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Susung
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Posted - 2008.10.08 02:03:00 -
[1]
An idea a corpmate of mine had.
It would fit into the Covops category so you could jump it in with a BLOPS and use cov ops cloak.
It would be able to mine even with a POS anchored so that would increase the limited quantity of rare materials available.
Would be nice if it could mine in empire
And, sort of off topic, since it is wish list time I would like to be able to do reactions in high sec with a POS as well 
I think it could be fun,,, but there would be a possibility of totally screwing the materials market without some constraints.
Susung
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Ice Baby
Caldari Ice Cream Express
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Posted - 2008.10.08 02:07:00 -
[2]
DIPS ON DYSP MINING IN HI SEC LOL! ------------------------------ Adding bounty will not make it easier to kill me. |

Brock Nelson
Caldari Flux Technologies Inc
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Posted - 2008.10.08 03:42:00 -
[3]
NO!
It'll be the death of POS. I mean, one of the main purpose of having POS is moon mining. If you replace that with moon mining ship, then what good is POS? Research?
Drones | Rigs | Ships BPO and BPC |

ingenting
20th Legion Southern Cross Alliance
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Posted - 2008.10.08 07:14:00 -
[4]
Originally by: Susung An idea a corpmate of mine had.
It would fit into the Covops category so you could jump it in with a BLOPS and use cov ops cloak.
It would be able to mine even with a POS anchored so that would increase the limited quantity of rare materials available.
Would be nice if it could mine in empire
And, sort of off topic, since it is wish list time I would like to be able to do reactions in high sec with a POS as well 
I think it could be fun,,, but there would be a possibility of totally screwing the materials market without some constraints.
Susung
tell ur 'corp m8' to think next tiem _________________
- "Welcome to EVE, remember to insu *BAAOOM*... Told you, newb." |

Hard Water
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Posted - 2008.10.08 08:49:00 -
[5]
Dysprosium Rats and Promethium Rats in Low Sec.
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DiaBlo UK
Killer Koalas Kingdom of Butan
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Posted - 2008.10.08 09:02:00 -
[6]
lets take all the risk and effort out of the hardest to manufacture things in the game 
Originally by: CCP Navigator Pretty sure someone is selling tinfoil hats. You should buy one 
Originally by: CCP Zulupark Trollin' with my homies!
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Susung
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Posted - 2008.10.08 22:32:00 -
[7]
There would still be a 0.0 lock on rare moons, that isn't going to change. So dysp mining would be riskier than it is now. Find the moon, warp in the gang out of range of the local POS, Evade the owners. Dunno guys sounds like fun to me.
Only problem might be for a few of the old locked in nosec good old boy clicks who wouldn't have the resources all tied up and control the base of the t2 market. POS would still out produce the ship and run unattended, so, death of the POS, Dont think so. and last time I checked the POS had alot more uses than just moon mining.
I feel it is time to, at least give us Empire dwellers a bit more control over the production chain, WE are the majority, you are the lawless outback. Shouldn't the heavy industry be centered in empire? I could only put together a few Adv materials from empire moons (armor plates etc.) at my High sec reactor POS I would still need to get the rare moon stuff from lowsec.
And 'ingenting' I appreciate the reply but then give me your analysis,think it out for me chief, what ain't I seeing? Seems to me My M8 is on to something here. I may be missing something but true constructive criticism is what I was looking for with this thread not this reactionary flop.
And take all the risk and effort out? HUH ? My researcher has been training for years at nothing but invention skills to get a decent hand up on the invention game , as it is. And with all the clowns out there thinking mins are free if they mine them screwing up the market. It takes a gob of effort just to keep turning a profit and not lose your arse.
SuSung
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Mad Crafter
Green Men Incorporated
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Posted - 2008.10.09 04:54:00 -
[8]
The big problem with this is the prophet per hour. The ship can't mine more then a POS, that would just be wrong in so many ways. Now lets look at what a POS mining Promethium makes. A mining array can mine 100 units per hour. Promethium sells for around 20,000 isk per unit in Jita. Take 20,000 x 100 and you get 2,000,000. Now why would anyone mine moon minerals for 2M isk/hour when you can make much more then that mining ice in highsec afk?
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Polly Prissypantz
Dingleberry Appreciation Society
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Posted - 2008.10.09 06:36:00 -
[9]
Quote: It'll be the death of POS.
One can only hope. Good riddance.
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Susung
Alt Anti-defamation League
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Posted - 2009.01.01 02:12:00 -
[10]
I am gonna wake up this long dead thread again. I still think it is a good idea and in light of recent events including the covop transports and adv material supply questions it is getting to be a better idea.
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Brock Nelson
Caldari Flux Technologies Inc
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Posted - 2009.01.01 06:56:00 -
[11]
If we stay quiet, maybe this guy will go away...
10% for Returning Customers |

Avalon Champion
Gallente Defence Evaluation Research Agency
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Posted - 2009.01.01 09:03:00 -
[12]
Moon mining ship Totally barmy idea, it'll never work.
If you want a share of the moon mining, find a quiet lo-sec system, set up a pos on a moon and start mining. EVE=Risk vs Reward, low risk=low reward. Hi-sec Empire = low risk.
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PinkMonkey Dragon
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Posted - 2009.01.01 11:35:00 -
[13]
well, it's not the worst idea ever...
i would think it ought to be some kind of combersome ship however.. like the rorq... but to moon mine it would need to anchor itself... have it take, say, 3-5 minutes to anchor, depending on skills...
say it could fit a tech 2 moon harvester, maybe 2.. the tank on it should be passive (IE, mid slots limited to just 1, as well as the lows), somehwat like a POS, but without the HP (maybe more like a frieghter...
unanchoring time is 6-10 minutes.. and cant be done in combat.
i'd look for something with .. say.. 2 highs that could fit moon harvies... 1 med and 1 low slot. 60k shields... passive tank of about 300-400 (just so a passing random frig cant take it out.. armor depends on race.. but, say it's amarr (armor heavy) have it be about 30k.. and hulll around 80-100k.
No drones. No turret or missle slots... so, it has to be babysat.
this way, it mines what 2/3 POS's could, but you have to be in it, and you can be hunted down and shot if you're not using it the right way (IE, grouped)..
i think, once they re-work sov... and remove POS's from the need to train sov... this might be a good way to go about some alternate moon mining. heck, they could REALLY boost these types of ships, so that they mine what a POS could mine in about 2-3 hours... (get a 10 man corp op with 2 of these out, and you have your moon mins in 1 hour or less.. depending on skills or rorq/orca boost).
keep them low-sec restricted... untill we're allowed to high-sec moon mine :p
would force the pvp loving 0.0 brats to incorporate some industry...
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eVaLF
Delivery Luck
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Posted - 2009.01.01 14:46:00 -
[14]
I like the general idea but lots of changes -
No the ship mining should not be able to cloak, other wise its a risk vs reward issue.
Second the ship could have a siege type timer were once you start mininig you cant do anything with it for 1hr. Give pirates adn others plenty of time to find you.
-----
POS FUEL DELIVERY & HIGH SEC FREIGHTER SERVICES |

F4LC0N
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Posted - 2009.01.01 15:26:00 -
[15]
Originally by: PinkMonkey Dragon (get a 10 man corp op with 2 of these out, and you have your moon mins in 1 hour or less.. depending on skills or rorq/orca boost).
only if it would be restricted to moons without a anchored pos then again why dont you just take those 10 man and mine veldspar in high sec you would make more isk per hour with less risk and buy the moon mins as those moons without a pos wouldn't be worth it.
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Lord Fitz
Project Amargosa
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Posted - 2009.01.01 17:41:00 -
[16]
If the ship was as good as a POS, just one ship on every POS would double the moon mineral production, oh, and make less money than mining veldspar per hour.
So totally destroying the moon mineral market for no benefit whatsoever ? Explain how this is good for anyone ?
All we need is an alchemy boost that involves more plentiful materials and effort+pos fuel. Which will mean more POS's not less, and it will also put a reasonable upper and lower limit on moon materials.
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Octavious Delance
GoonFleet GoonSwarm
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Posted - 2009.01.01 18:02:00 -
[17]
Originally by: Susung There would still be a 0.0 lock on rare moons, that isn't going to change. So dysp mining would be riskier than it is now. Find the moon, warp in the gang out of range of the local POS, Evade the owners. Dunno guys sounds like fun to me.
Only problem might be for a few of the old locked in nosec good old boy clicks who wouldn't have the resources all tied up and control the base of the t2 market. POS would still out produce the ship and run unattended, so, death of the POS, Dont think so. and last time I checked the POS had alot more uses than just moon mining.
I feel it is time to, at least give us Empire dwellers a bit more control over the production chain, WE are the majority, you are the lawless outback. Shouldn't the heavy industry be centered in empire? I could only put together a few Adv materials from empire moons (armor plates etc.) at my High sec reactor POS I would still need to get the rare moon stuff from lowsec.
And 'ingenting' I appreciate the reply but then give me your analysis,think it out for me chief, what ain't I seeing? Seems to me My M8 is on to something here. I may be missing something but true constructive criticism is what I was looking for with this thread not this reactionary flop.
And take all the risk and effort out? HUH ? My researcher has been training for years at nothing but invention skills to get a decent hand up on the invention game , as it is. And with all the clowns out there thinking mins are free if they mine them screwing up the market. It takes a gob of effort just to keep turning a profit and not lose your arse.
SuSung
No. Stfu. Your are an idiot. If you want rare moon minerals go into lowsec or 0.0 and se up a pos. Nobody is stopping you. As to your researcher, yes you ran quite the risk sitting in a station for 3 or 4 years logging in only to train skills. ****tard. Go die.
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Aeryl Firebrand
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Posted - 2009.01.03 03:10:00 -
[18]
When we get ambulation, maybe you can take some T2 shovels and pickaxes and land on a moon to mine it by hand.
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De Guantanamo
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Posted - 2009.01.03 03:42:00 -
[19]
Originally by: DiaBlo UK lets take all the risk and effort out of the 2nd hardest to manufacture things in the game 
Fixed. Hardest is boosters.
Also, please stop the necroposting, kthanksbye.
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