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1. Sticky:Dev Blog: Bidding Farewell to the In-game Browser - in EVE Information Portal [original thread]
CCP once again missed the point completely. Sites as Dotlan and the old EVElopedia are used almost always ingame. First they remove the EVElopedia, then they nerf Dotlan use. Good thing I already cancelled my subscriptions because of vacation, now...
- by Postman - at 2016.06.20 17:11:47
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2. EFT v2.13.4 - Incursion 1.4.1 - in Ships and Modules [original thread]
Vain Eldritch wrote: bla bla bla error using API, didn't read forum post, bla bla bla Did you try the following which has been posted less then 20 posts ago? This person managed to make a complete new API key and get it to work, so I'm conf...
- by Postman - at 2016.05.17 20:47:20
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3. EFT v2.13.4 - Incursion 1.4.1 - in Ships and Modules [original thread]
Thank you for the new version!
- by Postman - at 2016.05.17 11:01:03
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4. EFT v2.13.4 - Incursion 1.4.1 - in Ships and Modules [original thread]
Hope Anna Prayer wrote: Both download links broken. The mirror is down yes. But the JunoCloud version still works, even though it's slow as a bucket filled with ....
- by Postman - at 2016.05.14 06:36:00
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5. Congratulations Mr Svipul. The New #1 - in EVE General Discussion [original thread]
Seems to be used in a lot of freighter ganks. Probably the low sig radius combined with high dps can let it tank gate guns and make it out alive in time (or gate gun mechanics are flawed, the latter seems more the case).
- by Postman - at 2016.05.08 18:36:31
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6. Pod Skins - in EVE General Discussion [original thread]
Signed. Had the same question and annoyance today when I got the 'gift'. (offtopic: which is a lousy gift, other years got useful item but a stupid skin nobody will ever see... c'mon CCP)
- by Postman - at 2016.05.06 19:19:20
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7. jEveAssets 1.7.3 (Incarna 1.0.0) - in EVE Technology Lab [original thread]
Thank you for the quick update Golden Gnu. Just updated my asset set and see no problems thus far. And honestly I don't expect to find any either, seeing as the program has been running fine for years now.
- by Postman - at 2016.04.30 12:30:31
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8. jEveAssets 1.7.3 (Incarna 1.0.0) - in EVE Technology Lab [original thread]
Love this program Any idea on when the update for Citadels will be released?
- by Postman - at 2016.04.30 07:22:07
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9. CCP Thank you for new Capital Rats - in EVE General Discussion [original thread]
Starbuck05 wrote: We"ve had a bunch of them spawn in catch , our couple of systems alone have seen 5 so far , mostly in belts and we usually needed a cap ourselves to take it out cause the sansha ones heavy neut and the dps is immense ... But g...
- by Postman - at 2016.04.30 07:19:49
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10. CCP Thank you for new Capital Rats - in EVE General Discussion [original thread]
So has anybody seen a capital NPC in a low sec yet? Belt or anom. Can understand they appear in null, but according to patch notes they should be in low as well. 2 days in and we have yet to see any, but did get several faction, Mordu's and clone...
- by Postman - at 2016.04.29 15:08:51
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11. Can we PLEASE get an option to turn off in-station billboards? - in EVE General Discussion [original thread]
Maybe if we can show something interesting on it instead of the 3 same video's in a loop. I bet if it allowed you to watch something with 18+ material you be ship spinning more then ever
- by Postman - at 2016.04.29 15:04:26
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12. EFT v2.13.4 - Incursion 1.4.1 - in Ships and Modules [original thread]
BFE wrote: Downloaded updated version. When trying to add API to add skills/etc to ship, I get this error message: "'4294967295' is not a valid integer value." Probably because the CREST info has been changed today and the latest version o...
- by Postman - at 2016.04.27 17:29:04
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13. Sticky:[Citadels] Dreadnoughts - in Upcoming Feature and Change Feedback Center [original thread]
Jarnis McPieksu wrote: PinkKnife wrote: Any plans to adjust the Moros' ridiculous range advantage? Or to make XL rails/Beams worth a damn? I don't mind the bonus changes, but if you're rebalancing the weapon systems, the lack of purpose fo...
- by Postman - at 2016.04.26 06:00:32
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14. Sticky:[Citadels] Dreadnoughts - in Upcoming Feature and Change Feedback Center [original thread]
CCP Larrikin wrote: QUESTIONS AND ANSWERS Naglfar 8 x Capital Sensor Cluster
10 x Capital Computer System
21 x Capital Shield Emitter
7 x Capital Propulsion Engine
13 x Capital Construction Parts
17 x Capital Capacitor Battery
...
- by Postman - at 2016.04.25 20:35:31
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15. Nightmare Scenario - in EVE General Discussion [original thread]
Most mission NPC's stop following you after a certain threshold. So while it might take you forever if heavily webbed, it is possible to 'reset' them by slowboating far enough away from the mission beacon. Also the suggestion of waiting for a mom...
- by Postman - at 2016.04.06 11:10:17
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16. Announcement:UNSCHEDULED SERVER DOWNTIME - 2016-03-27 - in EVE General Discussion [original thread]
Thanks for the update and also thanks for the work you guys do and are doing!
- by Postman - at 2016.03.27 10:50:35
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17. Handshake Failed - Server failure - in EVE General Discussion [original thread]
The amount of crying over what is obviously a coding error (which can happen, CCP employs people not robots you know) is staggering. Be glad that you got that handshake error, it means the server is actually doing what it is supposed to do: preve...
- by Postman - at 2016.03.27 10:48:04
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18. Guristas Transporter - Detention centre - in EVE General Discussion [original thread]
Got a Rattlesnake BPC from a highsec site. So those highsec sites can give nice thing. So far the lowsec has only yielded a gecko and skill extractor. Top this off with 20 skins and double the clothes. For tanking: the highsec version uses therma...
- by Postman - at 2016.03.24 21:28:52
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19. Please delete - in EVE General Discussion [original thread]
Please delete, my mistake
- by Postman - at 2016.03.20 11:20:41
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20. DEADSPACE Citidel - in EVE General Discussion [original thread]
Oxide Ammar wrote: Aaron Honk wrote: What you describe sounds possible but also sounds like an exploit, if CCP wants to place the citadels on overview this mean they want everyone to be able to warp in without penalties As far I remember ...
- by Postman - at 2016.03.20 11:10:23
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