| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

MeBiatch
Republic University Minmatar Republic
248
|
Posted - 2012.03.31 14:25:00 -
[1] - Quote
as of escalation all 0.0 stations will now be "kick out" which means as soon as you undock you are at atleast 1km away from docking...
death to all station games! |

MeBiatch
Republic University Minmatar Republic
248
|
Posted - 2012.03.31 14:44:00 -
[2] - Quote
interesting but that would just make minmatar kick out station the new station game stations and caldari/gal be the dreaded stations of death... as you would have to travel over 25-50km before you are 2.5km away from the station
its much easier to make them all kick out as this would make all stations equal... |

MeBiatch
Republic University Minmatar Republic
248
|
Posted - 2012.03.31 15:05:00 -
[3] - Quote
right and when you can dock a SC in a 0.0 station (also happening soonTM) you think they are going to leave everything the same or you think they are going to nerf station games? |

MeBiatch
Republic University Minmatar Republic
248
|
Posted - 2012.03.31 15:44:00 -
[4] - Quote
i prefer to look at it as i woke up and eve was still sucking me...
oh and if you have ever spent time in pirate faction 0.0 you would know just how stupid station games are...
|

MeBiatch
Republic University Minmatar Republic
248
|
Posted - 2012.03.31 16:01:00 -
[5] - Quote
actually me wants to undock and be able to kill or be killed...
i just sit in the Syndicate in my niddy repping my vindi... and when too many peeps come into system i just stop shooting and dock up in 30 seconds... very lame... but works for me...
make it so there is some level of risk involved involved in station games...
you would need atleast 10 maels to alpha my vindi and if i see 10 peeps jump in with my alt who is cloaked at the only exit from the system i just dock up... its too easy for me to not die... and i like to die and kill... lame |

MeBiatch
Republic University Minmatar Republic
249
|
Posted - 2012.03.31 16:07:00 -
[6] - Quote
i would love to see this feature as part of incarna just like clear skies 3 but as it stands a clocky alt in a safe is enough to know what the undock looks like... |

MeBiatch
Republic University Minmatar Republic
249
|
Posted - 2012.03.31 16:26:00 -
[7] - Quote
agreed there are multiple aspects of 0.0 life that make it too easy to stay alive which make inflation real bad...
i say delayed local would work greatly help stuff die more often...
more times then not there is not just one quick fix to make it better... it usually involves multiple variables that if changed will make for alot more "infernos" |
| |
|