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Strill
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Posted - 2008.10.05 04:44:00 -
[1]
Edited by: Strill on 05/10/2008 04:55:22 I agree. It's stupid of CCP to think that logistics ships are any less important than DPS ships. There should be no exceptions made for them, or if there is an exception, its penalties should be very steep at the least. 15 minutes of aggro time and 2? minutes of undockable time is nowhere near enough.
Actually, I don't think the 15 minute aggro timer is enough for anything in the game. You should get 15 minutes where you can't dock, and 30 minutes where you're vulnerable to being attacked by the people you aggressed once you get an aggro timer.
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Strill
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Posted - 2008.10.05 04:53:00 -
[2]
Edited by: Strill on 05/10/2008 04:53:06
Originally by: Kenaida Tetsuo Just wardec the nuetral corp.
Did you think that through? Corp A splits from its alliance to get a cheap wardec on Corp B. They have their former alliance members accompany them with logistics ships. Corp B now has the PAY to wardec Corp A's former alliance?! So the end result is that the aggressors not only get a cheap wardec to start, but they force their target to PAY for the wardec THEY WANTED in the first place!
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Strill
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Posted - 2008.10.05 04:59:00 -
[3]
Originally by: Dirk Magnum I really don't think that assisting people at war should be viewed as an exploit, as long as there are potentially severe consequences for it.
But the thing is it completely circumvents having to pay CONCORD for a wardec, and not only that, but it lets you instantly jump in and out of the war whenever you want. So it's actually BETTER than a wardec.
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Strill
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Posted - 2008.10.05 07:36:00 -
[4]
Edited by: Strill on 05/10/2008 07:46:22
Originally by: Marie Duvolle Well, have your corpmembers jam, scramble and kill the remote repper?
And while we're at it let's just bring in a titan and doomsday them for good measure.
I'm getting tired of responding to people without even half a brain. If your side has so many resources that they can jam, scramble, and kill all the remote reppers and still beat the rest of the enemy forces, then your opponents obviously made a terrible mistake. And if they lost because of a mistake, the whole situation is a moot point.
This post is about not being able to tell how much of your enemy's forces are hiding as remote repping irregulars, and the ways that this mechanic exploited for a tactical advantage with no real downsides. Why should people who haven't payed for a wardec get all the benefits of a wardec with almost none of the downsides? Furthermore, why should they be able to disguise themselves as non-hostiles?
Originally by: Antoine SaintJust There's no neutrals in war. Only targets of opportunity.
If you had listened to anything that's been posted here you'd know why that's not applicable.
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Strill
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Posted - 2008.10.07 10:29:00 -
[5]
Edited by: Strill on 07/10/2008 10:29:42 The main problem I see here is that if corps A and B are at war and a neutral is remote repping someone from corp A (because they're ratting or something). Someone from corp b can warp in, attack the Corp A member, and cause the neutral to be instantly Concorded.
IMO the problem is that CCP never added a mechanism to give someone fair warning that what they're doing has suddenly become illegal. So there'd have to be a 15 second or so timer to allow the neutral to deactivate his remote reppers.
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