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Malcanis
RuffRyders Axiom Empire
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Posted - 2008.09.29 07:31:00 -
[1]
There are about 50 threads on this topic already, some only a week or two old. Your objections have been answered mutliple times already. What it comes down to is that they're here and they're not going away, so get over it.
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Malcanis
RuffRyders Axiom Empire
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Posted - 2008.10.12 14:33:00 -
[2]
Originally by: TraderJoe's The point of learning skills is to make it easier for experienced players to create alts. They are the ones who can realistically take the ænormalÆ path of creating a trial account, then training all the shorter learning skills during the two week period, then dark training one of the longer learning skills.
Learning skills probably hurt real newbies - or at least diminishes their initial experience. Spending 30-days in a tier 1 frig while pushing learning skills will drive many to quit. Skipping it will gimp them over the long term.
The morons who advise newbies to do this should be banned tbh.
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Malcanis
RuffRyders Axiom Empire
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Posted - 2008.10.14 12:25:00 -
[3]
Originally by: Malcolm Gerwulf
Originally by: Quardol
This is exactly why learning skills will never go away [time sink]. CCP is a business - the longer you pay, the more money they make.
Absolutely agree, learning skills are an obvious time sink. It can be argued that they serve different purposes, but primarily they exist as a time sink to increase subscription time.
Originally by: Malcanis
Originally by: TraderJoe's The point of learning skills is to make it easier for experienced players to create alts. They are the ones who can realistically take the ænormalÆ path of creating a trial account, then training all the shorter learning skills during the two week period, then dark training one of the longer learning skills.
Learning skills probably hurt real newbies - or at least diminishes their initial experience. Spending 30-days in a tier 1 frig while pushing learning skills will drive many to quit. Skipping it will gimp them over the long term.
The morons who advise newbies to do this should be banned tbh.
Common sense dictates that the learning skills should be trained first in order to fly the ships you want. Most players that are dedicated enough to stick with the game will realize that the learning skills give more benefit when trained sooner rather than later. Therefore it feels like a lose-lose situation; either gimp yourself early by not training the learning skills (and forget the power-gamer mentality that demands maximum SP learning efficiency), or pay $20 for the first month spent in a T1 Frigate with few weapon/support skills. I imagine that most new players grab a few basic non-learning skills, but the pressure to train learning before hopping into a cruiser is very real.
You're speaking as if there's no middle ground between spinning ships until learnings are at 5+5 and not training any learnings at all. You can get something like 90-95% of the SP/Hr of a maxed learning skill guy with learnngs at 4+4, which takes, what? A month to do if you're spending 50% of your time on learnings, or even less if you leave charisma out. Skipping that last 100-200 SP/hr for a couple of months won't "cripple" anyone.
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