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juduzz
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Posted - 2004.06.22 04:14:00 -
[1]
Dunno if this has been brought up before but can we please have it as a non click ok pop up box just a message on screen or something?
Heres my reason:
Was out looking for frigs/cruisers and indies to gank in enermy terrotry with my corp mate he was in ceptor i was in an incursus and im at a gate alone a taranis jumps in and i had forgot to fully reload my guns well taranis wins ( no **** lol) but just i i go boom trying to warp out get 3 pop up boxes saying "auto relaod failed" well great when i got a taranis 500 m from me and trying to warp out franticly nearly got podded because of it.
PS taranis pilots name was 8ram from PFJ ( fu) good ceptor pilot  ----------------------------------------------
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Sochin
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Posted - 2004.06.22 04:28:00 -
[2]
This is a bug thats been annoying the hell out of everyone since it was first noticed on Chaos. Whats happening is when a gun reloads, the ammo stack becomes unavilable for second or so, so when the next gun tries to reload it fails.
Theres are two workarounds. One is to not activate your guns to quickly one after another. Wait a second between activations. Workaround Two is to created seperate stacks of ammo for each gun (Making sure to manually reload from each stack once to direct the gun to that stack).
Nemo me impune lacessit
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juduzz
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Posted - 2004.06.22 12:06:00 -
[3]
Quote: Theres are two workarounds. One is to not activate your guns to quickly one after another. Wait a second between activations. Workaround Two is to created seperate stacks of ammo for each gun (Making sure to manually reload from each stack once to direct the gun to that stack).
I usualy manualy reload after each engagement but was being a dumbass and forgot so activated all my guns quickly cus wanted to make shure do as much damage as i could before my incursus went boom lol. ----------------------------------------------
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WhiteHaul
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Posted - 2004.06.23 17:17:00 -
[4]
One of my corp-mates lost a frigate because of this pop-up box yesterday.
He had 4 missile launchers using the same missile type, and a different missile type in his cargo hold. All four ran out of missiles within a couple of seconds of each other while he was trying to run from an engagement. He needed to click on all four to clear them before he could warp out, by which time his frigate had been destroyed and he was warping off in a pod.
If it had been a simple message display like most of the other messages you get, he'd have been able to warp out and would have saved his ship. If it'd been pvp, he'd have probably ended up needing his clone and losing his implants.
I know its partly his own fault for leaving it so late to run, but without the pop-up he would have been able to escape. |

Toastmaster
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Posted - 2004.06.23 22:35:00 -
[5]
One easy solution for this is to have a couple of piles of ammo and it wont be jammed
"viper zulu > toast has killed our whole corporation ships at least once"
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Demos Q'algryph
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Posted - 2004.06.24 00:04:00 -
[6]
Its not just this popup, its also the one you get when you target something as you come out of warp that needs to be changed. You come out of warp, try to target something, and get a message warp ops interferring...blah blah blah. You have to click ok to dismiss the window. |

Dust Puppy
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Posted - 2004.06.25 19:52:00 -
[7]
I would just like that ccp should rethink this whole popup messages. Maybe not let them pop up in the middle of the screen and not allow you to do anything until you have clicked ok. __________ Capacitor research |
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