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Pottsey
Enheduanni Foundation
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Posted - 2008.09.19 17:37:00 -
[1]
Felix Dzerzhinsky said "Battleships have terrible shield recharge rates - which is why passive tanking does not work for for battleships." Your very wrong as I have been flying passive shield tanked regen battleships for years without any problem. Passive tanking works fine. ____ Telltale sign of their presence is non-linear teleportation (www.eve-online.com/races/theodicy/Theodicy_All.pdf)
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Pottsey
Enheduanni Foundation
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Posted - 2008.09.20 17:10:00 -
[2]
Edited by: Pottsey on 20/09/2008 17:11:20 Hardtail said " dont you mean shield buffered navy throns? big difference between passive tanking drake style and getting a complimentary 100 dps tank to go with your 35k shield wall" No I don't mean buffer tanks I mean 400 to 1000 DPS tanks, fit some purger rigs T2 if you can, 2 invul fields or better yet two single hardeners and a bunch of shield extenders. Fill the lows with 1 or 2 PDS and SPR's T2 or use beta SPR's if you need CPU. Depending on the battleship that's a 800 to 1000 dps tank against serps which I fight. More then enough, normally I go for damage mods and aim for a 650dps tank.
0rch1d said "Please explain, and post some example loadouts, particularly a Raven one." Fairs enough you want stups but I don't fly Ravens.
My Kronos is
High's x4, 425mm railguns T2
Mid x2 large shield extender x2 Dread Invul Field
Lows x2 PDS x2 SPR x3 Damage mod
Rigs x2 Purgers T2
(sometimes I skip the damage mods for more tank and I always try and be in a gang an alt or freind for the 15% hitpoint bonus which in turn boosts HP regen.
____ Telltale sign of their presence is non-linear teleportation (www.eve-online.com/races/theodicy/Theodicy_All.pdf)
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Pottsey
Enheduanni Foundation
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Posted - 2008.09.21 09:00:00 -
[3]
Edited by: Pottsey on 21/09/2008 09:04:01 VaderDSL said "Gives roughly 45 shields per second from that formula, but at *2.4 at peak, roughly that's just above 105hp/s. Am I missing something?" I use 2.5 but even with 2.4 that's a little more than one large amour repairer and you have a shield buffer as well. If one large amour repairer is all you need then 105 HP/s sec shield regen is enough. The buffer gives you time to lower incomeing DPS so the HP regen can tank it. If you need more tank use less damage mods and more PDS/SPR's. Without faction gear it's a 439dps tank solo or 504dps in a gang or 651dps with gang assist. The 800 to 1000 dps passive shield tank setups are without damage mods. 2 or 3 PDS depending if you have the cap implants and the rest SPR should be around about a 1000dps tank give or take a little or over 1200 with gang assist. But I think that level of tanking is over tanking and your better off with more damage, less tank.
arbalesttom said "Here comes pottsey with his passive shield tanked megas again..." What does it take to convince you a single (faction) lar tanks well enough for any mission? " It was said you cannot passive tank battleships. I was just proving you can passive tank the mega, Domi, Hyper and Kronos without faction gear without a problem. My generic setup fits on any Gallante battleship and works. No need for faction amour repairers
Yes 1 single faction lar tank is enough for missions. You don't need to convince me of that as I already know it's true. But if you're flying with a friend for the 10 to 15% hitpoint boost then the none faction passive tank setup matches the faction lar tank pretty closely and the passive tank does just as much damage with a rack of 425mm railguns and 3 damage mods. Sure if your flying solo the faction lar tank does come out on top by a little bit over the none faction passive tank. But I perfew that hitpoint buffer and low cap drain over the very low buffer and high cap drain of an amour tank. But really both work fine in missions without a problem which is all I wanted to get across. No one ever said the passive tank was better than an amour setup, only that the passive tank setup works well.
arbalesttom said "Not to mention the fact you cannot fit a tracking computer and more important an afterburner, wich can cut soooooo much more missiontime than that lame passive tank of yours ever will do." So you fit 3 damage mods, AB, tracking computer and still have enough tank without cap problems? Please show me this setup. I couldn't get it working with the afterburner. Unless you only use the afterburner for short bursts or only after the rats are dead and amour repairers are off. In Which case I would swap the AB for a web. Anyway I don't agree on am AB or tracking computer, they hardly save you any time.
____ Telltale sign of their presence is non-linear teleportation (www.eve-online.com/races/theodicy/Theodicy_All.pdf)
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Pottsey
Enheduanni Foundation
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Posted - 2008.09.21 09:14:00 -
[4]
Edited by: Pottsey on 21/09/2008 09:15:12 arbalesttom said "Passive tanking any battleship for missions is in every single case suboptimal." If you want subopitmal try this one , yes I really do have this ship and fly it for fun for lvl 3's. I guess it could work for lvl 4's but not dared risk it yet as its only a fun mess around ship.
Domi Lows x7 SPR's
Mids x5 Shield Rechargers
Rigs x3 Purgers T2
Drones only due to no cap and I don't have projectile skills. 814dps tank on serps with gang assit, 604dps with gang, 525 solo. 48 second shield recharge. That's 48 seconds from 0 to 100%. I must time it one day but it's something silly like 10seconds from 25 to 70%.
____ Telltale sign of their presence is non-linear teleportation (www.eve-online.com/races/theodicy/Theodicy_All.pdf)
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