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Srawl
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Posted - 2008.09.16 05:11:00 -
[1]
so i have a char 10mil skill points almost all in mining/indusrty but i have spend the last month or so working on my shield skills (want a drake for the odd mission i do when i am bored)
anyhow i never really did any pvp and was thinking well now might be the time to try it, so i was thinking mimnitar ships and such for my pvp exploits and was wondering, make a new character and use my miner to subsidise the costs of the frigs i will loose or just use the miner character.
my main gripe is that if i start again my skills will likely be crap so your thoughts on this?
second can anyone give me a good idea of the skills i will need to get asap and what to use in/on my mimnitar ship... and which one to use, thanks
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Reptar Dragon
THE FINAL STAND
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Posted - 2008.09.16 05:20:00 -
[2]
Caldari is pretty good if you learn the ins and outs of it. Minmatarr is good for the cruisers and battleships (the Maelstrom is a very easy BS to fly, tempest and typhoon being very versatile), the rifter, muninn, vaga, wolf and huginn/rapier are damn good (OVERPOWERED) ships.
Gallente is great if you like doing a lot of DPS and enjoy having to travel great lengths to deliver it. I don't know much about Amarr though except that they eat chunks of my shield with EM+Therm.
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Srawl
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Posted - 2008.09.16 06:01:00 -
[3]
hmm in that case i think a Mimnitar alt would be what i am looking for, i will be working on my miner/industry char as well so that should eat up the time it would normally take to train the skills with nothing to do, the only other thing is to start learning mim stuff from scratch on my caldari miner and see how that goes, choices choices
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Thaar
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Posted - 2008.09.16 06:35:00 -
[4]
Originally by: Reptar Dragon Caldari is pretty good if you learn the ins and outs of it. Minmatarr is good for the cruisers and battleships (the Maelstrom is a very easy BS to fly, tempest and typhoon being very versatile), the rifter, muninn, vaga, wolf and huginn/rapier are damn good (OVERPOWERED) ships.
Gallente is great if you like doing a lot of DPS and enjoy having to travel great lengths to deliver it. I don't know much about Amarr though except that they eat chunks of my shield with EM+Therm.
You clearly dont know much about any ship.
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Reptar Dragon
THE FINAL STAND
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Posted - 2008.09.16 06:51:00 -
[5]
Originally by: Thaar
You clearly dont know much about any ship.
I just don't like writing long-drawn out bullshit.
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Thaar
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Posted - 2008.09.16 07:00:00 -
[6]
Originally by: Reptar Dragon
Originally by: Thaar
You clearly dont know much about any ship.
I just don't like writing long-drawn out bullshit.
one liners then. You ever actually flown anything but ravens?
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Srawl
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Posted - 2008.09.16 07:06:00 -
[7]
Edited by: Srawl on 16/09/2008 07:05:49 erm not meaning to sound to whiny but is it possible to stay more on topic... like helping me become a pvp king and rule the galaxy... or as close to that as is possible 
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King Rothgar
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Posted - 2008.09.16 07:06:00 -
[8]
I would recommend an alt in your case. The mining/industry skills are typically of no relevence to a combat charicter. Of particular note is that a brand new charicter starts out with about a month of combat skills, half of which is in gunnery/missiles. Pretty useful IMHO.
In any case, for pvp any race will do but which is best does depend on how you are going to do it. For solo work I do not like minmatar ships, the reason is because most of them are shield tanks and you can't fit both a decent shield tank and have tackling capacity at the same time. Armor tanks on the other hand do not have this problem. If you have a wingman who can tackle for you (or you are the tackler) then minmatar is great.
I currently do solo piracy and can fly all tech 1 ships in the game except gallante battleships, my favorite ships for piracy are: Apocalypse, Armageddon, Abaddon and Hurricane. Notice that every one of these is an armor tank. I have done some piracy with my maelstrom and though it has a monster tank and good dps, it can't tackle. Thus every one of the targets I attacked with it was able to escape . Very little escapes my amarr ships though.
Gallante would also make good pirate ships since they are armor tanks as well, but I'm focusing on support skills at the moment so I don't use them... yet. I suspsect the Hyperion would make a monster pirate ship, but I can't fly it so I don't know for sure.
On a final note, I'm looking at this from a solo or small gang BS/BC perspective, the smaller minmatar ships tend to be good pirate ships I've heard.
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Ready D
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Posted - 2008.09.16 07:14:00 -
[9]
Yea i would make a new character so the negative sec goesnt affect your miner in highsec.minmatar gallente and amarr are all good choices for a startup pvp character. caldari just doesnt have that good frigates and cruisers not to mention if your solo youl want to have a webifier and a disruptor so thats 2 slots you cant use for your tank. if do go for a minmatar pvper the rifter is the obvious choice to start with then you can move on to a rupture. alot of people will tell you a stabber is a good startup cruiser but i would go for the rupture untill i have t2 ac's and can comfortably nano the thing(altho thats getting nerfed)you can armor tank a stabber which is ok but i hate to see a stabber thats had its speed taken away by an armor tank but untill you can get the range of t2's with bararge all you can do is armor tank it. in short i recomend going for the minmatar alt get yourself a rifter to start with then once youve made a few kills and are comfortable buying an 8 mill ship that you will probably loose go for a rupture.
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Thaar
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Posted - 2008.09.16 07:36:00 -
[10]
Originally by: Srawl Edited by: Srawl on 16/09/2008 07:05:49 erm not meaning to sound to whiny but is it possible to stay more on topic... like helping me become a pvp king and rule the galaxy... or as close to that as is possible 
Ok :P . There is no doubt that you want to choose Gallente. "Traveling great distances to deliver damage" is just false. The Gallente are the most versatile pvp class. You normally have a ship that fit the situation youre in, and they are the class that are easiest to fit both for solo and gang warfare.
Im not saying that Minmatar are not good in pvp, because they are, and they do have some mean ships. But you will soon realise that their ships require much more skillpoints to fly properly than their Gallente counterpart. As an example, to fly a tempest, you want armor tank, but to fly a Maelstrom you want shield tank, Sleipnir and Cyclone is shieldtank while Hurricane is armortank (in general).
With Gallente, it is armor tank or gank. They also tend to have more midslots making them the only race that can properly tank,tackle and deal damage at the same time. "properly" is the clue here, since other races ship ofcourse can fit a scrambler, but it generally puts them in more disadvantage than the gallente ships.
So go Gallente, train armor tank, and drones and hybrids and pwn those "overpowered" minnie ships everyday ;)
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Reptar Dragon
THE FINAL STAND
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Posted - 2008.09.16 08:11:00 -
[11]
Edited by: Reptar Dragon on 16/09/2008 08:14:42 Apparently I've only ever flown a Raven, who'd have known.
Choose Gallente if you want to be forced to fit a microwarp on every ship to get into optimal range. Because you're going to want to have ships that are very good with higher skillpoints right? Or do you plan to play for only 4 months. Minmatarr is also very good for younger characters, as their assault frigates (wolf more than jaguar) present you with a balanced package of volley damage and tracking, they have the best tanking command ship in the claymore and the best general purpose command ship in the sleipnir. They also have the most easily tanked ship in the game in the Maelstrom, the nano-killer battleship in the tempest, or the... typhoon.
The hurricane isn't a terrible battleruiser, but when compared to the other tier 2 BCs it can't be adequately tanked for any use other than straight up gank. For HACs the Muninn does a sick amount of alpha DPS and can be used to snipe gates outside gun range (150km) with the right setup. The vagabond is... well it's the vagabond, it goes fast, and does 500dps, the ideal nano-ship. For Recons the huginn can web very long distances, about 50km+ with good skills and even further with faction webs. The rapier is the same with less potential DPS and tanking ability, but with the added bonus of being able to cloak.
In cruisers, the rupture is a very high DPS cruiser with the proper setup, can be used to slay HACs, inties, and other small-ish stuff with it's high damage high tracking weapons. The stabber is the Vagabond Jr. You can fit it the same and do some of the same things, but it's not very durable.
Minmatarr has the least powerful carrier and mom, but the dreads are excellent because of the huge artillery volley damage.
Caldari is an excellent race you can consider as well. Be warned though, almost every single caldari ship is very difficult to fly solo, so if you're planning on going it alone be prepared for long sad days. It's not impossible, it's just tough with most of the caldari ships.
We've got the kestrel, a good starting frig that when fit with rockets and a bit of a tank (as much as you can fit on a kessie lol) can hold its own against most frigs and some interceptors, but never ever EVER fly a bantam, no matter what. The harpy is an AWESOME frigate killer, and you can use it to snipe at range too, although it can't fit a good tank for gate guns. The hawk on the other hand doesn't have much in terms of pvp versatility, but can tank well with the proper setup.
This post is too damn long, I'm just going to say that Caldari has the best tanking ships in the game, because shield tanking has the most potential tanking ability. The Rokh is THE best battleship in the game when fit correctly, and no other non-faction BS can mess with it. The Raven's cool if you like doing missions, but those are for chumps. The Eagle can fire out to 200km and makes for some fun low-sec gate camping. The Falcon is the most effective recon in the game (sadly) and you can gay plenty of people with it.
This Thraal dude sounds like a stereotypical Gallente pilot, delusional about his race's capabilities. Gallente ain't what it used to be, too drone dependant, too short range.
I personally fly Caldari (i'm a Rokh pilot) and I'd never fly anything other than Caldari, Minmatarr, and maybe 2 or 3 ships from amarr. Only Gallente ship i've ever wanted to fly is the thorax, because it's the best cruiser.
lol but don't listen to me, he says i only fly ravens (and almost every other caldari ship).
Oh and if anyone else tells you that it's impossible to fit tank and tackle on caldari ships tell them to shove it, because it's damn easy. All those low slots you're not using to armor tank can be used for these dandy little things called DAMAGE MODS (your mag stabs and BCUs). I'd link you to kills on my killboard with my rokh, eagle and crow but it's private now so you'll just have to battleclinic me or ferocious fear.
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Thaar
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Posted - 2008.09.16 08:35:00 -
[12]
Reptor actually has a point this time. Allthough i have to correct him that i actually fly mostly minmatarr and amarr, with a gallente sidekick from now and then. I also mention that the other races do have good ships. But notice how he has to mention specific ships when giving examples of caldari or minmatarr sexyness. You dont need that with Gallente.
Now, if youre getting confused by us two, id say king rotdgar has some good points. Listen to him.
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H Lecter
Gallente The Black Rabbits The Gurlstas Associates
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Posted - 2008.09.16 08:40:00 -
[13]
Read the threads linked here
You may want to consider joining one of the pirate corps that train less experienced pilots.
Fly safe (but not too safe )
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Doddy
Omega Fleet Enterprises Executive Outcomes
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Posted - 2008.09.16 08:53:00 -
[14]
Originally by: Thaar The Gallente are the most versatile pvp class.

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Lady Destruction
Club Bear
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Posted - 2008.09.16 09:42:00 -
[15]
Minmatar up to bs are great ships, but pretty long training route Amarr have good all sized ships, pretty long training also Gallente are still good, but won't be as good after the nanonerf, if it comes out to tq, but drone boats will still be good enough Caldari will be 1 of the most powerfull after the nanonerf, and are pretty good now too, but they have less ships viable for solo pvp than any other race
So u can see that the game is pretty much balanced nowadays, so i'd say u just make an alt and pick any race u like, u'll need to learn the ins and outs of it anyway, coz every ship has it's specific tactics for flying
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Juliette Leblanc
Gallente Federal Navy Academy
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Posted - 2008.09.16 09:53:00 -
[16]
Originally by: H Lecter You may want to consider joining one of the pirate corps that train less experienced pilots.
I think this is a good suggestion. But I doubt most "less experienced" pilots know which corps actually do that. Most corps seem to require a lot of PvP focussed SP to boot. The notable exception I know of is Suddenly Ninjas (probably good if you are into scanning missions and salvaging).
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Father Ice
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Posted - 2008.09.16 09:57:00 -
[17]
Personally right now I'd train amarr if this nano nerf comes along and is to hit as hard as it's going about.
They have the desent range and can fly very well and they have exelent ships for every situation.
Although the cruiser's might not be the best for dps and such the omen can hold it's own quite well, and the punisher is by far the best frig in the game (in my point of veiw)
Blasters have high DPS but the range is quite limited lazer's DPS is pretty good and the range isn't too bad.
On the other hand if your wanting to go out and own with a fleet caldari and minnie sheild tank ships are exreamly good, torps have a longer distance and have a hell of a damage out put and the tanks are extreamly hard to break if it's not fitted with any tackle same with the mealstrom.
But like said before the minnie ships are very skill intencive and you really don't start properly owning unless you train for a cirtian ship right off that bat.
If you deside to fly amarr keep away from the maller for PvP, as the dps is terrible, if you go for gallente get into a thorax and fit it right, it spells reap for cruiser sized and below, fly caldari make sure you got a gang around you and if you fly minnie get into a rupture an kill stuffz
Happy Pirating 
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Rashmika Clavain
Gallente Revelation Space
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Posted - 2008.09.16 10:18:00 -
[18]
Edited by: Rashmika Clavain on 16/09/2008 10:18:32 A friend of mine started piratting in low sec within a month of starting EVE... I always thought he had a mean streak 
10m skill points? Well unless it's in mining, I'd say you're ready 
EDIT: Oh it is in mining... ho hum I must pay attention  Removed. Please keep your EVE signature related to your EVE persona and not that of a real life politician. Navigator |

H Lecter
Gallente The Black Rabbits The Gurlstas Associates
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Posted - 2008.09.16 10:40:00 -
[19]
Originally by: Juliette Leblanc I think this is a good suggestion. But I doubt most "less experienced" pilots know which corps actually do that. Most corps seem to require a lot of PvP focussed SP to boot. The notable exception I know of is Suddenly Ninjas (probably good if you are into scanning missions and salvaging).
Take a look in the recruitment forum - if the current offers don't please you just post there and I'm sure you'll find some pirate corps that will accept you. Some corps even offer pvp training for ISK.
Skillpoints are surely important, but not half as important as dedication and the ability to learn - especially from your mistakes.
Suddenly Ninjas are very capable at what they do, if ninja salvaging and hisec piracy are of any interest you should try them. Also SniggWaffe could be an idea (don't know if they are currently recruiting, but I've heard they also accept younger pilots)
Good luck!
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Juliette Leblanc
Gallente Federal Navy Academy
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Posted - 2008.09.16 11:12:00 -
[20]
Originally by: H Lecter Some corps even offer pvp training for ISK.
Agony being probably the best and most known. Too bad you must be extremely lucky or spend a month spamming refresh on their enrollment forum to get a chance. Subscribing to their ingame mailing list and staying connected basically forever is an alternative. The current PvP Basic course slots filled up within a few ours of the announcement post!
Originally by: H Lecter Skillpoints are surely important, but not half as important as dedication and the ability to learn - especially from your mistakes.
I think so too. And frigate PvP is accessible pretty soon. Plus, in a gang, you can still be useful as a tackler/scout, even at pretty low SP.
Originally by: H Lecter Suddenly Ninjas are very capable at what they do, if ninja salvaging and hisec piracy are of any interest you should try them.
I'm new and not a pirate , but for what I've seen on the forums, they do have a good reputation (or shall I say a bad one ). I know they do "Ninja Salvaging" (I'd call it: salvaging as a profession) which is probably interesting to some. I did not know they also did other hisec piracy (flipping? wardecs?) nor I know if they would take someone that is PvP oriented but not inclined to probing (which is required for salvaging other missioner's wrecks).
Originally by: H Lecter Also SniggWaffe could be an idea (don't know if they are currently recruiting, but I've heard they also accept younger pilots)
hmm, Those I did not know I'd have to research them 
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H Lecter
Gallente The Black Rabbits The Gurlstas Associates
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Posted - 2008.09.16 11:42:00 -
[21]
Ninjas are recruiting here I think they are highly specialized in salvaging, but their activity usually results in wardecs and subsequent nice pvp. The advantage of hisec does not need to be explained in detail I guess 
Sniggwaffe is recruiting too You should actually know them, they have been in Eve before CCP a legend says 
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Xi Tzu
Amarr Relentless Storm Cartel
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Posted - 2008.09.16 11:58:00 -
[22]
Originally by: Reptar Dragon
...they have the best tanking command ship in the claymore...
have to disagree there... best tanking CS is the Damnation IMO
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Lavraen
Minmatar Repo Industries R.E.P.O.
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Posted - 2008.09.16 12:08:00 -
[23]
I'd use the miner/industrialist as a source of income for a new "fun" character. Lavraen |

Reptar Dragon
THE FINAL STAND
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Posted - 2008.09.16 13:01:00 -
[24]
Originally by: Xi Tzu
Originally by: Reptar Dragon
...they have the best tanking command ship in the claymore...
have to disagree there... best tanking CS is the Damnation IMO
Nope, the claymore tanks oodles more.
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Dro Nee
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Posted - 2008.09.16 14:37:00 -
[25]
Originally by: Srawl my main gripe is that if i start again my skills will likely be crap so your thoughts on this?
the skills can seem to be a bit daunting...i know. The beauty of things is that it really only takes propulsion jamming I to do anything. Obviously the more skills you have the easier/better things will go, but my very first fight was with almost completely the starter skills so its possible. Also someone said that you should do it with an alt to avoid security loss on your main, as far as i can tell if you fight in highsec, using theft and such to gain aggression, you dont lose any sec. rating. In terms of a ship these guys might know more than me, but in my mind with really low skills it doesnt matter what the "best ships" are because they only become "the best" with great skills like most these guys have. That being said... if you are training an alt might i recomend Gallente, as the ishkur is pretty easy to get into and with the spec ops build you get decent dronage early on. If you dont beleive what i say cuz i am a noob i would understand, but see my topic here in C&P before making too many judgment calls! Either way I hope to see you soon!
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Srawl
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Posted - 2008.09.16 15:05:00 -
[26]
Thanks for all the helpful advice, currently i am leaning more towards amarr as i like the looks of the ships and the general opinion is they make decent/good pvp'er and i plan on doing some fleet/gang stuff and solo stuff
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H Lecter
Gallente The Black Rabbits The Gurlstas Associates
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Posted - 2008.09.16 15:14:00 -
[27]
Amarr are a nice race with good ships in every category and good solo capabilities. Make sure you train your engineering skills to get the maximum capacitor - it's your protection and your ammo!
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H Lecter
Gallente The Black Rabbits The Gurlstas Associates
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Posted - 2008.09.16 15:15:00 -
[28]
Edited by: H Lecter on 16/09/2008 15:16:12
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Srawl
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Posted - 2008.09.16 15:37:00 -
[29]
yeh its likely gonna take a while to get going, anyone have a list of essential skills and how long it is likely to be before i can start annoying people, if only in a frig 
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Modrak Vseth
Veto.
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Posted - 2008.09.16 16:01:00 -
[30]
Being young is tough in Eve. I started out wanting to be a pirate from the get-go, hitting lowsec on my own in a Rifter and trying to figure out WTF I was doing. I got EXTREMELY lucky and got accepted to Veto with only 2M SP (I still don't know how I pulled that off).
One thing about being young is people will tell you "specialization is key" and that if you specialize in a certain ship, particularly a frig or cruiser, then you can be 95% as effective as a 3 year old player in the same ship in only a few months. This is true and is the route I went, specializing in AFs (the Wolf in particular), T1 Cruisers (Rupture and Stabbers are both sweet) and then Recons (loves my Rapier). I've been playing over a year and still haven't even stepped foot into a BS yet. The only problem here is that, just like in ecosystems, "over" specialization eventually leads to extinction. If the nano-nerf goes in with it's original specs (I don't think it will) then all the ships I fly the most will get hit the hardest. Sooo, instead of starting the next phase of my training plan, which was starting to work on Minnie BSes, I'm going to work on "expanding" my skillset some and work on Amarr and Gallente ships and weapons systems.
But here's where things get extra interesting. Because I flew specialized in Minnie BCs and below, almost ALL of my support skills for cap, navigation, fitting and both shield AND armor tanking are golden. All I really have to work on are the ship skills themselves and the primary weapon skills. I can choose Caldari, Amarr or Gallente and be just as effective in their T1 Cruisers as I am in a Rupture (skillwise) in a month and a half.
Anyway, the point is: fly whatever looks like fun to you because eventually it's all going to change and get shifted around again anyway.
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