| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Subedai
|
Posted - 2004.06.29 07:08:00 -
[1]
"The 425mm Railgun on a Megathron / Dominix is the most devasting weapon until extreme ranges where the fall off of Artilleries on Tempest with its dmg + ROF bonus or Typhoon with optimal bonus (not shown for Typhoon but at longer ranges the typhoon gets a bigger bonus than tempest on these graphs)."
Could we see those two lines regarding the Typhoon using 1400s and 1200s? Be interesting to be able to visually see what effect the 10% range bonus gives in comparison to the tempests 5% damage bonus.
|

Subedai
|
Posted - 2004.07.04 05:49:00 -
[2]
Edited by: Subedai on 04/07/2004 05:54:53 One thing that annoys projectile users is probably this:
Your 800mm repeating artillery strikes blah blah perfectly, wrecking for 300dmg
Your neutron blaster cannon strikes blah blah perfectly, wrecking for 800dmg
yet the neutron blaster only fires what 25% slower for what appears in game as a 250% increase in damage. Not to mention they get what 25% more tracking BEFORE the megathron battleship skill. Hell at the current tranquility state MEGAPULSE lasers hit harder than my 800mms and megapulse are spose to be nerfed?
My only hope is that these changes do what you say they will - ie at 20km 800mms will beat neutrons for actual damage. I also hope that i wont see blasterthrons wrecking for 800dmg at 45km range.
(PS devs is there a post or something somewhere that mentions how to use the test server? I log on my character is 2 months out of date, theres nothing on market, so what am i sposed to actually test with)
|

Subedai
|
Posted - 2004.07.04 05:49:00 -
[3]
Edited by: Subedai on 04/07/2004 05:54:53 One thing that annoys projectile users is probably this:
Your 800mm repeating artillery strikes blah blah perfectly, wrecking for 300dmg
Your neutron blaster cannon strikes blah blah perfectly, wrecking for 800dmg
yet the neutron blaster only fires what 25% slower for what appears in game as a 250% increase in damage. Not to mention they get what 25% more tracking BEFORE the megathron battleship skill. Hell at the current tranquility state MEGAPULSE lasers hit harder than my 800mms and megapulse are spose to be nerfed?
My only hope is that these changes do what you say they will - ie at 20km 800mms will beat neutrons for actual damage. I also hope that i wont see blasterthrons wrecking for 800dmg at 45km range.
(PS devs is there a post or something somewhere that mentions how to use the test server? I log on my character is 2 months out of date, theres nothing on market, so what am i sposed to actually test with)
|

Subedai
|
Posted - 2004.07.04 16:38:00 -
[4]
Originally by: Sally
Low maximum targeting range of the Minmatar ships and the high maximum range of the Minmatar turrets sounds contradicting to me.
But maybe I am missing something here (quite tired).
Crucial point you have made i believe wonder if any dev will read it though :/
|

Subedai
|
Posted - 2004.07.04 16:38:00 -
[5]
Originally by: Sally
Low maximum targeting range of the Minmatar ships and the high maximum range of the Minmatar turrets sounds contradicting to me.
But maybe I am missing something here (quite tired).
Crucial point you have made i believe wonder if any dev will read it though :/
|
| |
|