
GrendelPrime
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Posted - 2004.06.24 06:03:00 -
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Hmmm... this thread seems to have broken into two different camps already. Those "vets" who already have over the 10Mil Skillpoint limit that was mentioned; and who are well justified in being upset at seeing the last year of their life undone, because of a bunch of whining n00bs. And the second camp... composed of the new players and n00bs who see this as a great idea and seem to think that the idea of an "evening of the playing field" seems totally justified.
In my own personal opinion, the softcap Idea is a poorly thought out, half-baked idea meant to be a band-aid over the fact that soon severral long time players will be breaking the 19Mil skillpoint clone limit, and the little fact of specializing. Yes CCP says they want people to specialize in certain skill areas... ask any vet, the reason almost all of them are jack of all trades is that for the past year CCP has been on a holy "Balance" crusade that has nerfed/made uber- alternating weapons/mods to the point that they (vets) could not afford to stick with just one skilltype path. Due to the fact that whatever they had attempted to focus on, was more then likely going to be nerfed in the next patch <side note> Remember when projectiles SUCKED, then got made Uber with the dual scouts, got nerfed..., got to the point that 1400's were what everyone was using, and now back to being nerfed (though the jurys still out on that one).
Now while I think that the soft cap Idea is bad, I would rather see CCP finally implement the skills needed to specialize in a certain area. I believe tht this is starting to happen, just taking awhile to come to full implemntation.
As for the people who think that the cap is a good thing, you have to remember that EVE is not likke every other game out there. There are not any lvl60 monsters, no alternate planes to visit, etc... Eve is unique in the sense that you don't have to be a skillpoint Vet to suceed in EVE. A 3Mil SP player can beat a 9mil SP player in PvP, out sell them in the market, mine more ore then them (thus making more isk), etc... So this slowing down the learning of skills so that the new characters can catch up is a bad idea, they just don't need it IMO.
Sorry for the long winded post....
"Though you may die, do not give up your honor" -- Miyamoto Musashi
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