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CosmicWillow
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Posted - 2008.09.18 16:04:00 -
[1]
Hi All,
I am thinking about training for one, just wonder which HAC people considered most dangerous and why. Please take note that I am asking specifically about HAC and not Recon or HIC as those are on my training list after HAC 
Thanks in advance for your help!
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Xori Ruscuv
The Scope
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Posted - 2008.09.18 16:08:00 -
[2]
Originally by: CosmicWillow Hi All,
I am thinking about training for one, just wonder which HAC people considered most dangerous and why. Please take note that I am asking specifically about HAC and not Recon or HIC as those are on my training list after HAC 
Thanks in advance for your help!
Right now: Vagabond
Post nano nerf: hard to say. I can't see CCP screwing the Vaga, but IF THEY DO, it'll be the Zealot.
Vs frigs/inties/AFs: Cerberus
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Rexthor Hammerfists
Rage of Inferno
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Posted - 2008.09.18 16:08:00 -
[3]
Edited by: Rexthor Hammerfists on 18/09/2008 16:08:07 With nanofittings id say its a tie between the zealot and the ishtar, after the speednerf itll be the zealot - with the ishtar still being quiete good. -
Boosters and PirateProfessions
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Huang Rong
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Posted - 2008.09.18 16:23:00 -
[4]
Edited by: Huang Rong on 18/09/2008 16:23:05
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eXtas
Atomic Battle Penguins
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Posted - 2008.09.18 16:29:00 -
[5]
Originally by: Xori Ruscuv Edited by: Xori Ruscuv on 18/09/2008 16:13:31 Edited by: Xori Ruscuv on 18/09/2008 16:09:38
Originally by: CosmicWillow Hi All,
I am thinking about training for one, just wonder which HAC people considered most dangerous and why. Please take note that I am asking specifically about HAC and not Recon or HIC as those are on my training list after HAC 
Thanks in advance for your help!
Right now: Vagabond
Post nano nerf: hard to say. I can't see CCP screwing the Vaga, but IF THEY DO, it'll be the Zealot or Ishtar.
Vs frigs/inties/AFs: Cerberus
you are so wrong :P and cerb isnt even beter then a caracal vs frigs :) ishtar and zealot are best --------
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6Bagheera9
Slacker Industries
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Posted - 2008.09.18 16:30:00 -
[6]
Deimos, not too hard to kill but you'll pay dearly if you don't.
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Suitonia
Gallente interimo
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Posted - 2008.09.18 16:32:00 -
[7]
Zealot, Sac and Ishtar are probably the best 3 without speed. Eagle/Cerb are still good ships but they perform a niche role, they are probably more feared by Falcons/support than the other HACs.
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NoNah
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Posted - 2008.09.18 16:35:00 -
[8]
Originally by: eXtas
Originally by: Xori Ruscuv Edited by: Xori Ruscuv on 18/09/2008 16:13:31 Edited by: Xori Ruscuv on 18/09/2008 16:09:38
Originally by: CosmicWillow Hi All,
I am thinking about training for one, just wonder which HAC people considered most dangerous and why. Please take note that I am asking specifically about HAC and not Recon or HIC as those are on my training list after HAC 
Thanks in advance for your help!
Right now: Vagabond
Post nano nerf: hard to say. I can't see CCP screwing the Vaga, but IF THEY DO, it'll be the Zealot or Ishtar.
Vs frigs/inties/AFs: Cerberus
you are so wrong :P and cerb isnt even beter then a caracal vs frigs :) ishtar and zealot are best
About the vagabond, agreed.
About the cerb... honestly it's far superior, mostly due to having a buffer to speak of, and partly due to the extra dps.
I'd like to wave a banner for the sacriledge which def. has it's moments. Parrots, commence!
Postcount: 612136
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Roemy Schneider
BINFORD
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Posted - 2008.09.18 16:36:00 -
[9]
right now, the nano ishtar. some people tell you to shoot its drones? unless you got smarties, keep in mind that one of their heavy drones has only slightly less HP than the ship itself - and it can carry a couple extra. so you go for the ship itself but it is leadfooting around... =(
this insanity can only be topped by a recon ship - putting the gist back into logistics |

Terianna Eri
Amarr Scrutari
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Posted - 2008.09.18 16:38:00 -
[10]
Zealot, imho.
Because if it's on the field, chances are it can shoot far enough to hit you, track well enough to keep hitting you, and be shooting hard enough that you're going to have a major problem if it keeps shooting you.
(I fly the ship and I love it - Scorch is a godsend on the blessed thing) __________________________________
Originally by: Arthur Frayn How much to ruin all your holes, luv?
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CosmicWillow
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Posted - 2008.09.18 16:42:00 -
[11]
So right now I see this, is this accurate?
Zealot - Best all around? Vagabond - Fast Ishtar Deimos Cerb/Sacr - Good vs Frigs
Left out are Muninn/Eagle guess sniper aren't good for HACs.
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Yoko Lee
Caldari
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Posted - 2008.09.18 16:45:00 -
[12]
sacrilege : can web, use mwd, tank and do good damage, no capa problem. zealot ishtar cause really good dps.
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NoNah
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Posted - 2008.09.18 16:47:00 -
[13]
It's all situational. The sac isn't that good versus fast ships in particular, but allround a decent ship. And there's a ton of misconceptions, for example a drone being as durable as an ishtar. It's far from, even before modules are fitted or resistances calculated. Parrots, commence!
Postcount: 753116
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The Djego
Minmatar merovinger inc
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Posted - 2008.09.18 16:52:00 -
[14]
Originally by: Roemy Schneider right now, the nano ishtar. some people tell you to shoot its drones? unless you got smarties, keep in mind that one of their heavy drones has only slightly less HP than the ship itself - and it can carry a couple extra. so you go for the ship itself but it is leadfooting around... =(
this insanity can only be topped by a recon ship
The last few Nano Ishtars that tryed to attack my Deimos left without a full wing of Heavy Drones. Simply MWD away from the Drones and pick them 1 by 1, but keep them close enught that you can catch the Ishtar if he tryes to get them back. Was a quite funny fight with a some very ****ed Ishtar Pilots. 
Ofc could be a problem if you get webbed by a Nano Ishtar but im preaty shure no other Hac will be that stupid to try to web a Deimos.  ---- Nerf Tank - Boost Gank!
Originally by: Amantus Real men don't need to get into blaster range.
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supr3m3justic3
Caldari ACE'S OVER 8'S
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Posted - 2008.09.18 16:54:00 -
[15]
*\o/*nerf the ishtar*\o/*
*because i got pwnd by 2 of them yesterday! __________________________________________________
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BiggestT
Caldari Space Oddysey Pupule 'Ohana
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Posted - 2008.09.18 17:17:00 -
[16]
Cerb, due to its long range and v. high volley damge. Best anti-ewar hac out there, as falcons sometimes dont notice an already fired volley of missiles (to their own peril )
Its just so damn flexible. However the zealot may beat it due to pulse being so awesome right now..
Awesome EVE history
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BiggestT
Caldari Space Oddysey Pupule 'Ohana
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Posted - 2008.09.18 17:19:00 -
[17]
Originally by: CosmicWillow So right now I see this, is this accurate?
Zealot - Best all around? Vagabond - Fast Ishtar Deimos Cerb/Sacr - Good vs Frigs
Left out are Muninn/Eagle guess sniper aren't good for HACs.
Munins and eagles are great but their more niche ships..Really most hacs are rather nice atm, tho i think the deimos cld use some love..
Awesome EVE history
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Spectre3353
Gallente The Python Cartel
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Posted - 2008.09.18 17:25:00 -
[18]
Everything that is NOT a Cerb or Muninn. ----- My Pirate Blog: http://evenewb.blogspot.com/
My Ransom Board: http://www.pcransomboard.com/ |

BiggestT
Caldari Space Oddysey Pupule 'Ohana
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Posted - 2008.09.18 17:27:00 -
[19]
Originally by: Spectre3353 Everything that is NOT a Cerb or Muninn.
ignore him, their both good ships.
Awesome EVE history
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Haniblecter Teg
F.R.E.E. Explorer Elitist Cowards
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Posted - 2008.09.18 17:28:00 -
[20]
you have to admit, every race has a fairly respectable hac option now. That's kidna nice. ----------------- Friends Forever |

Buhhdust Princess
Sardaukar Sietch Tabr
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Posted - 2008.09.18 17:40:00 -
[21]
Depending what space ur in really
0.0 (based on fleet battles):
1. Muninn (hugely damaging sniper) 2. Eagle (Medium damage/longrange sniper) 3. Zealot (Sniper or nano, easy to catch and kill) 4. Deimos (Easy to catch, kill, but damage is nice, also sniper deimos does exist) 5. Ishtar (beware the sentry drones! difficult to kill unless primaried. then useless) 6. Vagabond (Useless except for catching stuff, also easy to catch itself though.)
they are the 6 ones to be worried about when sittin in a fleet nano ship or something lightly armored.
In Lowsec:
1. Zealot (top damage, top range, top speed. All in one for nice belt piracy/antipie) 2. Deimos (Easy to catch, crap tank but stupid damage!) 3. Vagabond (Fast, but not damaging, therefore not as good as zealot/deimos) 4. Cerberus (Heavy tank if you're in a BC and under, hard to hit in a BS) 5. Ishtar (Could be nano or heavy tank, with heavy drones, who knows?) 6. Sacriledge (Lame, but can easily take down a cruiser and tackle anything bigger)
that's my opinion tbh
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Lyria Skydancer
Amarr Eve Defence Force
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Posted - 2008.09.18 17:51:00 -
[22]
In the nano age, wich soon is over:
-Solo: A pimped nano sac is pretty much the scariest HAC. Every other hac will run from it or die trying to fight it. Nano ishtar is also scary for many bigger ships.
-Gangs/Fleets: Pulse zealot. Good optimal, good dps and instant damage for alot of facemelting. Scary for anything below a BC. Eagle also good but operates at larger range but with less dps.
-Vaga is most feared heavy tackler. This aint a tackler you can just kill or shrug off easily.
After nano nerf:
I dont know. Pretty much the same Id say. ----------------------------------------- [Video] Support Barrage |

Stuart Price
Caldari The Black Rabbits The Gurlstas Associates
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Posted - 2008.09.18 17:59:00 -
[23]
Edited by: Stuart Price on 18/09/2008 18:01:16 I can fly Caldari, Amarr and Gallente HAC's.
Eagle is very niche - low dps, awesome range, can mount a godly tank (if you sacrifice sniper range) but slow.
Cerb - missiles are generally underrated, still low dps (but good volley damage), decent vaga-killer if setup right. VERY hard to fit the way you'd want, particularly compared to the Sacrilege.
Deimos - obscene damage. If you're in a gang, a decent choice, but has too many weaknesses solo.
Ishtar - very quick, tough, Ogre II's. Enough said. CAN be effective against other HAC's (protip: sentries and/or neuts) but usually suffers a swift death at the hands of a...
Zealot - my absolute favourite ship to fly, hands down. One of the few ships I have never regretted training for. Absolutely incredible damage, good range, excellent tracking and very fast. I can get 540dps using navy MF, 450 using scorch, which coupled with enough tracking to hit other nanoHAC's melts them seriously fast. It also has enough firepower to break a lot of bigger ships and enough speed/agility to escape those it can't kill. I suspect the incoming speed 'nerf' has more to do with the Zealot than the Vaga tbh. You can also set it up as an anti-support sniper with less range than an Eagle but FAR better tracking and damage. EDIT: It also loves meeting overconfident Rapier/Huginn pilots.
Sacrilege - what the Cerberus wants to be. Lightning fast and cap stable OR a monster tank with high missile dps. "I got soul but I'm not a soldier" |

Kadoes Khan
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Posted - 2008.09.18 18:15:00 -
[24]
Deimos scares me the most, easy enough to take out but if you screw up they are some serious pain :(.
The rest can be handled or escaped from without to much effort. -=^=- "Someday the world will recognize the genius in my insanity." |

Poast Warrior
Imperial Academy
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Posted - 2008.09.18 18:27:00 -
[25]
ishtar w/ t2 gardes, cause that's what I use.
Originally by: Kiay Stryx
Your an idiot.
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Derek Sigres
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Posted - 2008.09.18 18:48:00 -
[26]
Originally by: eXtas you are so wrong :P and cerb isnt even beter then a caracal vs frigs :) ishtar and zealot are best
This is an odd remark. While an argument regarding the Cerberus' frigate killing ability in the grand ole scheme of things, it does an incomparibly better job than the Caracal.
The Cerberus sports a naturally higher tank (keep in mind the Caracal is, by default, one of the flimsiest cruisers around) and naturally higher DPS (that RoF bonus on top of the Kinetic Damage bonus) and better range (Flight time in addition to the Velocity Bonus) and more slots. A Cerberus can hit harder and further faster than the Caracal. The Cerberus is in all ways superior to the Caracal unless we start talking about the absolute maximum speed target either ship can engage where the Caracal's extra rig slot gives it an edge. But, thanks in part to the signficantly improved survivability and basic attributes along with a much higher cost the Cerberus is also frequently rigged. Placing 20 - 30 million ISK in rigs on a 4.5 million ISK ship is generally regarded as a silly move that disposes of the single greatest strength all T1 cruisers have: disposability.
That being said, if you want your Cerberus to be a good small and/or fast ship killer you have to make concessions. HAM's simply aren't going to work as they are the LEAST suitable weapon for the purpose, and HML's aren't much better without very good skills. The AML however provides the capacity to deliver 200 or more kinetic damage on a ship moving sub 6km/s, and so long as you fly it right you can actually deliver damage on targets moving in excess of 9 km/s (Of course at this speed you have to bring the ship to the missile rather than vice versa - essentially you're forced to "run" to keep the interceptor on an approach.) Even an HML cerberus can be wrangled into the anti-fast ship role though it generally proves less effective simply due to the terrible Precision Heavy missile ammunition. Your top engagement speed with HML's will be around 5 - 6km/s and even at that point you're not going to be hitting for much against T2 resists.
While the Cerberus is a solid ship, it's utility is defined entirely by knowing the specific function it's supposed to provide. Unlike other HAC's the Cerb does not multitask well - from the outset you must make the decision on what you want to do: Light Nano (I don't like this one but many swear by it), DPS support, Anti-Support and Anti-Nano/Frigate comprise the basic functional roles you can fufil. So long as your gang has a need for a lethal precision killing machine the Cerberus is excellent. If it's more of a generalized roaming gang designed around being a complete pain in the ass the Cerberus is esesntially relegeated to the purposes of DPS or anit-support roles.
This doesn't make the Cerberus a bad ship - it just doesn't multitask well. It's not uncommon among Caldari vessels, and indeed only the Drake can actually function well when providing multiple services to a gang. (Possibly the Scorpion but that's just a theory I have, I've not seen anyone actually try it yet).
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MalVortex
Reaper Industries Eternal Rapture
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Posted - 2008.09.18 19:11:00 -
[27]
Originally by: Derek Sigres
Originally by: eXtas Missile damage stuffs
your numbers here are wrong. Precision Lights work until the 6500m/s barrier (and only then against low tank targets. thats -74% damage dealt IIRC @ 6500m/s). For precision heavy and precision cruise your break point is a mere 3500m/s.
Similarly, it doesn't matter if the inty is chasing you or not or anything like that. The missile damage formula looks at the worst case scenario of sigres or absolute speed, it doesn't care about transversal velocity. An inty burning towards a zealot MWDing away in a line will get face****d, the cerb wont hit it at all.
Not that the cerbs a bad ship - your figures/scenarios for missile damage is just wrong is all.
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Malcanis
RuffRyders Axiom Empire
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Posted - 2008.09.18 19:16:00 -
[28]
Originally by: BiggestT
Originally by: Spectre3353 Everything that is NOT a Cerb or Muninn.
ignore him, their both good ships.
After flying a cerb, getting into a Sacri is like getting out of prison.
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Gypsio III
Dirty Filthy Perverts
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Posted - 2008.09.18 19:22:00 -
[29]
Originally by: Malcanis
Originally by: BiggestT
Originally by: Spectre3353 Everything that is NOT a Cerb or Muninn.
ignore him, their both good ships.
After flying a cerb, getting into a Sacri is like getting out of prison.
That's funny, I fly a Cerb and the prospect of switching to a Sac sounds like jumping into prison to me.
I won't be able to do any of the things that make the Cerb great in a Sac, and other ships can perform the Sac's roles.
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Grimpak
Gallente Trinity Nova Trinity Nova Alliance
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Posted - 2008.09.18 19:29:00 -
[30]
most feared HAC?
at 500m is a gank-fit deimos.
if I'm in a small ship, an eagle sniping me at 200km range or a muninn sniping me at 100km range.
if I'm in a gank fitted ship, a tanked sacri pummeling me at 11km range.
if I'm in a nano ship, a gank fitted HPL zealot.
if I'm in a tackler, a pimped out vagabond.
if I'm in a cruiser, a ishtar and his drones or a cerberus with heavy missiles or HAM's.
in sum, the most deadly HAC is dependant of the situation. ---
Quote: The more I know about humans, the more I love animals.
ain't that right. |
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