiffswerften Ev0ke
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Posted - 2008.09.15 07:38:00 -
[10]
In a way it is but don't forget the big advantage that how effiecient your char is in EVE doesn't matter so much on how many hours you play.
I've had 2 accounts from the start 1 for pvp and 1 production / science alt / PVE. Both are at 14 million skillpoints and between the 2 I can do more then I could have with only 1 account. So yes it stimulates to have more accounts. Good move by CCP.
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Malcanis
RuffRyders Axiom Empire
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Posted - 2008.09.15 09:05:00 -
[11]
Originally by: MotherMoon Edited by: MotherMoon on 15/09/2008 07:30:48 science alts! yay money every expansion!
Originally by: Malcanis
Originally by: Juliette Leblanc There's no point in having a second main on the same account. But a specialized alt can take only a few months to train.
Hmm not necessarily. What about a player with a combat specialised character who decides to buy a character with lots of skills in mining or invention or some other ISK-making speciality?
right, your sp number actully means nothing in eve so there is no reason to train combat and mining skills on the same character. none what so ever.
Um, what? How about the fact that I might not want to take time out from my PvP skills schedule?
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Gneeznow
Minmatar North Eastern Swat Pandemic Legion
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Posted - 2008.09.15 09:19:00 -
[12]
2'nd slot, bestower alt who needed only a few hours training to be able to carry a hac / recon 3'rd slot, a market alt that could run 64 or so market orders without any training
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dr doooo
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Posted - 2008.09.15 09:21:00 -
[13]
Edited by: dr doooo on 15/09/2008 09:22:56
Originally by: MotherMoon Edited by: MotherMoon on 15/09/2008 07:30:48 science alts! yay money every expansion!
right, your sp number actully means nothing in eve so there is no reason to train combat and mining skills on the same character. none what so ever.
Apart from the 3 months plus of learning and implant skills, and the 4 or 500m isk for the set of +5's, none what so ever.
Oh, and jump clones, but apart from that as well, none what so ever.
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Doddy
Omega Fleet Enterprises Executive Outcomes
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Posted - 2008.09.15 09:33:00 -
[14]
There are plenty of reasons really. Good example is a pirate who can no longer enter hi sec needing a hauler alt. Trade alts who come with a whole load ofslots are good too. Then there are all the useful alts who can be trained very quick and transfered into your mains slots. Trial -> one months subscription -> transfer char gives you 40 days training time for a one off fee, enough to make a couple of useful alts (cynos for me).
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RaTTuS
BIG Libertas Fidelitas
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Posted - 2008.09.15 09:40:00 -
[15]
if you need more labs | factories | market | research slots if you need alts in different regions [one can sit in jita or next door for example]
-- BIG Lottery, BIG Deal, InEve
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Sydonis
Caldari Freelance Intelligence Agency
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Posted - 2008.09.15 09:48:00 -
[16]
Lots of uses to be honest - my 2nd character started life as a character on my main account... I bought the 2nd account to "train him for a few months". The 2nd account is still active and he's STILL training 
Uses for 2nd and 3rd slots: Factory Tenders (able to build T1 items and run a few factory slots so your main builder doesn't need to), Market Scouts (sat in a different region to save on travel - RP justification there is simply a "friend" or "family member" of your main if you need such a thing. PVP scouts, haulers, suicide alts (for when you absolutely MUST take that enemy high-sec newby corp scout out, for example - just don't recycle, that's an exploit) or maybe you've grinded a few missions at level 1 and 2 with just enough skill training that you can now recycle better than your main at certain stations.
All are perfectly valid uses for alts... of course you'll also see shadier versions, such as scamming alts, ore thieves and salvage raiders, but those tend to be slightly less common that those I listed above.
If you can afford it, I strongly recommend a 2nd account... it makes for much more use than just one and allows parallel skill training. If you do so, put your market/builder etc alts on the opposite account to an industrial character and your scouts/hauler on the opposite account to a PVP or mission-runner character - this allows you to make the most of your alts and avoid having to use contracts to transfer goods for sale/hauling/fitting if you're in the same system.
Some people have called for just one character per account - personally I think the alts help make EVE a more colourful place and increases the variety of ships/cargos being hauled by a large factor.
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fivetide humidyear
Gallente EXCESS10N
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Posted - 2008.09.15 10:27:00 -
[17]
you can get some really good alts on creation, the trade alt is a particularly good one as you can let them do your buying and selling.
simple alt haulers can be generated in a few hours, either the matari or amarr one can get you moving aa BC / CS hull in a few days.
generally alts on the same account are good for the stuff like building, buy orders, etc. where you don't need to be on to help it.
and we all know it's fun to read noob corp chat for a few minutes before your eyes start to bleed.
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umop 3pisdn
Minmatar Fnck the blob.
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Posted - 2008.09.15 10:45:00 -
[18]
Totally disagree, training a hauler to buy shit for you in empire or run level 1 or 2 missions for fun takes no time. Trade alts take no time. Noob pirate/FW alts that you feed with your main take no time. If you're living in empire, do yourself a HUGE favor, make that sweet minmitar alt that you've wanted since you started and feed it a little bit of isk for t1 pvp, you'll learn a lot.
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Cpt Branko
Surge.
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Posted - 2008.09.15 11:12:00 -
[19]
Originally by: Gneeznow 2'nd slot, bestower alt who needed only a few hours training to be able to carry a hac / recon 3'rd slot, a market alt that could run 64 or so market orders without any training
This. 900K starter chars are awesome.
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Suboran
Gallente Victory Not Vengeance SOLAR WING
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Posted - 2008.09.15 11:37:00 -
[20]
I set mine up wth starter trade skills and parked him in jita to run buy/ sell orders and make isk. no training involved and 50+ market orders
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Ethidium Bromide
ZEALOT WARRIORS AGAINST TERRORISTS Curatores Veritatis Alliance
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Posted - 2008.09.15 11:44:00 -
[21]
Edited by: Ethidium Bromide on 15/09/2008 11:43:47 alt posting
Originally by: George Petsch Nochricht: Dei schwarer StroinlSser trifftn Karli[Baatzis] und ruiniert erm so richtig de Dosn, 1343.7 schhodn, oida.
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Gurke Gross'Steht
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Posted - 2008.09.15 11:44:00 -
[22]
Originally by: Ethidium Bromide Edited by: Ethidium Bromide on 15/09/2008 11:43:47 alt posting
this
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Rosa Rosette
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Posted - 2008.09.15 11:45:00 -
[23]
Edited by: Rosa Rosette on 15/09/2008 11:45:19 someone beat me to it
Originally by: Gurke Gross'Steht
Originally by: Ethidium Bromide Edited by: Ethidium Bromide on 15/09/2008 11:43:47 alt posting
this
this¦
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Joe
Umbra Legion Shadow Empire.
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Posted - 2008.09.15 12:09:00 -
[24]
If you have a problem counting decimal places the other great thing an alt can do is hold your trillions, Leaving your main with 'pocket money'. No more problems buying 23 million isk shuttles or sending someone 10 billion instead of 1 when your drunk
Umbra Recruitment
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Squably
Minmatar Republic Military School
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Posted - 2008.09.15 12:16:00 -
[25]
You use them to flame on the forums  Signature removed. Please do not imply profanity in your signature. Navigator
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Alz Shado
Ever Flow
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Posted - 2008.09.15 16:32:00 -
[26]
+Alliance chars not able to participate in FW
//// ---------=== []= ---------=== \\\\ Rifter(RedBad)
"Kill a man one is a murderer; kill a million, a conqueror; kill them all, a God." -- Jean Rostand |

Feilamya
Minmatar 24th Imperial Crusade
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Posted - 2008.09.15 16:35:00 -
[27]
Originally by: SC Trickster Maybe I just cant see it, but I really see absolutely no point in creating an alt on the same account since anything i can learn and do on the alt, I can learn on my main.
Which is good. Just look at Dark age of Camelot where players are constantly whining that they need more character slots. (Must be because the carebears' main goal in that game is to fill up their character slots and then whine about having not enough character slots)
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Faife
Minmatar Kinda'Shujaa
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Posted - 2008.09.15 17:10:00 -
[28]
i buy an extra account for a bit, train up a char to do X (haul, mine, fly amarr, whatever), then sell it to one of my main accounts and close the extra one
so then if i can't play but feel like leaving an ice miner running during MST3k, i'll log in that char and go punch rocks for a few hours Please resize image to a maximum of 400 x 120, not exceeding 24000 bytes. If you would like further details please mail [email protected] - Saint |

Kurlieu
Gallente The Ore House
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Posted - 2008.09.15 17:46:00 -
[29]
Not really. Low level alts are useful for running gates and for price checks in other regions, where you don't have a corp-mate.
It's also nice to save the second (or third, or fifth) account money once you have your "alt" where you need them to be. For example, you have a fighter pilot main - it's easy to see that once you have about 20 million points into your mining alt you really don't need to train that character ever again. Why pay for the training? Many players have fighter pilots who specialize in Cov-Ops or Force Recon. Once you get your 20-30 million SP for that why keep training? Just move them to your Industrialist main.
In General ( I'll wait for the nit-pickers to flame this ) you're rarely using more than 20-30 million SP at any one time, probably a lot less. I'll grant you there are times when you need to run two accounts, but the question is, is it worth the price? I grew up my fighter pilot alt to 24 million SP and he works just fine like that for the corp role he plays. Once I got him there I move him to the Industrial account. Once you get a Hulk up to 24,000 m^3 a hauler becomes less of a requirement, so I didn't feel it was worth the money to keep the fighter on a third account just to drive an Iteron 4 times a night to save me 8 minutes total time.
Of course, to each their own.
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Sarin Adler
Caldari
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Posted - 2008.09.15 18:02:00 -
[30]
I've the alts on this char employed on a couple of activities only with starting skills + very few others: one trader and one corp manager.
The 800k SP are indeed very usefull if you know what you want and the SP packs each char carries. ---
Alts, the root of all evil. |

Kethry Avenger
Krell-Korp
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Posted - 2008.09.15 18:09:00 -
[31]
There are couple ways you can create an alt to do one thing better than your main in a short time to be worth it but in the long run I agree that its better to just have a versatile main character.
Actually I would say not being able to skill train your alternate character slots simultaneously is my biggest gripe with CCP and the main way they act like every other money hunger in it only for the greedy developer. Since to have viable altenate characters that specialize before 60mil SP or 4-5 years of play you need 2 or more accounts.
But then in almost every other way they are way more open and respectful and interactive that I forgive their one major flaw.
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Qordel
Caldari School of Applied Knowledge
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Posted - 2008.09.15 18:31:00 -
[32]
Originally by: SC Trickster To me it just seem like a method for CCP to get people to start a second account, heck they even have special offers for starting a second account.
If you could train all of the avatars on a single account, the game would be too easy. Acquiring skills and waiting for them should be a decision you have to make based on your needs and patience and plans. If you could just keep training and playing one character while letting the other two develop for months or years, there'd be little need for patience or discipline.
Paying for each skill-stream forces you to make intentional decisions and place a value on your time and development of each avatar.
Look at it this way. CCP could give you a single character. They've offered to give you three, instead. You may be restricted to one skill stream, but you still have two additional avatars rather than just one -- and if you decide that you tire of one of your avatars for awhile, you can play an alternate without concern for wiping out the initial avatar.
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soldieroffortune 258
Gallente Trinity Council
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Posted - 2008.09.15 18:40:00 -
[33]
Originally by: Trathen You park them at gates to check for camps.
uh, actually, this is well . . . . pointless, you cant have 2 chars on the same account logged in at the same time, believe me, i tried
for the OP, to use an alt on the same account though still can help, while you may not be able to have them on at the same time, you can STILL use the second char as a hauler alt, haul the stuff to the system you need it at, and contract it to your main, that will still work, just train it for a mk.4 or 5 industrial and t2 expanders, you can still transfer money between the two, ect. but thats really all its useful for
Originally by: soldieroffortune 258
"Eve is about making yourself richer while making the other guy poorer"
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soldieroffortune 258
Gallente Trinity Council
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Posted - 2008.09.15 18:43:00 -
[34]
Edited by: soldieroffortune 258 on 15/09/2008 18:43:21 oh, m8, DONT alternate skill training between the two characters either, you become VERY SP deprived very quickly, i am still recovering from it atm, i have been playing the game for exactly 6 months in 4 days, and i only have about 4 million SP, when i should have closer to 5 - at least 5.5 million
Originally by: soldieroffortune 258
"Eve is about making yourself richer while making the other guy poorer"
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Taram Caldar
Noir. Trinity Nova Alliance
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Posted - 2008.09.16 13:28:00 -
[35]
Edited by: Taram Caldar on 16/09/2008 13:29:28 Cyno alts POS gunner alts Trade Alts Hauler Alts Scout Alts Prober alts (especially for exploration sites... log the prober in to find the site then log him out and log your main in to do the site).
All of the above take almost no time to train up and are VERY useful to have on an account along with a 'main' character. Especially if you have 2 accounts. Thus allowing you to make cyno's with one account and move your 'main' on the other account around in it's cap ship. Or scout for your 'main' on one account with alts from the other. Or trade without having to fly from wherever your main is, just log the alt in, do your market work, log the main back on and resume killing, etc.
Same goes for pos gunner alts. If you need to defend a pos network but your main is out doing combat far from home you can simply log the pos gunner alt in to help defend.
There are LOADS of reasons to have alts on the same acct with a main character.
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