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1. ALT A is Recruiting everybody accepted... - in Alliance and Corporation Recruitment Center [original thread]
It was been a while but the Alt Anti Defamation league is recruiting again. We offer absolutely Nothing. no roles given no accesses no tax no questions asked... everybody accepted be patient my main is a #$^%$ I'll look when I get on Are you ...
- by Susung - at 2015.01.07 00:23:13
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2. Recurring Paypal Payment. - in EVE General Discussion [original thread]
Yes paypal has a lousy recurring payment system, unscrupulous companies could take advantage of it. hmmmm
- by Susung - at 2011.08.29 00:31:00
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3. Recurring Paypal Payment. - in EVE General Discussion [original thread]
Heavily agree here. I have unchecked the recurring payments box several times and it keeps auto deducting for my accounts. Last month cost me 80 bucks in overdraft fees. It is unacceptable for payments to default to auto deduct in the first place...
- by Susung - at 2011.08.28 05:03:00
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4. T2 BPOs - in Science and Industry [original thread]
Originally by: Joan Avon While probably not possible it would be interesting to know how many of the T2 BPO's are still currently in at least some what active use and manufacturing. As well as how many are lost to the void of unsubs, destr...
- by Susung - at 2011.07.04 22:47:00
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5. Re: An update on pending CCP and CSM statements - in EVE General Discussion [original thread]
Originally by: Mintala Arana Originally by: CCP Navigator ... We realize that many of you have been extremely patient and are anxious (emphasis added) to get more details ... If by anxious you mean "angry mobs with pitchforks...
- by Susung - at 2011.07.02 15:07:00
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6. ANY OTHER GAMES OUT THERE? - in EVE General Discussion [original thread]
I tried perpetuum was active in closed beta, open beta and for a bit after release. It gets boring fast. EVE-light IMO. No real expansion potential. Fun for a while tho . So I guess i recommend it but don't expect an eve replacement
- by Susung - at 2011.06.28 23:47:00
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7. An overdue apology and request for parley - in EVE General Discussion [original thread]
woot pg 420
- by Susung - at 2011.06.28 12:11:00
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8. Revenge of the bots - in Market Discussions [original thread]
Does this mean ice miners will become more valuable in null sec than pvpers? Has anybody ever mined ice in null sec? Wont the bot's just move there now? Is Ivan the bot maker is now retooling his droneland army to mine ice instead of rat?
- by Susung - at 2011.05.24 00:02:00
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9. Sov changes - in Player Features and Ideas Discussion [original thread]
Originally by: Mr Jebidea . Honestly, this would change nothing in 0.0 except for the fact that individual alliances in coalitions would be smaller cosmographically and more numerous. this would be a good thing if it actually were the ...
- by Susung - at 2011.05.19 02:08:00
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10. Moon mining - in Player Features and Ideas Discussion [original thread]
Originally by: bartos100 it will take a while before anyone knows that you have something valuable in your moon as there are systems with almost 100 moons in 1 system and i don't want to know how many moons are in low/0.0 and if you do ha...
- by Susung - at 2011.05.19 01:57:00
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11. Sov changes - in Player Features and Ideas Discussion [original thread]
Originally by: Mr Jebidea With this change nothing really changes. There will always be power blocks. Have you been to 0.0? Most of the power is held in informal coalitions. Yes, there are large alliances but the power is held by multiple ...
- by Susung - at 2011.05.15 18:33:00
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12. Moon mining - in Player Features and Ideas Discussion [original thread]
Originally by: Danika Princip Originally by: Preda Bivatt It will also give anyone a chance to suddenly stumble across a high value moon and a chance to make some good isk for as long as the deposit lasts. Or at least for the ...
- by Susung - at 2011.05.15 16:17:00
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13. Gate camping is stupid and unfair - Please make it stop - in Player Features and Ideas Discussion [original thread]
Gate camps are part of low sec. I don't see nearly as many of them as I used to, kind of miss them actually . The only place i ever see them now are in choke-points near high sec and it always amazes me the stream of people who keep blindly jumpi...
- by Susung - at 2011.05.15 15:51:00
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14. Sov changes - in Player Features and Ideas Discussion [original thread]
I am glad CCP is looking at sov mechanics and trying to change some of the power block issues we have now. Dominion made it so that a small alliance can keep their members busy in just a few systems, The problem arises when one of the big allian...
- by Susung - at 2011.05.15 15:39:00
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15. Moon mining - in Player Features and Ideas Discussion [original thread]
I wholeheartedly support this, although I have posted similar ideas to this and they are usually attacked by the big null sec guys who need to roll over their moon goo into new cars and such. Admittedly alliances need more methods of income othe...
- by Susung - at 2011.05.15 15:08:00
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16. alliance lab access - in Science and Industry [original thread]
That sucks I was hoping that the view and take menu would give them access to the individual hangars. Be nice for alliance ship storage as well. Somebody have a fix POS thread going
- by Susung - at 2011.01.16 20:03:00
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17. alliance lab access - in Science and Industry [original thread]
I am trying to allow access for other corps ,in the alliance, to be able to use my labs. Forcefield lets them through. I then set the dropdown menus for each lab to allow alliance to view and take. Yet whenever a director from one of the other c...
- by Susung - at 2011.01.16 18:06:00
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18. Servicing My PI Planets in Low Sec - in Science and Industry [original thread]
Blockade Runner a waste WAT If you are planning on being a solo or small group industrialist and you don't have access to transports then stay in high sec and train for a blockade runner. fit cargo rigs and only use enough low slot cargo ex...
- by Susung - at 2010.10.25 15:46:00
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19. Moon Goo - in Player Features and Ideas Discussion [original thread]
Quote: POS's were really setup as a passive game mechanic in the beginning. Such variations actually could harm the market for moon minerals overall due to their being a limited supply from the very beginning Harming the market for moon...
- by Susung - at 2010.10.18 13:45:00
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20. Moon Goo - in Player Features and Ideas Discussion [original thread]
The reason for holding space is the same as it has always been moon goo. Not defensibility or quality. Upgrading is nice for members but it does little to help an alliance. Until the system is changed to add more revenue streams for alliances an...
- by Susung - at 2010.10.15 20:27:00
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