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Lrrp
Minmatar The Graduates Morsus Mihi
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Posted - 2008.10.30 14:29:00 -
[1]
Here's what I find really amusing. CCP wants to nerf lvl 4's to force people out into low sec or null sec. At one time a lot of mission runners were in low sec running missions (myself included). Any one remember what CCP did to drive them out of low sec? At one time it was impossible to scan mission runners out. Then we started hearing a organised babble by the pirate crowd on how "unfair" it was that they (pirates) couldn't attack the mission runner when he was in mission. It wasn't enough they (pirates) could set up gate ganks or attack peeps at the station, they wanted the I win button by being able to get a gang togeather and attack the lone ship out in mission. And they got their way. I and many others said to heck with that and went back to high sec. CCP does seem to have a curious way of getting people out of high sec eh? The real question here is, "Why does it matter to anyone if someone is making isk running missions in high sec?" What sweat is it off your cajones that they do?
One forgets there are any number of lvl 4 agents in low sec and null sec right now. Are people flocking out to them? Want peeps to mission out there? Just make it so missions cannot be scanned out. Easy huh?
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Lrrp
Minmatar The Graduates Morsus Mihi
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Posted - 2008.10.30 14:47:00 -
[2]
Originally by: Tippia
Originally by: Lrrp The real question here is, "Why does it matter to anyone if someone is making isk running missions in high sec?" What sweat is it off your cajones that they do?
They compete on the market for ships and modules, driving prices up through increased demand and through their ready access to ISK.
Are you seriously daft? Most mission runners use the same ship month in and month out, never having to buy a thing for it. OTOH, mission runners put on market a lot of the named loot they find. So how is that driving prices up? PVP'ers are the ones losing ships. They are the ones buying things and driving up prices. Look at how many ships and mods were lost in EO over the weekend. 700+ Do you thing pilots replacing those ships are going to cause market prices to drop? 
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Lrrp
Minmatar The Graduates Morsus Mihi
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Posted - 2008.10.30 14:48:00 -
[3]
Edited by: Lrrp on 30/10/2008 14:53:57
Originally by: Myra2007
Originally by: Lrrp
One forgets there are any number of lvl 4 agents in low sec and null sec right now. Are people flocking out to them? Want peeps to mission out there? Just make it so missions cannot be scanned out. Easy huh?
Sure. How about we also introduce concord to lowsec to set this straight? I mean its so easy, ain't it? 
Well using your rather pathetic logic, lets do the reverse and make all of EVE null space. 
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Lrrp
Minmatar The Graduates Morsus Mihi
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Posted - 2008.10.30 15:51:00 -
[4]
Originally by: Jimi Tetro As a player who uses L4's to recover my PVP losses I have to agree they are overpowered and need nerfing.
I suspect you don't really run them. Why would any sane person want to nerf a source of income?
Originally by: Jimi Tetro They provide more income per hour that most of 0.0 unless you have spent hours setting up a system chain with belts full of 3x 1.5+ bs's.
Depends on systems. While in fountain I could rat and make 18 to 25 mil per hour in a freaking Drake. Try making that solo in lvl 4's hour after hour.
Originally by: Jimi Tetro Why would exclusive high sec mission runners care? If you only do missions for fun, then you could carry on with L3's as after a month or 2 of missioning you would have all the isk you need as you never lose a ship.
Suspicion meter needle in the red. Very screwed logic here. If, after doing lvl 4's, why do you think much easier mission are going to be fun? When one pvp's, one "NEVER" has enough isk.
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Lrrp
Minmatar The Graduates Morsus Mihi
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Posted - 2008.10.30 16:03:00 -
[5]
Originally by: Tippia Source? You are apparently ignorant to the number of PvPers who use mission-running as a sideline to pay for their PvP habits.
I'm was talking about pilots who don't pvp as you seemed to imply it was the mission runner exclusively that was driving up the market by buying mods for their pve ships. I am glad to see you concur it is in fact the pvp aspect that drives up market cost. Whatever the source a pvp'er derives income from, the income generating source itself cannot be held liable for market swings.
Originally by: Tippia Which ships? Their PvE ships? No. Their PvP ships? Certainly. Also, given the number of mission runners, they can drive the prices up with their PvE fits just through sheer numbers.
Exactly. We both are in agreement then that pvp is the cause for a market swing up.
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