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Flash Bombardo
Minmatar
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Posted - 2008.10.17 10:12:00 -
[31]
Rules are what keep you from winning the war sooner.
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Deathifier
Minmatar Carebears Must Die Ltd.
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Posted - 2008.10.17 10:44:00 -
[32]
I'm guessing ScaR97731 is just an alt of Ki An/Maximillian Bayonette used to troll/wind-up and incite flaming on the forums.
They both seem to have commented on the same threads in recent times at least...
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Coroder
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Posted - 2008.10.17 11:15:00 -
[33]
Originally by: Beowulf Scheafer
Rule No.2: Do not thrust a victim.
Necrophilia?!
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tripodbilly
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Posted - 2008.10.17 11:45:00 -
[34]
The only thing i would like as a rule in empire pvp is no docking games. Docking games are just pure distilled lameness. I do wish there was some rule or game mechanic against it. .
Thar isnt its pure fun!!! undock read boook watch buffer go down dock, rinse and repeat till the agressor does something silly (like gets a bigger ship) or you rally corpies in the next system 
Great for logging on and watching a skill grind down 
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TFBeyond
Caldari Maniacal Miners INC
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Posted - 2008.10.17 12:05:00 -
[35]
Is it just me, or is the OP stating pretty clearly that there AREN'T any "rules of war", and several people seem to be trying to 'correct' him by saying that there aren't...
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Demitria Fernir
Caldari Science and Trade Institute
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Posted - 2008.10.17 12:11:00 -
[36]
Originally by: TFBeyond Is it just me, or is the OP stating pretty clearly that there AREN'T any "rules of war", and several people seem to be trying to 'correct' him by saying that there aren't...
That's how the forums work _______________________________________________ 10100110010100101010011010100101001100101110101 I will Conquer My Signature Somewhere in the future 10100110010100101010011010100101001100101110101 |

Doddy
Omega Fleet Enterprises Executive Outcomes
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Posted - 2008.10.17 13:57:00 -
[37]
Originally by: Kazang
Quote: Personally I am a card carrying carebear and I dont get to pvp all that much. Although there are times when we all have to, an expample of that is when you are on the recieving end of a war dec
Its quite clear that you are not a carebear
Indeed, the term "carebear" is way too overused these days. Carebear does not mean non pvper. In fact there are even some pvpers who are carebears (the strange over excited guys who offer noobs 1v1s outside hub system stations).
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Mogren
CCCP INC
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Posted - 2008.10.17 14:26:00 -
[38]
The only rules are the constraints which are put in place by CCP's coding. While being governed by these constraints you must do whatever you can to survive and to be more creative than the hostile environment around you. The human "Rules of War" are non concrete and are up to the personal moral values of each participant and/or their corporation/alliance policy.
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Lugs Brannigan
Minmatar
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Posted - 2008.10.17 14:35:00 -
[39]
Originally by: Doddy
Originally by: Kazang
Quote: Personally I am a card carrying carebear and I dont get to pvp all that much. Although there are times when we all have to, an expample of that is when you are on the recieving end of a war dec
Its quite clear that you are not a carebear
Indeed, the term "carebear" is way too overused these days. Carebear does not mean non pvper. In fact there are even some pvpers who are carebears (the strange over excited guys who offer noobs 1v1s outside hub system stations).
lol too true, I wardecced an empire-based industrial corp a few months back, just for the lulz and some carebear tears. The members just stayed docked up for about a month and smack-talked in local.
Then I got a message from a member of a corp in Veritas Immortalis alliance asking me to go away and dec someone else, since this corp consisted of his 'high sec money-making alts' and he needed uninterrupted hi-sec mining all day with 3 chars so he could fund his pvp.
I dropped the dec eventually since I wasn't getting any fun out of it, plus the fact he kept moving all his alts to npc corps if I renewed the dec.
Then, out of curiousity I checked the stats of this guy on battleclinic one day. He had hundreds of kills, but I coudln't find any kill where he had less than about 20 or so gangmates with him. In fact all his kills seemed to be from blobs picking off a single target - gate camps in 0.0 I presume.
This guy is supposedly a diplomat for the above mentioned alliance  But his mentality would fit my description of gankbear anyday i.e. - wah! don't bother me, this is a non pvp-zone, come out to 0.0 and me and my 50 buddies will deal with you 
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Drake Draconis
Minmatar
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Posted - 2008.10.17 16:24:00 -
[40]
I always see people war'dec smaller corps....
But never the bigger ones that are more challenging.
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Soporo
Caldari
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Posted - 2008.10.18 01:12:00 -
[41]
Docking games in Empire are great for testing your tank and their patience.
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Avalon Solaris
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Posted - 2008.10.18 01:38:00 -
[42]
Nah, you're doing it right, and I have to agree, you don't sound like a carebear.
Only one rule in war:
Win.
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Jack Gates
Gallente GoonFleet GoonSwarm
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Posted - 2008.10.18 02:59:00 -
[43]
Originally by: Doddy
Originally by: Kazang
Quote: Personally I am a card carrying carebear and I dont get to pvp all that much. Although there are times when we all have to, an expample of that is when you are on the recieving end of a war dec
Its quite clear that you are not a carebear
Indeed, the term "carebear" is way too overused these days. Carebear does not mean non pvper. In fact there are even some pvpers who are carebears (the strange over excited guys who offer noobs 1v1s outside hub system stations).
1v1 is the ONLY form of honourable combat, and goons NEVER engage unless it is for honour. We are not carebears, we are good people who believe in justice both in and out of the game. My Fursona, Raphael D. Fox, said it best in the recent corp fanfic, "Furpiling is one thing, but cowardice................... that is a different animal."
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Apoctasy
The Python Cartel
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Posted - 2008.10.18 04:46:00 -
[44]
Originally by: Demitria Fernir
Originally by: Mr Krinklle I would like to talk about the rules of war.
you used "rules" and "war" in the same sentence.
that's impressive
pwnt
This pretty much sums it up. War is fought how you want it to be fought
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Radcjk
Caldari Dark Star LTD
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Posted - 2008.10.18 12:54:00 -
[45]
1. If a fight is fair, one of you is doing it wrong.
2. If the odds are obviously favorable for you, its a trap.
3. As long as you know its a trap, feel free to spring it.
4. Alts / non corp members / merc-bombs etc. They'd bring friends if they were outgunned or out numbered. Screw em.
5. cheap shots count for score.
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Motoko Kusanagi
Thousand Suns
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Posted - 2008.10.18 15:11:00 -
[46]
Here are the rules of EVE engagment as I understand it:
* Rule #1: Remember: pillage, THEN burn. * Rule #2: If violence wasn't your last resort, you failed to resort to enough of it. * Rule #3: Mockery and derision have their place. Usually, it's on the far side of the airlock. * Rule #4: Never turn your back on an enemy. * Rule #5: A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head. * Rule #6: Do unto others. * Rule #7: Your name is in the mouth of others: be sure it has teeth. * Rule #8: Don't be afraid to be the first to resort to violence. * Rule #9: The enemy of my enemy is my enemy's enemy, no more, no less. * Rule #10: A little trust goes a long way. The less you use, the further you'll go. * Rule #11: Only cheaters prosper. * Rule #12: If you're leaving scorch-marks, you need a bigger gun. * Rule #13: That which does not kill you has made a tactical error. * Rule #14: When the going gets tough, the tough call for close air support. * Rule #15: There is no "overkill". There is only "open fire" and "reload". * Rule #16: Anything worth fighting for is worth fighting dirty for. * Rule #17: Anything you do can get you killed, including nothing. * Rule #18: If your attack is going really well, it's an ambush. * Rule #19: If at first you don't succeed, call in the rest of the fleet. * Rule #20: If it's stupid but it works, it isn't stupid. * Rulle #21: The best armor is staying out of targeting range. * Rule #22: Try to look unimportant; the enemy may be low on ammo and not want to waste it shooting you. * Rule #23: For every action, there is an equal and opposite criticism. * Rule #24: When in doubt, empty your magazine.
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Eschiava Q
Minmatar Interstellar Brotherhood of Gravediggers Privateer Alliance
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Posted - 2008.10.18 15:35:00 -
[47]
Those are some good rules Motoko, and they made me laugh! 
Here's another from The Master, Sun Tzu:
If ten times the enemy's strength, surround them; if five times, attack them; if double, divide them; if equal, be able to fight them; if fewer, be able to evade them; if weaker, be able to avoid them.
That's one of my facorites. And then there is:
All warfare is based on deception. Hence, when we are able to attack, we must seem unable; when using our forces, we must appear inactive; when we are near, we must make the enemy believe we are far away; when far away, we must make him believe we are near.
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Sacul
Wreckless Abandon G00DFELLAS
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Posted - 2008.10.19 00:00:00 -
[48]
paging the United Nations debate club...moar rulez!!
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oodin
Mentally Unstable Enterprises
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Posted - 2008.10.19 00:15:00 -
[49]
when you have twisted and turned every legal game mechanic and you get petioned but ccp has no replies cause it was totally legal,then you have griefed them good enough 
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Gark32
Suddenly Ninjas Tear Extraction And Reclamation Service
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Posted - 2008.10.19 01:23:00 -
[50]
Originally by: Motoko Kusanagi Here are the rules of EVE engagment as I understand it:
* Rule #1: Remember: pillage, THEN burn. * Rule #2: If violence wasn't your last resort, you failed to resort to enough of it. * Rule #3: Mockery and derision have their place. Usually, it's on the far side of the airlock. * Rule #4: Never turn your back on an enemy. * Rule #5: A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head. * Rule #6: Do unto others. * Rule #7: Your name is in the mouth of others: be sure it has teeth. * Rule #8: Don't be afraid to be the first to resort to violence. * Rule #9: The enemy of my enemy is my enemy's enemy, no more, no less. * Rule #10: A little trust goes a long way. The less you use, the further you'll go. * Rule #11: Only cheaters prosper. * Rule #12: If you're leaving scorch-marks, you need a bigger gun. * Rule #13: That which does not kill you has made a tactical error. * Rule #14: When the going gets tough, the tough call for close air support. * Rule #15: There is no "overkill". There is only "open fire" and "reload". * Rule #16: Anything worth fighting for is worth fighting dirty for. * Rule #17: Anything you do can get you killed, including nothing. * Rule #18: If your attack is going really well, it's an ambush. * Rule #19: If at first you don't succeed, call in the rest of the fleet. * Rule #20: If it's stupid but it works, it isn't stupid. * Rulle #21: The best armor is staying out of targeting range. * Rule #22: Try to look unimportant; the enemy may be low on ammo and not want to waste it shooting you. * Rule #23: For every action, there is an equal and opposite criticism. * Rule #24: When in doubt, empty your magazine.
if you're going to use em, at least give some credit. . . these are all from Schlock Mercenary. ________________________________________________
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Retromash
Minmatar Re-Awakened Technologies Inc Electus Matari
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Posted - 2008.10.19 02:29:00 -
[51]
Originally by: Gark32 if you're going to use em, at least give some credit. . . these are all from Schlock Mercenary.
Thanks, you gave me something to look at while I empty this bottle of vodka!
/emote pours some more
2 shots per glass is about right enough!
PMS - It's not just for THAT time of the month Menopause - It doesn't mean THAT time of the month goes away
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Jack Gates
Gallente GoonFleet GoonSwarm
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Posted - 2008.10.19 02:32:00 -
[52]
Originally by: Retromash
Originally by: Gark32 if you're going to use em, at least give some credit. . . these are all from Schlock Mercenary.
Thanks, you gave me something to look at while I empty this bottle of vodka!
/emote pours some more
2 shots per glass is about right enough!
Stop posting.
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Retromash
Minmatar Re-Awakened Technologies Inc Electus Matari
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Posted - 2008.10.19 04:05:00 -
[53]
Originally by: Jack Gates Stop posting.
(Four glasses later)
I can still fix my typos before hitting the Post reply button.
Lets see a stupid goon do that sober!
PMS - It's not just for THAT time of the month Menopause - It doesn't mean THAT time of the month goes away
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Elsebeth Rhiannon
Minmatar Gradient Electus Matari
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Posted - 2008.10.20 13:37:00 -
[54]
Edited by: Elsebeth Rhiannon on 20/10/2008 13:39:14
Originally by: Gark32 if you're going to use em, at least give some credit. . . these are all from Schlock Mercenary.
No, he did not invent them all. Most are old circulating things often called "murphy's laws of combat", I don't think anyone knows the original inventor. Here's some more:
Originally by: Some dude on the Internet
Fair fights don't exist. There's always an edge. If you don't have it, they do.
If the enemy is within web range, so are you.
The easy way is always camped.
Lag ain't neutral.
Voice comms will fail as soon as you need support.
Never give gang warp access to anyone braver than yourself.
Hull damage is Fate's way of telling you to slow down.
The enemy invariably attacks on two occasions: when they're ready, and when you're not.
No operation plan ever survives initial contact.
The important things are always simple; the simple are always hard.
If you are short of everything but the enemy, you are in the combat zone.
Teamwork is essential; it gives the enemy other people to call primary.
When both sides are convinced they're about to lose, they're both right.
If you can keep your head while those around you are losing theirs, you may have misjudged the situation.
If you are really bored waiting for the action to start, go afk.
To the original post: if people want there to be rules in a war, they should ask whoever they dec for an agreement on them before declaring. Complaining that the enemy does not play by your rules after you have decced them without telling them the rules is just a form of whinage. I suspect you have ran to your first doze of Griefer Tears. Congratulations, it is a sweet drink indeed.
Elsebeth
-- Help us defend the Republic; join Gradient today. |

Lisento Slaven
Amarr The Drekla Consortium
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Posted - 2008.10.20 14:09:00 -
[55]
Originally by: Demitria Fernir
Originally by: JOSEPHx
Originally by: ScaR97731 Laffo
If only i had found you before i chopped up my family and made clothes from their fetid decaying skin, my life would be so much better.
-
Is he a psychiatrist?
No. More than likely he's a psychology or sociology major at a university and just learned about psychodynamic theory. What he has failed to be taught is the fact that most of the things such as "honor" and "fair" are actually social concepts constructed by society.
Like all social constructs they differ from group to group. He's also making some very bold statements about the player base, being unable to think of "other" reasons for people acting the way they do. Evidence for this is the only explanation he offers in the first/second sentence; everyone has been abused by their parents so now they are abusing complete strangers in a video game.
If this is the case I advise everyone reading this to switch their majors to psychology/sociology and get your degree ASAP cause you'll have plenty of clients! ---
Put in space whales!
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Matrix Skye
Caldari
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Posted - 2008.10.20 14:27:00 -
[56]
Edited by: Matrix Skye on 20/10/2008 14:29:13
Originally by: Mr Krinklle
as someone already said what's happening here is you were decced by a griefer corp and it hasnt turned out the way they expected. its a case of griefers feeling they're being griefed . dont confuse them with pirates. they arent pirates... more like the real carebearz of eve.
Originally by: Ki An PS. You're full of vitrol and hate.
^^ The Pot calls the Kettle black. |

Rudy Metallo
The Bastards
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Posted - 2008.10.20 15:54:00 -
[57]
Originally by: ScaR97731 The 1st thing you have to understand is that most of the savages on EVE cannot begin to understand the idea, and concept of "Rules of War" because it is outside of their ability to comprehend such things. Also you must understand that the majority of EVE players come from broken homes with histories of mental, and possibly even emotional abuses. You cannot possibly think that you will be able to reason with people like this, but hats off to you for trying.
For many players EVE is a place where abused, and mentally disturbed people can get together, form corporations, and act out their frustrations against other players in the game. This acting out, and bullying is a reflection of the abuse currently going on in their personal lives. The game allows them to vent out their frustrations, and to be able to feel powerful in doing so. It allows them a feeling of control. A lot of times this control, acting out scenario usually demonstrates itself by way of Declaration of War against another corporation in an effort to exercise control over ONE person in a war wardecced corporation because of some thing that was said in the forums or in-game.
Also the wardeccing corporation almost always chooses a weaker, smaller corporation to fight because this will ensure their being able to dictate the direction of the fight, and/or extortion of ISKS. My advice to you and your corp is to deny them this fight; deny them the opportunity to "act out" their personal frustrations on yourself and your corp.
Lastly you must understand that by themselves, most Pirates or renegade corporation members are cowards, mama's boys, Nancy-girls, and weak, sissified, drop-kicks. By knowing this it allows you the ability to out think these emotionally driven cowards.
Deny them their war. There are many ways to nullify a Declaration of War, so I think that you should do a little research in finding that way. The information IS available in these forums. The worst thing you can do is accept the war and fight the idiotic corporation on their own terms wasting a lot of ISKS and materials, and time. Deny them their war. Deny them because that is the best way to hurt someone, or some group that is trying to force you into something you don't want to do.
Remember they have to pay for this war, and if you deny them, then they end up paying ISKs, and getting nothing but dust in their collective, sissified mouths in return.
Deny these punks their war. Don't play their game.
QFlulz.
Yeah, obviously my blowing up your internet spaceships is because mommy ignored me and daddy hit me, and obviously I'm a loser at school, have never had a girlfriend, and am generally a sociopath.
Cause you know me, right?
Its *****s like you that really **** me off. seriously, you've never met me, you've never met most pirates, so how the **** do you propose to psychoanalyze us? Fact: Most people are completely different than they act in video games/online. So if you go around blowing up people's ships, its far more likely you're a happy, popular person in real life. Eh? How do you like that for psychoanalysis?
Don't talk about what you don't know, dumb****.
/rant
On the rules of war, I agree with the OP. If they didn't know what they were getting into, they didn't do their research right.
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Mr Krinklle
University of Caille
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Posted - 2008.10.20 15:55:00 -
[58]
Thanks C&P for all your posts on this thread.
I woudlnt go as far to say this corp is a griefer corp. They had deced my corp for some stupid smack talk in local. Wars have been fought over lesser incidents im certain.
During the first weeks war dec, my corp was very unorganized and a little intimidated by the other corps pilots and the ship intel we had on them at the time. We lost a few ships to being very unprepared and not knowing fully what to expect. We stayed docked up and tried to avoid them as much as possible.
Week 2 rolls around and they anty up and extend the war for another week.
It was during this time that my corp mates started to take this a little more seriously. We had a 24 hour lul in the fighting as the decing corp was a little late in renewing the war and had to redeclare. We seen a great advantage in this 24 hour period and started to move ships that we had scatterd around towards our home systems to fight with. We were going on assumption that our enemy has seen us dock up and be non confrontational for the first week of the war.
The new weeks war started and we were much more prepared and willing to risk our assets in a fight.
Early in the week, I noticed that I was being baited by a WT to give chase. I noticed that he was leading me from a mission hub towards our home system. There was only two WT's online at the time, intel reporting that one was in a bs the other in a t2 frig. I was also in a t2 frig and had a corp mate in a bs and an out of corp logistics friend in a guardian. Quickly a fleet was formed and we started to move towards our home system scouting the way for war targets.
It did not take long, (2 jumps) and we had both WTs in local. I stayed on the far side of the system and burned back to our gate. War target t2 frig lands on gate at 0 and engages my frig. I give the order for my fleet to jump over and engage. As soon as we agress the frigate the battle ship lands out at 10km off the gate. They both primary me (thank gawd for the hard working logistics pilot) my armor is looking like a red and white windsheild wiper as each volly quickly removes my armor and nicks my structure only to recieve a rep cycle and be back at full.
The WT frig quickly melts and the pilot escapes with his pod. We focus fire onto the battleship noticing hes fit totally gank with plates we turn it on. As soon as we focued on the BS the pilot disengages and starts to slowboat towards the gate. With only one web on the bs he manages to jump though to saftey, not before a quick taunt in local.
With our agression timer we fleet warp to a planet to wait out our timer and see if we can scout out their next move.
After our timer expires we decide that they are behind us, so we push ahead to our home system, 4 jumps out.
Upon entering our home system I send our pilots to the station and have them align to the entry gate. I warp back to our side of the entry gate and jump over a non corp alt to have eyes in case they try to jump in.
5 minutes later the same 2 WTS appear in local, 30 seconds later they are on the far side of our home system entry gate in full view of my alt. I quickly report to my fleet they are back same two pilots now in a bs and backbird.
Fleet warps back to entry gate and sets up at there optimals. The WT decide to jump the bs though first. He waits out his gate cloak then targets me in my t2 frig again and lets loose with t2 autocannons. The guardian does its magic and allows my poor assault ship to tank the battleship while we get him webbed and scrammed. 1min into the fight I noticed the blackbird on the other side initiate jump. Gang is informed to primary the BB as soon as he uncloaks from the gate. BB uncloaks targets our mega and starts his jamming. Assault frig makes quick work of the inexperienced BB pilot and our attention is back onto the BS who is now disengaged and slowboating back towards the gate. |

Mr Krinklle
University of Caille
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Posted - 2008.10.20 15:55:00 -
[59]
reserved |

ScaR97731
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Posted - 2008.10.20 16:32:00 -
[60]
Edited by: ScaR97731 on 20/10/2008 16:34:17
Originally by: Rudy Metallo
Originally by: ScaR97731
QFlulz.
Yeah, obviously my blowing up your internet spaceships is because mommy ignored me and daddy hit me, and obviously I'm a loser at school, have never had a girlfriend, and am generally a sociopath.
Cause you know me, right?
Its *****s like you that really **** me off. seriously, you've never met me, you've never met most pirates, so how the **** do you propose to psychoanalyze us? Fact: Most people are completely different than they act in video games/online. So if you go around blowing up people's ships, its far more likely you're a happy, popular person in real life. Eh? How do you like that for psychoanalysis?
Don't talk about what you don't know, dumb****.
/rant
On the rules of war, I agree with the OP. If they didn't know what they were getting into, they didn't do their research right.
*Laughter* No need to get all, overly sensitive, and hurt by what I wrote. Your totally emotional response is a clear indication to me that I must have really hit close to the mark with you, and a few others, which enabled you to come into this thread and act out your frustrations with name calling and other childish behaviors of the abused, and mentally disturbed. You seriously need to find other ways of dealing with life instead of playing the "Playground Bully" role. Sorry to have hurt your rather sensitive feelings...NOT.
Anyhow. The OP, and his corp appears to be handling the Special Education Corp that declared war on them quite nicely. Instead of being a victim, and allowing some loser, scumbag people to control their destiny, they are doing the controlling, which is how it should be.
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