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Kabantik
Caldari Demon Theory UNLeashed Legion
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Posted - 2008.10.10 04:58:00 -
[1]
What do I mean by multilevel accounts well, consider a situation that most players are in either they have multiple accounts to play with or they have sibblings who share accounts under single parent's authority. Well this creates a problem, first off there is no direct way of managing both accounts at once in terms of payment options, character trading, it creates this isolation between the accounts. My Proposal is to implement a master/slave or primary/secondary/tertiary account system
WHERE: A top level account would have the ability to trade accounts/manage passwords and account details/setup secondary management accounts and have a static set of information without necessarily purchasing a subscription.
WHERE: a secondary account would also include the ability to manage individual player accounts (the ones we already have) while maintaining control over the independent skills and api functions and forum posting functions of each account).
The Primary/Master account would have information that was more static versus the standard system i.e you couldn't change the name of the account owner/phone number/address unless you phoned in to CCP but its not like your characters or their respective accounts couldn't be transferred, all their passwords could be changed or the account could be officially traded for isk.
So what if you only have one account with characters why would you need 3 levels of account management
You wouldn't, upon initial subscription you would only have a master/slave account where you have the ability to eventually upgrade the account to a three level account if necessary, that eliminates the redundancies. So confirm, the master slave relationship would be the same as primary/secondary/tertiary minus the secondary intermediate. 
{Security}This would allow people to share their character accounts (the ones you have now) with others knowing that at anytime they could change the password should they lose trust or have their characters compromised, its an added level of safety and I know it's against the policy but people will do it anyways
{Rapid asset management} You would be able to control the skill training of each character on each account of each secondary account (if you have a 3 tier account system or just the characters on each character account if you have the 2 tier system)
True EVE world presence} No more posting alts, your name would be locked to an fictitious account name like Kabantik (to conceal real world identity) but if you sold your character it wouldn't matter because you would still have the account mask name which wouldn't change, and it protects ingame reputation
SO, if you look all that over and the room around you is spinning, please post or message me in game for clarification
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Kevben
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Posted - 2008.10.10 05:10:00 -
[2]
Epic Fail....
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Jess420
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Posted - 2008.10.10 05:11:00 -
[3]
yeah I have to agree with Kev this topic is so pointless and something only someone who has not been on this game long would even think of saying
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Kabantik
Caldari Demon Theory UNLeashed Legion
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Posted - 2008.10.10 05:16:00 -
[4]
alts......
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Bayushi Kitsuke
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Posted - 2008.10.10 05:17:00 -
[5]
Actually there's some merit to this post.
What's the OP is stating is indeed overly complicated in terms of implementing.
However, I believe he's trying to say that many people have more then one account - why not streamline the multiple accounts into one? Makes billing and management much easier. In fact, CCP encourages multiple accounts in order to play more then one character proves that this process needs to be upgraded.
I think a simpler idea is in order - One billing account that pays for multiple characters accounts.
For those of us that doesn't use euro, that's a savings (based on your bank) of 50 cents - 2 bucks fee for different currency per account.
=============================================
This is your future, Drake PvPers.
-Dirk Magnum
=================== |

Kabantik
Caldari Demon Theory UNLeashed Legion
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Posted - 2008.10.10 05:30:00 -
[6]
Originally by: Bayushi Kitsuke Actually there's some merit to this post.
What's the OP is stating is indeed overly complicated in terms of implementing.
However, I believe he's trying to say that many people have more then one account - why not streamline the multiple accounts into one? Makes billing and management much easier. In fact, CCP encourages multiple accounts in order to play more then one character proves that this process needs to be upgraded.
I think a simpler idea is in order - One billing account that pays for multiple characters accounts.
For those of us that doesn't use euro, that's a savings (based on your bank) of 50 cents - 2 bucks fee for different currency per account.
It is a sophisticated system but in terms of its delpoyment versus benefits most if not all of my suggestions would yield positive results
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Tim Idaho
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Posted - 2008.10.10 05:31:00 -
[7]
If we're going with this simpler option listed immediately above, then I'll agree with that...
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Clansworth
Burning Sky Labs
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Posted - 2008.10.10 07:48:00 -
[8]
I would just like account consolidation, under a single billing, and single sign-on. Let you see all shared character on a single character selection screen, let you log in and use, and train, a number of characters based on your level of account (1 chars, 2 chars, 3 chars, etc).
Be nice to have them in the same account, as they could share an API key. |

Kabantik
Caldari Demon Theory UNLeashed Legion
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Posted - 2008.10.11 18:16:00 -
[9]
Don't forget that there are many people out there like me even with a brother who share characters but are tired of logging on to different accounts and having to manage assests and API information sperately, having a master account above the two accounts would be very helpful in asset management.
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Grarr Dexx
Amarr The Cosa Nostra La Cosa Nostra Alliance
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Posted - 2008.10.11 18:21:00 -
[10]
You share accounts? Enjoy your ban, read the EULA next time.
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Kabantik
Caldari Demon Theory UNLeashed Legion
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Posted - 2008.10.11 23:12:00 -
[11]
Originally by: Grarr Dexx You share accounts? Enjoy your ban, read the EULA next time.
You ran out of milk for your cereal this morning
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Clansworth
Burning Sky Labs
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Posted - 2008.10.12 01:54:00 -
[12]
Originally by: Kabantik
Originally by: Grarr Dexx You share accounts? Enjoy your ban, read the EULA next time.
You ran out of milk for your cereal this morning
Not to be critical, but he IS right, sharing accounts is against the EULA, and is subject to banning. Does that mean it isn't done? no... macro-mining is against the EULA as well...
POS Personal Storage |

Jinx Barker
GFB Scientific
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Posted - 2008.10.12 02:01:00 -
[13]
Originally by: Kabantik Don't forget that there are many people out there like me even with a brother who share characters but are tired of logging on to different accounts and having to manage assests and API information sperately, having a master account above the two accounts would be very helpful in asset management.
People jump to conclusions too quickly... no ban for the OP for sharing an account/character with a family member.
Further, I agree that what he is trying to propose is a simplified management system for multiple account. Which is fine by me.
Master Account: Controls up to... x number of standard accounts. Single payment, streamlined management interface. Allows all members of the family to be on a single account with single name and payment history.
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Clansworth
Burning Sky Labs
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Posted - 2008.10.12 02:13:00 -
[14]
Originally by: Jinx Barker People jump to conclusions too quickly... no ban for the OP for sharing an account/character with a family member.
Not to nitpick, but per the EULA:
Quote: You may not share your Account with anyone, or allow anyone other than you personally (or your minor child, if you have registered an Account on behalf of your minor child) to access or use your Account. Joint or shared ownership or use of an Account by more than one user is prohibited.
There is no exception made for family members, other than a parent paying for their child's account.
However, this is getting the thread off topic. The fact is, many people have more than one aco****, and an easier way to manage them would be nice.
POS Personal Storage |

Jimbob Hennings
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Posted - 2008.10.14 01:25:00 -
[15]
I agree, we need a simpler multi-account system.
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Kabantik
Caldari Demon Theory UNLeashed Legion
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Posted - 2008.10.15 06:21:00 -
[16]
Amend the EULA to allow families to use the same account!
And a lot of you want to limit the functionality of multilevel accounts, the way I see it, lets prepare for the future and you also have to consider, how would a more in depth system negatively impact you, I mean it would made so functionality like payment would be simple enough to manage but when you do character trading it would become progressively more complex but still at a point when a user isn't confused but if it's oversimplified a user's ability to manipulate their account would be cut and that is one thing that should not have to happen
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Kabantik
Caldari Demon Theory UNLeashed Legion
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Posted - 2008.10.24 05:44:00 -
[17]
I just realized the inconsistency of the character trade system today, perhaps in the expansion while the user account UI is getting overhauled, a system much like the ISK for GTC sale UI should be implemented for character sales. And EVE would have their own form of a skills data base which would show the skills of that character if the seller chooses to make the info public
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Mithfindel
Gallente Gariushi Foundation
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Posted - 2008.10.24 06:55:00 -
[18]
Edited by: Mithfindel on 24/10/2008 06:57:14 The simplest effective system would indeed be a billing account with multiple character accounts.
One simple reason against just "buy extra character slots" type of thing would be training those slots. At the moment I assume it is implemented so that there's a training flag on the account. With a single account with multiple additional character slots you'd likely like to train multiple characters, so "buy multiple trainings" type of thing would be needed. This would mean the check changed to if trainings < limit then allow() else deny() kind of thing. Depending on database structure, changing from a boolean variable (i.e. single bit on/off flag) to an integer (at least eight bits) is not a simple move to make. (Possibly necessary to rewrite every character entry?)
And assuming there's multiple people playing the game (or just one playing with multiple clients), you'd likely need the multiple character accounts to login multiple characters simultaneously, which would again require changes to the way accounts are implemented.
Originally by: Kabantik I just realized the inconsistency of the character trade system today, perhaps in the expansion while the user account UI is getting overhauled, a system much like the ISK for GTC sale UI should be implemented for character sales. And EVE would have their own form of a skills data base which would show the skills of that character if the seller chooses to make the info public
Showing your character's skills in EVE is called "certificates", coming near you in the next expansion.
Edits: Added the quote to avoid double post, fumbled the first edit so fixed it right after that. |

Kabantik
Caldari Demon Theory UNLeashed Legion
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Posted - 2008.10.25 21:28:00 -
[19]
Originally by: Mithfindel Edited by: Mithfindel on 24/10/2008 06:57:14 The simplest effective system would indeed be a billing account with multiple character accounts.
One simple reason against just "buy extra character slots" type of thing would be training those slots. At the moment I assume it is implemented so that there's a training flag on the account. With a single account with multiple additional character slots you'd likely like to train multiple characters, so "buy multiple trainings" type of thing would be needed. This would mean the check changed to if trainings < limit then allow() else deny() kind of thing. Depending on database structure, changing from a boolean variable (i.e. single bit on/off flag) to an integer (at least eight bits) is not a simple move to make. (Possibly necessary to rewrite every character entry?)
And assuming there's multiple people playing the game (or just one playing with multiple clients), you'd likely need the multiple character accounts to login multiple characters simultaneously, which would again require changes to the way accounts are implemented.
Originally by: Kabantik I just realized the inconsistency of the character trade system today, perhaps in the expansion while the user account UI is getting overhauled, a system much like the ISK for GTC sale UI should be implemented for character sales. And EVE would have their own form of a skills data base which would show the skills of that character if the seller chooses to make the info public
Showing your character's skills in EVE is called "certificates", coming near you in the next expansion.
Edits: Added the quote to avoid double post, fumbled the first edit so fixed it right after that.
In terms of the character trading I feel as though it lacks a formal system, just posting on a forum really isn't the most effective means. As for a suggestion, a system like GTC purchasing could be used, when the character is up for auction it would be usable but once a player buy's it out or the auction expires and the buyer has automatically payed the character would automatically enter a transfer queue and belong to the buyer in a holding/reserve system where he could select using my new account management system which player account to send it to. It would streamline the experience and would make character trading more official
Also I'm working on an EVE Launch Pad Idea that I think is both radical and convenient especially for multi account owners, I'll post more as I develop it a bit.
Hopefully some unity between all of these systems can be achieved in the future, streamlining the system for both new and old players with a single or multiple accounts.
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Kabantik
Caldari Demon Theory UNLeashed Legion
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Posted - 2008.10.25 21:37:00 -
[20]
Originally by: Mithfindel Edited by: Mithfindel on 24/10/2008 06:57:14 The simplest effective system would indeed be a billing account with multiple character accounts.
I think that system would be too simple but I will stress again to those who want to complain about it's complexity, if you don't want to set up a 3 level account or even a 2 level account you won't have too, it will be an optional upgrade. And the purpose of higher account levels is to have a permanent account with your RL details that cannot be edited but the characters under the account's could be traded no problem. It add's an extra layer of control and security but again, if you don't want those sophistocated controls the system wouldn't force you to have more that 2 account levels, or if you have just one character you don't even need 2 account levels
Level3 (Purely Optional, top level account with static account information that is enabled after a Level2 user enables it. Has control of all characters/assets/parental controls/transfers/API keys/level 1 account info. No cost to the account, only when Level 2 accounts with a default of one trainable player slot is activated).
Level2 (Mandatory for multiple accounts, can set up level1 accounts {player slots} and manage payment/transfers, basically a level3 account with static RL information but does not have control over different username-login combination).
Level1 (The actual character slots themselves, can still have 3 slots but only one can train skills. Can be upgraded to a 2 level account to add more player slots and trainable player slots)
Hopefully that clarifies it a bit |

Kabantik
Caldari Demon Theory UNLeashed Legion
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Posted - 2008.10.25 21:44:00 -
[21]
Oh yes, and if you think this is complicated you probably can't wait for me to release my Corporation UI changes suggestion thread........ That'll melt your brain |

Kabantik
Caldari YTiRi Directorate UNLeashed Legion
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Posted - 2008.11.30 07:00:00 -
[22]
Okay perhaps the 2009 Spring patch will incorporate enhanced account controls?
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Kabantik
Caldari The Arrow Project Morsus Mihi
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Posted - 2008.12.22 06:04:00 -
[23]
Please implement enhanced account management controls soon CCP
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Onys Cissalc
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Posted - 2008.12.22 07:01:00 -
[24]
Well, I use three accounts myself.
So now, if I consider that I have three usernames and three passwords, I don't mind entering each individually, but these usernames/passwords may be a bit easy to crack...
So what happens if one of them is found out? Someone gains access to my account and possibly sees vital account info. Fortunately for me, my three accounts have only ever been paid for using GTC, so there is no attached credit/debit card information.
However, that doesn't mean I'll be able to maintain control of the account once the username/pass has been compromised - not without notifying CCP of the situation first...
So I go to my top level account, that controls all three these accounts. This account uses a very complicated alphanumerical username and password that I store in a file of dedicated x-bit usernames/passwords on hardcopy in my study. I log into this account and have the account locked, pending investigation from CCP as to what actions were taken on the account since it was compromised, and doing a reversal of any damages they are able to - possibly finding out if another EVE player hacked the account, and then taking the appropriate action.
Once their investigation is completed, I set a new username/pass on the account and unlock it again.
And voila! I have a secure means to control my accounts, and in turn possibly help CCP route out more hackers and phishers!
Seems sound to me.
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SpawnSupreme
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Posted - 2008.12.22 10:34:00 -
[25]
month to month basis an account cost 15 dollars if you allowed a second charictor on that account to train skills then add 5 dollars, if you want 2 alts training add 10 dollars raising your monthly fee to 25 dollars per month.
why um well you cant run multiple clients on same account so it should be cheeper. if you want to use multiple clients then you need to buy seperate accounts.
um would be nice if you can link all thier account info together tho so you can view all accounts remaining time and end date at same time.
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Onys Cissalc
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Posted - 2008.12.22 11:22:00 -
[26]
SpawnSupreme, it doesn't work like that now for the simple reason that it would make character farming far too viable.
Why spend $15/month*2 for two alts you're going to spend a year training for a specific purpose, when you could spend $5/month*2 for each. After all, until they have finished their training, you don't need to use them anyway; once they're done you spend $20 (I think it's this much?) per character to have them transferred off to a separate account.
$15 * 3 * 12 == $540 ($15 * 12) + ($5 * 2 * 12) + ($20 * 2) == $340
If we take this over a period of three years, you spend $1620 to farm three characters without transferring them off their own accounts, or $1020 to farm two characters and transfer them off every year to sell as a specialised year old character.
So basically, 'just no'.
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Kabantik
Caldari The Arrow Project Morsus Mihi
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Posted - 2008.12.22 14:01:00 -
[27]
Edited by: Kabantik on 22/12/2008 14:07:46 I retract my previous statement
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Kabantik
Caldari The Arrow Project Morsus Mihi
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Posted - 2008.12.26 08:46:00 -
[28]
EVE mail should also have the option of being managed by both the Primary and Seconday account control pages for quick access
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Felonious Pirate
The Arrow Project Morsus Mihi
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Posted - 2008.12.27 08:00:00 -
[29]
this is SO signed 
Recruitment Open
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Kabantik
Caldari The Arrow Project Morsus Mihi
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Posted - 2008.12.29 06:32:00 -
[30]
Quote: I'm up for any improvements to the GUI and Account Management. Why not make the Eve client "tabbed" with different characters in different tabs, with your Graphics card rendering only the one currently active?
You could 'Open a new login window' and login a char, or 'Open your dashboard' for Account Management - both within the game and on the Eve-O website. It's similar to the proposals to Eve's browser development - a streamlined GUI integrated with the website, game, in-game sites... a one-stop shop for everything in Eve. BTW we have bits and pieces of this all around Eve - notice the new "Convert ETC" button? Smile
Developing such an interface could mean a new social network, so every character can have a personal page, while staying linked to your other characters (if you wish to reveal them). Integrate screenshots and video recording, with a YouTube-like service to which users would upload stuff. Go straight to web 2.0 with the "browser/GUI" and expand the possibilities with people writing their own applications for use with API data, and sharing them. Allow people to have virtual space for their stuff - music, videos, pics, documents, and expand the Eve-O site with special offers for more paid space or better services.
In the end, why not create an Eve-less browser based on the GUI, allowing you to carry your Eve Applications on a USB drive? Just plug in, start, login and open your wallet or local market (in fact why not the Global Market?). Or download your Alliance mail and carry the JB network pic on your drive, in your 'offline tools and documents' folder?
If you're enthusiastic, all those apps could be done in widget form, for Eve-Onlining your laptop with fancy windows tracking the Forge Market, observing the podkill count in M-O, or rechecking the amount of minerals required for that Apoc BPO you've been researching.
In the end, a nice media player is in order. Nothing fancy at first, able to play MP3, WMA, WMV etc. then later some streaming possibilities (for your mates who like your weird TripHop music and love to hear it during gangs - integrate with Eve voice so the volume drops when someone talks). It's only a single audio stream which Eve voice already supports - just like speaking, the music streaming is done from you to server, then other connected users. Later, attract DJs and music-lovers to Eve because Plague Black invites them to his Tonight Show where people DJ naked.
TL;DR version - streamline Eve, make it a separate operating system if needed, integrate everything and make a separate graphics-free client for Utilities.
Even opening Flash in the Eve browser would make those long ratting hours shorter. Embarassed I'm probably asking for too much.
taken from another player on a different forum, awaiting his approval for listing his name and info etc
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Felonious Pirate
Caldari The Arrow Project Morsus Mihi
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Posted - 2008.12.29 19:28:00 -
[31]
Have a free bump Kabantik :)
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Terminal Insanity
Minmatar Echo Squad Brutally Organized Ruthless Gangsters
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Posted - 2008.12.29 23:17:00 -
[32]
what i think should be done:
give the option of paying x2 the price on the SAME account, and allow 6 chars, 2 skills for those accounts, and login 2x.
When you stop paying for the second half, 3 of the chars get shaded out and reverts back to the basic 3 char account. allow this to go on up to 18 chars, or as many as the player wants to pay for... but all on one account.
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Onys Cissalc
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Posted - 2008.12.30 15:17:00 -
[33]
Except that that results in 'hack one account, hack them all' or 'phish one account, phish them all'.
Having a Master Account that has a password allowing you to do nothing but lock accounts and then change their password after a set interval of time allows the owner of a group of accounts to lock any account he feels has been compromised, have CCP investigate his claims and then change the password on the account after, say, 24 hours.
This gives an active player that logs in at least once per downtime interval the ability to make sure none of his accounts are locked; in the event one is locked and he didn't instigate it, he can contact CCP and have them lock the master account, and then go through confirmation as to who actually owns the master account.
It involves more work on CCP's staff's side, but it provides players with an extra level of security on their accounts. One that shouldn't need to be used, mind you.
If you have a very complicated master account username/passowrd, then short of keylogging or phishing, it should not be easy for this account username/password to become brute forced or hacked. Server side database encryption, as I'd imagine CCP uses, coupled with this complex username/pass would mean that hacking and decryption of your username/pass on their servers would take longer, in the event someone even got that far.
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TheFamished
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Posted - 2008.12.30 19:09:00 -
[34]
I think this thread needs a bump for today
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Kabantik
Caldari The Arrow Project Morsus Mihi
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Posted - 2009.01.01 00:51:00 -
[35]
I don't normally do this but /bump
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Adonai Darkwind
Caldari
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Posted - 2009.01.01 12:02:00 -
[36]
First of all, I would agree for any system that would make character/account management more efficient.
Secondly, I just hate these morons that answer on topics with just an, 'epic fail', 'phail', 'whiners/carebears STFU!' or any other kewl l33t lines. Learn how to form a meaningful sentence or don't ****ing answer to the topic.
Thirdly, if an account is shared between two family members who live in the same house, the ip doesn't change. That means that for the system itself, its the same individual who plays it.
------------------------------------------------
~ Tempus Imperator Rerum ~ |

Felonious Pirate
Caldari The Arrow Project Morsus Mihi
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Posted - 2009.01.01 19:55:00 -
[37]
Originally by: Adonai Darkwind First of all, I would agree for any system that would make character/account management more efficient.
Secondly, I just hate these morons that answer on topics with just an, 'epic fail', 'phail', 'whiners/carebears STFU!' or any other kewl l33t lines. Learn how to form a meaningful sentence or don't ****ing answer to the topic.
Thirdly, if an account is shared between two family members who live in the same house, the ip doesn't change. That means that for the system itself, its the same individual who plays it.
*scchhtt HQ this is Felonious, we have successfully located intelligent life on this planet, I repeat intelligence has been found! over*
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Deimi
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Posted - 2009.01.01 20:35:00 -
[38]
Originally by: Clansworth
Be nice to have them in the same account, as they could share an API key.
Yes! Thats the reason for doing this. It still wont stop someone from having 2 cards paying for two accounts. But it would make the business of spying alts somewhat harder and less common.
Idea supported for this reason only.
Is it a new forum rule. That for everyone posting something you don't agree on. You should accuse them of being a troll? ;) |

TheFamished
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Posted - 2009.01.05 14:29:00 -
[39]
bumped!
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Felonious Pirate
Caldari The Arrow Project Morsus Mihi
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Posted - 2009.01.10 03:20:00 -
[40]
I'm Chris Hanson and this is Dateline NBC's when predators attack |

TheFamished
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Posted - 2009.01.15 00:47:00 -
[41]
bumped!
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Kabantik
Caldari The Arrow Project Morsus Mihi
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Posted - 2009.01.17 01:09:00 -
[42]
I'd like a slice of cheese please |

Isabella Montague
Gallente RUDE Alliance
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Posted - 2009.01.17 01:56:00 -
[43]
Edited by: Isabella Montague on 17/01/2009 01:56:37 I say f' the whole paying extra to use the character slots that were given to us. There are times when cash milking customers goes a little too far, and this is one of those times.
I pay for an account. Included in this account are 3 - count 'em! - THREE character slots. Not one, not two, but THREE slots. Why the hell should I have to pay EXTRA to use something that's given to me with what I've already purchased?
I should open an EVE styled restaurant. I'd follow the same business model as CCP. You can buy a meal that includes a burger, a drink, and some fries. HOWEVER, you can only eat the burger. If you want to eat the fries that came with your meal, well you're out of luck! If you want fries, you have to buy a whole second meal. Thirsty? That'll cost you a third meal.

oh and I expect you all to show up and eat at my restaurant (no discounts) and defend my business practice against those who don't like it.
EDIT: Typo
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ArchenTheGreat
Caldari Husarian Loyalists
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Posted - 2009.01.17 10:52:00 -
[44]
EVE is not for kids. They will meet all kinds of scumbags and griefers in space. If you really need that much level of control over your kids they are obviously too young to play online game.
My kids can't play online games at all.
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ArchenTheGreat
Caldari Husarian Loyalists
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Posted - 2009.01.17 10:55:00 -
[45]
Originally by: Isabella Montague Why the hell should I have to pay EXTRA to use something that's given to me with what I've already purchased?
You can train characters (for example pvp and miner) on two seperate accounts. After your miner has perfect skills you can move him to your pvp account as second char and terminate his former account. Obviously you can't log to both characters at once nor train them at once but you have two god chars for a price of one.
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Isabella Montague
Gallente RUDE Alliance
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Posted - 2009.01.17 17:19:00 -
[46]
Originally by: ArchenTheGreat
Originally by: Isabella Montague Why the hell should I have to pay EXTRA to use something that's given to me with what I've already purchased?
You can train characters (for example pvp and miner) on two seperate accounts. After your miner has perfect skills you can move him to your pvp account as second char and terminate his former account. Obviously you can't log to both characters at once nor train them at once but you have two god chars for a price of one.
The point of my post is why should I have to pay for a second account to train a second character when the account I already pay for has 3 character slots.
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Kabantik
Caldari The Arrow Project Morsus Mihi
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Posted - 2009.01.21 19:04:00 -
[47]
bumped |

Mag's
MASS
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Posted - 2009.01.21 20:08:00 -
[48]
Originally by: Isabella Montague The point of my post is why should I have to pay for a second account to train a second character when the account I already pay for has 3 character slots.
I'll rise to the bait.
You have to pay for a second account, if you wish to train 2 chars at the same time. You cannot at present train more than one char, on one account, at any one time. This idea allows for just that, it's like a joining of your accounts, to run under one.
This idea, does not take away anything you have at present, it's an option for those that have more than one account.
As for the idea, well I am up for a change to account management, as it's rather archaic at the moment.
Now those worried about account hacking. If you allow hackers access to your PC, or use your same login details in other places, then whether your accounts as as detailed or not, you'll have issues. |

TheFamished
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Posted - 2009.01.25 17:05:00 -
[49]
Originally by: Mag's
Now those worried about account hacking. If you allow hackers access to your PC, or use your same login details in other places, then whether your accounts as as detailed or not, you'll have issues.
Advanced/Enhanced account management will add a security layer, essentially, making it impossible for the "hacker" to change the personal details on the master account without phoning into CCP with credentials, thereby ensuring that if your account is compromised you have a grace window to prevent your secondary accounts or your characters from being transferred or stolen etc.... You can even lock your secondary account trading with an isolated password somewhere in the interface separate from your account password making it virtually impossible to grab and run with any EVE account if the user decides to use such features.
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Rosur
Gallente Infestation.
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Posted - 2009.01.25 17:42:00 -
[50]
Agree that there should be a way for people to link there accounts together so it makes easier payment by credit card rather than 2/3 seperate payments. Though the indvidual accounts are still seperate so still have teh same login name + pass as before. Also may be have a discount on haveing accounts linked. |

Felonious Pirate
Caldari The Arrow Project Morsus Mihi
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Posted - 2009.04.17 06:14:00 -
[51]
I would like to see the implementation of a "EVE launch pad" similar to Steam where you log into one master account and open separate instances or different characters without have to authenticate a million times
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The Riddik
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Posted - 2009.04.17 10:16:00 -
[52]
without being a jerk, i would like to say CCP should be working on so much more than this mindless crap.
i mean really, if you dont have the brains to run and manage two accounts, then wtf are you doing playing eve.
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