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Azemar
Order of the Silver Dragons Eternal Evocations
1
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Posted - 2012.04.10 22:24:00 -
[31] - Quote
De Guantanamo wrote:Azemar wrote: Could you explain? My understand is that the indices for say military and industry, go up with how many pirates you kill/how much you mine. With more players, it will actually go up. When you have a limited number of players, it can only go so high reasonably speaking
Indices have an effect on anomalies, not signatures. Higher index = better/more anomalies. No effect on signatures. There is an iHub upgrade that was supposed to increase chance of DED site spawning but because its all chance based, it's kinda difficult to prove if the thing is actually working; I'm fairly certain most people regard it as an upgrade that is useless/doesn't work.
Then what does the Industry index do? |

De Guantanamo
Dreddit Test Alliance Please Ignore
5
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Posted - 2012.04.10 22:31:00 -
[32] - Quote
Azemar wrote:
Then what does the Industry index do?
Read it all here |

De Guantanamo
Dreddit Test Alliance Please Ignore
5
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Posted - 2012.04.10 22:32:00 -
[33] - Quote
Roime wrote:And to add to the insult, some hisec 3/10s are worth more than lowsec 4/10s.
Because CCP sets the values, amirite? |

Azemar
Order of the Silver Dragons Eternal Evocations
1
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Posted - 2012.04.10 22:50:00 -
[34] - Quote
Military Upgrades allow alliances to increase the rate at which wormholes and combat exploration sites spawn in a system. Each military upgrade module comes in five different levels, each level further increasing the provided benefits.
Industrial Upgrades allow alliances to increase the rate at which hidden asteroid belts and mini-profession sites (Hacking, Archaeology) spawn in a system. Each industrial upgrade module comes in five different levels, each level further increasing the provided benefits.
That directly says indices increases exploration site chance. |

De Guantanamo
Dreddit Test Alliance Please Ignore
5
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Posted - 2012.04.11 03:10:00 -
[35] - Quote
Good god, reading comprehension is hard.
The only type of signature that is guaranteed to have more with higher level of indices is ore sites, and thats only if you install the ore prospecting array. The survey network upgrade, wormhole upgrade and entrapment array (only affects DED spawns) only increase chance, and since results based on stats are extremely hard to prove, these aren't considered too great of investments. The pirate detection array increases number of anomalies in system with each level but these aren't the exploration sites were talking about.
Back to the point:
Quote:you get screwed because you can't hold up the indices levels, thus lowering your chances for finding anything.
This is silly honestly. Index levels don't really have an effect other than "increasing chance in systems with the respective upgrades" meaning that respawns would theoretically be more inclined to happen in these systems. Otherwise, they will just continue to respawn elsewhere in the faction's regions, thus being no different than low/high sec.
The disparity, if any, would be a result of less explorers, not lower index levels. Less explorers = sites aren't respawning = sites get stuck in systems that don't get checked enough, thus giving a perception of "there's no sites here." |
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