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POS Engineer
Caldari KO Solutions
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Posted - 2008.09.26 17:07:00 -
[1]
Once upon a time I believed command ships to be superior to Bs, just recently im seeing less and less pf these ships around however.
Are command ships still viable (in both there forms) or have they been indirectly nerfed ? I just dont see them half so much anymore
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BiggestT
Caldari Space Oddysey Pupule 'Ohana
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Posted - 2008.09.26 17:09:00 -
[2]
Edited by: BiggestT on 26/09/2008 17:10:06 Fleet command is great (besides eos) due to boosting and awesome tank. Field commands are not so great: as the t1, tier 2 bc's generally do their role for cheaper.
A good role for a field command however is in "relatively safe" (ie scouts looking out for ur back) gate camps, higher dps than bc's, plus the pimp factor make them fun for this.
However t1, tier 2 bc's also gate camp effectively so their really a tad redundant atm..
Still fun tho :D edit: typo Awesome EVE history
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POS Engineer
Caldari KO Solutions
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Posted - 2008.09.26 17:11:00 -
[3]
Any word on planned boosts to the field command ships, being beaten or matched by your T1 counterpart seems a bit sad for such a high sp ship. =/
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BiggestT
Caldari Space Oddysey Pupule 'Ohana
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Posted - 2008.09.26 17:17:00 -
[4]
Actually ive heard diddaly-squat about a cs boost. CCP have ignored them since the inception of tier 2 bc's with not a single boost (tho a nerf for the eos..Which was admittedly, a little too ganky, tho now it jsut sucks..Oh and did the Astarte get nerfed? not sure..)
I think CCP are kind of leaving them be atm, as boosting them cld make them solowtfpwn boats...
I think its likely that the nighthawk will get a grid boost, as it cant fit a warfare link (which is its role) properly. Tho i dont think anything else will change.
IMO they should just reduce cost dramatically, as thats the main reason tier 2 bc>CS: cost/effectiveness Awesome EVE history
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POS Engineer
Caldari KO Solutions
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Posted - 2008.09.26 17:23:00 -
[5]
I find the tanks on them normally quite decent, damage is so so, but yes they arent the 50-70 million isk better than a Tier 3 BC.
Although if CCP wants to kill them off itb be a shame.
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BiggestT
Caldari Space Oddysey Pupule 'Ohana
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Posted - 2008.09.26 17:28:00 -
[6]
Originally by: POS Engineer I find the tanks on them normally quite decent, damage is so so, but yes they arent the 50-70 million isk better than a Tier 3 BC.
Although if CCP wants to kill them off itb be a shame.
I find it incredibly annoying that they ignore the most skill intensive sub-cap ships in EVE, which should defiantely be balanced. The only one semi-living up to its role is the sleipner. It has more dps, tank than a hurri AND it can fit a warfare link.
However its price is still an inhibiting factor to fly this over a tier 2 bc. If you want to give bonus's just use a fleet command. I really think CCP should be encouraging ppl to train CS rather than this crap that keeps ppl in drakes, harbi's etc. Awesome EVE history
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POS Engineer
Caldari KO Solutions
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Posted - 2008.09.26 17:32:00 -
[7]
With the upcoming speed nerf the minny CS will lose a good deal of there tank as well, sit a minny command ship still and it dies =/
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BiggestT
Caldari Space Oddysey Pupule 'Ohana
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Posted - 2008.09.26 17:37:00 -
[8]
Originally by: POS Engineer With the upcoming speed nerf the minny CS will lose a good deal of there tank as well, sit a minny command ship still and it dies =/
Actually you can still fit quite a nice x-l active tank, mwd with 220mm ac's, ambits and a warfare link post nerf. Its tank cant hold much vs. high alpha, but would be great for small gangs/solo work.
But then we go back to cost blah and we all cry again -.- Awesome EVE history
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POS Engineer
Caldari KO Solutions
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Posted - 2008.09.26 17:39:00 -
[9]
How would you go about reducing a CS cost, or are you talking about adding T2 insurance (which would be a minefield)
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Guillame Herschel
Gallente Buffalo Soldiers
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Posted - 2008.09.26 17:52:00 -
[10]
Change the amount of things needed to build one. -- The Theorem Theorem: If If, Then Then --
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BiggestT
Caldari Space Oddysey Pupule 'Ohana
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Posted - 2008.09.26 17:59:00 -
[11]
Originally by: Guillame Herschel Change the amount of things needed to build one.
yeah this Awesome EVE history
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POS Engineer
Caldari KO Solutions
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Posted - 2008.09.26 18:03:00 -
[12]
Not heard of CCP ever reducing cost on a ship but it would seem to solve this prollem. Cant see it happening though =/
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Terianna Eri
Amarr Scrutari
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Posted - 2008.09.26 18:51:00 -
[13]
Originally by: POS Engineer Not heard of CCP ever reducing cost on a ship but it would seem to solve this prollem. Cant see it happening though =/
Me either, but I would love to have cheaper command ships. They're very nice ships; agility of BC (which isn't so bad), big enough to make giving them a light active tank worthwhile so that they can easily rep during/after fights, high damage, very good resists for RR.
I'd really love to have like HACs cost around 50 mil and CS around 70-80 mil, but I don't think it'll happen. __________________________________
Originally by: Arthur Frayn How much to ruin all your holes, luv?
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Archonus
Amarr Imperial Shipment
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Posted - 2008.09.26 19:13:00 -
[14]
Originally by: BiggestT
Originally by: POS Engineer With the upcoming speed nerf the minny CS will lose a good deal of there tank as well, sit a minny command ship still and it dies =/
Actually you can still fit quite a nice x-l active tank, mwd with 220mm ac's, ambits and a warfare link post nerf. Its tank cant hold much vs. high alpha, but would be great for small gangs/solo work.
But then we go back to cost blah and we all cry again -.-
You can fit a nice XL tank on a sleipnir yes, but it'll only continue to be nice for about 35 seconds, when your cap bottoms out. The advantage to flying a sleipnir pre-nerf is that its speed and thus its ability to dictate range (for the most part) allows it to not have to perma-run its booster. In terms of sustainable DPS tanked, the sleipnir falls FAR short when compared to any other field command and even some tier 2 BCs. Post nerf, it can't dictate range any better than any of the other ships of its class. So now it's a ship with inferior damage, an inferior tank, and now it can't dictate range. Sounds a lot like a dead ship to me. [url=http://www.simshaun.com/kb/?a=pilot_detail&plt_id=39011][/url] |

Yoko Lee
Caldari
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Posted - 2008.09.26 19:17:00 -
[15]
absolution or nothing...no comment
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Yu Yang
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Posted - 2008.09.26 19:18:00 -
[16]
I prefer BS
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InsanlyEvlPerson
Gallente Night-Stalkers
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Posted - 2008.09.26 19:26:00 -
[17]
Yes, plz boost a field commands, i'm planing on training for an abso soon, plz make it better for when i get it. ^_^
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2008.09.26 19:26:00 -
[18]
Originally by: Yu Yang I prefer BS
this about 99% of the time 
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Yoko Lee
Caldari
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Posted - 2008.09.26 19:31:00 -
[19]
Originally by: Yu Yang I prefer BS
i prefer my geddon too, but for wt to empire, i prefer my abso, pwe pwe you die ;)
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Lilith Velkor
Minmatar DEATH'S LEGION
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Posted - 2008.09.26 19:33:00 -
[20]
Edited by: Lilith Velkor on 26/09/2008 19:35:30
Originally by: BiggestT
Fleet command is great (besides eos) due to boosting and awesome tank.
Well, once your fleet gets larger the Eos becomes a very valuable asset, it is just not that easy to notice the effects, but they are there.
For example look at a geddon, the Eos' bonus can push its sensor strength from 17 to 21.4 base, add a single eccm and you get 40.8 instead of unboosted 33.3 which is quite a difference if you want to jam that.
Apart from that, that little extra strength and range on your own ecm ships doesnt hurt anyone except the enemy 
Edit: admittedly it is the least popular of the lot, likely because it needs large fleet sizes to shine.
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Yoko Lee
Caldari
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Posted - 2008.09.26 20:24:00 -
[21]
i will prefer damnation over eos bonus to be honest.
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Impolite Andevil
The Shadow Knights Bionic Dawn
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Posted - 2008.09.26 20:40:00 -
[22]
Before the tier2 battlecruisers the CSs were major steps up from the BCs and the only real option to deal BS level damage without the BS size disadvantages. Tier2 BCs took over most of this territory and rendered CSs far too expensive for their benefits. I almost never use them anymore. The tier2 BCs just do too well in comparision to make sense.
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Yoko Lee
Caldari
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Posted - 2008.09.26 21:47:00 -
[23]
one cs problem = easy to jam = light ecm drone jam easier (ccp need to change that no?)
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Lilith Velkor
Minmatar DEATH'S LEGION
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Posted - 2008.09.26 22:15:00 -
[24]
Originally by: Yoko Lee i will prefer damnation over eos bonus to be honest.
I'll actually prefer both. Since strong bonus overrides weak bonus, I'd go with something like this:
Fleet Booster: information warfare links Wing boosters: siege or armored warfare (make wings for shield and armor tankers) Squad booster: skirmish for tacklers/nanos (in their appropriate wings)
It all depends on what ships you have in fleet really...
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Murkon Salesgirl
Amarr
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Posted - 2008.09.27 00:55:00 -
[25]
Careful.. CCP may give you want you want!
By nerfing T2 BCS.  |

Terianna Eri
Amarr Scrutari
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Posted - 2008.09.27 00:59:00 -
[26]
Originally by: Murkon Salesgirl Careful.. CCP may give you want you want!
By nerfing T2 BCS. 
boost field command ships!!!1
7.5% RoF and Damage bonus / level on Absolution please  __________________________________
Originally by: Arthur Frayn How much to ruin all your holes, luv?
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Cmndr Griff
Opinicus Operations
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Posted - 2008.09.27 03:09:00 -
[27]
Anything to warrant the 140mil please would be great! I love the look of the Absolution but I see no point in using it other than because I like it.
I could cope with a T2 Harbinger instead though. 
Useful links: Jump-planner |

InsanlyEvlPerson
Gallente Night-Stalkers
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Posted - 2008.09.27 03:42:00 -
[28]
Originally by: Terianna Eri
Originally by: Murkon Salesgirl Careful.. CCP may give you want you want!
By nerfing T2 BCS. 
boost field command ships!!!1
7.5% RoF and Damage bonus / level on Absolution please 
nothing would make me happier if its bonuses were exactly like the zealot... maybe drop the ROF or dmg bonus for a tanking bonus... then idk if i would ever fly another ship again... oh well, couple months and i get to fly it anyway, will b more nejoyable in missions than my apoc, cuz i hate BS sized stuffs ^_^
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BiggestT
Caldari Space Oddysey Pupule 'Ohana
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Posted - 2008.09.27 04:58:00 -
[29]
Originally by: Archonus
Originally by: BiggestT
Originally by: POS Engineer With the upcoming speed nerf the minny CS will lose a good deal of there tank as well, sit a minny command ship still and it dies =/
Actually you can still fit quite a nice x-l active tank, mwd with 220mm ac's, ambits and a warfare link post nerf. Its tank cant hold much vs. high alpha, but would be great for small gangs/solo work.
But then we go back to cost blah and we all cry again -.-
You can fit a nice XL tank on a sleipnir yes, but it'll only continue to be nice for about 35 seconds, when your cap bottoms out. The advantage to flying a sleipnir pre-nerf is that its speed and thus its ability to dictate range (for the most part) allows it to not have to perma-run its booster. In terms of sustainable DPS tanked, the sleipnir falls FAR short when compared to any other field command and even some tier 2 BCs. Post nerf, it can't dictate range any better than any of the other ships of its class. So now it's a ship with inferior damage, an inferior tank, and now it can't dictate range. Sounds a lot like a dead ship to me.
No its got nice dmg, good tank, and is the fastest command ship (you wanna complain about range then go fly an astarte and see how that goes lol) plus the fit includes cap 800's on a med cap booster to sustain cap Awesome EVE history
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2008.09.27 06:14:00 -
[30]
Making them imune to EWar would be "just the thing" to revive CS usage. I stole this idea from another thread 
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SHOPS || Mission rewards revamp || better nanofix
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