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Earthan
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Posted - 2004.06.30 09:31:00 -
[1]
What i was thinking about is boosting megathron base speed or making it weight much less or both.
It wouldnt destory any game mechanics as speed doesnt play usually any role in bs combat and would ease the blastyherthron fighting , as its the purpose of this ship.
It would only make the initial charge easier and would help to keep in range.
Megathron looks as if it was constructed from advanced alloys so it would also fit it's appearance:)
I really think its a good idea.
Stars, stars like dust, all around me.... |

TGIF
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Posted - 2004.06.30 09:42:00 -
[2]
I suspect you using a webifier, level 5 navigationskills and a quad lif mwd is not enough? - - -
Absinthe Fueled |

Jim Raynor
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Posted - 2004.06.30 09:44:00 -
[3]
There is nothing wrong with the Megathron, when it comes to stats/bonuses. ------
ROBBLE ROBBLE |

number 258
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Posted - 2004.06.30 09:45:00 -
[4]
Originally by: TGIF I suspect you using a webifier, level 5 navigationskills and a quad lif mwd is not enough?
it isn't... i think it's a good idea
long live the Taranis!!!
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Hellek
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Posted - 2004.06.30 09:48:00 -
[5]
I also don't think that Megathron should get a speed boost, it actually would change a lot in combat. It has the most damaging short and long range weapons, it has the biggest dronebay of all Tier2 BS, I think that should be sufficient.
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Earthan
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Posted - 2004.06.30 09:49:00 -
[6]
Originally by: TGIF I suspect you using a webifier, level 5 navigationskills and a quad lif mwd is not enough?
no its isnt remmber we get a 25 % penaltie to cap/shield.Also we expand quite some cap when using mwd.And after patch we are getting much easier hit while using mwd.
Come on its doesnt make big change and will give a good incentive to play megathron as its supposed to be
Stars, stars like dust, all around me.... |

Gariuys
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Posted - 2004.06.30 09:51:00 -
[7]
Originally by: Jim Raynor There is nothing wrong with the Megathron, when it comes to stats/bonuses.
nothing to add. ~{When evil and strange get together anything is possible}~ A tool is only useless when you don't know how to use it. - ActiveX The grass is always greener on the other side. - JoCool |

Jim Raynor
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Posted - 2004.06.30 09:58:00 -
[8]
Originally by: number 258
Originally by: TGIF I suspect you using a webifier, level 5 navigationskills and a quad lif mwd is not enough?
it isn't... i think it's a good idea
How do you figure?
The ship uses hybrids, which are fairly cap efficient. Hybrids are most defidently on par if not better than lasers, and defidently better than projectiles when you compare base stats.
Hybrids deal kinetic damage mostly, which is the best damage type for PvP, the Megathron gets a damage bonus, which is great for blasters/rails, and a tracking bonus which is great for blasters.
An Apocalypses bonuses are simply to make lasers usable on it and allow for longer sustainable firing.
A Tempest's bonuses simply make projectiles on par with other weapons, projectiles are weaker than other turrets.
Megathron already is one of the more speedier tier2 battleships, has an above average capacitor, and is one of the lightest tier2 battleships.
I really fail to see why the Megathron needs more boosts, it's already good with railguns and it's really hard to beat with blasters at short range, why make it better? ------
ROBBLE ROBBLE |

TGIF
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Posted - 2004.06.30 10:01:00 -
[9]
Originally by: Earthan
Originally by: TGIF I suspect you using a webifier, level 5 navigationskills and a quad lif mwd is not enough?
no its isnt remmber we get a 25 % penaltie to cap/shield.Also we expand quite some cap when using mwd.And after patch we are getting much easier hit while using mwd.
Come on its doesnt make big change and will give a good incentive to play megathron as its supposed to be
You are using mwd to get to your target, making you volnurable for the moment you get close. There is nothing wrong with that in my opinion since that is the only way to stop a megathron from killing you. You must kill him or damage him enough before he reaches you, because if he does its game over fast.
On a megathron i am able to mwd 50km while running out of 50% cap with medium/high skills (all at lvl 3-4) going 1km/s
Also i havent seen many valid shieldtanks for a megathron after last patch, armor tanking is the way to go so i dont think shield penalty is a real harsh penalty. So i have to go with Jim, the megathron is fine as it is. - - -
Absinthe Fueled |

Estios
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Posted - 2004.06.30 10:20:00 -
[10]
I think the Tempest should get a big button next to the stop button marked 'Command Kill' because I fly one 
Seriously NOTHING can come close the damage output of a Blasterthron and yet you think this is insufficient and you should also be really fast too. Yay for impartial posting
So HMV consider Andy Williams and Dean Martin to be "easy listening" do they? Tell that to my mate Dave, he's been deaf for 20 years.
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Jet Max
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Posted - 2004.06.30 10:22:00 -
[11]
Could someone tell ANY GOOD TACTICS for blasterthron users how to fight with it in 1v1 please? Cos at the moment i ran out of any ideas. Blastherthron needs to get in range to do good damage right,so the enemy only needs to web you and your done! After turet tracking changes i can even see Caldari cruisers owning blasterthrons! as again blasterthron only needs to be webbed and he is going down,if cruiser orbits you at web range and keeping you webbed what can you do?.I am sorry but i dont see any other way to get in range :[.
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Estios
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Posted - 2004.06.30 10:30:00 -
[12]
And you cant web this enemy back why ?
So HMV consider Andy Williams and Dean Martin to be "easy listening" do they? Tell that to my mate Dave, he's been deaf for 20 years.
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Wuubaa
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Posted - 2004.06.30 10:30:00 -
[13]
err how does a blasterthron webbed matter? webbers have a max of 10k range..... below 10k the blasterthron rips other bs apart so it dont matter plus its usually a good idea for the blasterthron to web and scramble if its 1 on 1 so who cares?. If a cruiser webs u....err HIYA HEAVY DRONES.....
maybe you should go sit in 1.0 sec status belt and mine veld.
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Liz Bathory
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Posted - 2004.06.30 10:33:00 -
[14]
also, once ou're webbed, you're clearly in range to begint he killing..
fitting requirements for a webber 5 mw, 30 tf, and a midslot range 10 km, effect -75% speedboost
tell me.. since all wbbers have a 10 km range, how hard is it to counter web? expecialy given it's tiny fitting req's
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Gariuys
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Posted - 2004.06.30 10:40:00 -
[15]
Originally by: Jet Max Could someone tell ANY GOOD TACTICS for blasterthron users how to fight with it in 1v1 please? Cos at the moment i ran out of any ideas. Blastherthron needs to get in range to do good damage right,so the enemy only needs to web you and your done! After turet tracking changes i can even see Caldari cruisers owning blasterthrons! as again blasterthron only needs to be webbed and he is going down,if cruiser orbits you at web range and keeping you webbed what can you do?.I am sorry but i dont see any other way to get in range :[.
web em back, and let the dogs out.... let the dogs out. ~{When evil and strange get together anything is possible}~ A tool is only useless when you don't know how to use it. - ActiveX The grass is always greener on the other side. - JoCool |

Jet Max
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Posted - 2004.06.30 10:45:00 -
[16]
Oh guys my bigest apologies i ever made! Some how i thought that the webs range is 20km, and i even was checking ingame info yesterday an i was sure it had 20km, but hey i was wrong [maybe i mistaken it with warp disruptor].Do apolgize again. Thank you for the answers.
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Ithildin
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Posted - 2004.06.30 14:57:00 -
[17]
The most damaging ship in game is actually the Torpedo Raven. Some friends did extensive testing, and unless they changed something right before they nuked Tranq with the missile patch, then a Torp Raven does about twice the damage a Blasterthron (with several million SP in gunnery compared to a 6 million total char in the Raven) with enough damage mods.
Base speeds are also: Raven and Apc 115 m/s Megathron 125 m/s Tempest 140 m/s And if the Megathron is supposed to be geared towards close combat, and the Tempest more jack-of-all-trades, then some speed changes are needed.
To further kill some notions some people have: Dual Heavy Pulse Laser I: 25 capacitor base Ion Blaster Cannon I: 25 capacito base Cap problems, hello.
This is just clearing a few things up. Megathron is not really a close combat beast, that's a Tempest to be honest. Now that signature radius affects tracking, the long range setup on a Megathron actually has 2 bonuses. It might not need more boosting, but I think it's more glorified than it really can take credit for. Grass is all that much greener on the other side and all that...
Hmm... all that really need changing is missile push-scrambling. Sure, it looks nice, but gives the missile users an advantage they shouldn't have. --
If TC causes you discomfort that you feel is unwarranted or may be outside TC's current contract - contact me, please. |

Luc Boye
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Posted - 2004.07.01 01:47:00 -
[18]
Originally by: Jet Max Could someone tell ANY GOOD TACTICS for blasterthron users how to fight with it in 1v1 please? Cos at the moment i ran out of any ideas. Blastherthron needs to get in range to do good damage right,so the enemy only needs to web you and your done! After turet tracking changes i can even see Caldari cruisers owning blasterthrons! as again blasterthron only needs to be webbed and he is going down,if cruiser orbits you at web range and keeping you webbed what can you do?.I am sorry but i dont see any other way to get in range :[.
If the enemy has you webbed, you are in range... Just web back --
2004.12.29 23:33:40combatMining Pollution Cloud hits you, doing 140.0 damage. |

Luc Boye
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Posted - 2004.07.01 01:47:00 -
[19]
Originally by: Jet Max Could someone tell ANY GOOD TACTICS for blasterthron users how to fight with it in 1v1 please? Cos at the moment i ran out of any ideas. Blastherthron needs to get in range to do good damage right,so the enemy only needs to web you and your done! After turet tracking changes i can even see Caldari cruisers owning blasterthrons! as again blasterthron only needs to be webbed and he is going down,if cruiser orbits you at web range and keeping you webbed what can you do?.I am sorry but i dont see any other way to get in range :[.
If the enemy has you webbed, you are in range... Just web back --
2004.12.29 23:33:40combatMining Pollution Cloud hits you, doing 140.0 damage. |

Bella Verde
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Posted - 2004.07.01 01:52:00 -
[20]
The Megathron is good enough as it is. The Megathron does not need a speed boost, nor should it get one. Gallente ships are supposed to be slow. That is what the MWD is for.
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Bella Verde
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Posted - 2004.07.01 01:52:00 -
[21]
The Megathron is good enough as it is. The Megathron does not need a speed boost, nor should it get one. Gallente ships are supposed to be slow. That is what the MWD is for.
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Procion
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Posted - 2004.07.01 04:06:00 -
[22]
i find it funny that minmatar are suposed to be the least advanced race but there ship's that look like the slaves went on strike before they finished buidling them are the fastest.
i think the only change that wouldn't upset everyone is to make all battleship close range weapon's have a 5% bonus to velocity.
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Procion
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Posted - 2004.07.01 04:06:00 -
[23]
i find it funny that minmatar are suposed to be the least advanced race but there ship's that look like the slaves went on strike before they finished buidling them are the fastest.
i think the only change that wouldn't upset everyone is to make all battleship close range weapon's have a 5% bonus to velocity.
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F4ze
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Posted - 2004.07.01 08:41:00 -
[24]
Changing the megathron's weight to 100,000,000 would be nice.....
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F4ze
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Posted - 2004.07.01 08:41:00 -
[25]
Changing the megathron's weight to 100,000,000 would be nice.....
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Basilisk Bonita
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Posted - 2004.07.01 09:31:00 -
[26]
oh yes, change it to 1.000 weight plz. So i can fit my Frigate MWD and boost it to 5km/s. Then make it possible to fit this in the High-Med-Low Slots and i want Arioc's Needle in the High Slot to ram a thing.....
????
Come on, look at stats, look at modules u can use, start training skills for your profession, equip the ship and u are fine. Really no need to adjust it....
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Basilisk Bonita
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Posted - 2004.07.01 09:31:00 -
[27]
oh yes, change it to 1.000 weight plz. So i can fit my Frigate MWD and boost it to 5km/s. Then make it possible to fit this in the High-Med-Low Slots and i want Arioc's Needle in the High Slot to ram a thing.....
????
Come on, look at stats, look at modules u can use, start training skills for your profession, equip the ship and u are fine. Really no need to adjust it....
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TGIF
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Posted - 2004.07.01 09:35:00 -
[28]
Edited by: TGIF on 01/07/2004 09:36:45
Originally by: Ithildin To further kill some notions some people have: Dual Heavy Pulse Laser I: 25 capacitor base Ion Blaster Cannon I: 25 capacito base Cap problems, hello.
This is just clearing a few things up. Megathron is not really a close combat beast, that's a Tempest to be honest. Now that signature radius affects tracking, the long range setup on a Megathron actually has 2 bonuses. It might not need more boosting, but I think it's more glorified than it really can take credit for. Grass is all that much greener on the other side and all that...
Hmm... all that really need changing is missile push-scrambling. Sure, it looks nice, but gives the missile users an advantage they shouldn't have.
That cap problem is solved by heavy cap injectors who 80% of all decent pvp pilots have, that was something everyone allready used before the patch.
Tell me how a close range tempest can be the beast of all close range fighters? Its dmg output is HALF of the megathron's ionblaster, the range is between 25-5km everything above and below has increased chance to miss. Also i know tank setups who can surfive any tempest dmg output for an megathron, while if you have a tempest setup for damage output like the megathron can use your rellying on shieldboosters which only a large shieldbooster fits. My advice is look at using 6x ions and 2x tech2 small smarties. - - -
Absinthe Fueled |

TGIF
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Posted - 2004.07.01 09:35:00 -
[29]
Edited by: TGIF on 01/07/2004 09:36:45
Originally by: Ithildin To further kill some notions some people have: Dual Heavy Pulse Laser I: 25 capacitor base Ion Blaster Cannon I: 25 capacito base Cap problems, hello.
This is just clearing a few things up. Megathron is not really a close combat beast, that's a Tempest to be honest. Now that signature radius affects tracking, the long range setup on a Megathron actually has 2 bonuses. It might not need more boosting, but I think it's more glorified than it really can take credit for. Grass is all that much greener on the other side and all that...
Hmm... all that really need changing is missile push-scrambling. Sure, it looks nice, but gives the missile users an advantage they shouldn't have.
That cap problem is solved by heavy cap injectors who 80% of all decent pvp pilots have, that was something everyone allready used before the patch.
Tell me how a close range tempest can be the beast of all close range fighters? Its dmg output is HALF of the megathron's ionblaster, the range is between 25-5km everything above and below has increased chance to miss. Also i know tank setups who can surfive any tempest dmg output for an megathron, while if you have a tempest setup for damage output like the megathron can use your rellying on shieldboosters which only a large shieldbooster fits. My advice is look at using 6x ions and 2x tech2 small smarties. - - -
Absinthe Fueled |

Gariuys
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Posted - 2004.07.01 10:59:00 -
[30]
Originally by: TGIF Edited by: TGIF on 01/07/2004 09:36:45
Originally by: Ithildin To further kill some notions some people have: Dual Heavy Pulse Laser I: 25 capacitor base Ion Blaster Cannon I: 25 capacito base Cap problems, hello.
This is just clearing a few things up. Megathron is not really a close combat beast, that's a Tempest to be honest. Now that signature radius affects tracking, the long range setup on a Megathron actually has 2 bonuses. It might not need more boosting, but I think it's more glorified than it really can take credit for. Grass is all that much greener on the other side and all that...
Hmm... all that really need changing is missile push-scrambling. Sure, it looks nice, but gives the missile users an advantage they shouldn't have.
That cap problem is solved by heavy cap injectors who 80% of all decent pvp pilots have, that was something everyone allready used before the patch.
Tell me how a close range tempest can be the beast of all close range fighters? Its dmg output is HALF of the megathron's ionblaster, the range is between 25-5km everything above and below has increased chance to miss. Also i know tank setups who can surfive any tempest dmg output for an megathron, while if you have a tempest setup for damage output like the megathron can use your rellying on shieldboosters which only a large shieldbooster fits. My advice is look at using 6x ions and 2x tech2 small smarties.
Do you enjoy making yourself look stupid? do you just don't know any better? what is it, I can't work it out. Pls help me understand why you can seriously try to say that a tempest short range has half the damage output of a short range megathron. ~{When evil and strange get together anything is possible}~ A tool is only useless when you don't know how to use it. - ActiveX The grass is always greener on the other side. - JoCool |
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