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Turiya Flesharrower
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Posted - 2004.08.22 20:05:00 -
[271]
I mined for weeks in 0.0 space to be able to afford my Typhoon, now I realize it was a complete waste of time. Projectiles are no longer a viable battleship weapon, their ROF coupled with their crippled accuracy means that they're completely useless against all opponents. Battleships are ridiculously hard to destroy because projectile DOT simply cannot break through a standard tank, cruisers and frigates are equally invulnerable as poor tracking makes them almost impossible to hit. The 1400mm howitzer is supposed to be a devastating weapon but it can barely measure up against cruiser-sized guns in terms of damage-dealing capacity. 1200mm are almost as bad and certainly can't measure up to the kind of damage that other BS weapons can potentially deal. Some might advise the use of 800mm howitzers or other short-range guns but that sort of defies the point of having a typhoon in the first place. At Minmatar Battleship lvl 5 the typhoon has a 50% boost to optimal projectile weapon range; what the hell use is that with short-range guns like the 800's? If I want to use close-combat tactics I'll do it on my own terms; I won't be forced into it by poor decisions made on the part of the devs. I liked the Typhoon because it had incredible potential as a long-range weapons platform; now it simply cannot deal enough damage to make it worth flying. I now fly a maller and I can confidently say that it can deal more damage with its 5 lasers than my Typhoon could with its 4 howitzers and cruise launchers or equivalent setup. Even the Tempest's damage bonus can't make up for poor projectile weapon performance, as vioced by many on the forum.
The worst thing about this whole situation is the total lack of feedback from the devs. Every thread asking for an explanation or solution has gone unanswered and it's extremely frustrating when you consider the amount of time people have spent earning the ISK and training the skills necessary to fly these battleships effectively; myself included. It's obvious that I'm not the only one thinking these thoughts; every day I see another thread on the projectile nerf. It's also obvious that there's no lack of possible solutions, everyone has their own viable ideas on how to make projectiles useful again. There really is no excuse for this sort of imbalance in the game mechanics, it's a problem which has been f=brought to the fore again and again for weeks.
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Kaylona Tso
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Posted - 2004.08.22 21:43:00 -
[272]
I am a tempest pilot, sold my phoon, and I CAN hit fast moving targets ~68+km targets. I DO have 2 tracking computers I better hit. Problem 1) is that its still about 50/50. Problem 2) 4 dmods and my Dmod on gun is 10.55909 and I am averaging 150hp for my shots that hit about 50% ( at best 60% vs larger targets ) with my 1400mms. So... to use my Tempest effectively ( read as almost to MegaRailathon w/ irridium ammo levels) I need 1 sensor booster, 2 tracking comps, and 4 damage modifiers.
Here is my loadout: 6 1400mm w/ EMP L, Phased Plasma L, Proton L 1 Siege Launcher 1 rocket w/ defenders
1 Large Tech 2 Shield booster 1 Hardner depending on NPVs ( non playable victims ) 1 Prototype Sensor Booster 2 Tech 2 Tracking comps
4 Dmods 1 Local Hull Conversion 1 RCU II
I am still playing at MegaRailathon and Apocabeam ranges. I don't have as much defense as them, not as much DoT as them, and I miss more. Fine... I can deal with that IF I was say... 40km farther away. But hey ... 6 megapulses work JUST FINE on the pest. Basically same range as the 1200mm with more fringe benefits. Go figure. -----
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Kaylona Tso
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Posted - 2004.08.22 21:43:00 -
[273]
I am a tempest pilot, sold my phoon, and I CAN hit fast moving targets ~68+km targets. I DO have 2 tracking computers I better hit. Problem 1) is that its still about 50/50. Problem 2) 4 dmods and my Dmod on gun is 10.55909 and I am averaging 150hp for my shots that hit about 50% ( at best 60% vs larger targets ) with my 1400mms. So... to use my Tempest effectively ( read as almost to MegaRailathon w/ irridium ammo levels) I need 1 sensor booster, 2 tracking comps, and 4 damage modifiers.
Here is my loadout: 6 1400mm w/ EMP L, Phased Plasma L, Proton L 1 Siege Launcher 1 rocket w/ defenders
1 Large Tech 2 Shield booster 1 Hardner depending on NPVs ( non playable victims ) 1 Prototype Sensor Booster 2 Tech 2 Tracking comps
4 Dmods 1 Local Hull Conversion 1 RCU II
I am still playing at MegaRailathon and Apocabeam ranges. I don't have as much defense as them, not as much DoT as them, and I miss more. Fine... I can deal with that IF I was say... 40km farther away. But hey ... 6 megapulses work JUST FINE on the pest. Basically same range as the 1200mm with more fringe benefits. Go figure. -----
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Marilyn Storm
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Posted - 2004.08.23 00:17:00 -
[274]
thats a setup for a person that would have lots of time on his hands and good attributes with good implants. Tech 2 isnt for a player that has limited skillpoints.
I wish there was a way to get skills untrained and get the books back to sell them. I wasted insurance on a ship thats now still in dock and unused since the day it got cut down on the pride it once was. I wonder if the ships I fly now are also going to be useless in the future, im affraid for wasting more time on training for something that will be nuthing. My friends feel exactly the same way, ive even seen some quit eve.
Sorry but thats just my honest opinion.. |

Marilyn Storm
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Posted - 2004.08.23 00:17:00 -
[275]
thats a setup for a person that would have lots of time on his hands and good attributes with good implants. Tech 2 isnt for a player that has limited skillpoints.
I wish there was a way to get skills untrained and get the books back to sell them. I wasted insurance on a ship thats now still in dock and unused since the day it got cut down on the pride it once was. I wonder if the ships I fly now are also going to be useless in the future, im affraid for wasting more time on training for something that will be nuthing. My friends feel exactly the same way, ive even seen some quit eve.
Sorry but thats just my honest opinion.. |

Kaylona Tso
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Posted - 2004.08.23 00:35:00 -
[276]
Originally by: Marilyn Storm thats a setup for a person that would have lots of time on his hands and good attributes with good implants. Tech 2 isnt for a player that has limited skillpoints.
I wish there was a way to get skills untrained and get the books back to sell them. I wasted insurance on a ship thats now still in dock and unused since the day it got cut down on the pride it once was. I wonder if the ships I fly now are also going to be useless in the future, im affraid for wasting more time on training for something that will be nuthing. My friends feel exactly the same way, ive even seen some quit eve.
Sorry but thats just my honest opinion..
Well the ships aren't gimp. Their bonuses are. Both can still do massive damage with minimal skills. Its just that they suck doing what their made to do. Try loading out some other type of gun like Megapulses ... you might be surprised. -----
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Kaylona Tso
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Posted - 2004.08.23 00:35:00 -
[277]
Originally by: Marilyn Storm thats a setup for a person that would have lots of time on his hands and good attributes with good implants. Tech 2 isnt for a player that has limited skillpoints.
I wish there was a way to get skills untrained and get the books back to sell them. I wasted insurance on a ship thats now still in dock and unused since the day it got cut down on the pride it once was. I wonder if the ships I fly now are also going to be useless in the future, im affraid for wasting more time on training for something that will be nuthing. My friends feel exactly the same way, ive even seen some quit eve.
Sorry but thats just my honest opinion..
Well the ships aren't gimp. Their bonuses are. Both can still do massive damage with minimal skills. Its just that they suck doing what their made to do. Try loading out some other type of gun like Megapulses ... you might be surprised. -----
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Grosvenor Corama
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Posted - 2004.08.23 04:14:00 -
[278]
Originally by: Marilyn Storm thats a setup for a person that would have lots of time on his hands and good attributes with good implants. Tech 2 isnt for a player that has limited skillpoints.
I wish there was a way to get skills untrained and get the books back to sell them. I wasted insurance on a ship thats now still in dock and unused since the day it got cut down on the pride it once was. I wonder if the ships I fly now are also going to be useless in the future, im affraid for wasting more time on training for something that will be nuthing. My friends feel exactly the same way, ive even seen some quit eve.
Sorry but thats just my honest opinion..
Nothing wrong with having a opinion. My suggestion, don't let it sit in hangar based on what others tell you, try it out for yourself.
~{Forum Rules}~ ♥ ~{contact us}~ |

Grosvenor Corama
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Posted - 2004.08.23 04:14:00 -
[279]
Originally by: Marilyn Storm thats a setup for a person that would have lots of time on his hands and good attributes with good implants. Tech 2 isnt for a player that has limited skillpoints.
I wish there was a way to get skills untrained and get the books back to sell them. I wasted insurance on a ship thats now still in dock and unused since the day it got cut down on the pride it once was. I wonder if the ships I fly now are also going to be useless in the future, im affraid for wasting more time on training for something that will be nuthing. My friends feel exactly the same way, ive even seen some quit eve.
Sorry but thats just my honest opinion..
Nothing wrong with having a opinion. My suggestion, don't let it sit in hangar based on what others tell you, try it out for yourself.
~{Forum Rules}~ ♥ ~{contact us}~ |

Grosvenor Corama
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Posted - 2004.08.23 04:15:00 -
[280]
Now for this thread. It has run it's course, turning it into another projectile thread after bumping it up again doesn't add anything to it, so I'll go ahead and lock it down.
~{Forum Rules}~ ♥ ~{contact us}~ |

Grosvenor Corama
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Posted - 2004.08.23 04:15:00 -
[281]
Now for this thread. It has run it's course, turning it into another projectile thread after bumping it up again doesn't add anything to it, so I'll go ahead and lock it down.
~{Forum Rules}~ ♥ ~{contact us}~ |
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