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Kransthow
The Scope
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Posted - 2008.10.12 00:36:00 -
[1]

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Kransthow
The Scope
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Posted - 2008.10.12 00:36:00 -
[2]

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Kransthow
The Scope
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Posted - 2008.10.12 00:37:00 -
[3]
supportin dis
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Kransthow
The Scope
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Posted - 2008.10.12 00:37:00 -
[4]
supportin dis
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Feriluce
Caldari Deep Core Mining Inc.
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Posted - 2008.10.12 00:55:00 -
[5]
Edited by: Feriluce on 12/10/2008 00:55:42 Linkage
Lol
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Winchestori
Merch Industrial GoonSwarm
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Posted - 2008.10.12 01:28:00 -
[6]
no you newbie
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Feriluce
Caldari Deep Core Mining Inc.
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Posted - 2008.10.12 01:36:00 -
[7]
Originally by: Winchestori no you newbie
I love your many arguments against the issue and the strong reason behind them. Very well written post.
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Opertone
SIEGE. United Legion
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Posted - 2008.10.12 03:07:00 -
[8]
remove local, no free intel, the game is meant to be fun
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Tevlent
GoonFleet GoonSwarm
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Posted - 2008.10.12 03:13:00 -
[9]
Not unless a better on-board scanner is put into place.
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Dianeces
The Illuminati. Pandemic Legion
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Posted - 2008.10.12 03:15:00 -
[10]
Originally by: Opertone the game is meant to be fun
I agree. Having to scan every belt in every single system you roam through to find ratters would make this game more fun. 
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Herschel Yamamoto
Bloodmoney Incorporated
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Posted - 2008.10.12 03:20:00 -
[11]
I can see some changes to the game involving the removal of local that would be beneficial overall - a decent one was proposed a couple months back(the Neural Network thread). A naked removal, however, would be a horrible idea. Don't eliminate it unless you replace it with a suite of other intel-gathering tools which are at least as powerful in the hands of a skilled player. ------------------ Herschel's Lottery #1 - Win a Kronos! |

Feriluce
Caldari Deep Core Mining Inc.
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Posted - 2008.10.12 03:55:00 -
[12]
Edited by: Feriluce on 12/10/2008 03:55:28
Originally by: Herschel Yamamoto I can see some changes to the game involving the removal of local that would be beneficial overall - a decent one was proposed a couple months back(the Neural Network thread). A naked removal, however, would be a horrible idea. Don't eliminate it unless you replace it with a suite of other intel-gathering tools which are at least as powerful in the hands of a skilled player.
Replacing it with a better way to get intel than we have right now?(apart from local) Yes. Making it just as overly effective? No.
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Seth Ruin
Ominous Corp Ethereal Dawn
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Posted - 2008.10.12 04:35:00 -
[13]
Originally by: Feriluce Edited by: Feriluce on 12/10/2008 03:55:28
Originally by: Herschel Yamamoto I can see some changes to the game involving the removal of local that would be beneficial overall - a decent one was proposed a couple months back(the Neural Network thread). A naked removal, however, would be a horrible idea. Don't eliminate it unless you replace it with a suite of other intel-gathering tools which are at least as powerful in the hands of a skilled player.
Replacing it with a better way to get intel than we have right now?(apart from local) Yes. Making it just as overly effective? No.
That's been the general consensus for the past several YEARS I've played EVE... Why the devs have completely ignored this aspect, I have no idea.
(Hey, bonus! A great way to discourage blob warfare is to make it harder to know the opponents exact numbers by simply popping a scout in local)
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GIJoeDirtbag
Caldari GoonFleet GoonSwarm
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Posted - 2008.10.12 05:16:00 -
[14]
This is a god-awful idea. It doesn't surprise me that someone in a newb corp would suggest it. Locating people in a system take long enough as it is, and demands good skills either with a directional scanner or good skills with probing. Simply knowing that they're there is akin to a flight transponder or radar screen, it makes perfect sense, and allows people to know when to have fun and when to tred softly.
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Varus Riaz
Gallente Sarissa Defense Group
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Posted - 2008.10.12 05:47:00 -
[15]
Edited by: Varus Riaz on 12/10/2008 05:47:30
Originally by: GIJoeDirtbag This is a god-awful idea. It doesn't surprise me that someone in a newb corp would suggest it. Locating people in a system take long enough as it is, and demands good skills either with a directional scanner or good skills with probing. Simply knowing that they're there is akin to a flight transponder or radar screen, it makes perfect sense, and allows people to know when to have fun and when to tred softly.
This. Actually finding a target takes long enough. I'm not in support of this unless whatever replaces it actually tells you someone's in there. I could live with it not telling you exactly who was in there and just listing the number of people in system.
Even with that it'd completely mess up empire wars. Good luck sifting through 100+ ships to try and find out if a wartarger is in local or not. Local would simply have to stay around in high-sec.
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Qeng Nuwen
Amarr GoonFleet GoonSwarm
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Posted - 2008.10.12 06:36:00 -
[16]
Edited by: Qeng Nuwen on 12/10/2008 06:37:10
If local is removed how will I let opposing gangs know that they are babies and that I had intimate relations with their mothers?
edit: Where would I fofofo? 
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Vaal Erit
Science and Trade Institute
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Posted - 2008.10.12 08:38:00 -
[17]
Originally by: Winchestori no you newbie
Replacement mechanic would be awesome, but removing local is a stupid idea. --
http://desusig.crumplecorn.com/sigs.html
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Goumindong
Amarr Merch Industrial GoonSwarm
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Posted - 2008.10.12 09:09:00 -
[18]
Edited by: Goumindong on 12/10/2008 09:08:50
Originally by: Feriluce
Originally by: Winchestori no you newbie
I love your many arguments against the issue and the strong reason behind them. Very well written post.
Indeed it does
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Cory Trevor
Brutor tribe
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Posted - 2008.10.12 11:43:00 -
[19]
local shouldn't be removed until a new effective method of gathering system intel is put in place and actually implemented and working in-game. Not a second sooner.
Not supported
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Miss Possy
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Posted - 2008.10.12 21:39:00 -
[20]
Not supported
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Jin Labarre
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Posted - 2008.10.12 22:09:00 -
[21]
"Remove" local. Add auto-join to constellation channel. Or in other words: Make local = constellation. Add a simple number to the top left that shows how many pilots are inside all the stuff listed there (System, Constellation, Region). That would give us even more general intel data, but less precise.
Constellation is also better for local conversation for everyone but belthugging minerns and mission runners and you can still converse with friends and foe alike. Even better than now.
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Melanie Griffin
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Posted - 2008.10.13 08:58:00 -
[22]
Originally by: Jin Labarre "Remove" local. Add auto-join to constellation channel. Or in other words: Make local = constellation. Add a simple number to the top left that shows how many pilots are inside all the stuff listed there (System, Constellation, Region). That would give us even more general intel data, but less precise.
Constellation is also better for local conversation for everyone but belthugging minerns and mission runners and you can still converse with friends and foe alike. Even better than now.
This!
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Aiden Bismuth
Gallente Die Boeremag
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Posted - 2008.10.13 11:05:00 -
[23]
Hasn't this been proposed before?
My arguments against it are in another thread.
AB
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