| Pages: [1] 2 3 :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Haratu
|
Posted - 2004.06.28 06:49:00 -
[1]
So, you dont like the ridiculous prices people sell stuff for, how can you stop it?
Simple, STOP BUYING AT THOSE PRICES!!!
If everyone refused to buy an interceptor (for example) at 3million then the sellers would be forced to sell at lower prices. All the buyers just have to not buy until it reaches about 1million and then everyone will be happy. Same can be extended for harvesters (who the heck is stupid enough to buy for 3million anyway?) and tech 2 items.
Stop people making ridiculous profits off the market, stop buying at ridiculous prices.
I roleplay... there is this computer game called "Earth - The First Genesis" where i play a character in the early 21st century. |

Pandora Panda
|
Posted - 2004.06.28 06:54:00 -
[2]
I'll go ahead and extend that even more. Stop buying tech2 comps at ridiculous prices, builders! Stop producing any tech2 items because you stop buying tech2 comps! Watch prices go even higher as demand increases while supply plummets! -------------------------------------------- CONCORD: Kneecapping Pilots for Misdemeanors Since 2003 |

Sphalerite
|
Posted - 2004.06.28 06:58:00 -
[3]
I refuse to buy megacyte for more than 2k... Viva La Revolution!
|

Kasika
|
Posted - 2004.06.28 07:08:00 -
[4]
I smell a market crash, the Eve version of 1929 :D ----------------------------------- My IBIS is knowed as "The ultimate power in the universe".
|

Nemiona
|
Posted - 2004.06.28 07:26:00 -
[5]
low profit = no building = low demand for minerals = low mineral price..
------ The future, according to some scientists, will be exactly like the past, only far more expensive. John Sladek |

Baleur
|
Posted - 2004.06.28 08:44:00 -
[6]
better to have NORMAL base prices from the npc corps, than insane prices from the players..  God i gotta change my sig..
|

JP Beauregard
|
Posted - 2004.06.28 09:03:00 -
[7]
Actually, I'll have to take Pandora's side here: we've all but stopped making T2 modules and ships because there is next to no money in manufacturing if you want to price fairly. Time spent shopping for and shipping components across the cluster is time wasted.
So to all you cheapo would-be customers out there: up yours :-)
And if I hear "interceptors at 1m" once more from another drooling halfwit, I'll die laughing.
JP Beauregard
=== The Pilkington Guides to EVE === |

Del Narveux
|
Posted - 2004.06.28 09:10:00 -
[8]
Yeah...Im new to the whole tech2 business, but I had the pleasure of collecting a bunch of the components to have a cloak made for me (some of my friends won that Caldari lottery thing), and I was shocked at just how much stuff you have to collect and how expensive it all is. Yes, tech2 sells for a fortune, but the sellers do it because the components they buy and the blueprint and the morphite are expensive...not exactly their fault, they just want a profit like any other manufacturer. Of course, components/bp are expensive because theyre so rare, and the morphite is expensive because you have to fool with greedy pirates *cough* alliances to get some. _________________ [SAK] And Proud Of It! aka Cpt Bogus Is that my torped sig cloaking your base? |

rowbin hod
|
Posted - 2004.06.28 09:38:00 -
[9]
Edited by: rowbin hod on 28/06/2004 09:39:32 Morphite is not the problem - it's always in supply in the main areas and normally makes up quite a low percentage in terms of value when weighed up against the rest of the tech 2 components required. And because these tech 2 components are in short supply, people charge rediculous amounts for them. Sorry, but i refuce to pay 100k for a graviton reactor unit. And as more tech 2 items are released the problem will just get worse. I don't know if any of these items are on the npc market, but what should be done is that the items should be on the npc market in a few distal regions/systems. This way there is a constant supply of them, and people can import them into the more central areas. If they charge too much, others will undercut them, thus (hopefully) ensuring a relatively fair price. --- "Due to the European lard shortage, we are currently unable to supply this product." |

Dufas
|
Posted - 2004.06.28 09:47:00 -
[10]
WTS Scorpion 67mill
|

DeFood
|
Posted - 2004.06.28 09:54:00 -
[11]
If you think the prices are too high - then you have spotted a market opportunity. Make some cash by stepping in and undercutting the competition.
|

illuminati
|
Posted - 2004.06.28 09:54:00 -
[12]
With high npc bounties and everyone thinking: "I dont mine, let the noobs do that, I'll just buy the minerals instead".....the prices go up....oh my, wonder why...
|

AzzKikr
|
Posted - 2004.06.28 10:05:00 -
[13]
To some extend I have to agree with the high prices. However, EvE uses a "free market economy". This means that CAPATALISM Rules. 
The long & short of it is.....If the price is TOO high, just don't buy it, or find out what sells, make the products and sell it to make a profit...
Well, just my two cents on the issue
Regards,
AzzKikr Old Farts Recruitment Officer
Visit us at http://oldfarts.guildportal.com |

Liare
|
Posted - 2004.06.28 10:22:00 -
[14]
Originally by: DeFood If you think the prices are too high - then you have spotted a market opportunity. Make some cash by stepping in and undercutting the competition.
with what ? supply is lacking at best.
and the fact that the only way to get a halfway decent price for something is to set up a sell order as the buy orders out there are so redicilus that its not even funny does not help this issue.
i mean come on ! some people expect to buy tech 2 building components for HALF their mineral value. id rather grind it up and sell off the minerals i get out of it. _____________________________ Ex-Coretech, We still shoot people. |

Ahlaia
|
Posted - 2004.06.28 10:25:00 -
[15]
crow costs 10millions now, or more, iv seen em for 14millions, WTF is this?? i say, EVRY1 stop buying interceptors at these prices, they are supose to be at max 4millions
|

DJTheBaron
|
Posted - 2004.06.28 10:25:00 -
[16]
in an ideal world interceptors should cost what they are insured for, but certian tech 2 components have insane prices
i have seen markets selling crows for 11 and 20mil in empire as best price
interceptors were barley worth the 7mil price tag they used to have simply because of insurance
i was able to colect al of the items required to build 2 interceptors which totalled 11mil and had a friend build them, this wa sbuying closest location not cheapest parts, most people can get the equipment or have it stockpiled for about 3mil for the expensive crows and 1-2mil on claws, so dont be ripped off people, but do bear in mind that as required components reach insane prices the ship price wil reflect that __________________________________________________
Scum, your all scum. |

Finraer
|
Posted - 2004.06.28 10:28:00 -
[17]
Originally by: Liare
and the fact that the only way to get a halfway decent price for something is to set up a sell order as the buy orders out there are so redicilus that its not even funny does not help this issue.
I agree completely, the buy orders out there for are for slightly below refine value - if you want me to fly over in a badger full of components and fulfill your orders you'd better offer me more money than I can make by simply sitting in station and clicking the refine button.
|

Armin Chamberlain
|
Posted - 2004.06.28 10:35:00 -
[18]
Hahahah, just like desperate longs on stock message boards! "Uuuuh don't sell for low prices then the shorts will HAVE to cover!" Hilarious! |

Deadflip2
|
Posted - 2004.06.28 10:42:00 -
[19]
i think the idea of tech 2 might be the exclusiveness of the modules, and it beeing a whole dif class then tech 1, where the mods are irrelevant compared to the ships.... eventually the prices will go to a pricelevel wich is within reach of most of us, but this will take time.... as it should. allthough offcouse this once again devides the richassed and teh poor even further --- "this song reminds me of the girl i met on a schooltrip, she was really nice, and she really liked me. I forgot to ask her her phone number" - Nelix trist OMG im a pretzel!!! |

Liare
|
Posted - 2004.06.28 10:45:00 -
[20]
personally im sitting in essence and being rather ****ed about the crow prices, i want one but at 12,5 mil (and raptors for 11 mil) when i see Crusaders go for 3-5 mil ? keep dreaming. im still seven days off Caldari Frigate 5 so i havent bothered actively hunting for a better price yet.
set up some decent buy orders in Mission runner areas. advertise this (trough local perhaps) and most people will likely sell their tech 2 stuff if they know they get more than the mineral value for it. that way the builder himself will properly save some money and time,the mission runners get some more cash for their bonus rewards and interceptor prices might end up getting reasonable again. _____________________________ Ex-Coretech, We still shoot people. |

Antilla
|
Posted - 2004.06.28 10:46:00 -
[21]
I only joined yesterday so Im still a complete noob. But I also wondered about the prices. A battleship for 99 millions sounds about right, but some skillbook for 33 millions is in no relation to that.
|

fairimear
|
Posted - 2004.06.28 11:04:00 -
[22]
prices need to be higher, the game is already un balanced by noobs being able to sit in secure space for months on end, the high prices stop them getting the lil smits on rare items and other stuff that would give them a advantage.
 (\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way to world Domination.
|

Liare
|
Posted - 2004.06.28 11:09:00 -
[23]
Originally by: fairimear prices need to be higher, the game is already un balanced by noobs being able to sit in secure space for months on end, the high prices stop them getting the lil smits on rare items and other stuff that would give them a advantage.
so, you want ie Interceptors to be inaccesable for new players ?
the high training time and high cost of the craft alone is allready a hinderance, it takes about a month to train to use a interceptor, and then another month or so to get the skills to acturally use the interceptor effectively. _____________________________ Ex-Coretech, We still shoot people. |

gk0r
|
Posted - 2004.06.28 11:20:00 -
[24]
Originally by: Antilla I only joined yesterday so Im still a complete noob. But I also wondered about the prices. A battleship for 99 millions sounds about right, but some skillbook for 33 millions is in no relation to that.
I can't recall a skill that's worth 33 mil. Perhaps you are being duped. Always watch for player trying to sell at rediculus prices. Only thing that comes to mind that's within that market range is Research Project Management skill which costs 40 mil sold in NPC market. That's skill well worth the investment however (note: long term players only)
Buy from NPCs unless you can get from PCs cheaper ;) ---------------------- I make up with stupidity for the rest of my corporation.
|

Rift Scorn
|
Posted - 2004.06.28 11:20:00 -
[25]
The thing i object to is T2 items that seem to be hugely inflated, just because some newer items have just been released.
To explain, lets take the Cap Recharger II. Now, this has been out for a little while, and although demand is inevitably going to drive prices up (due to a lot of people now taking the armour tanking option), the build cost for one is roughly 700K, maybe a bit more, maybe a bit less. Now these were going in Yulai for 1.1 - 1.2 Mil pre-patch. Now, they are going for 5Mil (cheapest i've seen!) which is a joke. I personally beleive that the prices have gone up just because other tech II items, such as the RCU II, and PDU II being released 
Therefore, i'll have to agree that people should stop buying items such as these, ands stop others trying to rip them off!!
Yet, other items that are newly released may definatley cost more to produce, but this driving up the price of Tech II that were released a few months ago is just a joke!!
|

Haratu
|
Posted - 2004.06.28 12:20:00 -
[26]
What some people dont realise that if people stop buying at ridiculous prices then the entire market will drop in price down the line, eventually reaching minerals. Everyone would be affected. It would result in all those components you buy to be sold for less becuase less will be used resulting in a general drop in prices.
The result of all this would take about a month to hit properly, at which point people will begin loosing money and prices will rise again. If this is done once every three months then the market should operate in a wave cycle. I have no doubt a large corporation could effectively do such a thing... i recon even a small corporation or player could effect a section of the market if they focus enough.
I roleplay... there is this computer game called "Earth - The First Genesis" where i play a character in the early 21st century. |

Ruffio Sepico
|
Posted - 2004.06.28 13:47:00 -
[27]
Originally by: Haratu So, you dont like the ridiculous prices people sell stuff for, how can you stop it?
Simple, STOP BUYING AT THOSE PRICES!!!
If everyone refused to buy an interceptor (for example) at 3million then the sellers would be forced to sell at lower prices. All the buyers just have to not buy until it reaches about 1million and then everyone will be happy. Same can be extended for harvesters (who the heck is stupid enough to buy for 3million anyway?) and tech 2 items.
Stop people making ridiculous profits off the market, stop buying at ridiculous prices.
Sigh, yet again its the builders that get the blame. I made this offer to someone else on the forums, but Ill do it again ;-)
Tell you what.. bring me this (under), and I build you a Claw interceptor for 100k isk ;-) Offer limited to you only (well and that other guy I made the same offer to that never contacted me, maybe he found out how expensive it was).
Ceramite Composite Armor Plate (30x) Deflection Shield Emitter (25x) Electrolytic Capacitor Unit (25x) Laser Sensor Cluster (20x) Nanomechanical Microprocessor (20x) Nuclear Reactor Unit (30x) Plasma Thruster (40x) Megacyte (7x) Morphite (5x) Zydrine (24x)
I have been advocating for greater supply of tech2 components, like maybe bp's to build tech2 components, or at least a increased supply to reflect the increased amount of tech2 bpo's being released. But most of the time end up get flamed being gready, want to control everything or whatnot... sigh.
Home: http://www.hidden-agenda.co.uk HiD Kills: http://eve.hidden-agenda.co.uk/kill_list.php
|

DeFood
|
Posted - 2004.06.28 13:49:00 -
[28]
Originally by: Liare
Originally by: DeFood If you think the prices are too high - then you have spotted a market opportunity. Make some cash by stepping in and undercutting the competition.
with what ? supply is lacking at best.
and the fact that the only way to get a halfway decent price for something is to set up a sell order as the buy orders out there are so redicilus that its not even funny does not help this issue.
i mean come on ! some people expect to buy tech 2 building components for HALF their mineral value. id rather grind it up and sell off the minerals i get out of it.
1. If the supply is lacking as you say, then there is an econimic incentive to increase that supply.
2. What exactly is wrong with using sell orders? Who cares what the buy orders are?
My point is that IF you cant make a profit undercutting the prices of the items in question, then they have the correct price.
It doesnt matter what you think. As long as some people are willing to make the product for a price, and some people are willing to pay that price, then all is good: Competition will ensure that the price is fair. Fair in that the producers are fairly compensated for the effort they put in, NOT fair in the communist sense that every player somehow deserves an interceptor at some subsidized price.
The only problem is the fact that insurance prices do not track actual prices properly.
|

Viceroy
|
Posted - 2004.06.28 13:53:00 -
[29]
damn commies taking over EVE  -
|

Rover Vitesse
|
Posted - 2004.06.28 13:56:00 -
[30]
The player driven market in my opinion is one of the best features of the game. Sure, we all want to buy shiny new kit for as cheap as we can get it, but you have to realise that somebody else is putting in the time to produce it. The cost of any item, be it an interceptor, battleship or even your humble Antimatter Ammo, isn't just the mineral cost. Other players, who produce these items, take time to collect the raw materials (mins, tech 2 components), get a blueprint, transport the materials, rent a factory, train skills to be an effective producer, buy haulers, mining ships, learning how the market works, run agent missions.....i could go on, but basically a char who is geared up for producing puts a lot of time into making these items..just the same as a combat char has spent time training his/her skills, getting the experience to be effective, learning the places to hunt, buying the modules and ships etc etc.
Basically, without trying to sound flippant here, if you have chosen to be a combat char, and shun mining/building, then you're gonna have to pay somebody else to do the work you can't/don't want to do.
Conversely, the miner who is bringing his rare ore back to Empire, has to pay the gate campers.
Great innit :)
The value of an item isn't always the cost of it....Read here for boring economics stuff
|
| |
|
| Pages: [1] 2 3 :: one page |
| First page | Previous page | Next page | Last page |