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Thread Statistics | Show CCP posts - 6 post(s) |

ArmyOfMe
Developmental Neogenics Amalgamated
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Posted - 2008.10.14 00:30:00 -
[1]
Edited by: ArmyOfMe on 14/10/2008 00:30:07 feel free to transfer chars with 20+ mill sp from accounts you wont keep running to one of my accounts
never actually used the feature, and i can see why ccp does this. but the way they are doing it is completly wrong, but if they go through with this they should stop all market orders and rp gains on inactive accounts as well.
Originally by: deadmaus
Because by the time we had calmed Plague down after he heard BoB were back in the vicinity it was too late to do anything
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ArmyOfMe
Developmental Neogenics Amalgamated
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Posted - 2008.10.14 00:36:00 -
[2]
Originally by: Avon Edited by: Avon on 14/10/2008 00:33:50
Originally by: GO MaZ I think when your damage control posts get more angry trolling than the original thread you have to ask yourselves whether you're doing the right thing 
They should employ me as a damage control consultant, rather than, say..
Reasonable rates and I'll work from home, thanks.
HAHAHA, brilliant
Originally by: deadmaus
Because by the time we had calmed Plague down after he heard BoB were back in the vicinity it was too late to do anything
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ArmyOfMe
Developmental Neogenics Amalgamated
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Posted - 2008.10.14 07:22:00 -
[3]
for those of you quiting/deactivating accounts atm, feel free to transfer your chars with more then 20mill sp to me
Originally by: deadmaus
Because by the time we had calmed Plague down after he heard BoB were back in the vicinity it was too late to do anything
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ArmyOfMe
Developmental Neogenics Amalgamated
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Posted - 2008.10.14 07:37:00 -
[4]
Edited by: ArmyOfMe on 14/10/2008 07:37:30
Originally by: Tunnas *moderated for the safty of the children*
I see a ban coming in the near future
Originally by: deadmaus
Because by the time we had calmed Plague down after he heard BoB were back in the vicinity it was too late to do anything
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ArmyOfMe
Developmental Neogenics Amalgamated
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Posted - 2008.10.14 08:45:00 -
[5]
Originally by: NereSky
Originally by: Delos Korelian
Originally by: Jinx Barker
... ever since the "old" guard of the developers left active EVE online roles CCP customer service, CCP customer attunes, and general CCP attitude toward its player base has gone to shit.
Aint that the truth
Qft
/signed things havnt been the same since old devs left. the new ones just dont seem to have the same understanding of the game
Originally by: deadmaus
Because by the time we had calmed Plague down after he heard BoB were back in the vicinity it was too late to do anything
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ArmyOfMe
Developmental Neogenics Amalgamated
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Posted - 2008.10.14 13:26:00 -
[6]
Originally by: Vargo Hoat How often do you really need to train a 40 day skill?
ive never ghost trained, but to answer you question the answer is that its starting to happen quite often.
at least the 30+ day skills happens all the ****ing time now
Originally by: deadmaus
Because by the time we had calmed Plague down after he heard BoB were back in the vicinity it was too late to do anything
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ArmyOfMe
Developmental Neogenics Amalgamated
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Posted - 2008.10.14 13:38:00 -
[7]
Originally by: Vargo Hoat
Originally by: ArmyOfMe
Originally by: Vargo Hoat How often do you really need to train a 40 day skill?
ive never ghost trained, but to answer you question the answer is that its starting to happen quite often.
at least the 30+ day skills happens all the ****ing time now
While this is true, I ask you this:
If you're at that point with your character that you train 30+ day skills regularly why, for God's sake, is that character inactive? If that character is so far in it's expertise that you're actually playing with some other character?
From what I understand when you have a very well trained character you actually play with it. Or am I missing something here?
if you read again you will notice i said i never ghost train
Originally by: deadmaus
Because by the time we had calmed Plague down after he heard BoB were back in the vicinity it was too late to do anything
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ArmyOfMe
Developmental Neogenics Amalgamated
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Posted - 2008.10.14 23:47:00 -
[8]
dont get me wrong, i agree with this change, and imo you should also take away rp gains and market orders from inactive accounts.
what i dont agree on, it the way that ccp has started to treat its customers over the last year or so, with changes a large portion of the game disagree on.
like the once proposed carrier nerf(you thankfully turned around on that one after a shitstorm of ppl said they would quit the game)
the nano changes that a very large portion of the game says they dont want(and yet you still dont post any replies to threads containing valid arguments, and worries about those changes)
and now this change.
and the list is even longer with broken promises etc etc.
im sorry to say, but you ccp are loosing your touch with the community and its no wonder that a lot of people are asking to get the old devs back.
Originally by: deadmaus
Because by the time we had calmed Plague down after he heard BoB were back in the vicinity it was too late to do anything
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ArmyOfMe
Developmental Neogenics Amalgamated
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Posted - 2008.10.15 00:04:00 -
[9]
Originally by: Grimnir
Originally by: ArmyOfMe
the nano changes that a very large portion of the game says they dont want(and yet you still dont post any replies to threads containing valid arguments, and worries about those changes)
So the whole live dev-blog thing with the devs answering peoples questions about the speed nerfs on-air last week totally passed you by?
well actually of all the questions that was posted in the thread, none of the important ones were actually asked in the dev blog. the only questions they answerd were the easy ones, and they did one hell of a job avoiding any though subjects.
like saying that roaming gangs existed in 04-05? well indeed they did, but comparing todays eve with what it was 4-5 years ago isnt really cutting it
Originally by: deadmaus
Because by the time we had calmed Plague down after he heard BoB were back in the vicinity it was too late to do anything
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