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Thread Statistics | Show CCP posts - 1 post(s) |

Qwan Deljun
Royal Amarr Institute Amarr Empire
0
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Posted - 2012.03.29 03:33:00 -
[31] - Quote
What about a destroyer fit? Assuming, of course, that you have ever bothered to unpack your destroyer. |

Andrea Griffin
213
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Posted - 2012.03.29 20:47:00 -
[32] - Quote
Pulse Lasers go PEW PEW PEW! And Beam Lasers go BZZZZZZT! CCP Sreegs is my favorite developer. |

Justa Altlol
Republic Military School Minmatar Republic
11
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Posted - 2012.03.31 07:50:00 -
[33] - Quote
Qwan Deljun wrote:As you can tell I am relatively new and fly Amarr warships. So, what are the pros and cons of Pulse and Beam lasers. Which has the best DPS and puts out most damage?
Also, gatling vs normal? Pulse are higher DPS with shorter range and beam are lower DPS with longer range. All the races have those same two versions of their weapons. Autocannon/blaster/rocket = pulse. Artillery/railgun/missile = beam. |

Silas Shaw
Coffee Hub
14
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Posted - 2012.04.01 01:35:00 -
[34] - Quote
FloppieTheBanjoClown wrote:Grog Drinker wrote:Beam lasers are generally unused for most PVP. There are some exceptions with larger ships but for frigate sized pvp stick with pulses. You could build a lolfit beam slicer that does 110 dps @ 50 km. It'll pop if you sneeze too hard, but it's possible.
Raise you a LOLfit:
[Coercer, Paper Lasers]
Medium Beam Laser II, Aurora S Medium Beam Laser II, Aurora S Medium Beam Laser II, Aurora S Medium Beam Laser II, Aurora S Medium Beam Laser II, Aurora S Medium Beam Laser II, Aurora S Medium Beam Laser II, Aurora S Medium Beam Laser II, Aurora S
Sensor Booster II, Targeting Range
Tracking Enhancer II Tracking Enhancer II Tracking Enhancer II Reactor Control Unit II
Small Energy Collision Accelerator II Small Ancillary Current Router I [Empty Rig slot]
145dps at 57km optimal. 60km targeting range. 15 EHP (ok, 3.6k, but srsly). |

Lunkwill Khashour
Ministry of War Amarr Empire
56
|
Posted - 2012.04.01 13:24:00 -
[35] - Quote
For PvP, you'll want pulse lasers. The only exceptions are mega beam lasers or tachyons. You'll know when you need these. If in doubt, fly pulses.
AC puni vs laser puni is interesting. The AC puni tracks better, has better cap, more fitting space and (usually) a better tank. The AC damage type and tracking means they'll usually do more damage too.
So why fly lasers on a puni? 1. Roleplay reasons, you 'want' lasers 2. Scorch. With the AC's you run the risk being kited inside scram/web range, scorch will remedy this. Problem is, every frig that can kite you inside web/scram range can close in and outtrack pulses. This reasoning also applies to the punishers bigger brothers: Prophecy and Maller. Both of those are also arguably better with AC's than with lasers. |
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