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NeCaDa
EVE Syndicate Navy Surely You're Joking
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Posted - 2012.04.03 08:58:00 -
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Ok Lysander, Read your post earlier today and gave it a thought or two... I always found the categories of ships with lonely SUBcategories in them to be... intriguing if you know what I mean. Hints of what's to come, maybe. With the scrambling of training tree to come, I guess making things easy to implement in the game is the key to ever seeing it happen. So don't implement four, just make one. So i came up with this
Industrial Ship / Advanced Industrial Ship / Warzone Behemoth / ORE /
Architeuthi: (Giant Squid) (think of Rorqual with lenght cut in half , less containers but some cut-open at one end.
*Easy to make up a story about whatever industrials needed firepower/defence during ''that war'... bla bla bla... materials too scarced to build carriers, but had drones produced in big quantities because of war... ...so they created the Behemoths.
*Can use gates but can't use acccel. gates... Roger that. *Fitting service but no ship hangar. *10 drones/5 fighters when optimal sounds good but no turrets/launcher *Can fit / bonus to: Skirmish Warfare Link
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NeCaDa
EVE Syndicate Navy Surely You're Joking
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Posted - 2012.04.03 18:23:00 -
[2] - Quote
NeCaDa wrote: Industrial Ship / Advanced Industrial Ship / Warzone Behemoth / ORE / Architeuthi: (Giant Squid) (think of Rorqual with lenght cut in half , less containers but some cut-open at one end.
An image is worth a thousand words... so...
Sub-Cap ORE Carrier
Print Screen and MS Paint were harmed during the making of this post. |

NeCaDa
EVE Syndicate Navy Surely You're Joking
0
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Posted - 2012.04.04 17:53:00 -
[3] - Quote
that beast wrote:Due to the stacking quoting going on, mostly tl:dr
Don't give it more than a couple of frigates worth of ship-space max. As for turrets etc, I agree with no logi space, no remote repping, no triage, but perhaps drone disrupting fields, tying in with the role as anti-fighter.
Of course it would be difficult to implement and it would cause an entirely new kind of skills to be required.
How about Interdictors get to have some Drone Disrupting PROBEs launched from same launchers as Interdiction Probe...
Area Effect that causes them to disconnect from their owner... like when you warp away, forgetting to retrieve em. Single Use, Time based. (Time limititation because we don't want an anti-drone forcefield.)
Most effective against BIG and slow boats. (Wouldnt affect sentries much though.) I thought about giving it to stealth bombers since they have bomb launchers but Interdictors need the gain in popularity, not the stealth bombers.
So we can make the escort carrier UBER. |
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