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Jellybaby
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Posted - 2004.06.28 22:43:00 -
[1]
I was thinking as I was using an indy to transport some trit/pyerite to 0.0 (32 jumps one way) that there should be In-Station Transport Systems for Minerals with rules of use and such I was thinking of something like this
1. Each station (Location + Destination) takes 5% of Minerals Being Transported which is non reductable (ie, Missions/Social Skills). Also only allowed 1 transaction in 24hrs (harder to take advantage of the 10% fee) for both Location and destination Stations (but Multiple Minerals are allowed to be transported
2. Time limit on completion say 5M per sector if between 0-9 / 10M between 10-19 / 15M between 20-29 and so on.
3. Restriction on some minerals such as Zydrine/Megacyte.
Please note this topic is in regards to MINERALS ONLY not Raw Ore or Items/Ships.
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Chrome
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Posted - 2004.06.28 23:55:00 -
[2]
by far one of the worst ideas ever posted.
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Fetty Chico
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Posted - 2004.06.29 00:10:00 -
[3]
use courier missions they do work only flaw was fools either A. Put insultivly insane collateral (I don care what you say, 5 small boosters are NOT worth 10 mill collateral) B. Stupid payment amounts No one is goning to move your stuff 15 jumps for 500 isk
why they call it common sence when half the people seem to lack it Ill neva know
------------------------------------------------ Tell my tale to those who ask. Tell it truly - the ill deeds, along with the good - and let me be judged accordingly.
If this world was supposed to be friendly CCP wouldnt have wasted time paying the devs to code so many weapons |

Eli Whitney
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Posted - 2004.06.29 00:12:00 -
[4]
Originally by: Chrome by far one of the worst ideas ever posted.
I agree would totally distroy the mineral market in 0.0 space.
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Jellybaby
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Posted - 2004.06.29 02:33:00 -
[5]
What mineral market There is never htat much mineral for trit/pyerite in 0.0
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MrBinary
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Posted - 2004.06.29 02:43:00 -
[6]
LOL! No offence intended...but a completely unneeded and over complicated idea...EvE is already convoluted enough.
Regards, MrBinary
"[ 2004.05.20 20:11:42 ] Hodal Xibur > Die MrBinary" |

Xavier Arron
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Posted - 2004.06.29 10:58:00 -
[7]
Still waiting for the interbus in empire space either that or Titan haulers with 500,000m3 cargo holds :)
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Postman
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Posted - 2004.06.29 11:05:00 -
[8]
For hauling trit there is a neat little trick to carry really alot in a small space (like a indy): Passive Targeter I
That said, i say no more. Do your own homework for once...
-----------------------
EVE-DB Staff member |

Jellybaby
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Posted - 2004.06.30 03:25:00 -
[9]
ok that makes absolutely no sense
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Trevedian
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Posted - 2004.06.30 03:36:00 -
[10]
Edited by: Trevedian on 30/06/2004 03:38:16 Jellybaby u been brushing your teeth w/ KY? Your silly! Soo Silly!
Sex0r > you're bounty turns me on.. you seem like the kind of amarrian to dominate me
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W1rlW1nd
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Posted - 2004.06.30 04:04:00 -
[11]
... but only if you also add a station option to transport asteroids directly to your hanger so you don't have to mine them either, mining takes so much time and might involve risk to my ship. now you never have to leave a station- excellent!
*Restriction: magical and risk free transportation can only be done with things that i want to move around, not other items that other players might want to move around.
...actually no, this is a completely stupid idea, i take it back.
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