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Reptzo
Channel 4 News Team
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Posted - 2008.09.17 17:53:00 -
[1]
they don't need to be moved, they just need to be worth it. When you make more doing lvl 4s, there is no point in doing lvl 5s.
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Reptzo
Channel 4 News Team
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Posted - 2008.09.17 17:59:00 -
[2]
Edited by: Reptzo on 17/09/2008 18:00:05
Originally by: Aprudena Gist if you ever bother to read patch notes or follow up on anything you would have seen they have buffed l5 payments heavily.
yes, but they are still not better than lvl 4s, if you can solo 4s, you can make more than group running 5s, and with no risk of pirates or crazy nos towers.
Plus, the lack of bounties means no security boosts
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Reptzo
Channel 4 News Team
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Posted - 2008.09.17 18:34:00 -
[3]
I must disagree with your desire to move lvl 5s to high sec. They would be far too easy, and would result in much more isk being pumped into the economy. Lvl 4s make enough isk for being in high sec, lvl 5s would be out of control.
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Reptzo
Channel 4 News Team
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Posted - 2008.09.17 18:53:00 -
[4]
I think you are misunderstanding, I was not under the impression you wanted lvl 5s easier. But, by moving them to high sec you will make them significantly easier. How you might ask. If the missions were in high sec all the guys with crazy officer fits would start running them. My friends and i can make about 100-150 mil an hr doing lvl 5s, but that has to be split between 6 characters, collecting all the loot and salvage. And that is with the best gear we were willing to take to low sec. People would starting making way more grinding the lvl 5s if they could be safe in high sec, with their insane officer setups. 1-2 marauders plus a remote log ship, plus clean up crew, could probably clear 300+ mil an hr.
Moving them to high sec would also be one more nail in the coffin for low sec, giving high sec folk one less reason to go ever leave.
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Reptzo
Channel 4 News Team
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Posted - 2008.09.17 19:01:00 -
[5]
your arguement is that you are a team player and moving 5s to high sec would make others team players. This is false. Even tho there would be plenty of people doing them for "team" fun, many more people would find the optimal setup to grind them the fastest to produce isk the fastest. This would expound the issues of high sec being more lucrative than low/null sec.
Instead of moving them, they simply need to be worth more. The problem is the ever so used risk vs reward. Lvl 5s are barely worth more than lvl 4s, and they have many more challenges and problems. Pirates being the main problem, and the firepower needed for lvl 5s does not deter pirates, it encourages them, cause it means better kills.
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